Commit Graph

5290 Commits

Author SHA1 Message Date
Rémi Verschelde cf19484746
Merge pull request #62374 from reduz/implement-bitfield-hint
Implement a BitField hint
2022-07-06 09:35:40 +02:00
Hugo Locurcio 983ce7e9f3
Disable Expand by default in VideoStreamPlayer
This ensures videos are always visible as soon as a video file
is specified in the VideoStreamPlayer node. The node will no longer
be resized to 0×0 by default, making the video invisible in the process
(even if the audio can still be heard).
2022-07-06 00:51:27 +02:00
reduz 5ac42cf576 Implement a BitField hint
Allows to specify the binder that an enum must be treated as a bitfield.
2022-07-05 22:13:37 +02:00
Hugo Locurcio aa9403bcda
Clamp VoxelGI extents to reasonable values to avoid breaking baking
This also prevents crashes when resizing a VoxelGI's extents to 0
on any axis.
2022-07-05 18:32:44 +02:00
Rémi Verschelde fd10de5b94
Merge pull request #62726 from jmpelletier/jmpelletier-patch-2 2022-07-05 11:25:01 +02:00
Rémi Verschelde 3a38ee96ce
Merge pull request #62259 from KoBeWi/textpand 2022-07-05 09:52:22 +02:00
Jean-Marc Pelletier 63d5f31561 StyleBox: Document correct methods to draw with a RID 2022-07-05 09:45:11 +02:00
Rémi Verschelde 3770b5be99
Merge pull request #62724 from KoBeWi/xml_explorer 2022-07-05 08:43:55 +02:00
kobewi 415c7dda37 Implement XMLParser.get_current_line() 2022-07-05 01:23:04 +02:00
Hugo Locurcio fa799ec2c6
Document changing the Decal and Light3D projector texture filter modes 2022-07-04 22:17:16 +02:00
Rémi Verschelde 344b42703b
Merge pull request #62212 from hansemro/eraser-detect-4
Add inversion/eraser-end property for tablet pens
2022-07-04 21:48:19 +02:00
Hansem Ro 6dcc9d1131 [macOS, Windows, X11] Add stylus inverted/eraser support to
InputEventMouseMotion event
2022-07-04 10:36:53 -07:00
kobewi 41f6e7c50e Allow to disable TextEdit vertical scroll 2022-07-04 15:02:15 +02:00
Rémi Verschelde 1d06fec535
Merge pull request #62448 from MinusKube/completion-scroll-click
Add the ability to drag the code completion scrollbar using the mouse click
2022-07-04 10:13:20 +02:00
MinusKube 336400dc42 Add the ability to drag the code completion scrollbar using the mouse click 2022-07-03 23:47:52 +02:00
Rémi Verschelde 00b3822306 Input: Re-enable input accumulation by default
I turned it off by mistake in #38697.
See also #62664 for details on this boolean's complex history :)
2022-07-03 12:16:16 +02:00
Rémi Verschelde a2459c7d35
Merge pull request #61610 from TokageItLab/importer-retarget-registered-gdhumanoid 2022-07-02 00:17:21 +02:00
Rémi Verschelde 692c2d9215
Merge pull request #50755 from foxydevloper/add-global-position-and-global-rotation
Add global_position and global_rotation to Node3D
2022-07-01 21:50:42 +02:00
Hugo Locurcio e7315fcc45
Clamp Decal's upper/lower fade to positive values
Negative easing values result in broken rendering.
2022-07-01 19:23:57 +02:00
Rémi Verschelde e75bd53fb2
Merge pull request #62439 from timothyqiu/str-format 2022-07-01 18:03:59 +02:00
foxydevloper 8b16a4131f Add global_position and global_rotation to Node3D 2022-07-01 10:27:07 -04:00
kobewi 1a9fc25e00 Restore and improve some ParticlesMaterial docs 2022-07-01 15:09:41 +02:00
Rémi Verschelde daec5bed57
Merge pull request #59089 from KoBeWi/I_am_root
Add `root_subfolder` to FileDialog
2022-07-01 11:53:33 +02:00
Rémi Verschelde 88192269a8
Merge pull request #62477 from lyuma/packedbytearray
Prevent out-of-bounds write in array conversion; avoid logspam on empty arrays.
2022-07-01 09:03:20 +02:00
Lyuma 33fd7c63e1 Prevent out-of-bounds write in array conversion; avoid logspam on empty arrays. 2022-06-30 18:04:33 -07:00
Silc Renew dc43cfc830 implement bone renamer in importer 2022-07-01 03:55:28 +09:00
leogeier 359f7fc51f Exposes methods for adding and removing ResourceFormatLoaders and -Savers in the ClassDB 2022-06-29 21:38:20 +02:00
Rémi Verschelde a7e589df38
Merge pull request #62084 from smix8/path_debug_options_4.x
Add Path2D/3D debug options
2022-06-29 20:36:43 +02:00
Rémi Verschelde b730d2ee09
Merge pull request #60675 from voylin/Add-BBCode-support-for-printing-output
Adding print_rich() for printing with BBCode
2022-06-28 23:35:53 +02:00
Rémi Verschelde fed5ebb24b
Merge pull request #61196 from V-Sekai/animtree-advance-expressions 2022-06-28 21:40:29 +02:00
kobewi 9d48cd502b Add root_subfolder to FileDialog 2022-06-28 18:56:18 +02:00
SaracenOne 75a8606b83 Add AnimationTree Advance Expressions
Allows specifying an expression as a condition for state machine transitions.

This gives much greater flexibility for creating complex state machines. By directly interfacing with the script code, it is possible to create complex animation advance condition for switching between states.

Ensure assigning AnimationTreeStateMachineTransition base expression node in editor is relative to current AnimationTree node.

Allow setting an expression base node on the AnimationTree itself.

Co-Authored-By: reduz <reduzio@gmail.com>
2022-06-28 09:26:13 -07:00
Voylin c6291bcd8a Adding print_rich for printing with BBCode 2022-06-29 00:41:29 +09:00
snailrhymer aff30b649e Fix typos and improve clarity in Tween docs 2022-06-28 16:04:44 +02:00
Rémi Verschelde b863c40356
Merge pull request #62468 from V-Sekai/core-const-expressions
Add a const call mode to Object, Variant and Script.
2022-06-28 01:08:24 +02:00
Rémi Verschelde 8fd0b4d1f8
Merge pull request #62449 from Chaosus/wrap_func
Add generalized version of `wrap` function
2022-06-27 23:28:37 +02:00
K. S. Ernest (iFire) Lee 9ddebc0c22 Add a const call mode to Object, Variant and Script.
For this to work safely (user not call queue_free or something in the expression), a const call mode was added to Object and Variant (and optionally Script).

This mode ensures only const functions can be called, making it safe to use from the editor.

Co-Authored-By: reduz <reduzio@gmail.com>
2022-06-27 13:33:06 -07:00
Hendrik Brucker 99ce0df3b1 Refactor bezier interpolation functions 2022-06-27 19:42:43 +02:00
Yuri Rubinsky 2476c50a66 Add generalized version of `wrap` function 2022-06-27 16:11:21 +03:00
Rémi Verschelde dac79e15f1
Merge pull request #62390 from Calinou/movie-writer-tweak-settings 2022-06-27 12:27:46 +02:00
Rémi Verschelde fbc3777467
Merge pull request #62185 from reduz/export-node-pointer-path
Add ability to export Node pointers as NodePaths
2022-06-27 11:14:36 +02:00
Haoyu Qiu 25c7f567dd Improve String.format() documentation 2022-06-27 11:29:44 +08:00
Rémi Verschelde af694245f5
Merge pull request #62221 from ConteZero/drag_and_drop_option
Add an option to drag'n'drop selected text in ``TextEdit``
2022-06-26 16:02:52 +02:00
ConteZero 5d56efcaa4 Add an option to drag'n'drop selected text in TextEdit 2022-06-26 15:22:02 +02:00
smix8 e1a4d1d08c Clarify NavigationAgent radius property
Documents Navigation radius property, especially that it affects avoidance only.
2022-06-26 13:04:02 +02:00
Hugo Locurcio bdb40c6478
Add property hints to MovieWriter settings
- Rename audio mix rate setting as the suffix is now part of the
  property hint. This is also more consistent with existing mix rate
  project settings.
- Improve the MovieWriter class reference.
- Tweak warning message about audio possibly going out of sync.
2022-06-25 20:08:56 +02:00
reduz b7c41f9ba1 Add ability to export Node pointers as NodePaths
This PR implements:
* A new hint: PROPERTY_HINT_NODE_TYPE for variant type OBJECT, which can take specific node types as hint string.
* The editor will show it as a node path, but will set it as a pointer to a node from the current scene if you select a path.
* When scene is saved, the node path is saved, then restored as a pointer.

NOTE: This is a proof of concept and this approach will most likely not work. The reason if that, if the node referenced is deleted, then when trying to edit this the node will become invalid.

Potential workarounds: Since this uses the Variant API, it should obtain the pointer from the Variant object ID. Yet, this would either only really work in GDScript or it would need to be implemented with workarounds in every language.
Alternative ways to make this work: Nodes could export an additional property with a node path (like for which_node, it could be which_node_path).
Another alternative: Path editing could happen as a hidden metadata (ignoring the pointer).
2022-06-25 15:50:15 +02:00
Rémi Verschelde dd3de622d8
Merge pull request #62372 from MarcusElg/nosliderrename
Rename @export_range's noslider option to no_slider
2022-06-25 14:03:44 +02:00
Haoyu Qiu c894ae0b6b Make code example in HTTPRequest classref working
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2022-06-24 23:29:52 +08:00
Rémi Verschelde 307dfa9fe9
Merge pull request #62375 from smix8/doc_navmesh_bake_obstruct_limit_4x 2022-06-24 15:02:17 +02:00