Commit Graph

9746 Commits

Author SHA1 Message Date
Poommetee Ketson
9b3215b977 Merge pull request #11526 from cbscribe/kcc_collision_doc
[DOCS] Update CollisionObject/CollisionObject2D class ref

[ci skip]
2017-09-24 10:02:13 +07:00
Chris Bradfield
29f37120dd [DOCS] Update CollisionObject/CollisionObject2D class ref 2017-09-23 19:58:48 -07:00
Marcelo Fernandez
3571087843 Fix possible infinite loop with bucket fill tool 2017-09-23 23:30:00 -03:00
Poommetee Ketson
30a25b7d03 Merge pull request #11522 from FigyTuna/range_docs
[DOCS] Added documentation for Range

[ci skip]
2017-09-24 09:18:42 +07:00
Juan Linietsky
81c9cfdc1b Added light affect parameter to baked AO 2017-09-23 23:10:34 -03:00
Juan Linietsky
3c857033df Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript. 2017-09-23 21:05:35 -03:00
FigyTuna
36bc8f4f72 Added documentation for Range 2017-09-23 16:28:17 -07:00
Hein-Pieter van Braam
43757fcc85 Fix gcc lto
This repairs LTO on X11 and adds it to MingW targets. The difference in
linktime is substantial, but runtime performance is quite a bit better.
2017-09-23 22:55:26 +02:00
Juan Linietsky
d3ea92257d -Fixed redraw always on 3D viewprot bug
-Changed manipulation inertia default values. Do not touch them again or I'll cut your fingers and eat them.
2017-09-23 17:28:28 -03:00
Poommetee Ketson
ea7646aabe Merge pull request #11515 from cbscribe/kcc_staticbody2d_doc
[DOCS] Update StaticBody2D class ref
2017-09-23 23:30:48 +07:00
Chris Bradfield
d82a7cdcf7 [DOCS] Update StaticBody2D class ref. 2017-09-23 09:28:16 -07:00
Poommetee Ketson
480b417c5b Merge pull request #11514 from cbscribe/kcc_sprite_doc
[DOCS] Update Sprite class ref

[ci skip]
2017-09-23 23:24:22 +07:00
Chris Bradfield
7c863d43b8 [DOCS] Update Sprite class ref 2017-09-23 09:11:51 -07:00
Rémi Verschelde
18e453baf3 Merge pull request #11482 from BastiaanOlij/osx_fix_project_dir
Comment out code that is causing project loading to fail on osx

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2017-09-23 16:59:13 +02:00
Rémi Verschelde
bac8f6332e Merge pull request #11509 from StraToN/docs-environment
Partial documentation for Environment resource.

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2017-09-23 16:57:26 +02:00
Rémi Verschelde
5eb4965050 Merge pull request #11512 from Zylann/custom_font_setting
Allow to set a custom DynamicFont in editor settings

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2017-09-23 16:56:52 +02:00
Marcelo Fernandez
46af050e93 Rename get_position => get_playback_position and seek_pos => seek on audio classes 2017-09-23 16:55:00 +02:00
Julian Murgia
75d95fca79 Partial documentation for Environment resource. 2017-09-23 16:18:35 +02:00
Marc Gilleron
b7bc339011 Allow to set a custom DynamicFont in editor settings 2017-09-23 16:17:44 +02:00
Hein-Pieter van Braam
650e0cf318 Merge pull request #11500 from djrm/pr_visuals
Use an arrow instead of 3 dots in trees
2017-09-23 15:32:41 +02:00
Poommetee Ketson
f1ccbbe44a Merge pull request #11511 from glatteis/3d-shapes
RayShape, Shape, SphereShape

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2017-09-23 19:41:12 +07:00
Linus
c3b79b1e07 RayShape, Shape, SphereShape 2017-09-23 14:35:39 +02:00
Juan Linietsky
fbabef6da3 Fixes to rim parameter in shader 2017-09-23 08:27:48 -03:00
Rémi Verschelde
210ebb5cdb doc: Sync classref with current source
[ci skip]
2017-09-23 10:59:41 +02:00
Alexander Meerhoff
a11a9ddffc makerst.py: Support split classes XML and use folders and/or single files as input
The new syntax is (from `doc/`): `tools/makerst.py classes/ ../modules/`.
Also adapted `make rst` target accordingly.

[ci skip]
2017-09-23 10:34:35 +02:00
Daniel J. Ramirez
f0f9ebf43c Updated key icons
[ciskip]
2017-09-22 23:35:24 -05:00
Daniel J. Ramirez
56edf1f9c6 Use an arrow instead of 3 dots in trees 2017-09-22 18:16:58 -05:00
Poommetee Ketson
a42fbfc426 Merge pull request #11497 from paezao/issue-11109
Area2D get_audio_bus and set_audio_bus renamed to get_audio_bus_name and set_audio_bus_name
2017-09-23 01:08:05 +07:00
Marcelo Paez
5e50fde3d9 Changed get_audio_bus and set functions to get_audio_bus_name and set
and edited docs for Area2D due to renaming o get_audio_bus and set_audio_bus
2017-09-22 15:05:09 -03:00
Hein-Pieter van Braam
7b492e6a23 Implement operator != on Pool*Array types
These types previously had equality checks but not inequality checks.
Add these too.

This fixes #11466
2017-09-22 14:40:42 +02:00
Juan Linietsky
3237e05c36 Ability to convert from SpatialMaterial to ShaderMaterial 2017-09-22 09:20:52 -03:00
Gilles Roudiere
05bb8e0c10 Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
Rémi Verschelde
779426d2df Merge pull request #11477 from djrm/pr_visuals
Improved a lot of icons, and some style fixes
2017-09-22 09:28:10 +02:00
Rémi Verschelde
15042128a6 Merge pull request #11480 from tagcup/button_unpress_fix
Ensure pressed is set to false in BaseButton::_unpress_group.

[ci skip]
2017-09-22 09:25:08 +02:00
Rémi Verschelde
bbcf6bde41 Merge pull request #11481 from tagcup/inversesqrt
Add inversesqrt to shader language.
2017-09-22 09:24:19 +02:00
Gilles Roudiere
92f062696a Implements set_margins_preset(...) 2017-09-22 09:23:07 +02:00
Rémi Verschelde
b8d7dd22e8 Merge pull request #11487 from groud/viewport_base_clip
Fixes the rulers text drawn outside the viewport_base

[ci skip]
2017-09-22 09:20:52 +02:00
Rémi Verschelde
a0d843910f Merge pull request #11486 from kubecz3k/freelook-calibration
freelook_base_speed calibration

[ci skip]
2017-09-22 09:20:26 +02:00
Gilles Roudiere
56a80625e5 Fixes the rulers text drawn outside the viewport_base 2017-09-22 09:18:04 +02:00
Rémi Verschelde
be60689812 Merge pull request #11461 from hpvb/add-likely-macros
Implement Linux-style likely()/unlikely() macros
2017-09-22 09:15:45 +02:00
Unknown
9b50155009 freelook_base_speed calibration
freelook_base_speed changed from 0.5 to 0.1
Also precision changed from 0.1 to 0.01 so it's possible to set values lower than 0.1
2017-09-22 09:09:23 +02:00
Rémi Verschelde
9906aeb2f8 Merge pull request #11485 from rosshadden/fix/typos
Fixed a bunch of typos, including an error code.

[ci skip]
2017-09-22 09:00:01 +02:00
Rémi Verschelde
f6c94e6285 Merge pull request #6859 from tagcup/master
RichTextLabel: Added get_visible_line_count method
2017-09-22 08:53:48 +02:00
Ross Hadden
1a97d6455d Fixed a bunch of typos, including an error code. 2017-09-21 23:58:29 -04:00
BastiaanOlij
86c66597f3 Comment out code that is causing project loading to fail on osx 2017-09-22 13:05:53 +10:00
George Marques
d595b79c62
UWP: Fix build issue about Object ambiguity 2017-09-21 22:47:52 -03:00
Ferenc Arn
b4417161f5 RichTextLabel: Added get_visible_line_count method.
Also exposed get_line_count to GDScript.
2017-09-21 21:43:33 -04:00
Ferenc Arn
a6c3147c0a Add inversesqrt to shader language. 2017-09-21 21:02:08 -04:00
Ferenc Arn
ca3061d9c2 Ensure pressed is set to false in BaseButton::_unpress_group. 2017-09-21 20:58:32 -04:00
Rémi Verschelde
b51180caa3 Merge pull request #11472 from groud/fix_canvasitemeditor_nullchecks
Fix godot spraying errors about a null check

[ci skip]
2017-09-21 23:31:41 +02:00