Rémi Verschelde
81f99eac00
Merge pull request #96599 from jsjtxietian/compute-hint
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Mention user should remove compute shader hint when use `set_stage_source`
2024-09-08 23:22:01 +02:00
Rémi Verschelde
e3be605387
Merge pull request #96583 from Calinou/doc-node2d-skew
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Improve documentation on Node2D transform properties such as Skew
2024-09-08 23:21:57 +02:00
Apples
2c78284422
Updated TreeItem documentation
2024-09-06 19:38:53 -05:00
Rémi Verschelde
a6db33ef89
Merge pull request #96614 from graydoubt/feat/cancel_drag
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Expose `Viewport.gui_cancel_drag()` to GDScript as a counterpart to `Control.force_drag()`
2024-09-06 22:38:37 +02:00
Rémi Verschelde
6815c47869
Merge pull request #96507 from bruvzg/menu_index
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[MenuBar] Make menu start index more consistent.
2024-09-06 22:38:33 +02:00
Rémi Verschelde
8aae31b879
Merge pull request #94434 from bruvzg/nonblock_pipes
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Add support for non-blocking IO mode to `OS.execute_with_pipe`.
2024-09-06 22:38:21 +02:00
Rémi Verschelde
0b4ae20156
Merge pull request #78656 from Repiteo/typed-dictionary
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Implement typed dictionaries
2024-09-06 22:38:13 +02:00
Hugo Locurcio
c8313764bb
Improve documentation on Node2D transform properties such as Skew
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- Mention the units used for Skew in the inspector and code.
2024-09-06 22:37:48 +02:00
bruvzg
10f3c1f587
Add support for non-blocking IO mode to `OS.execute_with_pipe`.
2024-09-06 14:16:39 +03:00
bruvzg
3da43ebec4
[MenuBar] Make menu start index more consistent.
2024-09-06 13:21:01 +03:00
graydoubt
e589c5baf3
Expose Viewport.gui_cancel_drag() to GDScript as a counterpart to Control.force_drag()
2024-09-06 06:20:22 -04:00
Rémi Verschelde
58b3481eaf
Merge pull request #89649 from dalexeev/core-bind-and-doc-iter-virtual-methods
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Core: Bind and document iterator API virtual methods
2024-09-06 11:10:58 +02:00
Rémi Verschelde
05709b35fa
Merge pull request #96603 from bruvzg/fs_ext_list
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[FileSystem Dock] Add option to show some unsupported files in the dock.
2024-09-06 10:09:36 +02:00
Rémi Verschelde
1476578a5c
Merge pull request #96276 from KoBeWi/deprecated_on_arrival
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Deprecate `set_min_buttons_width_from_icons`
2024-09-06 10:09:24 +02:00
Rémi Verschelde
4629f7d040
Merge pull request #96496 from aXu-AP/lerp-transform
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Add support for Transform2D/3D in `lerp()`
2024-09-05 17:44:11 +02:00
bruvzg
22b19c433f
[FileSystem Dock] Add option to show some unsupported files in the dock.
2024-09-05 18:29:29 +03:00
kobewi
bde64c4633
Deprecate set_min_buttons_width_from_icons
2024-09-05 15:43:54 +02:00
jsjtxietian
332b129221
Mention user should remove compute shader hint when use `set_stage_source`
2024-09-05 17:16:58 +08:00
Rémi Verschelde
4ab358481b
Merge pull request #96340 from m4gr3d/update_pip_mode_options
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[Android Editor] Update the options for launching the Play window in PiP mode
2024-09-04 18:55:35 +02:00
Rémi Verschelde
a1012058dd
Merge pull request #94886 from gturri/dev
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Add error checks for bad configuration in `PathFollow2D/3D` `set_progress_ratio`
2024-09-04 18:55:24 +02:00
Rémi Verschelde
db6af2ecc6
Merge pull request #85018 from smix8/skinnedmeshbake
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Add option to bake a mesh from animated skeleton pose
2024-09-04 18:55:16 +02:00
Guillaume Turri
ea9dff87ae
Add error checks for bad configuration in `PathFollow2D/3D` `set_progress_ratio`
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When a PathFollow is badly configured it's possible to have code that
call get_progress_ratio just after set_progress_ratio does not return
the value just set, which may be confusing for developer (ie that
myPathFollow2D.set_progress_ratio(0.5)
myPathFollow2D.get_progress_ratio()
does not return 0.5)
This commit makes ensures the developer has useful error messages in
such case, to make it easier to troubleshot it.
2024-09-04 18:07:49 +02:00
Thaddeus Crews
9853a69144
Implement typed dictionaries
2024-09-04 10:27:26 -05:00
Rémi Verschelde
9364aace9b
Merge pull request #96556 from dalexeev/doc-polygon-triangulation
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Document use of pre-calculated triangulation when drawing polygons
2024-09-04 17:12:16 +02:00
Danil Alexeev
78abc3f57a
Document use of pre-calculated triangulation when drawing polygons
2024-09-04 11:31:22 +03:00
Daniel Kinsman
5e04f0760a
Add target fps editor setting to visual profiler
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Use same max fps as project setting
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-09-04 09:47:26 +10:00
smix8
a99a1699aa
Add option to bake a mesh from animated skeleton pose
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Adds option to bake a mesh from animated skeleton pose.
2024-09-03 22:16:05 +02:00
andrei-g99
61ddf05eef
Add descriptions to `PolygonPathFinder` `setup` and `is_point_inside` methods
2024-09-03 16:38:38 +02:00
Rémi Verschelde
a985d59603
Merge pull request #96473 from LunaTheFoxgirl/patch-1
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Fix ambiguity in `angle_difference` function documentation
2024-09-03 16:14:05 +02:00
Rémi Verschelde
79da448d5f
Merge pull request #94582 from citizenll/feat_context_menu_plugin4.x
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Add support for custom items to editor right-click context menus
2024-09-03 16:13:47 +02:00
aXu-AP
7218dd6a3a
Add support for Transform2D/3D in lerp()
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Implements godotengine/godot-proposals#10579
2024-09-03 16:59:15 +03:00
Gilles Roudière
d75c5ec7ba
Implement multiple occlusion polygons within each TileSet occlusion layer
2024-09-03 15:38:51 +02:00
citizenl
6b2348adac
Add support for custom items to editor right-click context menus
2024-09-03 20:14:14 +08:00
Rémi Verschelde
657dc363ef
Merge pull request #96182 from dsnopek/java-class-wrapper
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Fix `JavaClassWrapper` so it actually works
2024-09-03 11:43:35 +02:00
Rémi Verschelde
1914ca61ba
Merge pull request #96096 from Wierdox/doc_clarify_hdr_2d_description
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[Doc] Clarify ProjectSettings `hdr_2d` description
2024-09-03 11:43:24 +02:00
Rémi Verschelde
c282e17373
Merge pull request #94323 from Naros/GH-94322
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Pass current value to `EditorInterface` node/property popups
2024-09-03 11:43:04 +02:00
Rémi Verschelde
5633080147
Merge pull request #93624 from EAinsley/complete#3942
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Add duplicate animation for SpriteFrames
2024-09-03 11:43:00 +02:00
Luna
fffed28f9a
Fix ambiguity in angle_difference function documentation
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-09-03 11:03:30 +02:00
Chris Cranford
9122be6474
Pass current value to `EditorInterface` node/property popups
2024-09-03 00:54:55 -04:00
Rémi Verschelde
36f95ef3db
Merge pull request #95815 from DeeJayLSP/qoa-def
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ResourceImporterWAV: Enable QOA compression by default
2024-09-02 18:08:03 +02:00
Rémi Verschelde
160e3b3cf4
Merge pull request #91973 from Arnklit/particle-cylinder-cone-emission-shape
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Add cone angle control to particle emission ring shape
2024-09-02 18:07:55 +02:00
David Snopek
78883a52c6
Fix `JavaClassWrapper` so it actually works
2024-09-02 08:54:23 -05:00
Kasper Arnklit Frandsen
40b9516724
Add cone angle control to particle emission ring shape
2024-09-02 14:35:51 +02:00
Rémi Verschelde
d06579f47a
Merge pull request #96260 from basicer/preview-keep-looking
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Keep looking when a preview plugin returns an empty image.
2024-09-02 12:13:16 +02:00
Rémi Verschelde
28b2ed50b7
Merge pull request #96056 from Lielay9/expose_canvas_item_attach_skeleton
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Expose `RenderingServer.canvas_item_attach_skeleton`
2024-09-02 12:13:08 +02:00
Rémi Verschelde
0a7dfa1ef0
Merge pull request #95722 from TokageItLab/docs-for-interpolatable-type
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Add documentation to clarify un-interpolatable type on animation blending
2024-09-02 12:12:56 +02:00
Rob Blanckaert
28e7069ee0
Keep looking when a preview plugin returns an empty image.
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EditorResourcePreviewGenerator::_generate says that
"Returning an empty texture is an OK way to fail and
let another generator take care."
This patch enables that behavior.
2024-09-01 15:17:49 -07:00
Ainsley Su
57bc1d7574
Add duplicate animation
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Co-authored-by: Nonunknown <nonunknown777@gmail.com>
2024-09-01 17:00:47 +02:00
DeeJayLSP
d3b51c4efb
ResourceImporterWAV: Enable QOA compression by default
2024-08-31 00:42:56 -03:00
Rémi Verschelde
77bc419071
Merge pull request #96174 from DeeJayLSP/wav-docs
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WAV stream/importer: Improve compression/loop names and descriptions
2024-08-30 23:37:50 +02:00