Commit Graph

39603 Commits

Author SHA1 Message Date
Rémi Verschelde b8914ab8b6
Merge pull request #55605 from raulsntos/gdscript_parser-typo
Fix typo in `gdscript_parser`
2021-12-04 00:42:19 +01:00
Raul Santos c3fb5ff359 Fix typo in `gdscript_parser` 2021-12-03 21:47:27 +01:00
Rémi Verschelde d12ee86c22
Merge pull request #55600 from RandomShaper/fix_world_env_warning
Fix WorldEnvironment node warning about unset resources
2021-12-03 21:15:25 +01:00
Pedro J. Estébanez 441928c7e3 Fix WorldEnvironment node warning about unset resources 2021-12-03 20:04:50 +01:00
Yuri Roubinsky ea66ea9060
Merge pull request #55590 from Chaosus/shader_dock 2021-12-03 20:48:15 +03:00
Yuri Roubinsky 771491d358 Add `New Shader` option to the FileSystemDock popup menu. 2021-12-03 19:42:58 +03:00
Rémi Verschelde 0e26152392
Merge pull request #55570 from DeleteSystem32/mp3-expose-loop 2021-12-03 16:39:41 +01:00
Rémi Verschelde aaabc0abcc
Merge pull request #55520 from pycbouh/docs-sort-group-newline-theme-and-enums 2021-12-03 15:29:29 +01:00
Rémi Verschelde 8762d8fa5d
Merge pull request #55470 from groud/move_godot_object_init_to_extension 2021-12-03 14:41:07 +01:00
Rémi Verschelde bbff64eee3
Merge pull request #55580 from timothyqiu/force-drag 2021-12-03 12:49:26 +01:00
Yuri Roubinsky c033ed21b0
Merge pull request #55576 from Chaosus/vs_new_int_ops
Add bitwise operators to `VisualShaderNodeIntOp`
2021-12-03 14:46:33 +03:00
Rémi Verschelde acb6d1b0af
Merge pull request #55578 from madmiraal/fix-55561 2021-12-03 12:12:45 +01:00
Haoyu Qiu 86a47c6540 Fix mouse cursor and notification for force dragging 2021-12-03 18:19:41 +08:00
Yuri Roubinsky b12fea5b52 Add bitwise operators to `VisualShaderNodeIntOp` 2021-12-03 12:48:35 +03:00
Rémi Verschelde ce63df2610
Merge pull request #54687 from KoBeWi/where_mouse 2021-12-03 10:11:56 +01:00
Rémi Verschelde 64934d755b
Merge pull request #54833 from KoBeWi/it's_a_trap 2021-12-03 10:10:23 +01:00
Marcel Admiraal 6e6d689ed6 Allow any kind of Mesh to be added to an EditorNode3DGizmo 2021-12-03 08:52:07 +00:00
Yuri Roubinsky 8bbea2a1a2
Merge pull request #55573 from Chaosus/shader_fix_xor 2021-12-03 11:37:50 +03:00
Yuri Roubinsky 10b10ae1fa Fix `^=` operator in shaders 2021-12-03 10:20:44 +03:00
Vincent 8263646f68 AudioStreamMP3: expose loop properties to the editor 2021-12-03 03:14:20 +01:00
Rémi Verschelde 1f666a972f
NavigationMeshInstance: Fix typo to 'vertices' 2021-12-03 01:54:15 +01:00
Rémi Verschelde cb3cce1134
Merge pull request #55568 from clofresh/nav-multimesh 2021-12-03 01:52:39 +01:00
Carlo Cabanilla 75b61ea1f4 Let MultiMeshInstances affect NavigationMeshes 2021-12-02 14:50:49 -08:00
Rémi Verschelde 543462eb29
Merge pull request #55294 from ConteZero/text_edit_drag_and_drop
Add drag and drop to TextEdit
2021-12-02 23:19:53 +01:00
Rémi Verschelde d3c992429c
Merge pull request #55522 from Calinou/3d-editor-drag-and-drop-auto-root-node
Automatically add root node when drag-and-dropping in 3D editor
2021-12-02 22:18:10 +01:00
ConteZero 0699941f07 Add drag and drop to TextEdit 2021-12-02 22:00:07 +01:00
Rémi Verschelde 8bb0f2aff1
Merge pull request #52916 from aaronfranke/no-default-env
Remove `default_env.tres` from generating in new projects
2021-12-02 21:12:12 +01:00
Rémi Verschelde 8f00625824
Merge pull request #54910 from Calinou/basematerial3d-texture-auto-roughness-metallic
Set roughness/metallic to 1 when assigning a texture in BaseMaterial3D
2021-12-02 21:11:32 +01:00
Rémi Verschelde 3f1a8e2f77
Merge pull request #55545 from akien-mga/doc-aabb-has_point
AABB: Improve docs and test for `has_point`
2021-12-02 21:10:53 +01:00
kobewi 09b1fc1956 Improve store_string() description 2021-12-02 18:37:25 +01:00
Rémi Verschelde 892a5a72cd
Merge pull request #55474 from akien-mga/copy-operators-no-reference 2021-12-02 17:34:45 +01:00
Rémi Verschelde 11d5b91462
Merge pull request #55548 from pycbouh/editor-scroll-dat-preview 2021-12-02 17:30:11 +01:00
Rémi Verschelde 8c1fc562dc
Merge pull request #55483 from pycbouh/theme-load-and-order 2021-12-02 17:20:04 +01:00
Rémi Verschelde ced07100d7
Merge pull request #53287 from Chaosus/sprite3d_fix 2021-12-02 16:23:33 +01:00
Yuri Sizov c33f407d27 Allow scrolling theme preview when the control picker is active 2021-12-02 17:57:53 +03:00
Rémi Verschelde 2017590ef6
AABB: Improve docs and test for `has_point`
Contrarily to the 2D Rect2i counterpart, it doesn't make much sense in 3D
and for floating-point AABBs to exclude points on some of its faces.
2021-12-02 15:45:55 +01:00
Max Hilbrunner 837e6bdf18
Merge pull request #37626 from aaronfranke/rect2-warnings
Print warnings when using a Rect2 or AABB with a negative size
2021-12-02 14:41:02 +01:00
Rémi Verschelde 1b66123207
Merge pull request #55537 from timothyqiu/doc-code-tag 2021-12-02 11:20:29 +01:00
Rémi Verschelde 153c3df6a5
Merge pull request #55330 from Calinou/doc-voxelgidata 2021-12-02 10:19:14 +01:00
Rémi Verschelde bb3f0a9d58
Merge pull request #55271 from RPicster/particles-texture-animation-speed 2021-12-02 10:14:26 +01:00
Haoyu Qiu 85c136bd07 Fix various misused code tag in classref 2021-12-02 17:08:52 +08:00
Rémi Verschelde 1398436ab8
Merge pull request #53904 from ChristopheClaustre/bugfix_shader_compile_spirv_from_source 2021-12-02 10:07:35 +01:00
Rémi Verschelde 49d8925713
Merge pull request #47294 from sebastian-heinz/patch-1 2021-12-02 10:04:17 +01:00
Rémi Verschelde 02d6cbfd8c
Merge pull request #38604 from Calinou/astar-rename-get-point-ids 2021-12-02 09:35:57 +01:00
Rémi Verschelde 256406a0bc
Merge pull request #55505 from bruvzg/hb_312 2021-12-02 09:35:45 +01:00
Rémi Verschelde 8e090e2b9c
Merge pull request #55530 from raulsntos/fix-duplicate-script-property
Skip `script` property in remote object property list
2021-12-02 08:47:52 +01:00
Rémi Verschelde 16778151c0
Merge pull request #55392 from TokageItLab/fix-skeleton-3d-editor-exiting-oddly
Fixed gizmo bug when `Skeleton3DEditor` is re-generated
2021-12-02 08:47:08 +01:00
sebastian-heinz be90aadbcd allow variant construction in expressions 2021-12-02 15:30:10 +08:00
Rémi Verschelde 81b7418013
Merge pull request #55402 from TokageItLab/fixed-immediatemesh-minimum-aabb
Fixed minimum size of `AABB` in `ImmediateMesh` to draw only one vertex
2021-12-02 08:05:56 +01:00
Silc 'Tokage' Renew ca2b7a87a5 Fixed minimum size of aabb in ImmediateMesh to draw only one vertex 2021-12-02 08:33:33 +09:00