Rémi Verschelde
ce75a2f33d
Merge pull request #33987 from nekomatata/own-world-environment
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Viewport environment is updated properly when set to own world
2020-01-06 15:26:52 +01:00
Rémi Verschelde
f5d1177fcb
Merge pull request #34303 from Chaosus/fix_texture_crash
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Fixed crash if passing invalid image ref to TextureLayered
2020-01-06 14:21:20 +01:00
Rémi Verschelde
078527465f
Merge pull request #33566 from akien-mga/xatlas-5b9de84
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xatlas: Sync with upstream e12ea82
2020-01-06 14:20:08 +01:00
Rémi Verschelde
c3af23ff5e
Merge pull request #34322 from rainlizard/set_script-variables
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set_script() detailing what happens to variables
2020-01-06 14:09:36 +01:00
Rémi Verschelde
8aea5decc6
Merge pull request #34020 from gytsen/unify-pack-version
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PCK: Set VERSION_PATCH in header, factor out header magic
2020-01-06 14:04:55 +01:00
Rémi Verschelde
e62941fb53
Merge pull request #34296 from timothyqiu/lock-33072
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Fixes crash when using Resource::_take_over_path
2020-01-06 14:04:23 +01:00
rainlizard
0a965300e7
doc: Document what happens to old script with Object.set_script()
2020-01-06 13:57:35 +01:00
Rémi Verschelde
080e6e48ad
Merge pull request #34829 from timothyqiu/checks-bundle
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Fixes crash for bad property of PackedScene
2020-01-06 13:43:38 +01:00
Joost Heitbrink
dc61323b2c
PCK: Set VERSION_PATCH in header, factor out header magic
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Unify pack file version and magic to avoid hardcoded literals.
`version.py` now always includes `patch` even for the first release in
a new stable branch (e.g. 3.2). The public name stays without the patch
number, but `Engine.get_version_info()` already included `patch == 0`,
and we can remove some extra handling of undefined `VERSION_PATCH` this
way.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2020-01-06 13:13:17 +01:00
Rémi Verschelde
8454804972
Merge pull request #33967 from Calinou/add-os-is-window-focused
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Add an `OS.is_window_focused()` getter
2020-01-06 11:39:18 +01:00
Rémi Verschelde
7c3543380f
Merge pull request #34848 from clayjohn/DOCS-VisualServer
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Finish documenting VisualServer
2020-01-06 08:38:32 +01:00
clayjohn
1905fdfbca
Finish documenting VisualServer
2020-01-05 23:10:44 -08:00
Rémi Verschelde
e85604e541
Merge pull request #34847 from YeldhamDev/splitcontainer_tabs_docs
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Complete the SplitContainer and Tabs documentations
2020-01-06 08:05:04 +01:00
Rémi Verschelde
109f025d83
Merge pull request #34852 from timothyqiu/rtl-doc
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Completes the RichTextLabel documentation
2020-01-06 08:04:29 +01:00
Rémi Verschelde
cab97f4b50
Merge pull request #32126 from Calinou/expose-video-adapter-name-vendor
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Add VisualServer methods to get the video adapter name and vendor
2020-01-06 07:35:12 +01:00
Haoyu Qiu
3deb209105
Completes the RichTextLabel documentation
2020-01-06 13:41:39 +08:00
Hugo Locurcio
0cad2c0cd1
Add VisualServer methods to get the video adapter name and vendor
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These methods can be used in scripts to retrieve the OpenGL
`GL_RENDERER` and `GL_VENDOR` strings (respectively).
This closes #28404 .
2020-01-06 00:37:56 +01:00
Michael Alexsander
538baea208
Complete the SplitContainer and Tabs documentations
2020-01-05 20:03:08 -03:00
Rémi Verschelde
d968d032e9
Merge pull request #34833 from clayjohn/DOCS-VisualServer
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Document most VisualServer functions
2020-01-05 22:16:15 +01:00
clayjohn
566ffc2695
Document most VisualServer functions
2020-01-05 12:14:57 -08:00
Rémi Verschelde
61dd7748ca
Merge pull request #34839 from madmiraal/fix-34807
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Don't update the floor_velocity with the current linear_velocity.
2020-01-05 18:18:55 +01:00
Rémi Verschelde
82622d0e41
Merge pull request #34838 from volzhs/calculate-label-size
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Fix calculating label size
2020-01-05 18:17:49 +01:00
Marcel Admiraal
fc1f0d76e7
Don't update the floor_velocity with the current linear_velocity.
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Updating the floor velocity with the body's current linear velocity
discards the velocity component provided by the body's angular
rotation. Without the current contact point there is no way to calculate
the current velocity component provided by the body's angular rotation
therefore we need to use the velocity calculated at the time of the
collision.
Fixes #34807 .
2020-01-05 17:35:49 +01:00
volzhs
3f0c7b89ec
Fix calculating label size
2020-01-06 01:06:26 +09:00
Rémi Verschelde
2299fb8198
Merge pull request #34836 from timothyqiu/maze-of-transform
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Fixes scaled scrolling of TextureRegion editor
2020-01-05 13:57:39 +01:00
Haoyu Qiu
cca03b57ff
Fixes scaled scrolling of TextureRegion editor
2020-01-05 19:52:21 +08:00
Rémi Verschelde
195f39a2ce
Merge pull request #34835 from nekomatata/stylebox-aa-fix
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Fixed StyleBoxFlat antialiasing with aa size of 1
2020-01-05 11:07:38 +01:00
PouleyKetchoupp
a7a025531b
Fixed StyleBoxFlat antialiasing with aa size of 1
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Also made aa size consistent when computing uv coordinates and fixed a warning about aa_border_width not initialized in some cases.
fixes #34830
2020-01-05 10:54:24 +01:00
Rémi Verschelde
482fdfb7f0
Merge pull request #34812 from clayjohn/DOCS-VisualServer
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Updated many VisualServer functions
2020-01-05 09:28:47 +01:00
Haoyu Qiu
4b660a87d8
Fixes crash for bad property of PackedScene
2020-01-05 11:13:29 +08:00
clayjohn
35d288b2ef
Updated many VisualServer functions
2020-01-04 16:59:38 -08:00
Rémi Verschelde
7f56ef3658
Merge pull request #34824 from Calinou/2d-zoom-use-editor-scale
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Take the editor scale into account for 2D zoom operations
2020-01-05 00:15:22 +01:00
Rémi Verschelde
8662b74bd6
Merge pull request #34820 from timothyqiu/doc-tree
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Improves Tree documentation
2020-01-05 00:04:17 +01:00
Rémi Verschelde
cbb29c6b49
Merge pull request #34827 from Calinou/doc-object-get-nonexistent
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Document the return value of `Object.get()` with a nonexistent property
2020-01-04 23:52:54 +01:00
Hugo Locurcio
6e79d683fa
Document the return value of Object.get()
with a nonexistent property
2020-01-04 20:16:10 +01:00
Hugo Locurcio
948cb84e37
Take the editor scale into account for 2D zoom operations
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The zoom level displayed is now relative to the editor scale.
This means that with an editor scale of 200%, the 100% zoom level
will actually be 200% as it's multiplied by the editor scale.
This prevents things from looking too small when opening a project
on an hiDPI display.
This matches the behavior found in most image editors out there.
2020-01-04 18:43:52 +01:00
Rémi Verschelde
a7853fc04b
Merge pull request #34818 from GodotExplorer/gdscript-lsp-declaration
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GDScript LSP: Implement goto declaration
2020-01-04 13:40:13 +01:00
Haoyu Qiu
8a4104acb8
Improves Tree documentation
2020-01-04 20:25:40 +08:00
geequlim
eb5861f9f1
GDScript LSP: Implement goto declaration
2020-01-04 20:02:26 +08:00
Rémi Verschelde
118aaa55f9
Merge pull request #34811 from timothyqiu/i18n
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Makes more strings translatable
2020-01-04 09:19:00 +01:00
Haoyu Qiu
78e9ca58af
Makes more strings translatable
2020-01-04 13:46:38 +08:00
Rémi Verschelde
34c71157f0
Merge pull request #34795 from dankan1890/mono_cs_icon
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[Mono]: the C# script icon is now visible in the editor.
2020-01-04 00:03:38 +01:00
Rémi Verschelde
94658de1ff
Merge pull request #34794 from clayjohn/GLES2-trimesh-crash
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Fix crash on trimesh_create
2020-01-03 22:53:57 +01:00
dankan1890
51c601d2e3
[Mono]: the C# script icon is now visible in the editor.
2020-01-03 22:49:22 +01:00
Rémi Verschelde
db1a01501b
Merge pull request #34790 from clayjohn/ETC-support-alpha
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Add support for Lum-alpha textures to ETC fallback
2020-01-03 22:48:22 +01:00
Rémi Verschelde
d1133df7df
Merge pull request #34788 from Faless/enet/max_clients
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Fix ENet max clients highest value.
2020-01-03 22:48:09 +01:00
Rémi Verschelde
80ad3c93ef
Merge pull request #34792 from YeldhamDev/tabcontainer_hidden_tabs_doc
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Document TabContainer's "use_hidden_tabs_for_min_size"
2020-01-03 22:47:47 +01:00
clayjohn
906b5e7f3f
Fix crash on trimesh_create by making surface->data available in non-tool builds
2020-01-03 13:39:40 -08:00
Michael Alexsander
7e6bfe6a8b
Document TabContainer's "use_hidden_tabs_for_min_size"
2020-01-03 16:48:27 -03:00
Fabio Alessandrelli
411f08c506
Fix ENet max clients highest value.
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Was 4096, while actually it's 4095. Fixed now in both docs and
`create_server` check.
2020-01-03 20:18:33 +01:00