Commit Graph

56024 Commits

Author SHA1 Message Date
Yuri Sizov 4d42d6fdf6 Merge pull request #78706 from RedworkDE/node-rename-inplace
Allow renaming child nodes in `_ready`
2023-07-21 17:15:26 +02:00
Yuri Sizov 8ac00453d9 Merge pull request #78667 from Scony/add-advanced-navserver-tests
Add advanced `NavigationServer3D` tests
2023-07-21 17:15:22 +02:00
Yuri Sizov ac0204b201 Merge pull request #78328 from groud/tilemap_layers_as_another_class
Move TileMap layers to their own class
2023-07-21 17:15:18 +02:00
Yuri Sizov bf73ac2891 Merge pull request #73641 from KoBeWi/yolo_exiting
Don't save scripts when exiting editor
2023-07-21 17:15:14 +02:00
Silc Lizard (Tokage) Renew 99451b55c2 Make animation name list scroll to new animation in SpriteEditor
Co-authored-by: DarellLdark <darell.ldark@gmail.com>
2023-07-21 19:36:25 +09:00
clayjohn e52e46036e Add detail to emitting docs for particles
Highlight when emitting will and won't restart emission
2023-07-21 11:43:03 +02:00
Haoyu Qiu 80728bdf1e Fix typo in ResourceImporterImageFont 2023-07-21 09:50:29 +08:00
Thaddeus Crews d848c95748
Fix gcc builds failing on windows 2023-07-20 18:01:52 -05:00
Yuri Rubinsky f8dbed4d0a
Merge pull request #78547 from Chaosus/vs_drag_enhancement 2023-07-20 21:42:04 +03:00
smix8 81930c6719 Remove unused struct from NavigationMesh
Removes unused struct from NavigationMesh.
2023-07-20 18:16:32 +02:00
Gilles Roudière d6379e9a93 Move TileMap layers to their own class 2023-07-20 17:23:38 +02:00
Yuri Sizov dd05012122
Merge pull request #79528 from univeous/video_adapter_fix
Fix crash when calling `get_video_adapter_*` in a thread
2023-07-20 16:28:47 +02:00
Yuri Sizov e8af22d3de
Merge pull request #79702 from groud/add_get_bind_compatibility_methods
Add _get_bind_compatibility_methods to Object
2023-07-20 16:20:39 +02:00
kobewi bb64588796 Add placeholder items to TileSet layer list
Co-authored-by: MewPurPur <mew.pur.pur@abv.bg>
2023-07-20 14:31:00 +02:00
Yuri Sizov 8a9af36b59
Merge pull request #79699 from Faless/net/4.x_enet_update
[Net/ENet] Better handle truncated socket messages.
2023-07-20 14:23:11 +02:00
Yuri Roubinski 01101134f4 Make the dragging connections more user-friendly in visual shaders 2023-07-20 15:00:19 +03:00
Gilles Roudière b4d86cb42a Add _get_bind_compatibility_methods to Object
Co-authored-by: RedworkDE <10944644+RedworkDE@users.noreply.github.com>
2023-07-20 12:55:00 +02:00
Fabio Alessandrelli 35b70681e7 [ENet] Update to upstream master. 2023-07-20 12:20:14 +02:00
bitsawer 9897f1cfb9 Fix GLES3 multimesh rendering when using colors or custom data 2023-07-20 11:54:34 +03:00
kleonc 95809e58d5 Fix arg count checks in SceneDebugger 2023-07-19 18:13:15 +02:00
Jonas Schönbrodt 26c4644b38 Fix bad LOD selection when Camera in Mesh AABB
Fixed an issue where a bad LOD would be selected although the Camera being inside the Meshes AABB.
2023-07-19 18:07:37 +02:00
Gilles Roudière 0fc56646f1 Add white rect to TileMap selection tool 2023-07-19 17:42:29 +02:00
univeous 0a64abe891 Fix crash when calling get_video_adapter_* in a thread
co-authored-by: Clay John <claynjohn@gmail.com>
2023-07-19 23:31:27 +09:00
Septian 2857b91385 Fix many typos in documentation 2023-07-19 19:56:06 +07:00
Fabio Alessandrelli 28001b9ef6 [Net] Explicitly handle buffer errors in send/recv 2023-07-19 10:08:25 +02:00
Adam Scott deb45c0cab
Fix Camera2D crash when edited scene root is null 2023-07-18 20:36:40 -04:00
Hugo Locurcio 4198fc9827
Fix corner radius not scaling with theme scale in the default theme
This also uses rounding consistently for scale multipliers, so that
behavior is more predictable with non-integer scale factors like `1.25`
and `1.5`.
2023-07-19 00:00:40 +02:00
Yuri Sizov 0c2144da90 Remove excessive include that breaks compilation on Windows 2023-07-18 22:09:48 +02:00
Marc Gilleron 8722cbc0a0 Add missing thread-safe method macros to RD Vulkan submit and sync 2023-07-18 20:04:51 +01:00
Yuri Sizov 8f175a8649
Merge pull request #78958 from m4gr3d/refactor_android_plugin_packaging_main
Re-architect how Android plugins are packaged and handled at export time
2023-07-18 20:47:41 +02:00
mandryskowski 33e46aac13
Revert the change of the limit for interpolation of R0 with respect to metallic and SSR
Commit 2c000cb72f changed the interpolation limits from (0.04, 1.0) to (0.04, 0.37). This is incorrect, as we want to have an F0 of 0.04 for dielectrics (materials with metalness of 0.0) and an F0 of 1.0 for metals.
The Schlick approximation uses an F0 of 0.04 for all dielectrics and it's good enough.
Having it lower than 1.0 leads to an incorrect application of the Fresnel effect for metals and leads to bugs like #79549
2023-07-18 19:18:19 +02:00
Fredia Huya-Kouadio b52e1be2c2 Clean up the XR features parameters from core
Following on the previous commit, the XR features logic have now be moved to the Godot OpenXR loader plugin.

See https://github.com/GodotVR/godot_openxr_loaders/pull/38
2023-07-18 19:14:53 +02:00
Fredia Huya-Kouadio d17811c814 Re-architect how Android plugins are packaged and handled at export time
The previous packaging format for Godot Android plugins consisted of the plugin's `gdap` config file accompanied by binaries defined in the `gdap` file.
This format is now deprecated (starting with Godot 4.2), and instead Godot Android plugins are now packaged as `EditorExportPlugin` plugins.

The `EditorExportPlugin` class has been updated with the following methods to provide the necessary set of functionality:
- `_supports_platform`: returns true if the plugin supports the given platform
- `_get_android_dependencies`: retrieve the set of android dependencies (e.g: `org.godot.example:my-plugin:0.0.0`) provided by the plugin
- `_get_android_dependencies_maven_repos`: retrieve the urls of the maven repos for the provided android dependencies
- `_get_android_libraries`: retrieve the local paths of the android libraries (AAR files) provided by the plugin
- `_get_android_manifest_activity_element_contents`: update the contents of the `<activity>` element in the generated Android manifest
- `_get_android_manifest_application_element_contents`: update the contents of the `<application>` element in the generated Android manifest
- `_get_android_manifest_element_contents`: update the contents of the `<manifest>` element in the generated Android manifest
2023-07-18 19:14:53 +02:00
Yuri Sizov e8aa8c17d2
Merge pull request #79574 from bruvzg/win_nat_d
[Windows] Implement native file selection dialog support.
2023-07-18 19:04:40 +02:00
HolonProduction 89c39c7f9d Fix crash when deleting terrains 2023-07-18 17:52:32 +02:00
bruvzg d3ca91ad6a [Windows] Implement native file selection dialog support. 2023-07-18 17:23:58 +03:00
Bastiaan Olij a9c8feeba0 Compile OpenXR into MacOS build 2023-07-19 00:02:47 +10:00
MewPurPur 963a63708e Make Help.svg not look disabled 2023-07-18 16:23:47 +03:00
Yuri Sizov 279732539f Merge pull request #79611 from AThousandShips/rtl_fix
Fix `root_node_layout_direction` setting not enum
2023-07-18 15:10:16 +02:00
Yuri Sizov 9c39fe0690 Merge pull request #79609 from KoBeWi/one_dollar_mistake
Fix wrong Curve connection
2023-07-18 15:10:13 +02:00
Yuri Sizov ec66c53d52 Merge pull request #79572 from bruvzg/mac_bg_ws_sync
[macOS] Fix uncapped frame rate for windows in the non-active workspaces.
2023-07-18 15:10:09 +02:00
Yuri Sizov 77d96b24ca Merge pull request #67503 from KoBeWi/are_you_saving_this_or_are_you_not_saving_this
Add `_get_unsaved_status()` method to EditorPlugin and implement it for script and shader editors
2023-07-18 15:10:06 +02:00
Ninni Pipping 1cac72999b Fix `root_node_layout_direction` setting not enum 2023-07-18 14:33:13 +02:00
kobewi b883f32188 Check for unsaved changes when closing a scene 2023-07-18 14:27:56 +02:00
kobewi 000471ee56 Add unsaved status for script and shader editors 2023-07-18 14:18:36 +02:00
kobewi 6dc5dc3479 Add `_get_unsaved_status()` method to EditorPlugin 2023-07-18 14:18:36 +02:00
kobewi a076792a3c Fix wrong Curve connection 2023-07-18 13:55:04 +02:00
Yuri Sizov 79a9e79561 Merge pull request #79416 from sepTN/fix-copy-system-info
Fix rendering driver in Copy System Info for the Compatibility rendering method
2023-07-18 13:28:30 +02:00
Yuri Sizov c528f1fc27 Merge pull request #79489 from smix8/navmap_cell_size_errors_4.x
Add more hints to navigation map cell size errors
2023-07-18 13:15:27 +02:00
Yuri Sizov d70488892c Merge pull request #79483 from smix8/nav2d_pj_props_4.x
Change 2D navigation ProjectSettings from integers to floats
2023-07-18 13:15:23 +02:00