Bastiaan Olij
c11735facf
Fight off some error spam in the editor
2018-06-24 11:54:08 +10:00
Juan Linietsky
2365fe472b
Added auto triangle generation in blend space, using Delaunay.
2018-06-21 22:48:47 -03:00
Juan Linietsky
b80946ee0d
Fix crashes, ability to add blendpsace into blendtree, ability to delete with delete key
2018-06-21 18:08:11 -03:00
Juan Linietsky
a0719533bd
Animation Blend Spaces
2018-06-21 15:46:11 -03:00
Marcelo Fernandez
8c1c7ff131
Add missing NULL checks for add_child_below_node
2018-06-19 22:47:34 -03:00
Juan Linietsky
0a1c1c660f
-Added AnimationGraphPlayer (still missing features)
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-Added ability to edit resources from built-in inspector (wip, needs testing and feedback)
2018-06-18 22:12:08 -03:00
Rémi Verschelde
2fabb81318
Fix property hint for ReflectionProbe extents
2018-06-16 09:28:54 +02:00
Rémi Verschelde
ea5512fc25
Merge pull request #19541 from SaracenOne/ime2
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Make LineEdit IME position hook ignore placeholder text
2018-06-13 18:52:43 +02:00
Rémi Verschelde
8efbe9ed3d
Merge pull request #19487 from JFonS/better_3d_select
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Improve 3D selection
2018-06-13 18:49:35 +02:00
JFonS
9cd1c20f6a
Polished 3D selection
2018-06-13 17:52:37 +02:00
Saracen
9d0bdf69c4
LineEdit IME position will now ignore placeholder text.
2018-06-13 16:42:36 +01:00
Rémi Verschelde
d6d8237a5a
Merge pull request #19509 from SaracenOne/ime
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IME context detection.
2018-06-13 15:26:50 +02:00
Guilherme Felipe
b904c37a54
Fix TabContainer not showing tabs on left when resizing.
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Fix #19510 .
2018-06-12 15:59:53 -03:00
Saracen
c5bdb5b1d8
IME context detection.
2018-06-11 17:22:11 +01:00
clayjohn
fafa197ca5
updated some particlematerial properties
2018-06-10 11:15:02 -07:00
Rémi Verschelde
fc00af99ce
Merge pull request #19459 from clayjohn/primitive_mesh_ranges
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Updated Ranges for Primitive Mesh Properties
2018-06-10 12:48:38 +02:00
Max Hilbrunner
e949230837
Merge pull request #18298 from gabrii/TextEditScaledSelection
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TextEdit scaled selection
2018-06-09 19:35:48 +02:00
clayjohn
14acc61ce1
updated ranges for primitive meshes
2018-06-08 23:49:00 -07:00
Juan Linietsky
9cb17d7af8
Avoid animation length from ever being completely, fixes #19420
2018-06-08 13:42:45 -03:00
Rémi Verschelde
3aed396a30
Merge pull request #19343 from bojidar-bg/x-fix-tilemap-shape-rotation
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Fix bugs related to bad handling of rotated/translated shapes in tilemap
2018-06-08 18:15:51 +02:00
Juan Linietsky
a8dd5750e2
Merge pull request #19334 from guilhermefelipecgs/fix_popup
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Fixes popup_centered_* methods, dialogs with wrong sizes and visual script editor
2018-06-08 13:00:53 -03:00
Rémi Verschelde
f35115309b
Merge pull request #19314 from Jellonator/master
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Added autotile override
2018-06-08 09:11:49 +02:00
Guilherme Felipe
aa53c032ed
Fix regression with cursor shape
2018-06-07 15:12:59 -03:00
Juan Linietsky
b659fd6d74
Entirely new (and much improved) animation editor.
2018-06-07 12:52:00 -03:00
Max Hilbrunner
3cd09cd943
Merge pull request #19410 from swarnimarun/tween-stopped
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Adding is_stopped method to Tween
2018-06-07 17:49:06 +02:00
steincodes
d3483d8c1e
Adding is_stopped method to Tween
2018-06-07 17:14:31 +05:30
Guilherme Felipe
7a3882723c
Fix #16069 , #19292 , #19267 and #18940
2018-06-06 13:16:52 -03:00
Alexander Holland
e3fcb7b011
expose lineedit
2018-06-06 01:19:27 +02:00
Rémi Verschelde
2935cd8a58
Revert "Prevent visibility notification from being called twice in object creation"
2018-06-05 12:05:02 +02:00
Fabio Alessandrelli
348725dfe0
Add option to disable automatic multiplayer poll
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Automatic poll from SceneTree is enabled by default.
This allows for polling (and thus RPCs/RSETs) manually in other loops
(e.g. physics, thread, specific step) and for proper mutex protecion
when accessing the multiplayer API from threads (e.g. for sending larger
files in chunks).
2018-06-03 18:58:04 +02:00
Bojidar Marinov
d73cdeb248
Fix bugs related to bad handling of rotated/translated shapes in tilemap
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Fixup #18529 and #12870
2018-06-03 16:32:23 +03:00
James Beedie
6cbafdea16
Added autotile override
2018-06-02 21:25:09 -04:00
Rémi Verschelde
44b0146953
Revert "Revert "Prevent visibility notification been called twice in object creation""
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This reverts commit 4d277b96ad
.
Woops, this wasn't meant to be committed. I just reverted it locally
to test something, nothing wrong with the original commit :)
2018-05-31 15:50:02 +02:00
Rémi Verschelde
4d277b96ad
Revert "Prevent visibility notification been called twice in object creation"
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This reverts commit d42b17607e
.
2018-05-31 12:03:40 +02:00
Rémi Verschelde
43b7ebf0a0
Style: Apply clang-format (5.0) to some missed files
2018-05-31 09:00:37 +02:00
Fabio Alessandrelli
1400f6fdc4
Refactor RPCMode enum and checks
2018-05-29 20:26:41 +02:00
Max Hilbrunner
4c69a495c9
Revert "RPCMode refactor, more sync modes"
2018-05-29 11:47:52 +02:00
Max Hilbrunner
d0b62ce155
Merge pull request #19021 from Faless/rpc_sync_fix
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RPCMode refactor, more sync modes
2018-05-29 09:44:03 +02:00
Juan Linietsky
c80ac06253
Merge pull request #18691 from Web-eWorks/atlasfixes
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Fix Sprite3d using AtlasTexture... Again.
2018-05-27 12:55:42 -03:00
Max Hilbrunner
7e8b7a7815
Merge pull request #18379 from ZDDM/18-04-23-audiostream-docs
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Fully expose the data variable in AudioStreamSample and AudioStreamOGGVorbis
2018-05-26 18:22:05 +02:00
Max Hilbrunner
140822cc8f
Merge pull request #18885 from Gamblify/AnimationTreeExposePos
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Expose animation pos to user for AnimationNodes in AnimationTree
2018-05-26 18:18:07 +02:00
Fabio Alessandrelli
9de4ffde61
Refactor RPCMode enum and checks
2018-05-26 10:43:43 +02:00
Bastiaan Olij
660bebec94
Check for 0 roll influence
2018-05-26 08:26:39 +10:00
Max Hilbrunner
47cfdfe2ee
Merge pull request #19120 from Keetz/master
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Take tween speed into account when calculating runtime
2018-05-25 16:17:55 +02:00
Rasmus Ketelsen
c518b96362
Take tween speed into account when calculating runtime
2018-05-25 15:05:45 +02:00
Rémi Verschelde
37cda57959
Merge pull request #19151 from Web-eWorks/freelook-fixes
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Revert #14753 , as it is buggy and no longer necessary.
2018-05-25 12:52:14 +02:00
Rémi Verschelde
f5bc7156b7
Merge pull request #19139 from KidRigger/master
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Ensures CMD+left and CMD+right only valid for OSX.
2018-05-25 12:00:57 +02:00
Rémi Verschelde
d522bf3b9f
Merge pull request #18752 from danilo2205/enhanced_path_follow
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Up Vector for Curve3D and OrientedPathFollow Implementation
2018-05-25 10:17:37 +02:00
Webster Sheets
1198662b2b
Revert #14753 , as it is buggy and no longer necessary.
2018-05-24 16:10:25 -04:00
Anish
5d3108acbb
Ensures CMD+left and CMD+right only valid for OSX.
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Fix in #18370 is now only valid for OSX and is reverted for other OS.
Fixes #19042
2018-05-24 15:04:22 +05:30