Commit Graph

1025 Commits

Author SHA1 Message Date
Rémi Verschelde cb065b961c Merge pull request #4006 from TheHX/tilemap-editor
Several improvements for the Tilemap editor
2016-03-15 19:29:39 +01:00
Franklin Sobrinho 1589157337 Tilemap Editor: Fix some last issues of PR-4006 2016-03-15 14:32:28 -03:00
Rémi Verschelde c1a1adae28 Merge pull request #4051 from AlexHolly/fileeditor-open-any
(editor)filedialog open file and dir MODE_OPEN_ANY
2016-03-15 08:45:01 +01:00
Rémi Verschelde 9e97e9f39d Merge pull request #4057 from TheHX/particles-plugin
Fix file dialog, of Particles2D plugin, showing "Error" icons
2016-03-14 21:14:48 +01:00
Franklin Sobrinho f1c58e4b18 Tilemap Editor: Use ItemList::set_item_icon_region in tile palette 2016-03-14 16:24:17 -03:00
Franklin Sobrinho 8d2a957e36 Fix file dialog, of Particles2D plugin, showing "Error" icons 2016-03-14 16:05:20 -03:00
Rémi Verschelde bb22db5704 Merge pull request #4052 from TheHX/issue-4048
Fix crash when importing sub-scenes
2016-03-14 17:42:42 +01:00
Rémi Verschelde c30bebd1d3 Merge pull request #4017 from Paulb23/set_tab_size
Added configurable tab size in the text editor.
2016-03-14 17:12:15 +01:00
Franklin Sobrinho cb7db2d430 Fix crash when importing sub-scenes 2016-03-14 13:07:35 -03:00
Franklin Sobrinho 05036ed0ad Tilemap Editor: Bucket tool - optimize memory usage, "removed safety limit" 2016-03-14 12:39:58 -03:00
Franklin Sobrinho aba9729ba7 Tilemap Editor: Bucket fill 2016-03-14 12:39:58 -03:00
Franklin Sobrinho 9de53c98a0 Tilemap Editor: Shortcuts for the editor menu, fixed small inconsistencies 2016-03-14 12:39:58 -03:00
Franklin Sobrinho fd06683cb4 Tilemap Editor: Line drawing and erasing 2016-03-14 12:39:58 -03:00
Franklin Sobrinho e2061e0025 Tilemap Editor: Rectangle drawing/erasing and small improvements 2016-03-14 12:39:57 -03:00
Paulb23 9234bd3ff9 Added configuable tab size 2016-03-14 15:13:45 +00:00
Alexander Holland 751c1deef1 (editor)filedialog mode open any 2016-03-14 16:03:18 +01:00
Brandon DeRosier 1f4a214987 Correct spot light size conversion in Blender exporter.
The collada falloff angle is the angle from the center of the spot
light projection, whereas Blender's point light size is the angle from
one side to the opposite, meaning it's twice as much.
2016-03-13 23:55:18 -04:00
Juan Linietsky 8b1dcbfe4d -Made editor support SSL certs by default (embedded them)
-Made asset sharing support https
-Many fixes to HTTPRequest
-Added an asset installer dialog
-Visual cleanups to asset sharing tab
-Fixed some issues in ScrollContainer, hope it does not break things
-Asset sharing tab is not visible (hidden on purpose) for now.
2016-03-12 10:46:38 -03:00
Juan Linietsky d85f06c42d -more progress to asset sharing client, but still disabled by default 2016-03-12 10:46:38 -03:00
Rémi Verschelde ebc581becf Merge pull request #4011 from neikeq/fix_regr_3280
TileSet Export: Avoid invalid error when merge is enabled but file doesn't exist
2016-03-11 07:10:48 +01:00
Ignacio Etcheverry 897b33ce77 TileSet Export: Avoid invalid error when merge is enabled but file does not exist 2016-03-11 01:20:01 +01:00
Hubert Jarosz 7b07bcaf44
fix six possible "divide by zero" 2016-03-09 00:18:23 +01:00
Hubert Jarosz bf7f9244a9 fix two reading uninitialized pointers
fixed in:
tools/editor/project_settings.cpp
scene/gui/graph_edit.cpp
2016-03-09 00:16:56 +01:00
Hubert Jarosz 19ea9ae1e5 fix possible crash in tools/editor/editor_import_export.cpp
da could be NULL, and dereferencing NULL could lead to crash
2016-03-09 00:16:56 +01:00
Hubert Jarosz 96d6a74e25 fix possible crash in tools/editor/spatial_editor_gizmos.cpp
spatial_node and base where uninitialized, which could lead to crash
2016-03-09 00:16:56 +01:00
Hubert Jarosz 4a4f247914
remove trailing whitespace 2016-03-09 00:00:52 +01:00
Juan Linietsky 9157a13aef Merge pull request #3969 from Paulb23/scroll_past_end_of_file
Enabled scrolling past end of file in text editor.
2016-03-08 15:34:21 -03:00
Juan Linietsky 7e223cc29a Merge pull request #3981 from SaracenOne/shadow_casting_features
Added extra controls to GeometryInstances for controlling how shadows are cast.
2016-03-08 15:33:56 -03:00
RegalMedia 3d9e26bfce Update version in Info.plist
Getting info on Godot.app still shows version 1.0.0.  Would be nice to have this reflect the real version number via the build system.
2016-03-07 20:17:01 -06:00
Saracen 7fecebd8a8 Added extra controls to GeometryInstances to control how they should cast shadows: double-sided and shadows only.
Conflicts:
	servers/visual/visual_server_raster.h
2016-03-07 23:14:14 +00:00
Paulb23 f19eea2f2d Enabled scrolling past end of file 2016-03-07 02:32:51 +00:00
Franklin Sobrinho 48524384d6 Fix Project Settings dialog add/delete global variable 2016-03-06 11:22:21 -03:00
Rémi Verschelde 61e63b635c Merge pull request #3927 from TheHX/issue-3645
Added search box in Class List dialog (Script Editor)
2016-03-06 09:46:25 +01:00
Rémi Verschelde 4fb729362b Merge pull request #3932 from TheHX/issue-807
The help page now show the entire object hierarchy
2016-03-06 09:43:14 +01:00
Franklin Sobrinho fdd1209276 The help page now show the entire object hierarchy 2016-03-05 14:44:39 -03:00
Franklin Sobrinho b79e83ad6f Removed "__editor_plugin_screen__" metadata creation 2016-03-05 12:29:16 -03:00
Franklin Sobrinho cc6a6ef08c Added search box in Class List dialog (Script Editor) 2016-03-05 07:59:04 -03:00
Juan Linietsky 5a9b18b665 -Work on addon editor plugin (disabled by default)
-New HTTPRequest node, to make HTTP requests simpler.
2016-03-04 11:10:48 -03:00
Martin Chuckeles 47206b409d Add editor settings for call hint placement
Added settings: text_editor/put_callhint_tooltip_below_current_line
and text_editor/callhint_tooltip_offset
2016-03-04 12:10:15 +01:00
Juan Linietsky 210d332def -wip on addon editor
-fixes instantiable subclasses not working, as reported in #3871
2016-02-29 09:57:38 -03:00
Juan Linietsky 640443be6a Merge pull request #3864 from leezh/editorplugin_extras
Adds EditorPlugin::remove_control_from_bottom_panel()
2016-02-28 23:11:37 -03:00
Ariel Manzur 96b60c281f deleted files added accidentally 2016-02-28 20:39:29 -03:00
Zher Huei Lee d8ac5cff57 Adds EditorPlugin::remove_control_from_bottom_panel()
Also renames `add_control_to_bottom_dock` to
`add_control_to_bottom_panel` so that it would be clear that the
removal functions are different too.
2016-02-28 19:58:17 +00:00
Rémi Verschelde eb5f9ed89b Remove grey capsule on official logo
It had been added by a contributor without prior discussion
with the rest of the team, but the grey capsule did not look
so good. Closes #3848.

Also renamed godot_{icon,logo} to just {icon,logo}.
2016-02-28 16:52:45 +01:00
Juan Linietsky 6fc1c3a4d1 Completed the support for plugins! It is not possible to add plugins.
Not all APIs are provided yet, please request whathever you are missing.
Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings.
Have fun!
2016-02-27 23:12:27 -03:00
Ariel Manzur 30d0ca9766 added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settings 2016-02-27 12:11:40 -03:00
Juan Linietsky 2a7fdb23b3 First attempt at making a more useful EditorPlugin API. Still undocumented, but feedback welcome! 2016-02-27 00:32:51 -03:00
Ariel Manzur ea751724a2 adds -pm and -project_manager command line options to start project manager
fixes bug where the user has an engine.cfg on the executable directory so it runs the game instead of opening the project manager
2016-02-25 03:02:09 -03:00
Julian Murgia - StraToN 5d5b7f2120 Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810 2016-02-24 22:07:46 +01:00
volzhs 87243508e9 keep previous rotation when using rotate tool. fixes #3788. 2016-02-22 18:13:27 +09:00