Matthew
9e455f424a
Merge pull request #80872 from aaronfranke/split-importing-3d-scenes
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Update Importing 3D scenes links to match splitting PR
2023-10-05 23:02:28 -04:00
Emily
3f7025b2ed
Fixed a missing word
2023-10-05 16:19:48 -07:00
clayjohn
51ed3aef63
Vertex and attribute compression to reduce the size of the vertex format.
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This allows Godot to automatically compress meshes to save a lot of bandwidth.
In general, this requires no interaction from the user and should result in
no noticable quality loss.
This scheme is not backwards compatible, so we have provided an upgrade
mechanism, and a mesh versioning mechanism.
Existing meshes can still be used as a result, but users can get a
performance boost by reimporting assets.
2023-10-05 12:02:23 -06:00
Rémi Verschelde
d31794c4a2
Merge pull request #82849 from KoBeWi/change_dir_to_parallel_universe
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Clarify `change_dir()` and access scopes
2023-10-05 16:33:52 +02:00
Rémi Verschelde
3b70e30e9b
Merge pull request #77072 from vPumpking/get-tree-string
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Add `Node.get_tree_string` and `Node.get_tree_string_pretty`
2023-10-05 16:32:12 +02:00
kobewi
75eaefe7a4
Clarify change_dir() and access scopes
2023-10-05 15:00:22 +02:00
Danil Alexeev
ed0b3c08e1
Core: Fix `Object::has_method()` for script static methods
2023-10-04 19:44:32 +03:00
Rémi Verschelde
7f0b25e057
Merge pull request #82748 from sepTN/than-then-typo
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Fix typos in documentation: `than/then` and `loose/lose`
2023-10-04 15:44:52 +02:00
Rémi Verschelde
d7bca20359
Merge pull request #82722 from BastiaanOlij/openxr_fix_hand_tracking_issues
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OpenXR: Fix small hand tracking issues
2023-10-04 15:43:18 +02:00
Rémi Verschelde
1e544505be
Merge pull request #82691 from YuriSizov/rst-validate-with-exceptions
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Validate `code` tags for class and member references
2023-10-04 15:42:42 +02:00
Rémi Verschelde
d5db0e5032
Merge pull request #81218 from bruvzg/_temp_fs
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[Native File Dialogs] Improve filter list handling, add selected filter to the callback.
2023-10-04 15:34:16 +02:00
bruvzg
d1aaa914f3
[macOS] Add `about_to_open` and `popup_hide` callback for the global menus, move part of logic to the PopupMenu to allow live menu modification.
2023-10-04 09:49:51 +03:00
Bastiaan Olij
c60ef33175
OpenXR Fix small hand tracking issues
2023-10-04 13:18:31 +11:00
Septian
81276e78f2
Fix typos in documentation: `than/then` and `loose/lose`
2023-10-04 04:51:48 +07:00
bruvzg
43e4708dff
[Native File Dialogs] Improve filter list handling, add selected filter to the callback.
2023-10-03 19:26:16 +03:00
Rémi Verschelde
954a3b337d
Merge pull request #82724 from AThousandShips/grid_doc
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Clarify `AStarGrid2D.is_in_bounds` functionality
2023-10-03 17:27:29 +02:00
Rémi Verschelde
3a5d524287
Merge pull request #82614 from m4gr3d/openxr_eye_gaze_interaction
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Add support for the OpenXR Eye gaze interaction extension
2023-10-03 17:25:52 +02:00
Rémi Verschelde
19c72e847d
Merge pull request #82544 from MewPurPur/improve-ray-docs
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Improve SeparationRayShape docs
2023-10-03 17:24:58 +02:00
Rémi Verschelde
9af1983af2
Merge pull request #82475 from bruvzg/ts_spacing_var
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[TextServer] Store font extra spacing variations without making a full copy of font.
2023-10-03 17:23:43 +02:00
Rémi Verschelde
30bc077756
Merge pull request #82364 from bruvzg/angle_lists_and_defaults
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[ANGLE] Add fallback control options and defaults.
2023-10-03 17:22:53 +02:00
Rémi Verschelde
0358abbeba
Merge pull request #82179 from bruvzg/mode_docs
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[Docs] Update and sync Window and DisplayServer window mode descriptions.
2023-10-03 17:22:05 +02:00
Rémi Verschelde
530e01b478
Merge pull request #80409 from bruvzg/est_title_size
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[DisplayServer] Add method to estimate window title bar size.
2023-10-03 17:12:18 +02:00
Rémi Verschelde
9e8a93a5a9
Merge pull request #78762 from Sauermann/fix-svc-event-filter
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Enable `InputEvent`-filtering in `SubViewportContainer`
2023-10-03 17:10:34 +02:00
Rémi Verschelde
e64fce3bf4
Merge pull request #69624 from Kubulambula/add-`typeof_string()`-utility
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Add `type_string()` utility
2023-10-03 17:10:05 +02:00
A Thousand Ships
55a3d148f0
Clarify `AStarGrid2D.is_in_bounds` functionality
2023-10-03 15:51:49 +02:00
Yuri Sizov
cc0eebd9d8
Validate `code` tags for class and member references
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This commit also adds means to manually disable warnings
in `code` tags where it's a false positive with the new
`skip-lint` attribute.
Warnings are now enabled on CI to prevent future errors.
2023-10-03 15:48:31 +02:00
bruvzg
ac3fc2a8a1
[ANGLE] Add fallback control options and defaults.
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[macOS] Use ANGLE by default if engine is built with statically linked ANGLE.
[Windows] Add option enable/disable fallback to ANGLE and option force specific GPU to always use ANGLE.
2023-10-03 16:23:43 +03:00
bruvzg
72e2e47059
[DisplayServer] Add method to estimate window title bar size.
2023-10-03 16:13:52 +03:00
Bastiaan Olij
9e56e7a3ce
Add support for the OpenXR Eye gaze interaction extension
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Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2023-10-02 14:02:23 -07:00
bruvzg
c8df5e7291
[Docs] Update and sync Window and DisplayServer window mode descriptions.
2023-10-02 23:47:32 +03:00
Markus Sauermann
781cecdc23
Enable filtering `InputEvent`-sending in `SubViewportContainer`
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Introduce an user overridable function, that allows filtering, if
an `InputEvent` should be sent to `SubViewport` children.
2023-10-02 19:51:49 +02:00
Jakub Janšta
74c937079c
Add type_string() utility
2023-10-02 17:41:20 +02:00
Rémi Verschelde
c7630b3755
Add docs for Node3DGizmo to clarify its link to EditorNode3DGizmo
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Fixes #82654 .
2023-10-02 16:17:16 +02:00
Rémi Verschelde
57a6813bb8
Merge pull request #81582 from YuriSizov/graph-toolbarniceness
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Make `GraphEdit` toolbar more customizable
2023-10-02 15:18:42 +02:00
Rémi Verschelde
365ee4196c
Merge pull request #68696 from TokisanGames/expose_editor_viewports
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Expose editor viewports in EditorInterface
2023-10-02 15:18:25 +02:00
Yuri Sizov
b07c664af9
Make `GraphEdit` toolbar more customizable
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Also adds a semi-transparent background
to make the toolbar stand out in front of nodes.
2023-10-02 13:43:08 +02:00
Rémi Verschelde
5e19247c72
Merge pull request #82671 from Flynsarmy/the_humble_comma
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Improve `NavigationAgent3D.target_position` documentation readability
2023-10-02 13:17:06 +02:00
Rémi Verschelde
5fe97c5844
Merge pull request #82441 from akien-mga/web-clarify-get_unique_id
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Web: Clarify that `OS.get_unique_id` is not supported
2023-10-02 13:16:31 +02:00
Rémi Verschelde
bc118b36ac
Merge pull request #82370 from YuriSizov/graphs-request-rename-close-delete-please
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Rename close requests to delete requests in `GraphEdit`
2023-10-02 13:16:28 +02:00
Flyn San
5391fe6d82
Improve NavigationAgent3D.target_position documentation readability
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Improve NavigationAgent2D.target_position documentation readability
2023-10-02 20:33:00 +10:00
etti
3a39de4e2f
Add rotate_toward and angle_difference to GDScript and C#
2023-10-01 22:19:42 +02:00
Cory Petkovsek
110130bb69
Expose editor viewports
2023-10-01 22:04:17 +07:00
MewPurPur
c4db6e1a58
Improve SeparationRayShape docs
2023-09-29 22:18:00 +03:00
Chris Ridenour
313ac98c83
Fix metadata name in MovieWriter.xml
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Fixes the generated class docs for MovieWrite to match #66156 .
2023-09-29 14:09:04 -04:00
Rémi Verschelde
55ba576c58
Merge pull request #81688 from Chaosus/vs_custom_dropdown_list_props
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Implement drop-down list properties to the custom visual shader nodes
2023-09-29 19:45:54 +02:00
Rémi Verschelde
2a7c0ce638
Merge pull request #80970 from curious-broccoli/configfile-error
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Rephrase ConfigFile class methods error description
2023-09-29 19:45:30 +02:00
Rémi Verschelde
fe8a58b9d7
Merge pull request #82499 from Calinou/doc-surface-override-material
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Clarify difference between surface material and surface override material
2023-09-29 10:21:06 +02:00
Rémi Verschelde
94377f50b2
Merge pull request #80813 from TokageItLab/rework-animation-manager
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Implement `AnimationMixer` as a base class of `AnimationPlayer` and `AnimationTree`
2023-09-29 10:20:16 +02:00
Yuri Roubinski
4575cc0c6f
Implement drop-down list properties to the custom visual shader nodes
2023-09-29 10:55:05 +03:00
Silc Lizard (Tokage) Renew
1b95827d3e
Implement AnimationManager the base class of AnimationPlayer/Tree
2023-09-29 08:23:57 +09:00
Hugo Locurcio
f4fd6d0d99
Clarify difference between surface material and surface override material
2023-09-28 23:18:26 +02:00
bruvzg
4a167fc740
[TextServer] Store font extra spacing variations without making a full copy of font.
2023-09-28 10:45:09 +03:00
Yuri Sizov
aa82cccc41
Merge pull request #81659 from DarioSamo/nlm-denoiser
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Replace OIDN denoiser in Lightmapper with a JNLM denoiser compute shader.
2023-09-27 19:08:01 +02:00
Rémi Verschelde
0a10f09ce4
Web: Clarify that `OS.get_unique_id` is not supported
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Remove the base error message in `OS`, we no longer really error out this
way for not implemented methods. Instead, each platform should override them
to provide the context they want.
Fixes #82439 .
2023-09-27 15:17:45 +02:00
Rémi Verschelde
048abcb2bb
Merge pull request #82384 from YeldhamDev/corner_cases_man_i_swear
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Make hovered tabs be drawn with the unselected's width at minimum
2023-09-27 14:03:43 +02:00
Rémi Verschelde
19057c07bc
Merge pull request #67080 from Mickeon/resource-virtual-local-to-scene-setup
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Reimplement Resource.`_setup_local_to_scene` & deprecate signal
2023-09-27 14:03:28 +02:00
kobewi
cfb6d25d30
Document, cleanup and fix some theme properties
2023-09-27 00:06:15 +02:00
Rémi Verschelde
f14ed3067d
Merge pull request #81573 from YuriSizov/docs-use-theme-binds-in-help
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Use bound theme properties for documentation
2023-09-26 22:46:10 +02:00
Aaron Franke
b0c1c24c38
Allow adding a custom side menu to EditorFileDialog
2023-09-26 14:03:18 -05:00
Michael Alexsander
decae848a8
Make hovered tabs be drawn with the unselected's width at minimum
2023-09-26 15:08:47 -03:00
Yuri Sizov
596dd726a1
Use bound theme properties for documentation
2023-09-26 18:48:51 +02:00
Yuri Sizov
378ab38b1f
Rename close requests to delete requests in `GraphEdit`
2023-09-26 16:41:39 +02:00
Rémi Verschelde
9b0b441cf3
Merge pull request #82139 from dalexeev/gds-add-inferred-declaration-warning
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GDScript: Add `INFERRED_DECLARATION` warning
2023-09-26 16:36:39 +02:00
Rémi Verschelde
eefe161549
Merge pull request #81610 from Ughuuu/add-angle-limits-and-motor-to-pin-joint-2d
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Update PinJoint2D API with angle limits and motor speed
2023-09-26 13:45:07 +02:00
Rémi Verschelde
93cf990cdb
Merge pull request #81564 from aaronfranke/doc-string-byte-array
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Doc: Reference String <-> PackedByteArray conversions from each other
2023-09-26 13:45:02 +02:00
Rémi Verschelde
ca8b229e1c
Merge pull request #80410 from bruvzg/rtl_img_features
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[RTL] Add support for image dynamic updating, padding, tooltips and size in percent.
2023-09-26 13:44:46 +02:00
Rémi Verschelde
3ec673085b
Merge pull request #79523 from aaronfranke/is-conformal
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Add `is_conformal` method to Basis and Transform2D
2023-09-26 13:44:41 +02:00
Rémi Verschelde
21cdedb79c
Merge pull request #77819 from 0xafbf/char-fx-tests
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Make it possible to change character transform in RichTextEffect
2023-09-26 13:44:28 +02:00
Dragos Daian
0fcfb07246
Update PinJoint2D API with angle limits and motor speed
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add enabled methods for motor and angular limits
use correct name to get joint
update copyright
2023-09-26 10:29:23 +02:00
bruvzg
bc6585a5a7
[RTL] Add support for image dynamic updating, padding, tooltips and size in percent.
2023-09-26 09:39:51 +03:00
Rémi Verschelde
4443b8f474
Merge pull request #82230 from zaevi/dark-mode-android-ios
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Support dark mode on Android and iOS.
2023-09-26 08:30:36 +02:00
Rémi Verschelde
b9c36c930b
Merge pull request #81270 from Sauermann/fix-canvas-layer-index-doc
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Improve canvas layer index documentation
2023-09-26 08:18:49 +02:00
Rémi Verschelde
7dccb9e039
Merge pull request #80796 from smix8/navgenerator_2d_4.x
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Add 2D navigation mesh baking
2023-09-26 08:17:58 +02:00
Rémi Verschelde
55dfbd7761
Merge pull request #80284 from dsnopek/gdextension-hot-reload
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Implement reloading of GDExtensions
2023-09-26 08:17:28 +02:00
Rémi Verschelde
79805262f1
Merge pull request #77829 from AThousandShips/mp_fix
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Disallow nested custom multiplayers in `SceneTree`
2023-09-26 08:17:02 +02:00
David Snopek
2733a6f762
Implement reloading of GDExtensions
2023-09-25 22:10:17 -05:00
Zae
428eb1309a
Support dark mode on Android and iOS.
2023-09-26 11:00:04 +08:00
PucklaMotzer09
d2e651f403
Add Duplicate Lines shortcut to CodeTextEditor
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This keyboard shortcut has been made with inspiration from the VS Code keyboard shortcut editor.action.copyLinesDownAction. It duplicates all selected lines and inserts them below no matter where the caret is within the line.
2023-09-25 23:41:31 +02:00
Rémi Verschelde
023b6b30c1
Merge pull request #73813 from groud/improve_y_sort_performances
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Greatly improve Y-sort performance on TileMaps
2023-09-25 22:47:22 +02:00
Dario
1b2b726502
Replace OIDN denoiser with a JNLM denoiser compute shader implementation.
2023-09-25 14:53:45 -03:00
smix8
0ee7e3102b
Add 2D navigation mesh baking
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Adds 2D navigation mesh baking.
2023-09-25 19:48:14 +02:00
Gilles Roudière
30b94bb8ab
Improve TileMap Y-sorting performance
2023-09-25 18:49:04 +02:00
Rémi Verschelde
e4cfd4e26a
Merge pull request #82195 from AThousandShips/radian_fix
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Replace `radians` range hint with `radians_as_degrees`
2023-09-25 17:18:38 +02:00
Rémi Verschelde
cd39da2df7
Merge pull request #81197 from DarioSamo/fsr2-rd
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Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
2023-09-25 17:18:12 +02:00
Rémi Verschelde
d759f91f8d
Merge pull request #81101 from 398utubzyt/dotnet/abstract-class-support
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C#: Add abstract class support
2023-09-25 17:18:05 +02:00
Rémi Verschelde
9fdf24fa67
Merge pull request #80881 from BastiaanOlij/openxr_foveation_ext
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Implement OpenXR Foveated rendering support
2023-09-25 17:18:00 +02:00
Rémi Verschelde
91420573c0
Merge pull request #79965 from KoBeWi/popup_menu_sidequest
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Free submenu children when clearing PopupMenu
2023-09-25 17:17:55 +02:00
Rémi Verschelde
c57d9f3483
Merge pull request #79104 from DrRevert/focusable_tabs_refactor
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Allow to focus individual tabs in `TabBar`/`TabContainer`
2023-09-25 17:17:51 +02:00
Rémi Verschelde
1a0e653d7f
Merge pull request #78573 from dalexeev/editor-create-script-class-name
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Editor: Remove unused Class Name field from Create Script dialog
2023-09-25 17:17:46 +02:00
Rémi Verschelde
3408aab7c6
Merge pull request #76027 from AThousandShips/focus_direction
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Expose finding valid focus neighbors of a `Control` by side
2023-09-25 17:17:33 +02:00
kobewi
df24882f9a
Free submenu children when clearing PopupMenu
2023-09-25 16:45:41 +02:00
Dario
057367bf4f
Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support.
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Introduces support for FSR2 as a new upscaler option available from the project settings. Also introduces an specific render list for surfaces that require motion and the ability to derive motion vectors from depth buffer and camera motion.
2023-09-25 10:37:47 -03:00
A Thousand Ships
a5fe392b78
Disallow nested custom multiplayers in `SceneTree`
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Enables clearing the custom multiplayer
2023-09-25 14:59:05 +02:00
Bastiaan Olij
d7d334158a
Implement OpenXR Foveated rendering support
2023-09-25 17:12:20 +10:00
A Thousand Ships
e45927b2f2
Replace `radians` range hint with `radians_as_degrees`
2023-09-25 08:50:19 +02:00
Rémi Verschelde
64cde8ae8b
Merge pull request #82168 from Supreeeme/ext-fix
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Expose `texture_create_from_extension` to GDExtension
2023-09-24 23:34:06 +02:00
Rémi Verschelde
317b925d97
Merge pull request #82050 from chokomancarr/patch-1
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docs: Fix incorrect GL format code for 16 bit float formats
2023-09-24 23:33:18 +02:00
Rémi Verschelde
684effb6b4
Merge pull request #81425 from Rubonnek/expose-inspector-methods-master
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Expose `EditorInspector::get_edited_object` to GDScript
2023-09-24 23:31:43 +02:00
Rémi Verschelde
42fb795eb8
Merge pull request #80227 from raulsntos/get_tab_bar
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Expose the `TabBar` of a `TabContainer`
2023-09-24 23:30:56 +02:00
Rémi Verschelde
98747a9040
Merge pull request #78803 from EMBYRDEV/additional-mesh-import-options
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Add layer, shadow and visibility range options to the Scene importer
2023-09-24 23:30:30 +02:00