Rémi Verschelde
12a6153ab4
Merge pull request #4800 from Hinsbart/tilemap_zoom
...
Add a slider for zooming TileMap preview icons.
2016-05-24 23:06:00 +02:00
Rémi Verschelde
a629e83b15
Merge pull request #4784 from neikeq/pr-missing-4296
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Save line number color with text editor theme
2016-05-24 22:45:00 +02:00
Andreas Haas
11f728fc98
Add a slider for zooming TileMap preview icons.
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Fixes #2413
2016-05-24 20:36:53 +02:00
Andreas Haas
677b77036a
Allow ItemList icons to stretch to max size.
2016-05-24 20:36:46 +02:00
Rémi Verschelde
15e9f66a1a
Merge pull request #4798 from Paulb23/caret_color_not_setting
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Fixed caret colour not changing though properties
2016-05-24 17:09:46 +02:00
Paulb23
6dd538a7ae
Fixed caret color not changing though properties
2016-05-24 15:21:34 +01:00
Rémi Verschelde
f7b5fdc923
Merge pull request #4794 from mcanders/RemovePrint
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Remove noisy print
2016-05-24 08:32:39 +02:00
Carter Anderson
7df5249779
Remove noisy print
2016-05-23 22:56:32 -07:00
Rémi Verschelde
98e73429af
Merge pull request #4792 from djrm/better_property_ranges
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Better property ranges
2016-05-24 07:35:42 +02:00
Juan Linietsky
e843e74d39
General docks clean up
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-Moved path box above in fs dock
-Remove up/down button and added reordering with DND of favorites
-Changed zoom icon to be centered vertically
-Made filter for files always visible
-Added some options to TextureFrame for better alignment/stretching
2016-05-23 23:24:32 -03:00
volzhs
ff67c256f5
fix compatibility for Android API 14 with supporting API 23
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using ``NotificationCompat`` in ``support-v4`` library will increase APK filesize a little bit, but it guarantees to run OK with API 4+
tested with API 19 and 23 devices
2016-05-24 11:22:35 +09:00
Daniel J. Ramirez
ba0baa3ca7
Modified damp ranges
2016-05-23 18:23:51 -05:00
Daniel J. Ramirez
c9350d7897
Clamped some light2D ranges
2016-05-23 17:56:10 -05:00
volzhs
472ab44768
D&D: Fix wrong path in ScenesDock ( #4789 )
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Fixes #4786
2016-05-23 23:14:47 +02:00
volzhs
5eb14d3af0
fix unexpected char: '\' error on windows
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error occurred when register additional directory for android module on windows.
### config.py ###
```
def can_build(plat):
return plat=="android"
def configure(env):
if (env['platform'] == 'android'):
env.android_add_res_dir("android/res")
```
2016-05-24 05:25:22 +09:00
Juan Linietsky
d3495b128a
-Improve resource previews
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-Also fixed draw_texture_rect() tile parameter
2016-05-23 17:11:49 -03:00
Ignacio Etcheverry
bb61ef9d9a
Save line number color with text editor theme
2016-05-23 17:23:05 +02:00
Rémi Verschelde
b777b32470
Merge pull request #4296 from Paulb23/code_editor_themes
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Added color themes to the text editor
2016-05-23 17:08:06 +02:00
Paulb23
d7073a77e1
Added color themes to the text editor
2016-05-23 15:15:55 +01:00
Zher Huei Lee
0ccf153a15
GUI Focus mode improvements
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Exposed `get_focus_mode()` to the script
Added `focus_mode` to the property panels for line-edit and sliders
Added `enabled_focus_mode` to the property panels for buttons
enabled_focus_mode is used when button is enabled/disabled
2016-05-23 15:08:50 +01:00
Rémi Verschelde
beeed210c9
Merge pull request #4779 from volzhs/issue-4723
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use node name as filename when save scene
2016-05-23 15:56:23 +02:00
volzhs
9e1ee568a6
use node name as filename when save scene
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fix #4723
2016-05-23 22:27:58 +09:00
Rémi Verschelde
8a6933afb1
Merge pull request #4772 from iap-mutant/PR-fix4748
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Fix #4748 : proper call to base class function
2016-05-23 13:29:38 +02:00
Rémi Verschelde
29d9eb02b9
Merge pull request #4765 from Ovnuniarchos/ColorPoly
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Polygon2D now exposes vertex colors.
2016-05-23 13:28:28 +02:00
Hugo Locurcio
e75701e0b5
Change the default comment color to #676767 ( #4763 )
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A neutral gray color, more readable than the old brown one.
2016-05-23 13:27:15 +02:00
Ignacio Armenteros
7caabd9398
Fix #4748 : proper call to base class function
2016-05-23 11:49:51 +02:00
anatoly techtonik
e56f05c690
README.md docs are not wiki ( #4770 )
2016-05-23 11:29:46 +02:00
Rémi Verschelde
c721c20f05
Merge pull request #4762 from Calinou/increase_editor_fps
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Change low processor usage mode to cap to 60 FPS rather than 40 FPS
2016-05-23 07:55:05 +02:00
Rémi Verschelde
91214abdaa
Merge pull request #4766 from est31/readme-nicer
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README: little improvements
2016-05-23 07:49:47 +02:00
est31
da54a4d693
README: use https links to main website
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Thanks @akien-mga for having given me the idea:
926df79a7c
2016-05-23 04:50:26 +02:00
est31
d3515a1ccb
README: Improve Documentation section
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The move was over three months ago, it is irritating
to still read "has been moved to".
2016-05-23 04:35:51 +02:00
Ovnuniarchos
0d20ceeb61
Polygon2D now exposes vertex colors.
2016-05-23 03:40:45 +02:00
Juan Linietsky
b2a4908e9c
Real-Time Remote Inspector support
2016-05-22 19:29:06 -03:00
Calinou
cc5a020afe
Change low processor usage mode to cap to 60 FPS rather than 40 FPS
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This results in smoother operation in the editor, without needing to
resort to the "Update Always" method which uses more resources than
needed.
2016-05-22 23:51:38 +02:00
Rémi Verschelde
ec7c36aa3e
Merge pull request #4752 from volzhs/fix-signal-error
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fix error when open project and close editor
2016-05-22 13:24:34 +02:00
volzhs
f3a3596295
fix error when open project and close editor
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### when open project ###
```
ERROR: Attempt to connect nonexistent signal 'size_flags_changed' to method 'queue_sort'
At: core\object.cpp:1400
ERROR: Attempt to connect nonexistent signal 'minimum_size_changed' to method '_child_minsize_changed'
At: core\object.cpp:1400
ERROR: Attempt to connect nonexistent signal 'visibility_changed' to method '_child_minsize_changed'
At: core\object.cpp:1400
```
### when close editor ###
```
ERROR: Nonexistent signal: size_flags_changed
At: core\object.cpp:1458
ERROR: Nonexistent signal: minimum_size_changed
At: core\object.cpp:1458
ERROR: Nonexistent signal: visibility_changed
At: core\object.cpp:1458
```
2016-05-22 20:07:31 +09:00
Juan Linietsky
81fd4598c1
fixed compilation bug
2016-05-21 23:20:49 -03:00
Juan Linietsky
62b568ebbf
Merge branch 'master' of https://github.com/godotengine/godot
2016-05-21 22:35:09 -03:00
Juan Linietsky
eacb8f04c4
Merge remote-tracking branch 'origin/master'
2016-05-21 22:34:55 -03:00
Ariel Manzur
dbb4c0c9b7
fixes android drivers build
2016-05-21 21:47:21 -03:00
Juan Linietsky
a75f896338
First version of Profiler
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It is now possible to profile GDScript as well as some parts of Godot
internals.
2016-05-21 21:18:16 -03:00
Ariel Manzur
4c4d79e3c9
fix drivers build on ios
2016-05-21 21:07:34 -03:00
Ariel Manzur
12bd9ee6f2
fix
2016-05-21 20:07:32 -03:00
Ariel Manzur
6cf2353305
using 1 env for all drivers
2016-05-21 19:31:58 -03:00
Rémi Verschelde
87e8e8d372
i18n: Add gettext header template to the POT
2016-05-21 20:37:13 +02:00
Rémi Verschelde
10a50853df
i18n: Recreate template with improved script
2016-05-21 19:02:18 +02:00
Rémi Verschelde
8d300cc8a8
i18n: Disable line numbers in location context
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Can be toggled on with --with-line-nb.
2016-05-21 18:59:27 +02:00
Rémi Verschelde
1c8a447cb6
i18n: Add location of duplicate strings to the context
2016-05-21 18:59:27 +02:00
Rémi Verschelde
bcd4d8a8a0
i18n: Cosmetic fixes to extract script
2016-05-21 18:33:40 +02:00
Rémi Verschelde
21f965f249
i18n: Fix another %i in vformat
2016-05-21 16:53:23 +02:00