Juan Linietsky
c48027af92
Ensure no crash happens when skeleton is removed, closes #20677
2018-11-23 09:35:43 -03:00
bruvzg
4554c682e6
Changes IME input to use notification instead of callback, exposes IME methods to gdscript/gdnative.
2018-11-23 14:07:48 +02:00
Juan Linietsky
a397d3a46a
Avoid voxel cone trace from going full 180 degrees, fixes #20716
2018-11-23 08:42:35 -03:00
Juan Linietsky
8ba0d513fa
Added missing path verification on Unix, closes #20762
2018-11-22 23:21:03 -03:00
Juan Linietsky
cdafb7bce2
Properly show 2D bone previews in 2D skeleton UV editor, fixes #20950
2018-11-22 22:23:19 -03:00
Rémi Verschelde
1c169413ff
Merge pull request #23740 from ttencate/unused_argument_22139
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Prevent unused_argument warning when passing arg to parent constructor
2018-11-23 01:07:22 +01:00
Rémi Verschelde
412612abfc
doc: Sync classref with current source
2018-11-23 01:06:24 +01:00
Italo Vieira
a8a92ec114
Fixing wrong type hint on CPUParticles and CPUParticles2D's color ramp
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Fixes #22795
2018-11-23 00:54:25 +01:00
Rémi Verschelde
1a41daf3d8
glad: Sync with upstream 0.1.28
2018-11-23 00:53:45 +01:00
Rémi Verschelde
b74f04273b
Merge pull request #23914 from YeldhamDev/unified_help_button_focus
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Make the buttons in the unified help dialog not steal focus
2018-11-23 00:38:58 +01:00
Rémi Verschelde
81cb545b10
Merge pull request #21716 from bit-shift-io/imageloader-fix
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Improved support for custom image loaders
2018-11-23 00:25:17 +01:00
Michael Alexsander Silva Dias
4abd90cdff
Make the buttons in the unified help dialog not steal focus
2018-11-22 21:20:57 -02:00
Rémi Verschelde
f673bd017d
Merge pull request #23885 from glaforte/bugfix/22848-attempt2
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Avoids error messages when importing zero scale transforms in the COLLADA importer
2018-11-22 23:30:19 +01:00
Rémi Verschelde
20b6f104ff
Merge pull request #23907 from YeldhamDev/unified_help_fixes
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General fixes for the new unified help search
2018-11-22 23:29:55 +01:00
Rémi Verschelde
8d70ae36d3
Merge pull request #23912 from volzhs/export-ios
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Show error if required fields are not filled when exporting iOS
2018-11-22 23:29:04 +01:00
volzhs
96b1a190a3
Show error if required fields are not filled when exporting iOS
2018-11-23 07:01:29 +09:00
Fabian
a01608c389
Improved support for custom image loaders
2018-11-23 08:16:54 +10:30
Michael Alexsander Silva Dias
2049efc1e3
General fixes for the new unified help search
2018-11-22 19:41:10 -02:00
Juan Linietsky
9efc6d85d8
Do not crash on invalid file, closes #21083
2018-11-22 17:27:01 -03:00
Rémi Verschelde
7a9e4c2602
Merge pull request #22953 from DualMatrix/properties_gone
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Fixed parents export vars not appearing in inspector if parent is class_name.
2018-11-22 19:34:41 +01:00
QbieShay
09faac9e01
Added PROCESSED_UV for accessing ninepatch processed uv in the shader
2018-11-22 19:06:43 +01:00
Kanabenki
9dc15bae7c
Display font size with zoom in code editor and refresh on settings change
2018-11-22 16:22:55 +01:00
Rémi Verschelde
da31d63f76
Merge pull request #23680 from YeldhamDev/unified_help_search_revived
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Unified Class and Reference Search 2: Resurrection
2018-11-22 16:16:52 +01:00
Rémi Verschelde
feee2b5842
Merge pull request #23731 from lupoDharkael/remove-button-tooltip
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BaseButton: make input related information in the tooltip optional
2018-11-22 16:13:47 +01:00
Rémi Verschelde
edbecf5908
Merge pull request #23875 from Chaosus/error_btn
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Allows user to click on error line in status bar to jump into error.
2018-11-22 16:06:39 +01:00
Rémi Verschelde
6ea25cbbf0
Merge pull request #23856 from nthrack/fix_6DOF_physicalbone_spring
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Fix 6DOF Physical Bone joint
2018-11-22 16:00:53 +01:00
Rémi Verschelde
8180e5e546
Merge pull request #23901 from allkhor/fixed_store_csv_line
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FileAccess::store_csv_line() don't added unnecessary double quotes.
2018-11-22 14:58:16 +01:00
allkhor
eacb8600f4
FileAccess::store_csv_line() don't added unnecessary double quotes.
2018-11-22 19:31:34 +06:00
Ivan Varesi
b69c05c700
Fix 6DOF Physical Bone joint
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Adding angular and linear springs param to PhysicalBone joint type JOINT_TYPE_6DOF,
using new 6DOF feautres implemented in sdfgeoff/godot@e149327 .
Typo correction lenear_equilibrium_point to linear_equilibrium_point.
2018-11-22 11:15:48 +01:00
Rémi Verschelde
11d7738622
Merge pull request #23897 from AndreaCatania/fix_cd
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Improved algorithm that check collision
2018-11-22 11:05:01 +01:00
Chaosus
1129d83272
Allows user to click on error line to jump into error.
2018-11-22 11:55:36 +03:00
Andrea Catania
c6e6249143
Improved algorithm that check collision
2018-11-22 09:03:21 +01:00
Juan Linietsky
631cf676c3
Removed noperspective (not in GLSL ES 3.0), do not write smooth if not specified. Fixes #20435
2018-11-21 23:07:09 -03:00
Juan Linietsky
10c3ba2c1b
Remove comments and corrected code, which exists for correctness but will likely never be used. Fixes #20362
2018-11-21 22:57:31 -03:00
Juan Linietsky
f150c5b4a0
Clean up code to make intention clear, fixes #20361
2018-11-21 22:32:05 -03:00
Juan Linietsky
0032345618
Make sure sync to physics is disabled in editor, fixes #20230
2018-11-21 22:22:43 -03:00
Juan Linietsky
a2a606794c
Ensure array and dict editors show edited object IDs, fixes #20225
2018-11-21 22:10:58 -03:00
Rémi Verschelde
9e628264b6
Merge pull request #23890 from qarmin/more_accurate_svg_scale
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Make SVG scale more accurate
2018-11-21 21:38:56 +01:00
Juan Linietsky
9018e8b132
Add Discrete and Carry blend modes for BlendSpace2D, allows to fix #20135
2018-11-21 16:07:24 -03:00
qarmin
82ab28e0d2
Make SVG scale more accurate
2018-11-21 19:06:38 +01:00
Ibrahn Sahir
c1f5233217
Moved dirty material lists from static to lifetime controlled by main.
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As with 7d82bed4f4
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The list is now destroyed before the OS object, so can print errors if
there are unfreed materials.
2018-11-21 15:51:50 +00:00
Rémi Verschelde
03bd4d28a5
Merge pull request #23859 from lupoDharkael/node-naming
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Node: make _generate_serial_child_name manipulate numbers as String
2018-11-21 16:39:21 +01:00
Guillaume Laforte
3f22f8d1f0
Avoids spamming the user when the COLLADA importer detects a singular basis during the animation import.
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Fixes https://github.com/godotengine/godot/issues/22848 .
2018-11-21 10:15:08 -05:00
Rémi Verschelde
24f496b402
Merge pull request #23880 from Liangdi/master
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add undeclared params of VisualScriptEditor::_selected_method
2018-11-21 15:38:53 +01:00
Rémi Verschelde
3df9aa3339
Merge pull request #23878 from bojidar-bg/23775-ysort-crash
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Fix YSort crash when removing a child
2018-11-21 15:35:03 +01:00
Liangdi
dced53b4d9
add undeclared function params of VisualScriptEditor::_selected_method , Fixes #23475
2018-11-21 21:25:19 +08:00
lupoDharkael
1025e3ecea
Node: make _generate_serial_child_name manipulate numbers as String
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The conversion from an String to int can overflow int and int64
so it is safer to manipulate strings when we try to find the next
available name for a Node.
2018-11-21 14:18:34 +01:00
Bojidar Marinov
d2750ce593
Fix YSort crash when removing a child
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Fixup of 8e4837f357
Fixes #23775
2018-11-21 15:01:11 +02:00
Juan Linietsky
894163a945
Make it smarter to infer paths from history data, closes #20005
2018-11-21 09:22:47 -03:00
Juan Linietsky
78624ad22c
Ensure double sided normalmaps work, fixes #23760
2018-11-21 08:48:33 -03:00