Andreas Haas
c06a2db63a
Use .godot as file extension for project files.
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Now project files don't have to be named "godot.cfg" anymore, they can have any name so as long as it ends with *.godot.
Also godot will automatically start the editor now if launched with a project file as an argument.
This allows for double-clicking of projects to open them :)
Code-wise this should be complete, but there's still work to do:
- Make a nice icon for godot projects.
- Work on installers/packaging -> register the extension and icon with godot.
- Update the 2.1 to 3.0 exporter.
Tested on linux and windows so far.
2017-04-16 10:19:07 +02:00
Rémi Verschelde
e46af1e236
Merge pull request #8362 from bojidar-bg/fix-llvm-marshalls
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Fix a pesky bug in marshalls.cpp/encode_variant
2017-04-11 20:07:58 +02:00
Bojidar Marinov
c37840c69f
Fix a pesky bug in marshalls.cpp/encode_variant
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Fixes #7556 running game from editor on LLVM builds.
2017-04-11 20:17:56 +03:00
Thomas Herzog
faee2fbf62
Merge pull request #8360 from karroffel/gdnative-string-c-functions
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[GDNative] made string functions more C-friendly
2017-04-11 15:47:12 +02:00
Karroffel
be2ad4f155
[GDNative] made string functions more C-friendly
2017-04-11 14:58:59 +02:00
Thomas Herzog
09ed1113fa
Merge pull request #8352 from karroffel/gdnative-misc-fixes
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[GDNative] misc fixes
2017-04-11 02:25:18 +02:00
Karroffel
544940c175
[GDNative] C API and generator fixes
2017-04-11 01:45:58 +02:00
Karroffel
7919ec6d89
[GDNative] re-enabled some init options
2017-04-11 01:45:58 +02:00
darkoff9
200c84b6b2
Fix joystick crash when mapping is -1
2017-04-10 23:41:47 +02:00
Thomas Herzog
2ac0cf568d
Merge pull request #8350 from karroffel/gdnative-api-reference-field
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[GDNative] added is_reference filed to api.json
2017-04-10 22:30:57 +02:00
Thomas Herzog
a1413b9a68
Merge pull request #8349 from karroffel/gdnative-constructor
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[GDNative] function to get class constructor
2017-04-10 22:30:45 +02:00
Karroffel
c562cc9ea0
[GDNative] added is_reference filed to api.json
2017-04-10 21:32:20 +02:00
Karroffel
cf45f3ab4b
[GDNative] function to get class constructor
2017-04-10 19:56:12 +02:00
Andreas Haas
246dfc65ca
Fix crash on exit.
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First it crashed in the thread that checks for android devices, then in the audio driver.
2017-04-10 19:51:07 +02:00
Rémi Verschelde
551e64728f
.gitignore: Add app_icon.h and splash.h generated headers
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Also sort alphabetically for clarity.
2017-04-10 18:34:45 +02:00
Andreas Haas
31a80ded89
Re-add ouya gamepad mapping.
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Also adds yet another type of ps4 controller.
2017-04-10 16:35:12 +02:00
Rémi Verschelde
61a27601f7
Merge pull request #8341 from RameshRavone/master
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Android: avoiding duplicates in build.gradle
2017-04-10 08:58:15 +02:00
Rémi Verschelde
5598040e43
Merge pull request #8339 from karroffel/gdnative-reload-fix
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[GDNative] Didn't iterate over all scripts
2017-04-10 08:53:49 +02:00
Rémi Verschelde
8764659234
Merge pull request #8342 from volzhs/error-signal-dnd
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Fix signal error when starting editor
2017-04-10 08:29:41 +02:00
Sergey Pusnei
8589ca3903
Rename [gs]et_pos to [gs]et_position for Controls
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Control set_pos -> set_position
Control set_global_pos -> set_global_position
[gs]et_mouse_pos -> [gs]et_mouse_position
[gs]et_global_mouse_pos -> [gs]et_global_mouse_position
fixes #8005
2017-04-10 08:27:34 +02:00
volzhs
519c03e932
Fix signal error when starting editor
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need to merge #8198 to work properly
2017-04-10 13:00:08 +09:00
Ramesh Ravone
f8309f86c2
Android: avoiding duplicates in build.gradle
2017-04-10 08:34:40 +05:30
Karroffel
0486645c39
[GDNative] Didn't iterate over all scripts
2017-04-10 04:30:08 +02:00
Juan Linietsky
1c480698ce
-Fixed crash with splash screen on windows
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-properly show editor without having to resize window on windows
2017-04-09 20:40:48 -03:00
Juan Linietsky
7ba71fb243
Restored (And auto-generated) splash image
2017-04-09 20:03:38 -03:00
Rémi Verschelde
d596946a45
Merge pull request #8271 from MattUV/master
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Add methods to get and set bits of collision layers and masks for TileMaps (3.0)
2017-04-09 23:37:56 +02:00
Ramesh Ravone
93b417fe17
Android: Support to change minSdkVersion ( #8313 )
2017-04-09 23:35:34 +02:00
Juan Linietsky
fccf2816d4
-Fix eternal black screen on Windows
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-Disabled warnings on windows, need to properly set up warnings
2017-04-09 17:59:17 -03:00
Rémi Verschelde
2cca9b0631
Merge pull request #8338 from karroffel/dlscript-gdnative-rename
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renamed dlscript module to gdnative
2017-04-09 22:08:56 +02:00
Karroffel
c7f8b22ba0
renamed dlscript module to gdnative
2017-04-09 21:07:53 +02:00
Rémi Verschelde
0198d2e03c
Merge pull request #8329 from touilleMan/dlscript-godot_get_global_constants
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GlobalConstants support in DLScript & api.json
2017-04-09 19:40:54 +02:00
Emmanuel Leblond
b423529481
Change dlscript's godot_get_global_constants signature to return godot_dictionary
2017-04-09 19:04:10 +02:00
Rémi Verschelde
cd9e96c835
Merge pull request #8336 from RayKoopa/ignore_vs_folder
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Ignore Visual Studio 2017 workspace folder
[ci skip]
2017-04-09 18:29:56 +02:00
Ray Koopa
ac6ef54500
Ignore .vs folder, fix .vscode comment
2017-04-09 17:50:46 +02:00
Rémi Verschelde
f29dc079dc
Merge pull request #8333 from touilleMan/classdb-class_sget_property-binding
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Add _ClassDB.class_[g|s]et_property to ClassDB exposed methods
2017-04-09 17:46:35 +02:00
Rémi Verschelde
769bec26a7
Merge pull request #8321 from RandomShaper/zero-preprocess-particles2d
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Allow zero preprocess time for Particles2D
2017-04-09 17:44:40 +02:00
Rémi Verschelde
d463b6e3d0
libpng: Update to upstream version 1.6.29
2017-04-09 15:47:25 +02:00
Rémi Verschelde
dd8655aac9
opus: Update to upstream version 1.1.4
2017-04-09 15:17:58 +02:00
Rémi Verschelde
fa2d5b91dc
squish: Update to upstream version 1.15
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Also fix clang-format pre-commit hook to ignore thirdparty files.
2017-04-09 15:03:39 +02:00
Rémi Verschelde
3fd10ff6f0
Style: Apply clang-format (3.9.1) to Obj-C++ files
2017-04-09 14:44:52 +02:00
Rémi Verschelde
a1a0f021ea
Merge pull request #8332 from BastiaanOlij/format-mm
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Formatting of mm files
2017-04-09 14:04:51 +02:00
Emmanuel Leblond
42eba57bad
Add return value in ClassDB.class_[g|s]et_property bindings
2017-04-09 14:04:01 +02:00
Emmanuel Leblond
23c310be7b
Add _ClassDB.class_[g|s]et_property to ClassDB exposed methods
2017-04-09 13:27:07 +02:00
BastiaanOlij
5c2ddb299b
Formatting of mm files
2017-04-09 21:22:40 +10:00
Emmanuel Leblond
d48aabcec1
Add GlobalConstants entry to the dlscript's api.json generator
2017-04-09 11:47:53 +02:00
Rémi Verschelde
21727657ff
Merge pull request #8319 from bojidar-bg/gdscript-inline-block-indent
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Fixup #8123 , seems like I forgot a few things
2017-04-09 11:24:44 +02:00
Andreas Haas
0029440955
Fix warning message when EditorPlugin script is not in tool mode.
2017-04-09 10:33:03 +02:00
Juan Linietsky
4286aef693
Particle system is complete. Rejoice!
2017-04-08 22:40:06 -03:00
Andreas Haas
6075dfe511
Particles2D: Fix flip property (again).
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should have flipped the dst_rect..
2017-04-09 01:42:39 +02:00
Pedro J. Estébanez
d0ef1acea4
Allow zero preprocess time for Particles2D
2017-04-08 20:04:06 +02:00