Rémi Verschelde
a40522d738
Merge pull request #49619 from KoBeWi/virtual_police
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Validate that all virtual methods start with _
2021-06-15 18:22:46 +02:00
kobewi
7c84aa1101
Validate that all virtual methods start with _
2021-06-15 17:47:30 +02:00
Umang Kalra
5e8d31ef0e
Fixes missing descriptions in search window of visualscript
2021-06-15 20:30:54 +05:30
Rémi Verschelde
c2ba60f31a
Merge pull request #48682 from Calinou/doc-audio-generation
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Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation
2021-06-15 16:55:14 +02:00
Rémi Verschelde
fed31b1827
Merge pull request #49616 from BastiaanOlij/more_rename_transform
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Adding some more missing renames for Transform3D and Quaternion
2021-06-15 16:50:52 +02:00
Rémi Verschelde
7a85e95a4b
Merge pull request #48998 from kleonc/Node-add_child-fix
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Node.add_child Check for cyclic dependency
2021-06-15 16:27:18 +02:00
Rémi Verschelde
acdcd37ad2
Merge pull request #49003 from Calinou/editor-freelook-fix-redrawing-when-not-moving
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Fix editor constantly redrawing when freelook is active with still camera
2021-06-15 16:27:08 +02:00
Rémi Verschelde
1129439f09
Merge pull request #49011 from KoBeWi/totally_h
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Fix valign with stylebox borders
2021-06-15 16:25:49 +02:00
Bastiaan Olij
2161fd117b
Adding some more missing renames for Transform3D and Quaternion
2021-06-15 16:01:50 +02:00
Rémi Verschelde
69553166ea
Merge pull request #49083 from foxydevloper/make-easing-line-smooth
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Make easing properties drawn with anti aliasing
2021-06-15 15:44:39 +02:00
Rémi Verschelde
78a2d3a967
Merge pull request #49107 from timothyqiu/circular-structure
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Fix json dump and print of circular structure
2021-06-15 15:43:55 +02:00
Rémi Verschelde
fbdb1e0bab
Merge pull request #49108 from LightningAA/reload-current-project-4.0
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Add the ability to reload the current project
2021-06-15 15:40:52 +02:00
Rémi Verschelde
b5da5543db
Merge pull request #49292 from KoBeWi/you_changed,_animation
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Clarify animation_changed signal
2021-06-15 15:34:51 +02:00
Rémi Verschelde
9f8d892e4e
Merge pull request #49310 from foxydevloper/add-drag-threshold-select-mode
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Prevent accidental drags by adding drag distance threshold
2021-06-15 15:34:28 +02:00
Rémi Verschelde
529bf43134
Merge pull request #49432 from Calinou/tweak-physics-fps-property-hint
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Tweak the physics FPS property hint to only allow reasonable values
2021-06-15 15:19:24 +02:00
Rémi Verschelde
e479abeb98
Merge pull request #49437 from Calinou/graphedit-allow-higher-lower-zoom-values
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Allow higher and lower maximum zoom values in GraphEdit
2021-06-15 15:18:17 +02:00
Rémi Verschelde
be787e140e
Merge pull request #49482 from unsignedFoo/49451-fix-selection-changed-multinodeeditor
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Fix SceneTreeDock::_selection_changed to handle to single selection from Multiple Selection
2021-06-15 15:07:52 +02:00
Rémi Verschelde
7efde449b2
Merge pull request #49508 from kleonc/texture_button-updating-min_size
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TextureButton Update min size on any texture change
2021-06-15 15:01:16 +02:00
Rémi Verschelde
3942ea68a8
Merge pull request #49604 from pfertyk/issue-49453-wrong-recent-directory-names
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Remove trailing slash from recent dir if needed
2021-06-15 14:58:05 +02:00
Rémi Verschelde
91d6382786
Merge pull request #49594 from bruvzg/macos_app_category
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Add LSApplicationCategoryType to the template and export dialog.
2021-06-15 14:53:42 +02:00
Rémi Verschelde
cbcdda60c0
Merge pull request #49570 from RandomShaper/fix_slow_scene_io
2021-06-15 14:51:24 +02:00
Rémi Verschelde
db0816e129
Merge pull request #49459 from akien-mga/fixup-editor-paths-settings
2021-06-15 14:35:37 +02:00
Rémi Verschelde
655516c758
Merge pull request #49612 from SpaghettiCoder01/49517-add-shift-backspace-support
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Added InputMap entry for backspacing using Shift+Backspace
2021-06-15 09:17:48 +02:00
SpaghettiCoder01
5b81af09dc
Added Input_Map entry for backspacing using Shift+Backspace
2021-06-15 04:30:49 +01:00
Rémi Verschelde
4e582f9a7c
Merge pull request #49388 from pycbouh/theme-editor-better-previews
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Overhaul the theme editor and improve user experience
2021-06-15 00:13:20 +02:00
Rémi Verschelde
72f39e31b1
Merge pull request #49593 from bruvzg/tga_loader_fixes
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Fix loading RLE compressed TGAs and invalid memory reads.
2021-06-15 00:08:35 +02:00
Rémi Verschelde
5da885e1f7
Merge pull request #49582 from timothyqiu/codeedit-update-cache
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Update cache after clearing delimiters in CodeEdit
2021-06-15 00:05:59 +02:00
Rémi Verschelde
88e671e0b7
Merge pull request #49592 from Faless/js/4.x_fix_sigs
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[HTML5] Fix build without eval, library functions signatures.
2021-06-15 00:01:54 +02:00
Yuri Sizov
d0e86c7afc
Overhaul the theme editor and improve user experience
2021-06-14 21:46:30 +03:00
Rémi Verschelde
1074017f04
Refactor editor paths validation in EditorPaths and EditorSettings
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- EditorSettings: Ensure that `create()` makes a valid singleton.
Fixes #49179 , fixes #49450 .
- EditorPaths: Cleanup code, properly set `paths_valid`.
- EditorPaths: Move more paths validation (check, mkdir) from
EditorSettings for a better separation of concerns.
- EditorPaths: Move EditorFileSystem creation of `.godot/imported`
next to other paths.
2021-06-14 19:56:20 +02:00
Tomasz Chabora
5e7f963923
Make closing current scene faster
2021-06-14 19:48:15 +02:00
Rémi Verschelde
16027e7cf4
Merge pull request #49572 from azagaya/fix_grabber_area
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Fix vertical slider grabber_area height calculation
2021-06-14 19:22:25 +02:00
Rémi Verschelde
dedb314abb
Merge pull request #49586 from timothyqiu/iter-invalidate
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Fix crash when using TileMap::fix_invalid_tiles
2021-06-14 19:18:47 +02:00
Rémi Verschelde
ec323f0ef4
Merge pull request #49584 from timothyqiu/shader-data-null-check
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Add missing null check for ShaderData
2021-06-14 19:18:20 +02:00
Rémi Verschelde
aa43b5a3f4
Merge pull request #48287 from aaronfranke/camera-is-frustum
2021-06-14 19:05:43 +02:00
Rémi Verschelde
3f613236e0
Merge pull request #49576 from clayjohn/VULKAN-SSAO-uniform-sets
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Store SSAO uniform sets per viewport
2021-06-14 19:05:19 +02:00
Rémi Verschelde
f7fa5a0e3a
Merge pull request #49600 from vnen/gdnative-api-generator-var-writer
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GDNative: Use VariantWriter for the API JSON generator
2021-06-14 18:43:54 +02:00
Rémi Verschelde
0610c559ec
Merge pull request #49585 from timothyqiu/oh-unsigned
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Fix invalid read when using MultiMesh
2021-06-14 18:35:36 +02:00
Rémi Verschelde
0c4e8025ab
Merge pull request #49595 from Faless/js/4.x_npm_update
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[HTML5] Update eslint and jsdoc dependencies.
2021-06-14 18:33:17 +02:00
Rémi Verschelde
07b8fffa7c
Merge pull request #49458 from JFonS/fix_unwrap_xform
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Rename get_parent_spatial() to get_parent_node_3d()
2021-06-14 18:32:33 +02:00
Aaron Franke
bd40474bd6
Add is_position_in_frustum to Camera3D
2021-06-14 12:03:18 -04:00
Paweł Fertyk
709e71ae9c
Remove trailing slash from recent dir if needed
2021-06-14 17:51:57 +02:00
George Marques
49ce5e69ee
Fix default value binding in VisualScriptFunctionState
2021-06-14 12:26:05 -03:00
Rémi Verschelde
6c1445bfea
Merge pull request #48847 from JFonS/vis_deps
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Implement visibility range and dependencies
2021-06-14 17:22:59 +02:00
Rémi Verschelde
47824992d4
Merge pull request #49574 from Blackiris/fix-super-call-with-args
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Fix "super" call when having at least one argument
2021-06-14 17:17:00 +02:00
Yuri Roubinsky
551fb1c749
Merge pull request #49581 from BastiaanOlij/check_disabled_multiview
2021-06-14 17:34:30 +03:00
George Marques
ad7141703e
GDNative: Use VariantWriter for the API JSON generator
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Instead of the String representation, which can be finicky to work with.
VariantWriter is more robust since changes to it affects the whole
system thus it's changed less often and it's never ambiguous.
2021-06-14 10:30:58 -03:00
Haoyu Qiu
a1db7088ed
Update cache after clearing delimiters in CodeEdit
2021-06-14 21:23:01 +08:00
Haoyu Qiu
b3bd54001f
Fix json dump and print of circular structure
2021-06-14 20:48:49 +08:00
jfons
ee702334a1
Rename get_parent_spatial() to get_parent_node3d()
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Renames get_parent_spatial() to get_parent_node3d() and changes its
implementation. Before it was not returning a correct pointer if the
node wasn't added to a SceneTree. Now it uses the same implementation as
CanvasItem, which will be correct even for nodes outside a SceneTree.
2021-06-14 14:05:13 +02:00