Rémi Verschelde
|
b8914ab8b6
|
Merge pull request #55605 from raulsntos/gdscript_parser-typo
Fix typo in `gdscript_parser`
|
2021-12-04 00:42:19 +01:00 |
Raul Santos
|
c3fb5ff359
|
Fix typo in `gdscript_parser`
|
2021-12-03 21:47:27 +01:00 |
Rémi Verschelde
|
d12ee86c22
|
Merge pull request #55600 from RandomShaper/fix_world_env_warning
Fix WorldEnvironment node warning about unset resources
|
2021-12-03 21:15:25 +01:00 |
Pedro J. Estébanez
|
441928c7e3
|
Fix WorldEnvironment node warning about unset resources
|
2021-12-03 20:04:50 +01:00 |
Yuri Roubinsky
|
ea66ea9060
|
Merge pull request #55590 from Chaosus/shader_dock
|
2021-12-03 20:48:15 +03:00 |
Yuri Roubinsky
|
771491d358
|
Add `New Shader` option to the FileSystemDock popup menu.
|
2021-12-03 19:42:58 +03:00 |
Rémi Verschelde
|
0e26152392
|
Merge pull request #55570 from DeleteSystem32/mp3-expose-loop
|
2021-12-03 16:39:41 +01:00 |
Rémi Verschelde
|
aaabc0abcc
|
Merge pull request #55520 from pycbouh/docs-sort-group-newline-theme-and-enums
|
2021-12-03 15:29:29 +01:00 |
Rémi Verschelde
|
8762d8fa5d
|
Merge pull request #55470 from groud/move_godot_object_init_to_extension
|
2021-12-03 14:41:07 +01:00 |
Rémi Verschelde
|
bbff64eee3
|
Merge pull request #55580 from timothyqiu/force-drag
|
2021-12-03 12:49:26 +01:00 |
Yuri Roubinsky
|
c033ed21b0
|
Merge pull request #55576 from Chaosus/vs_new_int_ops
Add bitwise operators to `VisualShaderNodeIntOp`
|
2021-12-03 14:46:33 +03:00 |
Rémi Verschelde
|
acb6d1b0af
|
Merge pull request #55578 from madmiraal/fix-55561
|
2021-12-03 12:12:45 +01:00 |
Haoyu Qiu
|
86a47c6540
|
Fix mouse cursor and notification for force dragging
|
2021-12-03 18:19:41 +08:00 |
Yuri Roubinsky
|
b12fea5b52
|
Add bitwise operators to `VisualShaderNodeIntOp`
|
2021-12-03 12:48:35 +03:00 |
Rémi Verschelde
|
ce63df2610
|
Merge pull request #54687 from KoBeWi/where_mouse
|
2021-12-03 10:11:56 +01:00 |
Rémi Verschelde
|
64934d755b
|
Merge pull request #54833 from KoBeWi/it's_a_trap
|
2021-12-03 10:10:23 +01:00 |
Marcel Admiraal
|
6e6d689ed6
|
Allow any kind of Mesh to be added to an EditorNode3DGizmo
|
2021-12-03 08:52:07 +00:00 |
Yuri Roubinsky
|
8bbea2a1a2
|
Merge pull request #55573 from Chaosus/shader_fix_xor
|
2021-12-03 11:37:50 +03:00 |
Yuri Roubinsky
|
10b10ae1fa
|
Fix `^=` operator in shaders
|
2021-12-03 10:20:44 +03:00 |
Vincent
|
8263646f68
|
AudioStreamMP3: expose loop properties to the editor
|
2021-12-03 03:14:20 +01:00 |
Rémi Verschelde
|
1f666a972f
|
NavigationMeshInstance: Fix typo to 'vertices'
|
2021-12-03 01:54:15 +01:00 |
Rémi Verschelde
|
cb3cce1134
|
Merge pull request #55568 from clofresh/nav-multimesh
|
2021-12-03 01:52:39 +01:00 |
Carlo Cabanilla
|
75b61ea1f4
|
Let MultiMeshInstances affect NavigationMeshes
|
2021-12-02 14:50:49 -08:00 |
Rémi Verschelde
|
543462eb29
|
Merge pull request #55294 from ConteZero/text_edit_drag_and_drop
Add drag and drop to TextEdit
|
2021-12-02 23:19:53 +01:00 |
Rémi Verschelde
|
d3c992429c
|
Merge pull request #55522 from Calinou/3d-editor-drag-and-drop-auto-root-node
Automatically add root node when drag-and-dropping in 3D editor
|
2021-12-02 22:18:10 +01:00 |
ConteZero
|
0699941f07
|
Add drag and drop to TextEdit
|
2021-12-02 22:00:07 +01:00 |
Rémi Verschelde
|
8bb0f2aff1
|
Merge pull request #52916 from aaronfranke/no-default-env
Remove `default_env.tres` from generating in new projects
|
2021-12-02 21:12:12 +01:00 |
Rémi Verschelde
|
8f00625824
|
Merge pull request #54910 from Calinou/basematerial3d-texture-auto-roughness-metallic
Set roughness/metallic to 1 when assigning a texture in BaseMaterial3D
|
2021-12-02 21:11:32 +01:00 |
Rémi Verschelde
|
3f1a8e2f77
|
Merge pull request #55545 from akien-mga/doc-aabb-has_point
AABB: Improve docs and test for `has_point`
|
2021-12-02 21:10:53 +01:00 |
kobewi
|
09b1fc1956
|
Improve store_string() description
|
2021-12-02 18:37:25 +01:00 |
Rémi Verschelde
|
892a5a72cd
|
Merge pull request #55474 from akien-mga/copy-operators-no-reference
|
2021-12-02 17:34:45 +01:00 |
Rémi Verschelde
|
11d5b91462
|
Merge pull request #55548 from pycbouh/editor-scroll-dat-preview
|
2021-12-02 17:30:11 +01:00 |
Rémi Verschelde
|
8c1fc562dc
|
Merge pull request #55483 from pycbouh/theme-load-and-order
|
2021-12-02 17:20:04 +01:00 |
Rémi Verschelde
|
ced07100d7
|
Merge pull request #53287 from Chaosus/sprite3d_fix
|
2021-12-02 16:23:33 +01:00 |
Yuri Sizov
|
c33f407d27
|
Allow scrolling theme preview when the control picker is active
|
2021-12-02 17:57:53 +03:00 |
Rémi Verschelde
|
2017590ef6
|
AABB: Improve docs and test for `has_point`
Contrarily to the 2D Rect2i counterpart, it doesn't make much sense in 3D
and for floating-point AABBs to exclude points on some of its faces.
|
2021-12-02 15:45:55 +01:00 |
Max Hilbrunner
|
837e6bdf18
|
Merge pull request #37626 from aaronfranke/rect2-warnings
Print warnings when using a Rect2 or AABB with a negative size
|
2021-12-02 14:41:02 +01:00 |
Rémi Verschelde
|
1b66123207
|
Merge pull request #55537 from timothyqiu/doc-code-tag
|
2021-12-02 11:20:29 +01:00 |
Rémi Verschelde
|
153c3df6a5
|
Merge pull request #55330 from Calinou/doc-voxelgidata
|
2021-12-02 10:19:14 +01:00 |
Rémi Verschelde
|
bb3f0a9d58
|
Merge pull request #55271 from RPicster/particles-texture-animation-speed
|
2021-12-02 10:14:26 +01:00 |
Haoyu Qiu
|
85c136bd07
|
Fix various misused code tag in classref
|
2021-12-02 17:08:52 +08:00 |
Rémi Verschelde
|
1398436ab8
|
Merge pull request #53904 from ChristopheClaustre/bugfix_shader_compile_spirv_from_source
|
2021-12-02 10:07:35 +01:00 |
Rémi Verschelde
|
49d8925713
|
Merge pull request #47294 from sebastian-heinz/patch-1
|
2021-12-02 10:04:17 +01:00 |
Rémi Verschelde
|
02d6cbfd8c
|
Merge pull request #38604 from Calinou/astar-rename-get-point-ids
|
2021-12-02 09:35:57 +01:00 |
Rémi Verschelde
|
256406a0bc
|
Merge pull request #55505 from bruvzg/hb_312
|
2021-12-02 09:35:45 +01:00 |
Rémi Verschelde
|
8e090e2b9c
|
Merge pull request #55530 from raulsntos/fix-duplicate-script-property
Skip `script` property in remote object property list
|
2021-12-02 08:47:52 +01:00 |
Rémi Verschelde
|
16778151c0
|
Merge pull request #55392 from TokageItLab/fix-skeleton-3d-editor-exiting-oddly
Fixed gizmo bug when `Skeleton3DEditor` is re-generated
|
2021-12-02 08:47:08 +01:00 |
sebastian-heinz
|
be90aadbcd
|
allow variant construction in expressions
|
2021-12-02 15:30:10 +08:00 |
Rémi Verschelde
|
81b7418013
|
Merge pull request #55402 from TokageItLab/fixed-immediatemesh-minimum-aabb
Fixed minimum size of `AABB` in `ImmediateMesh` to draw only one vertex
|
2021-12-02 08:05:56 +01:00 |
Silc 'Tokage' Renew
|
ca2b7a87a5
|
Fixed minimum size of aabb in ImmediateMesh to draw only one vertex
|
2021-12-02 08:33:33 +09:00 |