Michael Alexsander Silva Dias
cf183efbcf
Change some instances of args named "ev" to "event"
2018-09-01 17:03:41 -03:00
Rémi Verschelde
ab60283798
Merge pull request #21663 from Calinou/fix-editor-shortcut-defaults
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Fix some editor shortcuts' default values not being set properly
2018-09-01 20:40:29 +02:00
Rémi Verschelde
88b56634f3
Merge pull request #21657 from DualMatrix/array_dup
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Fixed duplicating AnimationPlayers leaving empty tracks.
2018-09-01 17:37:43 +02:00
Rémi Verschelde
8cff3074b2
Merge pull request #21652 from KellyThomas/classdb-signals
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Improve ClassDB information for some some signal parameters
2018-09-01 16:27:58 +02:00
Rémi Verschelde
8c8cb1f16d
Merge pull request #21658 from ibrahn/remove-unused-editor-genheaders
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Removed some unneeded generated headers from the editor directory SCsub.
2018-09-01 16:24:45 +02:00
Rémi Verschelde
42f1ac2908
Merge pull request #21632 from JFonS/fix_15166
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Fix handling of shader constants that caused crash, closes #15166
2018-09-01 16:24:04 +02:00
Hugo Locurcio
af139af69e
Fix some editor shortcuts' default values not being set properly
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This also changes the uppercase/lowercase/capitalize shortcuts
to Shift+F4, Shift+F5 and Shift+F6 respectively to avoid conflicts
with the new Find Next shortcut.
This closes #21612 .
2018-09-01 16:20:47 +02:00
Rémi Verschelde
cd438d5662
Merge pull request #21656 from ibrahn/fixup-license-shortnames
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Fixed up a couple of license names in COPYRIGHT.txt
2018-09-01 14:08:13 +02:00
Ibrahn Sahir
02693b9af6
Removed some unneeded generated headers from the editor directory SCsub.
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These headers are currently built in (and included from) the core directory.
Removing the editor directory versions to avoid confusion.
2018-09-01 13:00:04 +01:00
DualMatrix
a35286e24b
Fixed duplicating AnimationPlayers leaving empty tracks.
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Fixed duplicating AnimationPlayers leaving empty tracks.
I don't think duplicating arrays worked before. There was even this weird
//does not make a long of sense but should work
comment at the changed line. Fixes #21616
2018-09-01 13:56:17 +02:00
Ibrahn Sahir
6f2977f9c3
Fixed up a couple of license names in COPYRIGHT.txt
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A couple of entries were using SPDX name over the Debian standard ones.
Switched these over and noted this policy at the top of the file to avoid
confusion.
2018-09-01 12:49:09 +01:00
Kelly Thomas
1dc8e7c05f
Improve ClassDB information for some some signal parameters
2018-09-01 18:05:51 +08:00
Rémi Verschelde
df73d26314
Merge pull request #21644 from elasota/fix-vs-res
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Fix bad res file include in VS project
2018-09-01 10:54:15 +02:00
Rémi Verschelde
7028efd1ce
Merge pull request #21641 from YeldhamDev/class_search_relation_lines
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Make "Search Classes" dialog have relationship lines if the setting is enabled
2018-09-01 10:19:21 +02:00
elasota
d4045d835f
Fix bad res file include in VS project and simplify a bit
2018-09-01 00:13:49 -04:00
Michael Alexsander Silva Dias
8c74257d68
Make "Search Classes" dialog have relationship lines if the setting is enabled
2018-08-31 21:48:56 -03:00
Kelly Thomas
29f2571662
update class docs
2018-08-31 22:35:15 +02:00
Kelly Thomas
e00baaf6ce
emit more detailed type information for signal parameters
2018-08-31 22:34:22 +02:00
Rémi Verschelde
3304e6cee0
Merge pull request #21606 from Ranoller/patch-2
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Tileset: Bind autotile_set_size()/get_size().
2018-08-31 22:32:50 +02:00
JFonS
f495cede0b
Fix handling of shader constants that caused crash, closes #15166
2018-08-31 19:24:48 +02:00
Max Hilbrunner
21ea1d89ef
Merge pull request #21605 from Faless/ws_no_proto
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Allow WebSocket connect with no sub-protocols.
2018-08-31 13:15:46 +02:00
Max Hilbrunner
faa69665e3
Merge pull request #21619 from akien-mga/export-validate-path
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ExportDialog: Validate path before allowing export
2018-08-31 13:13:18 +02:00
Rémi Verschelde
51dfdf549e
ExportDialog: Validate path before allowing export
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Otherwise one could quite easily end up with the exported game
being hidden files named ".x86_64" and ".pck" for example.
Also improved the default filename logic a bit to also include
extension, and never fallback to an empty string.
Also fixed being able to click "Export project" without selecting
a preset.
2018-08-31 11:19:13 +02:00
Rémi Verschelde
fc01c79356
Merge pull request #21614 from willnationsdev/instance-with-name
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Fix script classes not instancing with custom name.
2018-08-31 08:24:20 +02:00
Rémi Verschelde
f2e52ff915
Merge pull request #21611 from RandomShaper/fix-wacom-input
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Fix multitouch input not working on certain devices on Windows
2018-08-31 08:16:58 +02:00
Will Nations
dee0ee749d
Fix Script Classes not instancing with custom name.
2018-08-30 16:01:39 -05:00
Pedro J. Estébanez
28019c71a6
Fix multitouch input not working on certain devices on Windows
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Fixes #20474 .
2018-08-30 22:42:18 +02:00
Thomas Herzog
2ba42b7095
Merge pull request #21604 from karroffel/nativescript-instance-binding-refcount
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[NativeScript] implement refcount instance binding funcs
2018-08-30 21:07:22 +02:00
Ranoller
0d33f4e9a2
Tileset: Bind autotile_set_size()/get_size().
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Since this class is editor-oriented, this set_get is necessary to full implement tool, importer, etc... for tiles. (No other way to know a real tile size in autotile mode)
2018-08-30 20:56:38 +02:00
Fabio Alessandrelli
6bc97cc7cc
Allow WebSocket connect with no sub-protocols.
2018-08-30 20:23:16 +02:00
Rémi Verschelde
2881a8e431
Merge pull request #21597 from akien-mga/raycast2d-clear-collider
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RayCast2D: Fix reporting old collider after collision ended
2018-08-30 20:19:00 +02:00
Thomas Herzog
917bd5b2c2
[NativeScript] implement refcount instance binding funcs
2018-08-30 19:55:04 +02:00
Thomas Herzog
a1019c2c82
Merge pull request #21602 from karroffel/gdnative-core-1.1
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[GDNative] add initial core 1.1 extension
2018-08-30 19:39:57 +02:00
Thomas Herzog
492b4cf837
[GDNative] add initial core 1.1 extension
2018-08-30 19:18:55 +02:00
Rémi Verschelde
449fcc5a72
RayCast2D: Fix reporting old collider after collision ended
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It now behaves the same as RayCast (3D).
Fixed documentation accordingly and documented new configuration options.
Supersedes and closes #20567 .
2018-08-30 16:28:48 +02:00
Rémi Verschelde
9e43129906
Merge pull request #21596 from JFonS/fix_21262
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Fix regression #21262 in Path Gizmo
2018-08-30 14:48:04 +02:00
JFonS
07d9b7af7a
Fix regression #21262 in Path Gizmo
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closes #21262
2018-08-30 14:24:24 +02:00
Rémi Verschelde
cb63cc86e5
Merge pull request #21575 from YeldhamDev/gridmap_deprecated_fix
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Small change on how GridMap's "theme" is deprecated
2018-08-30 09:03:11 +02:00
Rémi Verschelde
9320c852f5
Merge pull request #21588 from eska014/html5-gamepads
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Fix HTML5 gamepad input
2018-08-30 08:08:57 +02:00
Rémi Verschelde
9a5f362494
Merge pull request #21585 from TGRCdev/rigidbody_docs
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Documented some RigidBody and PhysicsDirectBodyState methods
2018-08-30 08:05:42 +02:00
Leon Krause
cd7c0f67b9
Fix HTML5 gamepad input
2018-08-30 03:42:02 +02:00
Tiger C
74aa104607
Added documentation for some RigidBody methods, and copied the descriptions to matching PhysicsDirectBodyState methods.
2018-08-29 18:44:24 -04:00
Rémi Verschelde
9eb4d4ab2d
Add missing copyright headers
2018-08-29 22:41:17 +02:00
Rémi Verschelde
6003cf70b1
Merge pull request #21578 from volzhs/font-hindi
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Add Hindi font for editor
2018-08-29 22:41:09 +02:00
Rémi Verschelde
5267099a87
doc: Sync classref with current source
2018-08-29 22:25:11 +02:00
Michael Alexsander Silva Dias
8ede2647ed
Small change on how GridMap's "theme" is deprecated
2018-08-29 17:14:06 -03:00
volzhs
1dc6d47df9
Add Hindi font for editor
2018-08-30 05:11:09 +09:00
Juan Linietsky
cf834a22dc
Ported CPU particles to 2D
2018-08-29 16:48:55 -03:00
Rémi Verschelde
7b7f4b20cb
Merge pull request #21572 from akien-mga/physicsbody-friction-bounce
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Physics: Properly obsolete friction and bounce properties
2018-08-29 18:54:16 +02:00
Rémi Verschelde
5eb32cc179
Merge pull request #21571 from AndreaCatania/zerver
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Fixed crash if convex has 0 vertices
2018-08-29 18:52:42 +02:00