Commit Graph

6048 Commits

Author SHA1 Message Date
oeelis
bf9fdc5b96
Ignore locked nodes when click selecting in 3d editor
When selecting 3d nodes with a single click, the node closest to the
camera is selected. If the closest node was locked, it would block the
selection, even when there was unlocked nodes behind the locked node.

This PR replaces the `_select_ray` method call used to find the closest
node with the similar `_find_items_at_pos` method, which can skip any
locked nodes.

Fixes #84764
2024-08-19 14:56:02 +02:00
A Thousand Ships
0c3b975ada
Fix compilation issues caused by far identifier
Breaks some builds on Win due to macro use of this name
2024-08-19 11:13:56 +02:00
Rémi Verschelde
c430c775ca
Merge pull request #95258 from kleonc/polygon2d_uv_editor_fix_leaf_bone_drawing
Fix drawing leaf `Bone2D` in `Polygon2D` UV editor
2024-08-17 00:46:41 +02:00
Rémi Verschelde
9bb86dfa4a
Merge pull request #95249 from KoBeWi/pluginector
Fix usage of `add_inspector_plugin()`
2024-08-17 00:46:35 +02:00
Rémi Verschelde
a7200cedbc
Merge pull request #95154 from jsjtxietian/quit-freelook
Fix Pressing Escape doesn't exit freelook in the 3D editor
2024-08-17 00:45:57 +02:00
Rémi Verschelde
195a174864
Merge pull request #90690 from jsjtxietian/camera-aspect
Adjust orthographic camera gizmo with respect to `keep_aspect` setting
2024-08-17 00:45:34 +02:00
Rémi Verschelde
d6175a43da
Merge pull request #92576 from aaronfranke/shader-lang-editors
Make shader language editors inherit the same base class
2024-08-16 23:44:57 +02:00
Rémi Verschelde
f01e052162
Merge pull request #95549 from timothyqiu/split-translation-server
Split `TranslationServer` into its own file
2024-08-16 14:36:16 +02:00
Rémi Verschelde
0f9925c0f9
Merge pull request #95542 from KoBeWi/go_bind_yourself
Remove empty `bind_methods()`
2024-08-16 14:35:51 +02:00
Rémi Verschelde
1c43f931ae
Merge pull request #95444 from YeldhamDev/pot_gen_fix
Fix incorrect parsing of nested nodes when generating the POT
2024-08-16 14:34:43 +02:00
Rémi Verschelde
a3904585bc
Merge pull request #95440 from Calinou/tileset-editor-tweak-no-tile-source-message
Tweak missing tile source message in the TileSet editor
2024-08-16 14:34:37 +02:00
Rémi Verschelde
45342d06a6
Merge pull request #95420 from TokisanGames/fix-crash-selecting-notdescendant
Fix crash by ensuring selected node is a descendant of the edited scene
2024-08-16 14:34:15 +02:00
Rémi Verschelde
60b0b5cd42
Merge pull request #95337 from kleonc/tile_set_editor_fix_transposed_polygons_editing
Fix polygon drawing for transposed tiles in `TileSet` editor
2024-08-16 14:33:37 +02:00
Rémi Verschelde
8f6116d3f4
Merge pull request #94904 from bruvzg/tile_poly_gestures
[GenericTilePolygonEditor] Add support for Pan and Magnify gestures.
2024-08-16 14:32:45 +02:00
Rémi Verschelde
f02e89bd04
Merge pull request #93869 from MajorMcDoom/ortho-grids
Make viewport grid visible on all three planes in ortho camera view
2024-08-16 14:32:06 +02:00
Rémi Verschelde
8766361279
Merge pull request #95581 from Naros/remove-print
Remove superfluous `print_line` call
2024-08-16 10:36:51 +02:00
Rémi Verschelde
3ba9f4304e
Merge pull request #95402 from MajorMcDoom/rotation-gizmo-fix
Correct rotation gizmo plane math for off-center perspective view
2024-08-16 10:35:51 +02:00
Rémi Verschelde
12eb1436f4
Merge pull request #92734 from lawnjelly/faster_editor_grid4
Optimize Editor `_init_grid()`
2024-08-16 10:33:53 +02:00
Aaron Franke
99e997ae15
Make shader language editors inherit the same base class 2024-08-15 15:12:39 -07:00
Chris Cranford
b1421a0d98 Remove superfluous print_line call 2024-08-15 14:42:51 -04:00
Haoyu Qiu
7343dc3a5d Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
kobewi
065dd099dd Remove empty bind_methods() 2024-08-15 08:24:32 +02:00
A Thousand Ships
4fe0d0ee86
[Editor] Fix AnimationTrackEditor::timeline_changed signal
Signal was declared with two arguments, emitted with both two and three
2024-08-13 15:09:53 +02:00
Cory Petkovsek
b1a45d9487 Ensure selected node is a descendant of the edited scene 2024-08-13 12:08:47 +07:00
Michael Alexsander
84c5403578
Fix incorrect parsing of nested nodes when generating the POT 2024-08-12 18:05:58 -03:00
Rémi Verschelde
29a0e51b87
Merge pull request #95400 from AThousandShips/anim_signal_fix
[Editor] Fix missing bind for animation editor callback
2024-08-12 22:42:08 +02:00
Hugo Locurcio
14dda6a4b9
Tweak missing tile source message in the TileSet editor
This also renames the Tiles tab in the TileSet bottom panel
to Tile Sources to make it more explicit (and avoid using
the same name as the Tiles tab in the TileMap editor).
2024-08-12 21:41:50 +02:00
Rémi Verschelde
47d0bdd558
Merge pull request #95405 from TokageItLab/fix-double-seeking
Prevent to seek doubly on AnimationPlayerEditor
2024-08-12 18:18:15 +02:00
Silc Lizard (Tokage) Renew
81399ae9ba Prevent to seek doubly on AnimationPlayerEditor 2024-08-13 00:49:53 +09:00
Zi Ye
1fc8255355 Corrected rotation gizmo plane math for off-center perspective view. 2024-08-11 14:19:23 -05:00
A Thousand Ships
7eed651f38
[Editor] Fix missing bind for animation editor callback
`timeline_changed` signal was connected to a method with three arguments
but provides two.
2024-08-11 19:07:39 +02:00
kleonc
3dfac1644d Fix transposed tiles drawing in GenericTilePolygonEditor 2024-08-09 19:26:09 +02:00
kleonc
6895f6f8cc Fix TileAtlasView bounds checks for transposed tiles 2024-08-09 19:26:02 +02:00
kleonc
6b82c48bc6 Fix leaf Bone2Ds drawing in Polygon2D UV editor 2024-08-07 21:06:00 +02:00
kobewi
8623a75380 Fix usage of add_inspector_plugin() 2024-08-07 14:16:02 +02:00
jsjtxietian
78dc310103 Fix Pressing Escape doesn't exit freelook in the 3D editor 2024-08-07 11:11:28 +08:00
Hendrik Brucker
de7ce9a85f Reduce size changes of visual shader nodes when connecting/disconnecting
- plus small internal rename
2024-08-02 13:26:49 +02:00
Rémi Verschelde
e2be29c2a9
Merge pull request #93404 from TokisanGames/fix-empty-scene-crash
Fix crash in Node3DEditorViewport selecting on empty scene
2024-07-31 16:13:12 +02:00
Rémi Verschelde
db79f52736
Merge pull request #94729 from Chaosus/vs_fix_param_set
Fix incorrect passing of parameter to visual shader preview
2024-07-30 12:28:51 +02:00
skyace65
cffc5cacbc
Fix Skeleton 3D insert key tooltips 2024-07-30 12:24:07 +02:00
Rémi Verschelde
4f2d818680
Merge pull request #94875 from Chaosus/vs_fix_expanded_port_updating
Fix expanded output ports disconnection on updating in visual shader
2024-07-29 15:17:36 +02:00
Rémi Verschelde
f9474f0925
Merge pull request #93764 from patwork/fix-aspect-div-by-zero
Fix division by zero in aspect ratio calculation
2024-07-29 15:17:22 +02:00
bruvzg
cbcc8fab73
[GenericTilePolygonEditor] Add support for Pan and Magnify gestures. 2024-07-29 11:41:15 +03:00
Yuri Rubinsky
5893b38ddd Fix expanded output ports disconnection on updating in visual shader 2024-07-28 15:55:18 +03:00
Rémi Verschelde
c98a7060f0
Merge pull request #94787 from jsjtxietian/gdinc_-
Update shader list after saving `gdshaderinc` file
2024-07-26 13:44:22 +02:00
Rémi Verschelde
6a1ac99a98
Merge pull request #94387 from mihe/fix-3d-selection-list
Fix "selectable nodes at position clicked" feature in 3D editor
2024-07-26 13:44:01 +02:00
jsjtxietian
3be7aaa624 Update shader list after save gdshaderinc file 2024-07-26 18:07:00 +08:00
Yuri Rubinsky
02a6f3944a Fix incorrect passing of parameter to visual shader preview 2024-07-25 11:54:22 +03:00
Rémi Verschelde
307efbadf8
Merge pull request #94420 from TokageItLab/player-seek-internal
Handle internal seek on AnimationPlayer to process discrete correctly
2024-07-23 13:08:05 +02:00
Rémi Verschelde
add558f3bc
Merge pull request #94304 from TokageItLab/fix-end-of-statemachine
Fix StateMachine process when transition to end & optimize StringName
2024-07-23 13:07:59 +02:00