Michael Alexsander
9cd5f05a27
Fix undo/redo operations in Input Map
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(cherry picked from commit d00e183512
)
2022-01-25 18:38:42 +01:00
Rémi Verschelde
71066cd63b
Update copyright statements to 2022
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Happy new year to the wonderful Godot community!
(cherry picked from commit a627cdafc5
)
2022-01-13 16:00:37 +01:00
SaracenOne
efe56e5e88
Prevent saving branches in foreign scenes
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(cherry picked from commit 2056e8b028
)
2022-01-12 16:09:06 +01:00
Rémi Verschelde
dd002197db
i18n: Sync editor translations with Weblate (last 3.4 sync)
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Next sync will be with the `3.x` branch to prepare the 3.5 translations.
2022-01-07 12:44:59 +01:00
Rémi Verschelde
2e8fdd0112
Fix typos with codespell
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Using codespell 2.1.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
GIRD
leapyear
lod
merchantibility
nd
numer
ois
ony
que
readded
seeked
statics
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
(cherry picked from commit b197de6f5f
)
2022-01-07 00:17:47 +01:00
bruvzg
0868f6af62
Fix decoding UTF-8 filenames on unzipping.
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(cherry picked from commit d2573c1636
)
2022-01-06 00:58:32 +01:00
SaracenOne
721bbfd4c8
Clean preview_node of all none VisualInstances
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(cherry picked from commit 5935cee298
)
2022-01-06 00:58:31 +01:00
Yuri Sizov
1908e3fe9e
Make the theme editor correctly stop updating after it was hidden
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(cherry picked from commit b32acc57f3
)
2022-01-06 00:58:31 +01:00
kleonc
a5d7d6ff29
EditorAtlasPacker Fix incorrectly deducing zero height in some cases
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(cherry picked from commit 46eebf11ca
)
2022-01-06 00:58:29 +01:00
Rémi Verschelde
0fe94ee6e5
i18n: Sync editor translations with Weblate
2021-12-21 12:23:20 +01:00
Haoyu Qiu
b90bec546d
Make `--doctool` locale aware
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* Adds `indent(prefix)` to `String`
* Moves the loading of tool/doc translation into
`editor/editor_translation.{h,cpp}`
* Makes use of doc translation when generating XML class references, and
setup the translation locale based on `-l LOCALE` CLI parameter.
The XML class reference won't be translated if `-l LOCALE` parameter is
not given, or when it's `-l en`.
(cherry picked from commit c11b1850c4
)
2021-12-16 17:06:52 +01:00
Rémi Verschelde
8a30e04fd1
i18n: Sync editor translations with Weblate
2021-12-16 15:09:10 +01:00
Zae
22d8216780
Fix ViewportPreview upside-down in 3.x.
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(cherry picked from commit 1426df66a8
)
2021-12-14 17:30:37 +01:00
Rémi Verschelde
6fb47a271f
i18n: Remove deleted translations from PO files
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Since we bundle the whole files in the editor binary, they actual impact the
binary size needlessly.
Automate it via `make merge`.
2021-12-10 11:49:04 +01:00
Rémi Verschelde
fd86272ca0
i18n: Sync editor translations with Weblate
2021-12-10 11:39:33 +01:00
Cory Petkovsek
686780e289
Clears RIDs wherever they are freed by VisualServer or PhysicsServer and possibly reused. Fixes #53374
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(cherry picked from commit 3d20218dae
)
2021-12-09 22:02:00 +01:00
Raul Santos
a10372fe9a
Expose `ScriptEditor::edit` to scripting
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Exposes a method in `EditorInterface` to open scripts on a specified
line and column. This method handles if the internal or the external
editor should be used.
(cherry picked from commit 9535831866
)
2021-12-09 12:06:12 +01:00
Yuri Sizov
e77c6aaba7
Sort and group theme properties in docs, improve formatting for theme and enums
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(cherry picked from commit ebd8101546
)
2021-12-07 12:14:59 +01:00
Haoyu Qiu
8ba1b94187
Fix EditorPlugin.remove_inspector_plugin() instance cleanup
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(cherry picked from commit da94b61d09
)
2021-12-07 09:14:32 +01:00
Marcel Admiraal
ca3ab75697
Allow any kind of Mesh to be added to an EditorSpatialGizmo
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(cherry picked from commit e0729b9c79
)
2021-12-07 09:14:31 +01:00
Yuri Sizov
3d0676a588
Allow scrolling theme preview when the control picker is active
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(cherry picked from commit eb98210be4
)
2021-12-07 09:14:31 +01:00
Raul Santos
34bdca36de
Skip script property in remote object property list
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(cherry picked from commit ba3e1d6ced
)
2021-12-07 09:14:30 +01:00
Yuri Sizov
2b9a1e0d2c
Fix a crash in editor's script parent class check
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(cherry picked from commit 62c34a6be7
)
2021-12-01 14:36:24 +01:00
Wilson E. Alvarez
07767fc676
Fix 'Add Node...' menu entries in AnimationNodeBlendTreeEditor
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(cherry picked from commit 1a2153eb0a
)
2021-11-29 16:44:21 +01:00
kobewi
4876686cf7
Improved some editor checkboxes
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(cherry picked from commit 5dc7346ab4
)
2021-11-25 23:13:15 +01:00
Haoyu Qiu
c6927a9790
Fix Theme Editor crash when clicking the element picker
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(cherry picked from commit abd41dedb0
)
2021-11-25 23:13:15 +01:00
kleonc
ac56f95685
TileSetEditor Fix selecting next/previous subtile
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(cherry picked from commit 97e9165de4
)
2021-11-25 23:13:14 +01:00
Giwayume
fd558de972
Fix edge case where 1px cut off from right of image
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Backward loop should remain -1
(cherry picked from commit 88c1411051
)
2021-11-25 23:13:12 +01:00
Giwayume
27f0a9547f
Fix texture atlas generation when source sprite is larger than generated atlas
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(cherry picked from commit 0093bda767
)
2021-11-25 23:13:12 +01:00
kobewi
0a519fed25
Fix TileSet editor workspace breaking
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(cherry picked from commit f3d5ef6f7b
)
2021-11-25 21:04:14 +01:00
Rémi Verschelde
7ca1be5f37
i18n: Sync editor translations with Weblate
2021-11-19 09:48:42 +01:00
Rémi Verschelde
63b5d5de64
Modules: Make sure to include `modules_enabled.gen.h` where needed
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Fixes #51677 .
Co-authored-by: Arkadiusz Marcin Kołek <aksoftware91@gmail.com>
(cherry picked from commit 6f4858f184
)
2021-11-15 22:36:02 +01:00
Hugo Locurcio
89cefee947
Swap rest pose actions in the Skeleton2D editor
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The texts were changed before, but the actions weren't swapped around.
This led to unexpected behavior.
(cherry picked from commit 4ff1431993
)
2021-11-15 22:33:49 +01:00
Ryan Roden-Corrent
a9a3702d69
Clamp rotation for up/down orbiting shortcuts.
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This prevents the viewport from going upside-down.
This was suggested at:
https://github.com/godotengine/godot/pull/51984#issuecomment-948614191 :
> For 3.4, I think we can just clamp the angle value when using the
> camera orbiting shortcuts. We can investigate what to do with panning
> and freelook in 3.5 and 4.0.
(cherry picked from commit 3bd7c4f2a9
)
2021-11-15 22:30:27 +01:00
kobewi
0f422ad35b
Fix editor saving blank scenes (for real)
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(cherry picked from commit 8144ac79cf
)
2021-11-15 22:26:45 +01:00
Brian Semrau
1cbc17247c
Prevent obj importer from printing misleading error
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(cherry picked from commit bd0d15c5be
)
2021-11-15 22:24:45 +01:00
Rémi Verschelde
0b694eb8e7
i18n: Sync classref translations with Weblate
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German (de) is now above the threshold for inclusion.
2021-11-03 15:00:52 +01:00
Rémi Verschelde
74bcf37f90
i18n: Sync editor translations with Weblate
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Latvian (lv) is now above the threshold for inclusion.
2021-11-03 14:56:44 +01:00
Yuri Sizov
5ff11a2c5c
Add a flag to EditorResourcePicker to differentiate selection contexts
2021-11-02 14:15:14 +03:00
Chained Lupine
44a532e99e
Fix crash in ResourceImporterTexture::_save_stex if webp disabled
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Fixes #51535 .
(cherry picked from commit 79d4edfca7
)
2021-11-02 09:28:46 +01:00
Rémi Verschelde
e4996887ca
Merge pull request #48625 from The-O-King/compression_options
2021-11-02 08:58:22 +01:00
Omar El Sheikh
203295f17d
Added Mesh Compression Import Options
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Fleshed out the "Optimize Mesh" options found in the mesh import UI
Gave a checkbox to every vertex attribute that can be compressed
Surfaced option to enable/disable Octahedral compression for
normal/tangent vectors
Also surfaces the vertex position compression option which previously
inaccessible because the defaults did not compress vertex positions
Supports all current importers (obj, fbx, collada, gltf)
2021-11-01 12:54:28 -04:00
Rémi Verschelde
8580cfb122
EditorSpinSlider: Add arg name for _value_input_gui_input binding
2021-11-01 15:02:44 +01:00
Rémi Verschelde
87c80f529f
clang-format: Enable `BreakBeforeTernaryOperators`
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clang-format keeps breaking the way it handles break *after* ternary operators,
so I give up and go with the only style they seem to actually test.
2021-10-28 14:50:33 +02:00
Rémi Verschelde
1b65550ec7
clang-format: Various fixes to comments alignment from `clang-format` 13
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All reviewed manually and occasionally rewritten to avoid bad auto formatting.
2021-10-28 14:50:32 +02:00
Rémi Verschelde
42d385b312
clang-format: Disable alignment of operands, too unreliable
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Sets `AlignOperands` to `DontAlign`.
`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
2021-10-28 13:23:38 +02:00
Max Hilbrunner
e29126914d
Save all 64 bits of get_ticks_msec() in more cases
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(cherry picked from commit 5dc02eb8b0
)
2021-10-26 18:23:31 +02:00
Yuri Sizov
7fe0dab69b
Add focus font color to Button and derivatives
2021-10-26 17:40:51 +03:00
Rémi Verschelde
c3bdcb4516
Merge pull request #53706 from Calinou/action-editor-list-physical-key-first
2021-10-24 23:33:44 +02:00
Rémi Verschelde
4010bb9af0
i18n: Sync editor translations with Weblate
2021-10-23 12:28:40 +02:00