Rémi Verschelde
d54894ffae
Merge pull request #24647 from WindyDarian/gltf_morph_fix
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Fix for blend shape incorrectly scaling skinned gltf mesh
2019-01-04 15:21:38 +01:00
Rémi Verschelde
578c6316c8
Merge pull request #24732 from hpvb/vector-pod-optimization
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Optimizations for trivial types
2019-01-04 15:09:05 +01:00
Rémi Verschelde
fa5ca1bbf0
Merge pull request #24738 from timoschwarzer/24725-fit-child-in-rect-null-check
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Check if p_child is not null in Container.fit_child_rect()
2019-01-04 14:54:57 +01:00
Rémi Verschelde
bdbcf29246
Merge pull request #24754 from guilhermefelipecgs/fix_17374
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Update zstd to 1.3.8
2019-01-04 10:13:15 +01:00
Guilherme Felipe
e64391f47b
Update zstd to 1.3.8
2019-01-03 22:35:20 -02:00
Hein-Pieter van Braam
b1e3215f3a
Merge pull request #24477 from lupoDharkael/nouveau
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Don't enable DRI_PRIME if nouveau is loaded
2019-01-03 23:35:47 +01:00
Timo Schwarzer
a8f367a4b8
Check if p_child is not null in Container.fit_child_rect()
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Fixes #24725
2019-01-03 22:33:07 +01:00
Rémi Verschelde
65a86ae17c
Merge pull request #24683 from SoIAS/autocompletion_menu_position_24674
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Fixed autocompletion menu vertical position
2019-01-03 21:33:12 +01:00
Rémi Verschelde
1808241d16
Merge pull request #24688 from Supatier/add-additional-vscode-name
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Add code-oss, vscode-oss, and visual-studio-code-oss to vscode path
2019-01-03 21:32:41 +01:00
Rémi Verschelde
bea0a579b7
Merge pull request #24748 from timoschwarzer/no-target-fps-in-editor
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Don't apply target_fps in editor
2019-01-03 20:38:58 +01:00
Rémi Verschelde
59c5b42076
Merge pull request #24747 from corrigentia/patch-6
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Docs: Fix "equal to" and code markup in float.xml
2019-01-03 20:11:49 +01:00
Rémi Verschelde
c82db39cd4
Merge pull request #24746 from timoschwarzer/24745-pathfollow2d-offset
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Allow offset and unit_offset to be set higher than one loop
2019-01-03 20:10:58 +01:00
Leon Krause
c0fcf77b38
Merge pull request #24040 from guilhermefelipecgs/implements_custom_mouse_cursor_for_javascript
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Implements OS_JavaScript::set_custom_mouse_cursor
2019-01-03 18:24:11 +01:00
Timo Schwarzer
8d79fea969
Don't apply target_fps in editor
2019-01-03 18:22:42 +01:00
corrigentia
fe85e50006
Docs: Fix "equal to" and code markup in float.xml
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Docs: Fix "be [equal to](https://www.thefreedictionary.com/equal%20to )" in float.xml. Attempt correction of code snippet markup.
2019-01-03 18:42:25 +02:00
Timo Schwarzer
a1fbef3d60
Allow offset and unit_offset to be set higher than one loop
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Fixes #24745
2019-01-03 17:32:20 +01:00
Guilherme Felipe
86d626e9cb
Implements OS_JavaScript::set_custom_mouse_cursor
2019-01-03 13:51:16 -02:00
Timo Schwarzer
d77643562b
Fix segfault when trying to autocomplete in inner classes
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Fixes #24697
2019-01-03 15:51:34 +01:00
Rémi Verschelde
a58c3fb4b7
Merge pull request #24736 from timoschwarzer/ltex-thumbnails
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Add thumbnails to LargeTexture
2019-01-03 14:04:11 +01:00
Rémi Verschelde
6b1c3d6310
Merge pull request #24722 from Calinou/improve-graphedit-line-drawing
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Make GraphEdit lines smoother and scale their width on hiDPI displays
2019-01-03 13:47:52 +01:00
Timo Schwarzer
163e0e3ebd
Add thumbnails to LargeTexture
2019-01-03 13:09:25 +01:00
Rémi Verschelde
200be0795d
Merge pull request #24730 from PrestonKnopp/master
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escaped '&' in macos osx_tools.app Info.plist
2019-01-03 11:06:51 +01:00
Hein-Pieter van Braam
4240e3d668
Optimizations for trivial types
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Relying on various compiler primitives we can reduce the work done
in our memory allocators and CowData. For types with trivial ctors or
dtors we can skip looping over all elements when creating, resizing,
and destroying lists of objects.
These primitives are supported by clang, msvc, and GCC. However, once
we've moved to C++11 we can rely on several std:: primitives that do
the same thing and are standardized.
In my testing the extra conditionals introduced here get removed from
the generated program entirely as the results for these primitives is
known at compile time.
2019-01-03 08:47:34 +01:00
Dawid Wdowiak
615ca1d59e
Fixed autocompletion menu vertical position
2019-01-03 07:11:40 +01:00
PrestonKnopp
8adc611bf5
escaped '&' in macos osx_tools.app Info.plist
2019-01-02 18:11:21 -08:00
Hugo Locurcio
574f90605d
Make GraphEdit lines smoother and scale their width on hiDPI displays
2019-01-02 23:29:48 +01:00
Rémi Verschelde
d930c909f2
Merge pull request #24715 from dragmz/patch-4
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Fix negative size rectangle drawing in GLES2
2019-01-02 19:42:10 +01:00
Rémi Verschelde
03b8168c2e
Merge pull request #24691 from BlackCatter/line2d-fix
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Fix line 2D intersection behavior
2019-01-02 19:39:31 +01:00
Rémi Verschelde
1ff502c5f4
Merge pull request #24712 from Chaosus/script
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Improved script attachment/removal buttons behavior a bit
2019-01-02 15:52:36 +01:00
Chaosus
be2bc4dab8
Improved script attachment/removal a bit
2019-01-02 16:56:11 +03:00
Marcin Zawiejski
4e73274837
Fix negative size rectangle drawing
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Fixes rectangle being drawn as it was a non-negative size in case it actually is. This can be observed e.g. when drawing a negative size selection rectangle (i.e. press mouse button and move cursor up and left).
2019-01-02 14:47:28 +01:00
Artem Burjachenko
6ff26b105a
Fix line 2D intersection behavior
2019-01-02 17:34:58 +04:00
Rémi Verschelde
09d090921c
Merge pull request #24703 from akien-mga/appveyor-scons-3.0.1
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AppVeyor: Force installing SCons 3.0.1
2019-01-02 00:36:31 +01:00
supatier
ab7f102b14
Add code-oss, vscode-oss, and visual-studio-code-oss to vscode path
2019-01-02 05:40:34 +07:00
Rémi Verschelde
fb47d8f554
AppVeyor: Force installing SCons 3.0.1
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3.0.2 was released today and when installed via pip, it seems to be
missing from the PATH.
2019-01-01 23:31:08 +01:00
Hein-Pieter van Braam
b60939be88
Merge pull request #24700 from hpvb/fix-32bit-linux-build
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Disable support for VIA Padlock
2019-01-01 20:00:57 +01:00
Brody Eller
440d62acd1
Fix viewport not updating with make_current() for Camera2D
2019-01-01 13:44:09 -05:00
Hein-Pieter van Braam
e9ee1273de
Disable support for VIA Padlock
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This code defines a symbol 'unsupported' which is also in a newer
version of libwebsockets. To fix 32bit linux builds just disable
padlock support. Processors that support this are rare and old.
2019-01-01 19:24:21 +01:00
Rémi Verschelde
f1d1ecb383
Merge pull request #24686 from YeldhamDev/autotile_grid_separation_fix
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Fix incorrect grid snapping in TileSet editor with separation
2019-01-01 19:04:04 +01:00
Rémi Verschelde
c7c87a0624
Merge pull request #24687 from DavidSichma/draw-rect-rot
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fix draw_rect rotation
2019-01-01 19:01:18 +01:00
Rémi Verschelde
b16c309f82
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
Rémi Verschelde
d1f3b622f0
Fix missing/malformed license headers
2019-01-01 12:46:36 +01:00
David Sichma
9ba6849cf4
fix draw_rect rotation
2018-12-31 20:56:10 +01:00
Michael Alexsander Silva Dias
07fdd2c702
Fix incorrect grid snapping in TileSet editor with separation
2018-12-31 13:36:51 -02:00
Rémi Verschelde
89560c2138
Merge pull request #24679 from Chaosus/fix_not_found1
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Fix "Method not found" error message when script is removed from object
2018-12-31 11:14:39 +01:00
Chaosus
b26d2ac190
Fix "method not found" error when script is removed from object
2018-12-31 12:09:08 +03:00
PouleyKetchoupp
a1160ff8e7
Fixed CurveTexture with GLES3 on Android
2018-12-30 19:49:55 +01:00
Rémi Verschelde
6d05ace735
Merge pull request #24670 from SoIAS/property_resource_warning_24562
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Fixed a property warning when loading a correct resource type
2018-12-30 19:48:41 +01:00
Dawid Wdowiak
131001a4fb
Fixed a property warning when loading a correct resource type
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Fixed warning when loading a correct resource type to a property that could take more than one resource type.
2018-12-30 19:04:49 +01:00
Rémi Verschelde
fb9085ab54
Merge pull request #24482 from organicpencil/mouse_capture_fix
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Fix missed captured mouse events on x11
2018-12-30 16:18:08 +01:00