Rémi Verschelde
2131f101b6
Merge pull request #21470 from elasota/fix-tiled-exr
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Fix tiled EXR import
2018-08-27 09:46:57 +02:00
Rémi Verschelde
fc1d464f1f
Merge pull request #21381 from YeldhamDev/members_help_overview_fix
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Fix Members/Help Overview getting their items deselected when a tooltip appears
2018-08-27 09:43:00 +02:00
Rémi Verschelde
0f4ba4481a
Merge pull request #21432 from JFonS/fix_material_convert
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Fix "Convert To ShaderMaterial" option not working, closes #20891
2018-08-27 08:55:41 +02:00
elasota
4b7885fb1e
Fix tiled EXR crash, update tinyexr to head to fix corrupted uncompressed EXR loading
2018-08-27 02:52:12 -04:00
Rémi Verschelde
a543c68959
Merge pull request #21466 from elasota/fix-layered-texture-import
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Fix crash when importing layered textures
2018-08-27 08:00:15 +02:00
Rémi Verschelde
98cc2ce1dd
Merge pull request #21433 from AndreaCatania/megafix
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Multiple fixes on Physics things
2018-08-27 07:46:40 +02:00
Rémi Verschelde
4226d56ca9
Style: Enable clang-format on GLSL shaders
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As of clang-format 6.0.1, putting the `/* clang-format off */` hint
around our "invalid" `[vertex]` and `[shader]` statements isn't enough
to prevent a bogus indent of the next comments and first valid statement,
so we need to enclose that first valid statement in the unformatted chunk.
2018-08-27 07:34:14 +02:00
Michael Alexsander Silva Dias
df4f3aecd8
Fix Members/Help Overview getting their items deselected when a tooltip appears
2018-08-26 23:55:45 -03:00
Leon Krause
92b259ccf1
Fix WebM module for HTML5 platform
2018-08-27 04:08:04 +02:00
elasota
30e20b6278
Partial fixes for 3D texture issues
2018-08-26 20:22:56 -04:00
elasota
02d3d4c2ce
Fix crash when importing layered textures
2018-08-26 20:21:27 -04:00
Hein-Pieter van Braam
3d4b7c6c5f
When setting an X11 icon fails, try halving the size
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When setting an icon that is too large previously Godot would die with a
X Error of failed request: BadLength error. To avoid this we install an
error handler right before we set an icon. If the error handler triggers
we halve the icon size until it works or until we've reached a 0 size on
either width or height.
We print a warning when this happens to alert developers.
This fixes #19716
2018-08-27 01:28:11 +02:00
Mariano Javier Suligoy
c64ab97063
TileSet editor Fixes
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Properly draw navigation and oclusion polygons for SINGLE type tiles. Fixes #21398
Add some checks for TileID validation before accessing to it's properties. Fixes #21397
Fix 'Keep inside region' snap option for tiles with SINGLE_TILE mode. Fixes #21402
Restore hability to asign/unasign an script to a tileset. Fixes #20886
2018-08-26 17:10:01 -03:00
VirtualBox
57f3e89f70
Update UndoRedo.xml
2018-08-26 21:11:17 +02:00
Black Cat!
2fe4c5dda1
Fix error using triplanar UV with detail map
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Fixes #18550
2018-08-26 21:58:52 +04:00
Ignacio Etcheverry
db55d8a4b6
Merge pull request #21423 from exts/mono/collections
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[Mono] Added Collections namespace to Array & Dictionary
2018-08-26 19:11:45 +02:00
George Marques
de45b18ddb
GDScript: Remove space before colon on type hints
2018-08-26 13:43:13 -03:00
George Marques
4b974a36b7
GDScript: Allow is
operator to test built-in types
2018-08-26 13:31:23 -03:00
Rémi Verschelde
282c0483c9
Merge pull request #21411 from Crazy-P/fixes-several-resource-leaks
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Fixes several resource leaks listed on coverity
2018-08-26 17:35:32 +02:00
Hein-Pieter van Braam
08f452d1a9
Fall back to GLES2 if GLES3 is not working
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This adds a static is_viable() method to all rasterizers which has to be
called before initializing the rasterizer. This allows us to check what
rasterizer to use in OS::initialize together with the GL context
initialization.
This commit also adds a new project setting
"rendering/quality/driver/driver_fallback" which allows the creator of a
project to specify whether or not fallback to GLES2 is allowed. This
setting is ignored for the editor so the editor will always open even if
the project itself cannot run. This will hopefully reduce confusion for
users downloading projects from the internet.
We also no longer crash when GLES3 is not functioning on a platform.
This fixes #15324
2018-08-26 16:40:46 +02:00
Rémi Verschelde
653b4829f1
Merge pull request #21407 from marcelofg55/coreaudio_dfix
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Prevent CoreAudio driver failing on finish if Dummy driver was selected
2018-08-26 16:30:57 +02:00
Mel Collins
2d0a55c86c
Clarify direction of input event propagation
2018-08-26 15:14:55 +02:00
Andrea Catania
76d02b13a1
Fixed task creation with void chain in SkeletonIK
2018-08-26 12:41:20 +02:00
JFonS
ee06cfe6e5
Fix "Convert To ShaderMaterial" option not working, closes #20891
2018-08-26 12:25:41 +02:00
Andrea Catania
64b5eaf43c
Correctly set safe_motion on cast_motion query Fixes : #21212
2018-08-26 12:09:52 +02:00
Andrea Catania
2e722caead
Fixed physics bone crash: #20397
2018-08-26 11:55:58 +02:00
Andrea Catania
c2a9cb343b
Added deprecated to joints un/used parameters
2018-08-26 09:10:30 +02:00
Crazy-P
e4af39cbc0
Fixes several resource leaks in ...
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- gdscript
- gdscript_compiler
- regex
- android/export
- gles3/rasterizer (scene and storage)
2018-08-26 09:19:02 +08:00
exts
035d498af2
Added Collections namespace to Array & Dictionary
2018-08-25 17:19:37 -05:00
elasota
de2a36505a
Fix mipmap levels not being initialized
2018-08-25 17:22:53 -04:00
Juan Linietsky
8c435a343e
Merge pull request #16927 from neikeq/rework-refcount-notify
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Notify instance binding data api of refcount increment/decrement
2018-08-25 11:01:55 -03:00
Juan Linietsky
7c5883add0
Merge pull request #21390 from MarianoGnu/texture_region
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Texture Region: Cache auto-slice information. Fixes #11503
2018-08-25 10:47:53 -03:00
Marcelo Fernandez
5d0622a8de
Prevent CoreAudio driver failing on finish if Dummy driver was selected
2018-08-25 10:42:30 -03:00
Mariano Suligoy
1f4a891a9c
Texture Region: Cache auto-slice information into the texture. Fixes #11503
2018-08-25 09:02:05 -03:00
Andy Brenneke
6714f73d9e
Fix advancing based on condition in AnimationNodeStateMachinePlayback
2018-08-25 03:17:19 -07:00
Rémi Verschelde
12290c172a
Merge pull request #21231 from AlexHolly/filedialog-fix-multi-selection
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Check all selected items on OPEN_MANY/OPEN_FILES in FileDialog, also …
2018-08-25 11:13:31 +02:00
Rémi Verschelde
4a5579bf78
Merge pull request #21358 from MidZik/master
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Disable ability to copy or cut text from LineEdit if secret mode is enabled.
2018-08-25 11:05:37 +02:00
Rémi Verschelde
19af8a5999
Merge pull request #21382 from hpvb/more-x11-dialog-programs
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Support more X11 dialogs for X11::alert()
2018-08-25 10:42:08 +02:00
Rémi Verschelde
db0a2563c1
Merge pull request #21392 from MarianoGnu/tileset_editor
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Backward compatibility for autotile setup from Godot 3.0.X
2018-08-25 10:40:34 +02:00
Mariano Javier Suligoy
01d509b165
Backward compatibility for autotile setup from Godot 3.0.X
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Fixes #20746
2018-08-24 22:59:08 -03:00
Hein-Pieter van Braam
c8464eb69f
Support more X11 dialogs for X11::alert()
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Modern distributions such as Fedora do not ship 'xdialog' with their
default deployment. This commit adds support for Gnome's Zenity as well
as KDE's kdialog.
2018-08-25 00:53:45 +02:00
Rémi Verschelde
f72f74486d
Merge pull request #21385 from groud/fix_itemlist_signal
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Fix a mistake in itemlist multi_select signal
2018-08-24 23:28:05 +02:00
groud
5b5191ccf0
Fix a mistake in itemlist multiselect signal
2018-08-24 23:05:17 +02:00
Rémi Verschelde
6ce4078c5f
Merge pull request #20586 from AlexHolly/text-edit-auto-completion
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text_edit auto_completion
2018-08-24 20:48:01 +02:00
Rémi Verschelde
0b9400d55b
Merge pull request #21380 from elasota/fix-cvtt-vs2015
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Fix CVTT compile failure on VS2015 x86
2018-08-24 20:40:20 +02:00
Rémi Verschelde
9df480d68b
Merge pull request #21379 from volzhs/particle-mat
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Make ParticlesMaterial included with disable_3d=yes option
2018-08-24 20:38:51 +02:00
Rémi Verschelde
f34690a162
Merge pull request #21376 from akien-mga/particles-speed_scale-0
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Particles: Allow speed_scale at 0 in property hint, equivalent to pause
2018-08-24 20:04:06 +02:00
Rémi Verschelde
ff81b2daea
Merge pull request #21375 from akien-mga/msvc-nominmax
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SCons: Disable min/max WinDef.h macros on MSVC
2018-08-24 20:02:53 +02:00
volzhs
0e7178a740
Make ParticlesMaterial included with disable_3d=yes option
2018-08-25 02:23:40 +09:00
elasota
2dbd74b3a9
Fix CVTT compile failures in VS2015
2018-08-24 13:18:33 -04:00