jsjtxietian
cf61f5e938
Hide CSGShape's debug_collision_shape when it is invisible
...
(cherry picked from commit 173e2c7f29
)
2024-01-23 17:33:01 +01:00
stoofin
73b0984764
Fixed PlaneMesh tangents for 'Face X' orientation
...
(cherry picked from commit 6099d9f3d1
)
2024-01-23 17:33:01 +01:00
Ege Yıldır
06d8262b57
doc: Fix typo in ConcavePolygonShape2D/3D description
...
(cherry picked from commit 0573122605
)
2024-01-23 17:32:49 +01:00
A Thousand Ships
f563f8bfa6
Fix invalid return from some more _get/_set
...
Invalidly returned `true` on the non-matched path
(cherry picked from commit 3ef6314980
)
2024-01-23 16:54:03 +01:00
Hugo Locurcio
e33eb36231
Use colored output on CI for Doctest
...
GitHub Actions output is not considered a TTY, so colored output
must be forced.
(cherry picked from commit dec26e15b3
)
2024-01-23 16:54:03 +01:00
thfrwn
204f3bd58d
TTS_Linux: Fix size_t template issue on OpenBSD by using int consistently
...
(cherry picked from commit a0253e593c
)
2024-01-23 16:54:02 +01:00
A Thousand Ships
f247ffef54
Clarify NOTIFICATION_SCROLL_BEGIN/END
behavior
...
Documents that these notifications are only sent for touch events.
(cherry picked from commit 44f62a4f97
)
2024-01-23 16:54:02 +01:00
Thaddeus Crews
ce9eee097e
Header format commits to .git-blame-ignore-revs
...
(cherry picked from commit 704f085097
)
2024-01-23 16:54:02 +01:00
A Thousand Ships
f311b0557c
Fix invalid return from some _get/_set
...
Invalidly returned `true` on the non-matched path
(cherry picked from commit b04cf8486d
)
2024-01-23 16:54:02 +01:00
Hugo Locurcio
0ca1957445
Clamp ReflectionProbe Max Distance to 262,144 to fix rendering issues
...
(cherry picked from commit ce421da908
)
2024-01-23 16:54:02 +01:00
bitsawer
d38b61d523
Fix VoxelGI MultiMesh and CSG mesh baking
...
(cherry picked from commit cbb39f4b6e
)
2024-01-23 16:54:02 +01:00
A Thousand Ships
a33cf3b6bf
Ensure input event is valid in PopupMenu::activate_item_by_event
...
(cherry picked from commit f721b34b4e
)
2024-01-23 16:54:02 +01:00
Haoyu Qiu
a4912b8a63
Translate TextEdit placeholder
...
(cherry picked from commit d53529f488
)
2024-01-23 16:54:02 +01:00
RealMadvicius
8ed4af259a
Fix crash when clicking on "Interpolation Mode" with nonexistent node path
...
issue reference [https://github.com/godotengine/godot/issues/81769 ]
- adding a nullptr check on a Node pointer obtained from get_node(NodePath) in case it is null now we wont execute the next instruction
> ClassDB::get_property_info(nd->get_class(), prop, &prop_info);
Which then prevents the crash
(cherry picked from commit e7a35d1521
)
2024-01-23 16:53:22 +01:00
A Thousand Ships
5470eb5894
Fix description of Animation::copy_track
...
The documentation stated the track was added to this, instead of
`to_animation`
(cherry picked from commit 9d23956b28
)
2024-01-23 16:44:36 +01:00
John Watson
76d5a0e723
Android: Fix joypad trigger value range
...
`Input::joy_axis` converts trigger values to be between 0.0f to 1.0f by default. This is not needed for Android, as values are already within that range, as per Android documentation: https://developer.android.com/reference/android/view/MotionEvent#AXIS_RTRIGGER
This patch prevents this conversion on Android, which caused L2 and R2 triggers to get stuck pressed. https://github.com/godotengine/godot/issues/79263
(cherry picked from commit d413a02079
)
2024-01-23 16:03:16 +01:00
Alfonso J. Ramos
a285553472
Do not replace starting digit with underscore when making identifier
...
(cherry picked from commit 5cd7ca0ccc
)
2024-01-23 16:03:16 +01:00
Brian MacIntosh
04bd9cc06c
"Whole Words" search can detect word boundaries inside the search term.
...
For example, searching for ".func" will now match in "a.func" even with Whole Words enabled.
(cherry picked from commit 676627e1d1
)
2024-01-23 16:03:16 +01:00
crazyStewie
222cba2aab
Implemented {project} placeholder for external dotnet editor
...
Implements the {project} placeholder, available when setting an external editor
in the project settings, via Editor > Editor Settings > Text Editor > External
for the c# external editor, under Editor > Editor Settings > Dotnet > Editor,
This allows passing the project folder as a command line argument when using a
custom external editor that isn't one of the available options.
Fixes #81845
(cherry picked from commit c01a47867b
)
2024-01-23 16:03:16 +01:00
bruvzg
8face42022
[SystemFont] Check name when selecting the best matching face from a collection.
...
(cherry picked from commit a5a0e48dbc
)
2024-01-23 16:03:15 +01:00
Silc Lizard (Tokage) Renew
37e6267c6b
Improve retarget auto-mapping algorithm
...
(cherry picked from commit c1c4a09527
)
2024-01-23 16:03:15 +01:00
A Thousand Ships
222ceb7a82
Fix allocation size overflow check in CowData
...
(cherry picked from commit c48b189e14
)
2024-01-23 16:03:15 +01:00
Ben Rog-Wilhelm
a71153d9bd
Fix: incorrectly .gitignored files.
...
(cherry picked from commit 90f3992036
)
2024-01-23 16:03:15 +01:00
Rémi Verschelde
44098e56c9
Remove too greedy GCOV ignores from .gitignore
...
This would cause `updown.png` to be ignored in our default theme in 3.x.
These ignores were added in #36800 for #36572 (see that PR for usage
instructions).
From a quick test, using `--output-file` for `lcov` and `--output-directory`
for genhtml let us output the files in a way that won't conflict with the
Git repository (e.g. in `bin/`, or outside the Git repo).
(cherry picked from commit 5c38e42161
)
2024-01-23 16:03:15 +01:00
Rindbee
52d56d806d
Fix rename animation in SpriteFramesEditor/AnimationNodeStateMachineEditor
...
When the name suffix grows, the old name is used if it is obtained first.
Fix the case where the following error message would appear when renaming
an animation.
```
ERROR: Animation '' doesn't exist.
at: get_frame_count (scene/resources/sprite_frames.cpp:71)
```
(cherry picked from commit e9cd29cf22
)
2024-01-23 15:56:09 +01:00
MrBBBaiXue
965ea011a0
Delete .lgtm.yml
...
LGTM has been acquired by Github, and all its features is replaced by Github Code Scanning.
So seems .lgtm.yml is no longer used.
(cherry picked from commit ee6cec1649
)
2024-01-23 12:43:11 +01:00
bruvzg
ba41f42c82
[macOS] Fix MoltenVK SDK detection after file location changes in 1.3.275.0.
...
(cherry picked from commit a2c1c01941
)
2024-01-18 10:47:42 +01:00
Mikael Klasson
39271362c3
Fix invalid Python escape sequences
...
(cherry picked from commit 4986d6d317
)
2024-01-16 17:17:29 +01:00
HolySkyMin
d4a406f4a5
Fix editor layout breaks on startup when default custom theme is applied
...
Moved EditorNode's all get_minimum_size()s outside constructor
2023-11-11 19:48:18 +09:00
Rémi Verschelde
2d3b2abcf6
Merge pull request #84328 from akien-mga/4.1-re-disable-exceptions
...
[4.1] SCons: Re-disable exceptions for Android, iOS, and Web
2023-11-02 09:09:23 +01:00
Rémi Verschelde
1e1d91df6a
SCons: Re-disable exceptions for Android, iOS, and Web
...
We made a mistake when cherry-picking #80612 with 269b115d9c
,
where the global flag was defaulted to false to preserve the 4.1-stable behavior for desktop
platforms, but we forgot that the refactoring removed the force disabling of exceptions for
Android, iOS, and Web.
This reintroduces this behavior so it should be back to the same as in 4.1/4.1.1, and the
export templates should get back to their original size.
Only difference, the old code used to keep exceptions for the Web editor, but I see no reason
for it, so I disable them like with the templates.
2023-11-01 22:16:17 +01:00
Yuri Sizov
65f5865d11
Bump version to 4.1.4-rc
...
This also fixes a reference issue in the changelog for 4.1.3.
2023-11-01 20:59:38 +01:00
Yuri Sizov
fc79201851
Bump version to 4.1.3-stable
2023-11-01 16:34:59 +01:00
Yuri Sizov
b79961e3c0
Update changelog for 4.1.3
2023-11-01 16:33:17 +01:00
Fredia Huya-Kouadio
74a1d8addd
Update the launchMode
for the GodotApp
activity to allow other activities to be part of the same task
...
For details, see https://developer.android.com/guide/topics/manifest/activity-element#lmode
(cherry picked from commit 14428c8d5b
)
2023-11-01 16:20:27 +01:00
Yuri Sizov
c5e3fcbeb6
Update changelog for 4.1.3
2023-11-01 15:47:09 +01:00
风青山
7c3ac4d170
Fix SubViewport
with UPDATE_WHEN_VISIBLE
not working properly in exported project
...
The issue is primarily due to `RSG::texture_storage->render_target_was_used()`
returning inconsistent results in the editor and exported projects.
(cherry picked from commit 59d0fdbacc
)
2023-11-01 15:30:00 +01:00
Yuri Sizov
f80c673cdf
Add changelog for 4.1.3
2023-10-26 16:30:30 +02:00
Rémi Verschelde
56feab3258
Bump version to 4.1.3-rc
...
Should have been done before merging #83901 , oops.
2023-10-25 14:29:42 +02:00
Yuri Sizov
4a4356dafc
Merge pull request #83901 from YuriSizov/4.1-cherrypicks
...
Cherry-picks for the 4.1 branch (future 4.1.3) - 1st batch
2023-10-25 14:17:57 +02:00
David Snopek
9a322737cc
GDExtension: Fix variant_iter_get()
actually calling iter_next()
...
(cherry picked from commit b14f359c94
)
2023-10-25 12:23:48 +02:00
warriormaster12
9e315e7c79
Make SkeletonIk3D node usable
...
(cherry picked from commit ddf93f3f59
)
2023-10-25 12:23:48 +02:00
ajreckof
5abac84a9e
Fix paste value emptying an array on some right click location
...
(cherry picked from commit f2758d8591
)
2023-10-24 20:15:34 +02:00
Alexander Hartmann
3d8c77dc92
Fix Android logic for deferred window input events being inverted
...
Notably fixes issues with `is_action_just_*` queries in `_physics_process`
for TouchScreenButton.
Fixes #66318 .
Fixes #82396 .
(cherry picked from commit 5137497c18
)
2023-10-24 20:15:20 +02:00
Saif Kandil
d73b76da02
Fix Object class C# syntax error
...
Signed-off-by: Saif Kandil <74428638+k0T0z@users.noreply.github.com>
(cherry picked from commit 74efbde7df
)
2023-10-24 20:10:49 +02:00
CopyTIME
f2dd4086b7
Change return type of "_Set" method in csharp code example
...
Add "return false" to GDScript code example of _Set method
(cherry picked from commit 458cb99966
)
2023-10-24 20:10:49 +02:00
kobewi
7f2ebc2389
Fix _set example
...
(cherry picked from commit 90160eff80
)
2023-10-24 20:10:49 +02:00
Rémi Verschelde
93becd4d2e
SCons: Use CXXFLAGS to disable exceptions, it's only for C++
...
Following discussion in https://github.com/godotengine/godot-cpp/pull/1216 .
(cherry picked from commit 3bfcbe7946
)
2023-10-24 20:02:24 +02:00
David Snopek
10eafe236c
Fix GPUParticles3D
on the Meta Quest 2 with OpenGL renderer
...
(cherry picked from commit 58775a6c67
)
2023-10-24 19:51:53 +02:00
Ninni Pipping
c148398735
Fix incorrect virtual function in VideoStream.set_paused
...
(cherry picked from commit 2284689b0e
)
2023-10-24 19:51:53 +02:00