Thomas Riedmair
e0f084b924
Fix performance issue in update_bitmask_region fallback
2020-05-03 00:27:47 +02:00
Marcel Admiraal
4409f3cc68
Fix array slicing.
2020-05-02 14:42:16 +01:00
Rémi Verschelde
f5cd33f39d
Merge pull request #38413 from BastiaanOlij/add_missing_6dofjoint_enums
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Added missing spring enums for generic_6dof_joint
2020-05-02 14:16:51 +02:00
Bastiaan Olij
45d1f41837
Added missing spring enums for generic_6dof_joint
2020-05-02 21:49:56 +10:00
clayjohn
34ee273e20
Calculate sun diameter even when not using shadows
2020-05-01 22:22:35 -07:00
Rémi Verschelde
d2887ea78b
Merge pull request #38395 from Calinou/doc-tween-fix-rst-conversion
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Tweak Tween cheatsheet link formatting to avoid rST conversion bug
2020-05-01 21:02:25 +02:00
Hugo Locurcio
e8a2fa6b7d
Tweak Tween cheatsheet link formatting to avoid rST conversion bug
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reStructuredText doesn't allow embedding links in bold/italic text.
2020-05-01 18:43:55 +02:00
Juan Linietsky
efb1f7d76b
Implement Skew in Node2D
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Skew is x-axis only, because it must be bidirectionally convertible to a 2x3 matrix, but you can subtract it to the rotation to get the effect on y-axis
2020-05-01 13:38:04 -03:00
PouleyKetchoupp
aacf69bad2
Format remote printerr properly in script debugger output
2020-05-01 18:23:51 +02:00
Enhex
aaf5a58b44
fix typo
2020-05-01 18:52:08 +03:00
Rémi Verschelde
316b60aa68
Merge pull request #38380 from dreamsComeTrue/soft-reload-scripts-shortcut
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Fix Soft Reload Script shortcut clash with Replace in Files
2020-05-01 15:01:43 +02:00
Rémi Verschelde
b77f0e83ca
Merge pull request #38346 from jitspoe/master.fix_uninitialized_particle_param
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Fix custom w component being uninitialized on CPU particles.
2020-05-01 14:58:10 +02:00
Fabio Alessandrelli
d883b90988
Merge pull request #38105 from AndreaCatania/AndreaCatania-patch-2
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Removed noisy ERR check from Multiplayer API.
2020-05-01 13:53:55 +02:00
Fabio Alessandrelli
c7e662199f
Merge pull request #37414 from Schroedi/fix_html_mouse_input
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Move wheel handlers from window to canvas element in HTML
2020-05-01 12:51:35 +02:00
Rémi Verschelde
7cd43c17e9
i18n: Sync translate template for class reference
2020-05-01 12:46:46 +02:00
Rémi Verschelde
b0c0d506b6
doc: Sync classref with current source
2020-05-01 12:46:05 +02:00
Dominik 'dreamsComeTrue' Jasiński
03c3abae88
Fix Soft Reload Script shortcut clash with Replace in Files
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Fixes : #38362
2020-05-01 12:17:14 +02:00
Rémi Verschelde
959ffd5979
thirdparty: List release years in README.md
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And expand commit hashes to full hashes instead of shortened ones.
2020-05-01 10:50:19 +02:00
Dominik 'dreamsComeTrue' Jasiński
278259b433
Proper naming and ordering when Duplicate nodes
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Fixes : #38162
2020-05-01 10:45:55 +02:00
Rémi Verschelde
13aff5338a
Merge pull request #37939 from MrRevington/SpriteFramesEditoAtlasTextureSupport
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Add AtlasTexture support in SpriteFrames Editor
2020-05-01 08:52:17 +02:00
MrRevington
13770ac08d
Add AtlasTexture support in SpriteFrames Editor - Add Frames from a Sprite Sheet
2020-04-30 23:28:58 +02:00
Rémi Verschelde
ad28d41a21
Merge pull request #37608 from Darenn/fix-bbcode-parsing-in-RichTextLabel
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Fixed bbcode parsing for built-in RichTextEffects in RichTextLabel
2020-04-30 22:19:45 +02:00
Rémi Verschelde
092a1cfb39
Merge pull request #38365 from akien-mga/tinyexr-4dbd05a
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tinyexr: Sync with upstream 4dbd05a + enable C++11 threaded loading
2020-04-30 17:58:17 +02:00
Rémi Verschelde
41ac6cfac1
Merge pull request #38364 from akien-mga/recast-57610fa
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Recast: Update to upstream commit 57610fa (2019)
2020-04-30 17:57:55 +02:00
Andrii Doroshenko (Xrayez)
7001d06f9d
Make `dict2inst` to work with arbitrary `_init` parameters
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This is achieved by skipping initializer call while creating an instance
of a GDScript. This is implemented by passing -1 as an argument count
to `_new` and interpreting any value below 0 to mean that the initializer
should not be called during instantiation, because internal members of
an instance are going to be overridden afterwards.
2020-04-30 18:30:04 +03:00
Rémi Verschelde
f870118323
Merge pull request #38363 from akien-mga/pcre2-10.34
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pcre2: Update to upstream version 10.34
2020-04-30 16:36:39 +02:00
Rémi Verschelde
69f5665ceb
Merge pull request #38361 from akien-mga/stb_vorbis-1.19
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stb_vorbis: Update to upstream version 1.19
2020-04-30 16:28:49 +02:00
Rémi Verschelde
8e819ae4c1
Merge pull request #38360 from akien-mga/drop-unused-curl_hostcheck
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Drop now unused curl_hostcheck.c
2020-04-30 16:26:24 +02:00
Rémi Verschelde
2d661f8140
Merge pull request #38359 from akien-mga/fastlz-0.5.0
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FastLZ: Update to upstream version 0.5.0
2020-04-30 16:26:13 +02:00
Rémi Verschelde
b4a5bbaea2
Merge pull request #38337 from RandomShaper/time_rollback
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Improve shader time roll over
2020-04-30 16:25:20 +02:00
Rémi Verschelde
2175397210
tinyexr: Enable C++11 threaded loading
2020-04-30 15:31:02 +02:00
Rémi Verschelde
3a80fce8be
tinyexr: Sync with upstream 4dbd05a
2020-04-30 15:24:46 +02:00
Rémi Verschelde
6ba546f98b
Recast: Update to upstream commit 57610fa (2019)
2020-04-30 15:16:13 +02:00
Rémi Verschelde
824736d271
pcre2: Update to upstream version 10.34
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Changelog: https://vcs.pcre.org/pcre2/code/tags/pcre2-10.34/ChangeLog?view=markup
2020-04-30 15:09:03 +02:00
Rémi Verschelde
8ce7dce511
stb_vorbis: Update to upstream version 1.19
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1.19 - 2020-02-05 - warnings
1.18 - 2020-02-02 - fix seek bugs; parse header comments; misc
warnings etc.
2020-04-30 14:56:33 +02:00
Rémi Verschelde
05cf8b7c63
Drop now unused curl_hostcheck.c
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One less thirdparty library to document \o/
2020-04-30 14:35:25 +02:00
Rémi Verschelde
5167c9186a
FastLZ: Update to upstream version 0.5.0
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Upstream development restarted after 13 years. Changes:
2020-02-02: Version 0.5.0
Minor speed improvement on the decompressor.
Prevent memory violation when decompressing corrupted input.
2020-01-10: Version 0.4.0
Only code & infrastructure clean-up, no new functionality.
2020-04-30 14:25:00 +02:00
Darenn
b4e3042cba
Fixed bbcode parsing for built-in RichTextEffects in RichTextLabel
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RichTextEffect can now have a bbcode string starting like one of the built-in.
It was impossible before as the built-in would take precedence over the custom effect that has the same bbcode start.
Example : [fade] would take precedence over [fade_in]
2020-04-30 11:56:40 +02:00
Pedro J. Estébanez
f7706659b5
Improve shader time roll over
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- Resurrect it for GL ES 2
- Add it to the Vulkan rasterizer
- Expose the setting from the `RenderingServer`, since it does not belong in any specific rasterizer
2020-04-30 11:42:11 +02:00
Rémi Verschelde
d29514acce
Merge pull request #38073 from akien-mga/enet-1.3.15
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enet: Update to upstream version 1.3.15
2020-04-30 10:33:39 +02:00
Rémi Verschelde
161400b30c
Merge pull request #38330 from Calinou/doc-image-load-formats
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Document the formats supported by `Image.load()`
2020-04-30 10:04:07 +02:00
Rémi Verschelde
bd8d5e1b65
Merge pull request #38325 from Calinou/editor-no-focus-on-align-with-view
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Don't focus the selection after using Align Transform With View
2020-04-30 10:03:29 +02:00
Rémi Verschelde
deddf9c4f8
Merge pull request #38344 from ExpiredPopsicle/culling5_master
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Fixed false positives in the culling system (master branch version).
2020-04-30 10:03:10 +02:00
jitspoe
895ed2aed7
Fix custom w component being uninitialized on CPU particles.
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(cherry picked from commit 38085f2f6982c491935a434bb45e358dbebe1714)
(cherry picked from commit b9c280b73ff6a13ea490d2da0f2728bcef3038dc)
2020-04-30 01:41:46 -04:00
Kiri Jolly
87ba4daf4b
Fixed false positives in the culling system.
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This fixes numerous false positives coming out of the culling system.
AABB checks are now a full separating-axis check against the frustum, with the points of the frustum being compared to the planes of the box just as the points of the box were being compared to the planes of the frustum. This fixes large objects behind the camera not being culled correctly.
Some systems that used frustums that were (sometimes mistakenly?) unbounded on one or more side have been modified to be fully enclosed.
2020-04-29 19:33:42 -07:00
Kiri Jolly
459cab99f4
Fixed unbounded dual-paraboloid shadow map culling.
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Dual paraboloid shadowmaps were ending up with infinitely large volumes of area behind the hemisphere un-culled.
This change just adds a back plane to the convex shape used for the culling volume.
2020-04-29 19:24:43 -07:00
Ignacio Roldán Etcheverry
a6e3c84c68
Merge pull request #38328 from Nannaquin/master
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Fix growMargin() not returning modified Rect2/Rect2i in Mono
2020-04-30 03:39:37 +02:00
Hugo Locurcio
a26649de42
Document the formats supported by `Image.load()`
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This partially addresses #32166 .
2020-04-29 17:58:38 +02:00
Rémi Verschelde
92d4a0cbd2
Merge pull request #38288 from RandomShaper/imvu/fix_not_freed_gdsfuncstate
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Fix leaked objects when game ends with yields in progress
2020-04-29 17:30:28 +02:00
Nannaquin
0ac6f4c40b
Fix growMargin() not returning modified Rect2/Rect2i
2020-04-29 11:29:57 -04:00