Commit Graph

18118 Commits

Author SHA1 Message Date
Rémi Verschelde
877f574b30
Merge pull request #23819 from YeldhamDev/relation_lines_extra_hide_guides
Add more places to hide guides if relationship lines are enabled
2018-11-19 09:32:54 +01:00
Michael Alexsander Silva Dias
7144e2fde4 Add more places to hide guides if relationship lines are enabled 2018-11-19 03:05:01 -02:00
Marcelo Fernandez
385832ed30 Fix X11 running a project with fullscreen setting on and resizable off with multiple screens 2018-11-18 23:03:54 -03:00
Juan Linietsky
60cbb69c7c Increase number of image loaders (why was it this low..), fixes #19037 2018-11-18 22:07:00 -03:00
Juan Linietsky
0f7a86ca52 If using relationship lines (now default) hide guides. 2018-11-18 22:00:31 -03:00
Juan Linietsky
dc33d25fec Make sure inbetween lines in inspector can't be clicked, fixes #19014 2018-11-18 21:52:01 -03:00
Juan Linietsky
c12de11c44 Ensure multinode undo redo merges ends for operation, fixes #19010 2018-11-18 21:43:22 -03:00
Juan Linietsky
079c2630e2 Make sure RMB also works for resource editor in inspector, fixes #18994 2018-11-18 21:30:08 -03:00
Michael Alexsander Silva Dias
6ba94d5ca0 Add argument to UndoRedo's "clear_history()" to not increase the version 2018-11-18 19:46:35 -02:00
JFonS
e5a4fa5281 Change default gizmo visibility and icons 2018-11-18 22:01:09 +01:00
Rémi Verschelde
f769e13c5e
Merge pull request #23801 from bruvzg/macos_disable_wantslayer_on_pre_mojave
[macOS] Disable setWantsLayer on macOS < 10.14
2018-11-18 21:10:34 +01:00
Erik
0cd8b27b56 SCons: Corrects $LIBSUFFIXES environment variable for Windows
Maxes only .lib to be recoginzed as a valid input extension for linker on Windows.

Closes issue #23769.
2018-11-18 20:50:27 +01:00
Juan Linietsky
455f297671 Properly reset canvas state after drawing, fixes #18860 2018-11-18 16:34:20 -03:00
Juan Linietsky
afe4f2080a Make sky and ground energy do something, fixes #18856 2018-11-18 15:43:49 -03:00
Juan Linietsky
83afc6170a Skeleton2D was missing transform notification, fixes #18719 2018-11-18 15:28:13 -03:00
Juan Linietsky
2d6b994e47 Massive speed up on deleting nodes, fixes #18673
Also makes the editor exit faster
2018-11-18 11:48:21 -03:00
bruvzg
4aa441591c
[macOS] Disable setWantsLayer on macOS < 10.14 2018-11-18 16:20:29 +02:00
JFonS
dbca3b81ba Add Save option to resource property menu 2018-11-18 15:17:04 +01:00
Rémi Verschelde
4a050568a2
Merge pull request #23798 from Faless/socket_ipv4_wildcard_fix
Properly accept wildcard when binding IPv4 socket.
2018-11-18 15:15:24 +01:00
Fabio Alessandrelli
1ef9e9ef6a Properly accept wildcard when binding IPv4 socket.
Also never return null for is_ipv4 to avoid crashes due to engine bug.
(better to get an error and a broken socket then seeing your game crash)
2018-11-18 14:54:40 +01:00
Juan Linietsky
35b421b695 Document use of spaces in ConfigFile 2018-11-18 10:10:50 -03:00
Rémi Verschelde
60ee61c7ff
Merge pull request #23742 from JFonS/fix_23698
Use hint_color when getting shader default params
2018-11-18 12:05:02 +01:00
Rémi Verschelde
ede4decd4e
Merge pull request #23793 from Rubonnek/remove-unnecessary-assignments
Removed unnecessary assignments
2018-11-18 11:25:21 +01:00
Rémi Verschelde
fafece44a2
Merge pull request #23789 from vnen/gdscript-empty-class-bug
Check for valid values when checking for class members
2018-11-18 11:23:43 +01:00
Rémi Verschelde
e7c31d711e
Merge pull request #23788 from vnen/gdscript-builtin-is
Allow primitives to be compared to Object types with `is`
2018-11-18 11:21:50 +01:00
Rémi Verschelde
4340580e74
Merge pull request #23787 from marcelofg55/pulse_uneven_fix
Fix distorted sound with PulseAudio and uneven channels
2018-11-18 10:53:24 +01:00
Rémi Verschelde
adc0752da7
Merge pull request #23771 from Faless/fix_release_export
Always initialize VariantCall return_type.
2018-11-18 10:46:43 +01:00
Rémi Verschelde
80dab2bb26
Merge pull request #23777 from workless/23772_second_parameter_input_action_press
Fixed the default value and documentation for Input.action_press() from commit 8c45282
2018-11-18 10:22:05 +01:00
Wilson E. Alvarez
f8e0051420 Removed unnecessary assignments 2018-11-17 20:40:55 -05:00
George Marques
3d2d04afd4
Check for valid values when checking for class members
- Check if GDScript was compiled correctly before checking its functions
and properties.
- Check if native class name is actually set before looking for it in
the ClassDB.
2018-11-17 23:23:40 -02:00
George Marques
0bc953d83b
Allow primitives to be compared to Object types with is 2018-11-17 22:41:08 -02:00
Marcelo Fernandez
dbf7cad04f Fix distorted sound with PulseAudio and uneven channels 2018-11-17 21:16:06 -03:00
Davide Baldo
b98263013a Fixed the default value for Input.action_press() from commit 8c45282 2018-11-17 20:45:24 +00:00
Fabio Alessandrelli
c449512318 Always initialize VariantCall return_type.
The return_type is used by the GDScript parser (and possibly other
scripting languages), so it MUST be initialized at least.
It could be initialized to Variant::NIL in release, but I see no reason
for not setting the actual value.
See similar issue in 95dfa5b .
2018-11-17 19:06:18 +01:00
Rémi Verschelde
9eb4b6d91a
Merge pull request #23748 from groud/fix_drag_and_drop_canvas_items
Fixes drag and drog of image files on scaled nodes
2018-11-17 17:20:50 +01:00
Rémi Verschelde
3c62a584eb
Merge pull request #23767 from marcelofg55/fix_is_playing
Fix AudioStreamPlayer2D/3D::is_playing right after a play()
2018-11-17 17:19:21 +01:00
Rémi Verschelde
563356109b Fixup to previous commit, missed one occurrence 2018-11-17 16:24:34 +01:00
Rémi Verschelde
efd4228892 EditorSettings: Rename invert_y-axis to invert_y_axis for consistency
No other option uses a dash in its identifier.
2018-11-17 16:19:02 +01:00
Rémi Verschelde
5075e372f3
Merge pull request #23668 from sdfgeoff/fix_angular_constraints
Exposing more of bullets 6DOF spring constraints
2018-11-17 16:15:33 +01:00
Marcelo Fernandez
016f7bd8f8 Fix AudioStreamPlayer2D/3D::is_playing right after a play() 2018-11-17 11:47:11 -03:00
Juan Linietsky
0afdc5c559 Avoid duplicate visility changed notification, fixes #18160 2018-11-16 19:47:13 -03:00
Juan Linietsky
6ed1be9637
Merge pull request #23743 from BastiaanOlij/csg_mikkt_tangent
Adding mikkt tangent support to CSG objects
2018-11-16 23:24:52 +01:00
Juan Linietsky
f141f747de Fix Squish decompression, closes #18109 2018-11-16 19:12:00 -03:00
Juan Linietsky
9e85d17241 Clearing history increments version, else it does not generate an asterisk on modification if the scene was just saved. Fixes #18027.
Still I feel this line was commented for a reason. If you bisect a bug and find
this commit, let me know.
2018-11-16 16:20:10 -03:00
Juan Linietsky
8aa38c9ad8 Fix shader bug likely introduced recently. 2018-11-16 14:30:34 -03:00
Juan Linietsky
3331ececc4 Do not allow controls in ignore mouse to get focus via their children, fixes #17955 2018-11-16 13:47:21 -03:00
Rémi Verschelde
0807e4f348
Merge pull request #23746 from DrNochi/bug/issue-#23332
Prevent "Property not found: ..." warning when creating/importing a project
2018-11-16 17:26:55 +01:00
Rémi Verschelde
3863faf05b
Merge pull request #23745 from ibrahn/fix-bullet-mainshape-ub
Fix some undefined behaviour in Bullet module.
2018-11-16 17:22:55 +01:00
groud
60f2e94c08 Fixes drag and drog of image files on scaled nodes 2018-11-16 16:55:28 +01:00
Juan Linietsky
e77afb8507 Ensure environment radiance is not used on refprobe interiors, fixes #17868 2018-11-16 11:46:21 -03:00