Commit Graph

252 Commits

Author SHA1 Message Date
Rémi Verschelde 0eab0d9343 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-03 11:41:35 +01:00
Rémi Verschelde 468b3dccab Fix missing/malformed license headers 2019-01-03 11:18:27 +01:00
Hein-Pieter van Braam 16ab5e091d 3.0.7-devel
Onwards my precious!
2018-07-31 20:13:10 +02:00
Hein-Pieter van Braam 83140541dc Fix Mono compilation on Windows/Ming 2018-07-28 23:01:38 +02:00
Ignacio Etcheverry 1a325e3580 Fix continuous attempt to reload domain with API assemblies out of sync
(cherry picked from commit 762c912e8e)
2018-07-28 16:06:30 +02:00
Ignacio Etcheverry fc678567d7 Mono: Fix domain reload never triggering
(cherry picked from commit f1130f9a8a)
2018-07-28 16:06:30 +02:00
Ignacio Etcheverry 286ff21dd1 Fix '!valid' error spam on C# script instance create
(cherry picked from commit 8edf85b09c)
2018-07-28 16:06:30 +02:00
Ignacio Etcheverry cf1c127c23 Mono: Fix null dereferences
(cherry picked from commit 5aefe5d936)
2018-07-28 16:06:30 +02:00
Ignacio Etcheverry 31f8d3525d Add Array and Dictionary wrapper classes to C#
(cherry picked from commit ee3c476c9a)
2018-07-28 16:06:30 +02:00
Ignacio Etcheverry e1cf8dc2cb Mono: Pending exceptions and cleanup
(cherry picked from commit 4739cb8c00)
2018-07-28 16:06:30 +02:00
Rémi Verschelde 291be24742 Mono: Default to not shipping C# scripts content
Fixes #20053.

(cherry picked from commit df170d81cc)
2018-07-28 16:06:30 +02:00
Aaron Franke 3304c7620a [Mono] Improvements to GD.cs: PascalCasing and real_t
[Mono] Improvements to GD.cs: PascalCasing and real_t

(cherry picked from commit 174cf31d00)
2018-07-28 16:06:30 +02:00
Pieter-Jan Briers ba441c48b0 Makes Mono bindings partial & adds GetNode<T>.
(cherry picked from commit a8c97eb094)
2018-07-28 16:06:30 +02:00
oisincar e5aedf130f Fix bug with Basis.Transposed()
Fix bug where Basis.Transposed() incorrectly updated local basis, and
returned an unmodified copy. This also fixes Transform.Inverse().

(cherry picked from commit 7a4d593198)
2018-07-28 16:06:30 +02:00
Ignacio Etcheverry 94debea0a9 Make C# bindings generator ignore disabled classes
(cherry picked from commit 92c7fe422b)
2018-07-28 16:06:30 +02:00
Aaron Franke c6a48e11e9 [Mono] Update about/warning text
I've removed the section about being unable to export games using C# - as you are now able to do this, as long as the export templates are installed. Also, I've made a few minor grammar tweaks.

(cherry picked from commit 69530ef614)
2018-07-28 16:06:30 +02:00
Mads Ynddal 327452cb09 Added path for Mono installed through Homebrew
On macOS, it is common to install packages like Mono through the third-party
package-manager Homebrew. This commit simply adds an additional path to
where Homebrew installs the Mono framework.

(cherry picked from commit 39aabba0a9)
2018-07-28 16:06:30 +02:00
Kelly Thomas c751b66d38 convert unicode mono root path to ascii string
(cherry picked from commit 753230c275)
2018-07-28 16:06:30 +02:00
Aaron Franke 68bfea5aa0 [Mono] Rename Fposmod to PosMod
[Mono] Rename Fposmod to PosMod

(cherry picked from commit 5b2b23c9a9)
2018-07-28 16:06:30 +02:00
Rémi Verschelde c709dff1a2 Style: Format code with clang-format 6.0.1
(cherry picked from commit 7c9f7452f4)

Travis: Update style checks to clang-format 6.0.1

(cherry picked from commit 003ac67df1)
2018-07-18 16:37:23 +02:00
Hein-Pieter van Braam b5338b640f Bump to 3.0.6-devel 2018-07-09 14:32:35 +02:00
Kelly Thomas e86ef017f2 allow undefined GODOT_DEBUG_MSBUILD environment variable
(cherry picked from commit 17516822f9)
2018-07-08 15:39:15 +02:00
Ignacio Etcheverry d4a226500b Mono: Add 'View log' button to open the MSBuild log of a build
(cherry picked from commit 4a021fa7a2)
2018-07-08 15:39:15 +02:00
Ignacio Etcheverry 16550339ba Mono: Fix passing wrong logger assembly path to MSBuild
- Add option to print MSBuild's stdout and stderr instead of redirecting it. This can be enabled by setting the environment variable: Godot_DEBUG_MSBUILD=1

(cherry picked from commit 25f10b3c40)
2018-07-08 15:39:15 +02:00
Ignacio Etcheverry 84e1551c64 Mono: Null checks when marshaling from MonoArray* and managed Dictionary
(cherry picked from commit 7933a6cc9f)
2018-07-08 15:39:15 +02:00
Nathan Warden af902dc042 Lerp now consistent with Godot API. InverseLerp fixed.
(cherry picked from commit c2315e3291)
2018-07-08 15:39:15 +02:00
= 64bcefb7cd Mono: Fixes annotated signal loading in exported binaries
(cherry picked from commit 489c9adf03)
2018-07-08 15:39:15 +02:00
Hein-Pieter van Braam 4bf441c32b Bump to 3.0.5
And onwards!
2018-06-23 17:05:45 +02:00
Hein-Pieter van Braam 98609279b6 Bump version to 3.0.4
And onwards!
2018-06-14 15:37:51 +00:00
Hein-Pieter van Braam e649ec71df Fix some missed changes from a cherrypick 2018-06-13 12:21:29 +00:00
bruvzg 518a691231 Mono: Allow loading `mscorlib` from resources.
(cherry picked from commit b3ddf12fb1)
2018-06-13 11:57:40 +00:00
Hein-Pieter van Braam f640639867 Fix Mono static linking on Mingw 2018-06-01 21:45:21 +02:00
Hein-Pieter van Braam d24f77be99 Fix documentation version strings 2018-06-01 18:19:33 +02:00
Kelly thomas f697b53eba round / ceil methods for c sharp vectors
(cherry picked from commit a6bd2c6e72)
2018-06-01 18:08:52 +02:00
Adam Cigánek b95cc40640 Set current SynchronizationContext before the game loop starts
This fixes the problem that `SynchronizationContext.Current` would be null
during the call to `_EnterTree`, `_Ready` and the first call to `_Process` thus
the task continuations would be scheduled outside the main thread, which is unexpected and might lead to crashes.

With this change, task continuations are scheduled always on the main thread and so async/await can be used without any explicit synchronization, which is what is expected.

Fixes #18849

(cherry picked from commit f25240cfe6)
2018-06-01 18:07:32 +02:00
Michele Valente 9294978596 fixes build error on Linux after its introduction in #18949
The function expects now a return value. Returning NULL seems to work in
this case.

(cherry picked from commit 6c74f3de6d)
2018-06-01 18:06:44 +02:00
Ignacio Etcheverry 3d3e4e62af Mono: Project building fixes
- Set (Csc/Vbc/Fsc)ToolExe environment variables to point to the batch files in Mono's bin directory when building with Mono's MSBuild.
- Set Mono's MSBuild as the default build tool on Windows.
- Generate projects with portable DebugType instead of full.

(cherry picked from commit 01397a10d9)
2018-06-01 18:06:42 +02:00
Kelly Thomas d00926894e mono: add Slerp method to vector classes, expose Cross method for Vector2, and fix unnecessary casts in Basis
(cherry picked from commit b335274bcd)
2018-06-01 18:05:28 +02:00
Carter Anderson 5d2ad1e5c7 Reduce allocations when converting mono arrays to pool arrays
(cherry picked from commit 56262ceafe)
2018-06-01 18:04:54 +02:00
Ignacio Etcheverry 9945da3efc Mono: Improve 'script class not found' error
No longer printed when using using placeholder script instances (for non-tool scripts in the editor).
Print different error if the project assembly is not loaded

(cherry picked from commit c8945fe7d8)
2018-06-01 18:04:12 +02:00
Kelly Thomas 8461d6b5f9 Mono: Basis constructor for euler parameter
(cherry picked from commit c26d30986a)
2018-06-01 17:46:38 +02:00
Kelly Thomas 0febfa9eea mono: New Color methods: Darkened, Lightened and ToRgba32
(cherry picked from commit 88bd33f451)
2018-06-01 17:45:49 +02:00
Kelly Thomas 232a3a524b mono: Plane, expose Normal, and D
(cherry picked from commit 16e1b4bacf)
2018-06-01 17:44:56 +02:00
Kelly Thomas 6224f02c56 Fix index out of range error in string.Extension()
(cherry picked from commit c7e98eef67)
2018-06-01 17:37:43 +02:00
Ignacio Etcheverry 94b4bb2a12 Mono: Fix MonoImage filename being set to an invalid path
(cherry picked from commit 97fb999976)
2018-06-01 17:33:51 +02:00
Paul Joannon 81eb60434a [mono] fix signals parameter retrieval
(cherry picked from commit 7a72395412)
2018-05-16 12:27:45 +02:00
Ignacio Etcheverry 736e574a5e Fix editor detecting msbuild with a msvc 'tools only' install
(cherry picked from commit 93d13bee8b)
2018-05-13 22:00:53 +02:00
Ignacio Etcheverry 664052824e Fix MSVC check when building with mono
(cherry picked from commit a1aa98e05a)
2018-05-13 22:00:20 +02:00
Hein-Pieter van Braam cd9b0d7cc3 Fix msbuild with a msvc 'tools only' install
Taken from https://github.com/Microsoft/vswhere/wiki/Find-MSBuild
without '-products *' vswhere does not locate msbuild when installing a
tools-only (no IDE) version of the microsoft compilers.

(cherry picked from commit 0ec912a79e)
2018-04-30 12:54:51 +02:00
Ignacio Etcheverry c358e4c728 Add option to link mono statically on Windows
(cherry picked from commit b5e6e142ef)
2018-04-29 16:16:26 +02:00