Juan Linietsky
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cd9539f85d
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Display the Y angle properly when rotating from gizmo, partially helps #1479
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2017-08-07 15:09:08 -03:00 |
Rémi Verschelde
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e12b422c90
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Merge pull request #10112 from ISylvox/completely-renaming-path_db
Renames Leftover 'path_db' -->> 'node_path'
[ci skip]
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2017-08-07 15:09:43 +02:00 |
Indah Sylvia
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83691fec4e
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renames leftover 'path_db' to node_path
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2017-08-07 20:03:58 +07:00 |
Rémi Verschelde
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3121b3a4f4
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Merge pull request #10141 from ISylvox/lower_case_godot_api
Makes all Godot API's Methods lower_case
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2017-08-07 14:59:39 +02:00 |
Rémi Verschelde
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b0dfec77c2
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Merge pull request #10127 from bruvzg/3.0-osx-logging
Duplicate error messages to macOS logging system (Console.app)
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2017-08-07 14:58:25 +02:00 |
Rémi Verschelde
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309c0cb01b
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Merge pull request #10113 from kubecz3k/tab-signal
'tab_changed' signal after using 'set_current_tab'
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2017-08-07 14:53:29 +02:00 |
Rémi Verschelde
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9244ea6d54
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Merge pull request #10109 from eska014/init-particles2d-draw-order
Initialize Particles2D draw order property
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2017-08-07 14:50:59 +02:00 |
Rémi Verschelde
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19231aa80f
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Merge pull request #10106 from BastiaanOlij/ios_fix_buttons
iOS copy touch coordinate as is
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2017-08-07 14:50:47 +02:00 |
Rémi Verschelde
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6d213909cb
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Merge pull request #10105 from eska014/html5-touch-hint
Implement OS.has_touchscreen_ui_hint() in HTML5 platform
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2017-08-07 14:49:33 +02:00 |
Rémi Verschelde
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4775d07977
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Merge pull request #10104 from eska014/canvas-mgmt
Improve HTML5 canvas management
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2017-08-07 14:49:16 +02:00 |
Rémi Verschelde
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ae88eb5b50
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Merge pull request #10099 from bruvzg/3.0-fix-osx-warp_mouse_pos
Fix warp_mouse_pos on macOS
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2017-08-07 14:47:54 +02:00 |
Rémi Verschelde
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b31ba2f187
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Merge pull request #10097 from toger5/asset_lib_style_overrides
fixed loading old theme styleboxes
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2017-08-07 14:47:27 +02:00 |
Rémi Verschelde
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dcadbb8b40
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Merge pull request #10087 from volzhs/editor-button-align
Fix label align of button in editor
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2017-08-07 14:44:41 +02:00 |
Rémi Verschelde
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722011bb75
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Merge pull request #10082 from Noshyaar/pr-viewport2
SpatialEditor: fix "Top", overflow preview button
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2017-08-07 14:42:31 +02:00 |
Rémi Verschelde
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307a04268b
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Merge pull request #10078 from Noshyaar/pr-viewport
SpatialEditor: uniform min/max of fov,znear,zfar
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2017-08-07 14:42:03 +02:00 |
Rémi Verschelde
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ececefa595
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Merge pull request #10067 from toger5/default_extended_script_template
builtin_script_template_improvements
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2017-08-07 14:41:08 +02:00 |
Rémi Verschelde
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a876da7ea6
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Merge pull request #10143 from bruvzg/3.0-rerevert-s3tc
Re-revert #378b1e6 for s3tc
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2017-08-07 14:26:52 +02:00 |
Rémi Verschelde
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ebf19d72b5
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Merge pull request #9878 from toger5/theme_border_settings_change
Theme border settings change + updating styles
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2017-08-07 14:07:57 +02:00 |
bruvzg
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839cb018b2
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Re-revert #378b1e6 for s3tc
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2017-08-07 14:59:14 +03:00 |
Indah Sylvia
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5ae78fdf6a
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
Rémi Verschelde
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06df0fdbc2
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Merge pull request #10140 from neikeq/Texture-not-ImageTexture-ok-thx
Texture: Fix wrong method bind instance type
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2017-08-07 12:59:10 +02:00 |
Ignacio Etcheverry
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640a3c46c3
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Texture: Fix wrong method bind instance type
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2017-08-07 12:01:13 +02:00 |
Rémi Verschelde
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79538a4fdd
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Merge pull request #10139 from bruvzg/3.0-s3tc
Revert #378b1e6 for s3tc
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2017-08-07 11:48:41 +02:00 |
bruvzg
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20c90186be
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Revert #378b1e6 for s3tc
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2017-08-07 12:35:54 +03:00 |
Rémi Verschelde
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2bb8ab7b89
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Merge pull request #10045 from marcelofg55/audioserver_finish
Fix double finalisation of audio drivers
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2017-08-07 11:11:03 +02:00 |
Rémi Verschelde
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a2cedd81d4
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Merge pull request #9394 from supagu/sync-rpc-fix
Queue RPC packet before calling method locally to ensure correct RPC …
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2017-08-07 11:01:26 +02:00 |
George Marques
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d9a97aae04
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UWP: Add Gamepad vibration support
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2017-08-07 00:09:18 -03:00 |
George Marques
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f89f9f0094
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UWP: Fix Gamepad removal logic
Fix #9209
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2017-08-07 00:07:19 -03:00 |
Juan Linietsky
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7e4970214c
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Fixed some string names and animation playback options, closes #9446
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2017-08-06 22:51:56 -03:00 |
Juan Linietsky
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378b1e6cf0
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RGTC and S3TC are now always enabled on desktop, given the spect dictates they should be. Fixes #9267, Fixes #9939
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2017-08-06 22:22:42 -03:00 |
Juan Linietsky
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2ea64d2dc1
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Use vertex distance instead of z, fixes #9108
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2017-08-06 21:57:40 -03:00 |
Juan Linietsky
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134b3edf5a
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Merge pull request #10123 from bojidar-bg/7695-key-kp-enter
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
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2017-08-06 21:04:11 -03:00 |
bruvzg
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68bf243461
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Duplicate error messages to macOS logging system
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2017-08-06 21:55:30 +03:00 |
Juan Linietsky
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85945e4367
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Added a .gdignore check to ignore specific folders. Closes #8461
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2017-08-06 11:43:48 -03:00 |
Juan Linietsky
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8e51c70374
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Added missing binding to ImageTexture, closes #8371
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2017-08-06 11:38:27 -03:00 |
Bojidar Marinov
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7b7c7c8dc0
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Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
Closes #7695
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2017-08-06 16:26:07 +03:00 |
Juan Linietsky
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475e8b28b2
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keep default exported script values unless overriden, closes #8127
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2017-08-06 09:33:59 -03:00 |
Thomas Herzog
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a18c8606bb
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Merge pull request #10121 from endragor/fix-cleanup-typo
Fix is_class check typo in ObjectDB::cleanup
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2017-08-06 14:32:14 +02:00 |
Ruslan Mustakov
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789815466a
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Fix is_class check typo in ObjectDB::cleanup
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2017-08-06 16:04:35 +07:00 |
Ignacio Etcheverry
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97e942dd42
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Merge pull request #10117 from neikeq/pr-classdb-getpropidx
ClassDB: Adds get_property_index method
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2017-08-06 07:26:49 +02:00 |
Juan Linietsky
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37adf936ab
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few bugs fixed thanks to explicit bool constructor and clang.
explicit bool constructor has thus now been removed, as it served it's mission!
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2017-08-05 21:43:10 -03:00 |
Ignacio Etcheverry
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aee99ab59f
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ClassDB: Adds get_property_index method
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2017-08-06 02:04:10 +02:00 |
Karroffel
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76ce18c290
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[GDNative] fixed double variant call
This bug got discovered thanks to clang!
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2017-08-06 02:04:06 +02:00 |
Juan Linietsky
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a3a7fb83e6
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Made bool constructor explicit in Variant to avoid bugs, fixes #7843
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2017-08-05 19:50:53 -03:00 |
Juan Linietsky
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435bedd9ef
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Merge pull request #10116 from neikeq/prop_method_ambiguities
Renames properties and methods to avoid ambiguities
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2017-08-05 17:55:43 -03:00 |
Ignacio Etcheverry
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e82270e8d0
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Renames properties and methods to avoid ambiguities
- Method Node2D.scale(Vector2) renamed to Node2D.apply_scale(Vector2)
- Property BaseButton.is_pressed renamed to BaseButton.pressed
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2017-08-05 22:52:58 +02:00 |
Juan Linietsky
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52649f1038
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emit signal properly when frame has changed in autoplay, fixes #7730
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2017-08-05 16:32:34 -03:00 |
Juan Linietsky
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e47ecc63ef
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Properly update frame range after modifying the vframe/hframes, closes #7624
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2017-08-05 16:19:36 -03:00 |
Juan Linietsky
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de9fb90dbf
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Warn about resizing a rigidbody (2D or 3D), covers the most common cases, closes #7615
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2017-08-05 16:06:15 -03:00 |
Jakub Grzesik
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63ddad98f5
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'tab_changed' signal after using 'set_current_tab'
closes #10051
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2017-08-05 17:56:00 +02:00 |