Commit Graph

6840 Commits

Author SHA1 Message Date
Michael Alexsander 9cd5f05a27
Fix undo/redo operations in Input Map
(cherry picked from commit d00e183512)
2022-01-25 18:38:42 +01:00
Rémi Verschelde 71066cd63b
Update copyright statements to 2022
Happy new year to the wonderful Godot community!

(cherry picked from commit a627cdafc5)
2022-01-13 16:00:37 +01:00
SaracenOne efe56e5e88
Prevent saving branches in foreign scenes
(cherry picked from commit 2056e8b028)
2022-01-12 16:09:06 +01:00
Rémi Verschelde dd002197db
i18n: Sync editor translations with Weblate (last 3.4 sync)
Next sync will be with the `3.x` branch to prepare the 3.5 translations.
2022-01-07 12:44:59 +01:00
Rémi Verschelde 2e8fdd0112
Fix typos with codespell
Using codespell 2.1.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
fave
findn
GIRD
leapyear
lod
merchantibility
nd
numer
ois
ony
que
readded
seeked
statics
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```

(cherry picked from commit b197de6f5f)
2022-01-07 00:17:47 +01:00
bruvzg 0868f6af62
Fix decoding UTF-8 filenames on unzipping.
(cherry picked from commit d2573c1636)
2022-01-06 00:58:32 +01:00
SaracenOne 721bbfd4c8
Clean preview_node of all none VisualInstances
(cherry picked from commit 5935cee298)
2022-01-06 00:58:31 +01:00
Yuri Sizov 1908e3fe9e
Make the theme editor correctly stop updating after it was hidden
(cherry picked from commit b32acc57f3)
2022-01-06 00:58:31 +01:00
kleonc a5d7d6ff29
EditorAtlasPacker Fix incorrectly deducing zero height in some cases
(cherry picked from commit 46eebf11ca)
2022-01-06 00:58:29 +01:00
Rémi Verschelde 0fe94ee6e5
i18n: Sync editor translations with Weblate 2021-12-21 12:23:20 +01:00
Haoyu Qiu b90bec546d
Make `--doctool` locale aware
* Adds `indent(prefix)` to `String`
* Moves the loading of tool/doc translation into
  `editor/editor_translation.{h,cpp}`
* Makes use of doc translation when generating XML class references, and
  setup the translation locale based on `-l LOCALE` CLI parameter.

The XML class reference won't be translated if `-l LOCALE` parameter is
not given, or when it's `-l en`.

(cherry picked from commit c11b1850c4)
2021-12-16 17:06:52 +01:00
Rémi Verschelde 8a30e04fd1
i18n: Sync editor translations with Weblate 2021-12-16 15:09:10 +01:00
Zae 22d8216780
Fix ViewportPreview upside-down in 3.x.
(cherry picked from commit 1426df66a8)
2021-12-14 17:30:37 +01:00
Rémi Verschelde 6fb47a271f
i18n: Remove deleted translations from PO files
Since we bundle the whole files in the editor binary, they actual impact the
binary size needlessly.

Automate it via `make merge`.
2021-12-10 11:49:04 +01:00
Rémi Verschelde fd86272ca0
i18n: Sync editor translations with Weblate 2021-12-10 11:39:33 +01:00
Cory Petkovsek 686780e289
Clears RIDs wherever they are freed by VisualServer or PhysicsServer and possibly reused. Fixes #53374
(cherry picked from commit 3d20218dae)
2021-12-09 22:02:00 +01:00
Raul Santos a10372fe9a
Expose `ScriptEditor::edit` to scripting
Exposes a method in `EditorInterface` to open scripts on a specified
line and column. This method handles if the internal or the external
editor should be used.

(cherry picked from commit 9535831866)
2021-12-09 12:06:12 +01:00
Yuri Sizov e77c6aaba7
Sort and group theme properties in docs, improve formatting for theme and enums
(cherry picked from commit ebd8101546)
2021-12-07 12:14:59 +01:00
Haoyu Qiu 8ba1b94187
Fix EditorPlugin.remove_inspector_plugin() instance cleanup
(cherry picked from commit da94b61d09)
2021-12-07 09:14:32 +01:00
Marcel Admiraal ca3ab75697
Allow any kind of Mesh to be added to an EditorSpatialGizmo
(cherry picked from commit e0729b9c79)
2021-12-07 09:14:31 +01:00
Yuri Sizov 3d0676a588
Allow scrolling theme preview when the control picker is active
(cherry picked from commit eb98210be4)
2021-12-07 09:14:31 +01:00
Raul Santos 34bdca36de
Skip script property in remote object property list
(cherry picked from commit ba3e1d6ced)
2021-12-07 09:14:30 +01:00
Yuri Sizov 2b9a1e0d2c
Fix a crash in editor's script parent class check
(cherry picked from commit 62c34a6be7)
2021-12-01 14:36:24 +01:00
Wilson E. Alvarez 07767fc676
Fix 'Add Node...' menu entries in AnimationNodeBlendTreeEditor
(cherry picked from commit 1a2153eb0a)
2021-11-29 16:44:21 +01:00
kobewi 4876686cf7
Improved some editor checkboxes
(cherry picked from commit 5dc7346ab4)
2021-11-25 23:13:15 +01:00
Haoyu Qiu c6927a9790
Fix Theme Editor crash when clicking the element picker
(cherry picked from commit abd41dedb0)
2021-11-25 23:13:15 +01:00
kleonc ac56f95685
TileSetEditor Fix selecting next/previous subtile
(cherry picked from commit 97e9165de4)
2021-11-25 23:13:14 +01:00
Giwayume fd558de972
Fix edge case where 1px cut off from right of image
Backward loop should remain -1

(cherry picked from commit 88c1411051)
2021-11-25 23:13:12 +01:00
Giwayume 27f0a9547f
Fix texture atlas generation when source sprite is larger than generated atlas
(cherry picked from commit 0093bda767)
2021-11-25 23:13:12 +01:00
kobewi 0a519fed25
Fix TileSet editor workspace breaking
(cherry picked from commit f3d5ef6f7b)
2021-11-25 21:04:14 +01:00
Rémi Verschelde 7ca1be5f37
i18n: Sync editor translations with Weblate 2021-11-19 09:48:42 +01:00
Rémi Verschelde 63b5d5de64
Modules: Make sure to include `modules_enabled.gen.h` where needed
Fixes #51677.

Co-authored-by: Arkadiusz Marcin Kołek <aksoftware91@gmail.com>
(cherry picked from commit 6f4858f184)
2021-11-15 22:36:02 +01:00
Hugo Locurcio 89cefee947
Swap rest pose actions in the Skeleton2D editor
The texts were changed before, but the actions weren't swapped around.
This led to unexpected behavior.

(cherry picked from commit 4ff1431993)
2021-11-15 22:33:49 +01:00
Ryan Roden-Corrent a9a3702d69
Clamp rotation for up/down orbiting shortcuts.
This prevents the viewport from going upside-down.

This was suggested at:
https://github.com/godotengine/godot/pull/51984#issuecomment-948614191:

> For 3.4, I think we can just clamp the angle value when using the
> camera orbiting shortcuts. We can investigate what to do with panning
> and freelook in 3.5 and 4.0.

(cherry picked from commit 3bd7c4f2a9)
2021-11-15 22:30:27 +01:00
kobewi 0f422ad35b
Fix editor saving blank scenes (for real)
(cherry picked from commit 8144ac79cf)
2021-11-15 22:26:45 +01:00
Brian Semrau 1cbc17247c
Prevent obj importer from printing misleading error
(cherry picked from commit bd0d15c5be)
2021-11-15 22:24:45 +01:00
Rémi Verschelde 0b694eb8e7
i18n: Sync classref translations with Weblate
German (de) is now above the threshold for inclusion.
2021-11-03 15:00:52 +01:00
Rémi Verschelde 74bcf37f90
i18n: Sync editor translations with Weblate
Latvian (lv) is now above the threshold for inclusion.
2021-11-03 14:56:44 +01:00
Yuri Sizov 5ff11a2c5c Add a flag to EditorResourcePicker to differentiate selection contexts 2021-11-02 14:15:14 +03:00
Chained Lupine 44a532e99e
Fix crash in ResourceImporterTexture::_save_stex if webp disabled
Fixes #51535.

(cherry picked from commit 79d4edfca7)
2021-11-02 09:28:46 +01:00
Rémi Verschelde e4996887ca
Merge pull request #48625 from The-O-King/compression_options 2021-11-02 08:58:22 +01:00
Omar El Sheikh 203295f17d Added Mesh Compression Import Options
Fleshed out the "Optimize Mesh" options found in the mesh import UI
Gave a checkbox to every vertex attribute that can be compressed

Surfaced option to enable/disable Octahedral compression for
normal/tangent vectors

Also surfaces the vertex position compression option which previously
inaccessible because the defaults did not compress vertex positions

Supports all current importers (obj, fbx, collada, gltf)
2021-11-01 12:54:28 -04:00
Rémi Verschelde 8580cfb122
EditorSpinSlider: Add arg name for _value_input_gui_input binding 2021-11-01 15:02:44 +01:00
Rémi Verschelde 87c80f529f
clang-format: Enable `BreakBeforeTernaryOperators`
clang-format keeps breaking the way it handles break *after* ternary operators,
so I give up and go with the only style they seem to actually test.
2021-10-28 14:50:33 +02:00
Rémi Verschelde 1b65550ec7
clang-format: Various fixes to comments alignment from `clang-format` 13
All reviewed manually and occasionally rewritten to avoid bad auto formatting.
2021-10-28 14:50:32 +02:00
Rémi Verschelde 42d385b312
clang-format: Disable alignment of operands, too unreliable
Sets `AlignOperands` to `DontAlign`.

`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
2021-10-28 13:23:38 +02:00
Max Hilbrunner e29126914d
Save all 64 bits of get_ticks_msec() in more cases
(cherry picked from commit 5dc02eb8b0)
2021-10-26 18:23:31 +02:00
Yuri Sizov 7fe0dab69b Add focus font color to Button and derivatives 2021-10-26 17:40:51 +03:00
Rémi Verschelde c3bdcb4516
Merge pull request #53706 from Calinou/action-editor-list-physical-key-first 2021-10-24 23:33:44 +02:00
Rémi Verschelde 4010bb9af0
i18n: Sync editor translations with Weblate 2021-10-23 12:28:40 +02:00