Rémi Verschelde
cb1931b271
Merge pull request #67639 from clayjohn/GLES3-2d-shadows
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Add 2D shadows and canvas SDF to OpenGL3 renderer
2022-11-02 17:12:20 +01:00
Rémi Verschelde
eddaab17ea
Merge pull request #63562 from Rindbee/better-scroll-conditions
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Use more reasonable scrollable conditions in `ScrollContainer`
2022-11-02 14:21:21 +01:00
Rémi Verschelde
ad0349c0e3
Merge pull request #59479 from Sauermann/fix-rootorder-on-layerchange
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Update root order on layer change
2022-11-02 14:20:24 +01:00
Rémi Verschelde
9ba778e6f2
Merge pull request #66706 from PucklaMotzer09/fix_duplicate_uid
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Make uids of duplicated items unique in FileSystemDock
2022-11-02 14:19:54 +01:00
Rémi Verschelde
7eb44fa47d
Merge pull request #68125 from kleonc/range-fix-single-arg-optimized-type-mismatch
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[GDScript] Fix type mismatch in optimized single arg `range`
2022-11-02 14:18:24 +01:00
Rémi Verschelde
34c66fac0a
Merge pull request #68161 from Chaosus/dotnet_quaternion_constructor
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Add missed Quaternion constructor to C#
2022-11-02 14:18:19 +01:00
Rémi Verschelde
910cf9a9b3
Merge pull request #67810 from MrBlockers/reged-fixes
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Fix multiple issues with region editor
2022-11-02 14:18:12 +01:00
Rémi Verschelde
b3c2db954f
Merge pull request #68136 from qarmin/projection_not_equal
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Support for checking that Projection is(not) null
2022-11-02 14:17:29 +01:00
Rémi Verschelde
a8850434c2
Merge pull request #68147 from anvilfolk/fix-curve-multiline
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Fix error in curve editor multiline string draw
2022-11-02 14:17:18 +01:00
Rémi Verschelde
0e3928618f
Merge pull request #68127 from Chaosus/shader_fix
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Fix predefined constants to be accessible in the shader includes
2022-11-02 14:17:13 +01:00
Rémi Verschelde
2fd2a04efc
Merge pull request #68131 from benbusby/hotfix/zippacker_null_check
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Remove `zf != NULL` check from `ZIPPacker::start_file`
2022-11-02 14:17:07 +01:00
Rémi Verschelde
b31140cdb9
Merge pull request #68113 from justofisker/egine-typo
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Fix typo in `editor_build_profile.cpp`
2022-11-02 14:17:00 +01:00
Rémi Verschelde
632b3e974c
Merge pull request #67693 from Mickeon/slight-hint-shuffling
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Fix unordered values of PROPERTY_HINT_INT_IS_POINTER & ARRAY_TYPE
2022-11-02 14:16:53 +01:00
Rémi Verschelde
31473a68ef
Merge pull request #68115 from dzil123/fix_image_resize_crash
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Fix Image::bump_map_to_normal_map incorrectly keeping mipmap flag
2022-11-02 14:16:42 +01:00
Rémi Verschelde
7c0e46f1c1
Merge pull request #68040 from adamscott/fix-property-getter-return-type
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Fix property getter with custom return type
2022-11-02 14:16:37 +01:00
Rémi Verschelde
50f742e1ca
Merge pull request #68107 from alfredbaudisch/drag-lower-case
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Cast dragged file name extension to lowercase
2022-11-02 14:16:00 +01:00
Rémi Verschelde
df26d11b5d
Merge pull request #68020 from timothyqiu/3d-drag-instance
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Improve dragging scene into 3D viewport
2022-11-02 14:15:54 +01:00
Rémi Verschelde
a30ed00fb1
Merge pull request #68057 from Klowner/tga-truncated-crash-fix-67985
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Add buffer size check to Image.load_tga_from_buffer(). Fixes #67985
2022-11-02 14:15:40 +01:00
Rémi Verschelde
87cdc2ea60
Merge pull request #67994 from YeldhamDev/how_suggestive
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Stop centering clicked suggestions in the autocomplete popup
2022-11-02 14:15:32 +01:00
Rémi Verschelde
1bd7f2110a
Merge pull request #68110 from bruvzg/hexbox_ver
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[TextServer] Fix hex code box positions in vertical text layout.
2022-11-02 14:15:23 +01:00
Rémi Verschelde
cf116bae80
Merge pull request #68109 from timothyqiu/gizmo-handle-ids
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Fix error when adding 3D gizmo handles with IDs
2022-11-02 14:15:16 +01:00
Rémi Verschelde
1e7a4de916
Merge pull request #68138 from clayjohn/GLES3-webgl-tex-fixes
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Add texture reading code to OpenGL3 renderer for web and mobile
2022-11-02 14:14:07 +01:00
kleonc
c268e3a235
GDScript Fix type mismatch in optimized single arg range
2022-11-02 13:20:47 +01:00
Yuri Rubinsky
9487a6ea32
Add missed Quaternion constructor to C#
2022-11-02 11:41:32 +03:00
ocean (they/them)
8871226e5c
Fix error in curve editor multiline string draw
2022-11-01 22:28:03 -04:00
clayjohn
eb07056e70
Add texture reading code to OpenGL3 renderer for web and mobile
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This allows using texture_2d_get on all platforms which is needed for the get_image function
This commit also fixes some OpenGL warnings on the Web platform that came from attempting to map a buffer with zero length
2022-11-01 13:42:53 -07:00
Rafał Mikrut
d7d130295e
Support for checking that Projection is(not) null
2022-11-01 20:49:52 +01:00
Fabio Alessandrelli
0a0e99cadc
Merge pull request #67982 from Faless/mp/4.x_disconnect_close
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[MP] Add MultiplayerPeer disconnect_peer, close.
2022-11-01 20:35:04 +01:00
Ben Busby
3b37f50e50
Remove zf != NULL
check from ZIPPacker::start_file
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This check was removed because it introduces a bug which prevents
ZIPPacker from actually adding any files, since it must be opened before
adding any files (and therefore shouldn't be NULL at the start of
`start_file`).
2022-11-01 11:37:02 -06:00
Yuri Rubinsky
0a85d3b0cc
Fix predefined constants to be accessible in the shader includes
2022-11-01 19:53:05 +03:00
dzil123
1fa8b3dd42
Fix Image::bump_map_to_normal_map incorrectly keeping mipmap flag
2022-11-01 03:54:04 -07:00
Just
f113a5cc02
Fix typo in build configuration file type desc
2022-11-01 03:01:05 -07:00
bruvzg
02a4b3f859
[TextServer] Fix hex code box positions in vertical text layout.
2022-11-01 11:51:29 +02:00
Alfred Reinold Baudisch
07e367cb0b
Cast dragged file extension name to lowercase, closes #68104
2022-11-01 09:48:09 +01:00
Haoyu Qiu
2b8bcbe487
Fix error when adding 3D gizmo handles with IDs
2022-11-01 16:25:13 +08:00
Rémi Verschelde
e6751549cf
Merge pull request #68089 from alfredbaudisch/remove-secondary-carets
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Shortcut and Bind to Remove Secondary Carets
2022-11-01 08:25:06 +01:00
Rémi Verschelde
204366535a
Merge pull request #68100 from timothyqiu/regex-offset
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Clarify offset parameter behavior in RegEx methods
2022-11-01 08:22:22 +01:00
Rémi Verschelde
a2c0ea248d
Merge pull request #62418 from Calinou/movie-maker-warn-on-low-disk-space
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Warn if available disk space is low when Movie Maker mode is enabled
2022-11-01 08:21:27 +01:00
Rémi Verschelde
5dfde1e7bd
Merge pull request #68082 from Klowner/softbody3d-reoptmizelinkorder-crash-fix
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Avoid GodotSoftBody3D.reoptimize_link_order() crash if <2 nodes available.
2022-11-01 08:20:15 +01:00
Rémi Verschelde
ec3c3afeaf
Merge pull request #68099 from Sauermann/fix-popup-mouse-offset
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Fix mouse offset for unfocused popups
2022-11-01 08:20:04 +01:00
Haoyu Qiu
3b88851e25
Clarify offset parameter behavior in RegEx methods
2022-11-01 09:29:08 +08:00
Markus Sauermann
88feacdad5
Fix mouse offset for unfocused popups
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On Windows, the mouse was offset, when unfocused popups were used,
like the Editor menu.
2022-11-01 00:04:14 +01:00
Hugo Locurcio
264ce15a83
Warn if available disk space is low when Movie Maker mode is enabled
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Saving movies can require a lot of disk space, and running out of disk
space may cause the entire recording to have to be redone.
This also prints a message on startup to state that Movie Maker mode
is enabled, along with the requested framerate. Since Movie Maker mode
forces non-real-time simulation, it's important to know that it is
enabled when starting the project.
2022-11-01 00:02:55 +01:00
Rémi Verschelde
c29fe310f1
Fixup classref markup after #62416
2022-10-31 23:35:12 +01:00
Rémi Verschelde
2bd9a6fe8d
Merge pull request #68044 from ztc0611/ios-promotion
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Add ProMotion/High Refresh Rate Support to iOS Exports
2022-10-31 23:03:30 +01:00
Rémi Verschelde
778ffce1e3
Merge pull request #62416 from Calinou/movie-maker-request-attention-on-finish
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Request attention on the editor window when done recording a movie
2022-10-31 23:03:21 +01:00
Rémi Verschelde
887a6c79cd
Merge pull request #68085 from bruvzg/brk_fix
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[TextServer] Fix incorrect line breaks count for embedded objects (e.g. RTL tables).
2022-10-31 23:03:06 +01:00
Alfred Reinold Baudisch
fcff978763
Shortcut and Bind to Remove Secondary Carets
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Adds the bind `ui_text_remove_secondary_carets` to TextEdit, with ESC as the default shortcut.
When the bind is performed, if the TextEdit has multiple carets, `remove_secondary_carets` is called and secondary carets are removed.
This is useful when multiple selects are performed with `add_select_for_next_occurrence` #67644 or when multiple multiple carets are manually added, then it's possible to go back to a single caret with a shortcut.
Closes #67991
2022-10-31 17:44:47 +01:00
bruvzg
397fa2fa7a
[TextServer] Fix incorrect line breaks count for embedded objects (e.g. RTL tables).
2022-10-31 17:34:07 +02:00
Mark Riedesel
7d1a159ba1
Add safety check for at least 2 nodes and 1 link to GodotSoftBody3D.reoptimize_link_order() before proceeding. Fixes #61474
2022-10-31 10:14:02 -05:00