Commit Graph

26508 Commits

Author SHA1 Message Date
romulox_x 187c000ab5 removed unnecessary clear, which prevented root viewport from working right when told not to clear 2015-10-01 13:30:10 -07:00
Juan Linietsky e055247b17 -Added ability to use cubic interpolation on image resize (little more quality on non-po2 resizing)
-Added ability for exporter to shrink images to non-integer values. Helps if you want to convert your game artwork from 1080->720 or similar
2015-10-01 16:25:36 -03:00
volzhs 1630f0ad35 fix miss bind for Node::find_node 2015-09-30 21:55:31 +09:00
Jack Gold f36d0fe4c5 Small readability fixes for the in-game class reference - fixes #2515 and #2393 (text spacing and top/left padding for the text area, respectively). 2015-09-29 22:38:23 -04:00
punto- 0840303a9c Merge pull request #2548 from romulox-x/iCloud
Initial iCloud implementation
2015-09-28 17:20:16 +02:00
Juan Linietsky 8154dff3d0 Merge pull request #2528 from MarianoGnu/sprite-edit
SpriteRegionEditor
2015-09-28 09:32:42 -03:00
MarianoGNU 3e6aaec193 Add SpriteRegionEditor and update Polygon2DUVEditor
Both with snap and grid support
2015-09-28 00:06:06 -03:00
Jorge Araya Navarro 7a008afc67 XML to Open Project Wiki implemented 2015-09-27 19:25:13 -06:00
steve b4daeda48b improved iCloud build option description 2015-09-27 17:21:32 -07:00
steve 1fe5cc8e1d Initial iCloud implementation, supporting key value pairs 2015-09-27 16:54:20 -07:00
Juan Linietsky f141df95a6 Merge pull request #2546 from akien-mga/windows-stderr
Hide stderr when trying to detect mingw binaries on posix
2015-09-27 11:41:44 -03:00
Rémi Verschelde be51861310 Hide stderr when trying to detect mingw binaries on posix 2015-09-27 16:31:19 +02:00
Jorge Araya Navarro f95f099eb2 Adding the new Python file
This script works different compared to the other, for instance, it
requires Python 3.x to run. It also have more sophisticate flags to
run. And finally this file conforms to PEP8.

This script is not finished yet, though.
2015-09-26 23:55:00 -06:00
Juan Linietsky afbb0ca8d7 Merge pull request #2543 from akien-mga/documentation-update
Documentation update: Sample{,Library,Player,Player2D}
2015-09-26 19:15:54 -03:00
Rémi Verschelde 7c1a79089a Update documentation for all Sample* classes 2015-09-26 23:58:12 +02:00
Rémi Verschelde 2caf1548a5 Fix return type of get_reverb_room 2015-09-26 23:58:11 +02:00
Juan Linietsky 9e54b5c62b Merge pull request #2538 from akien-mga/polyphony
Small renaming and bug fixing in SamplePlayer
2015-09-26 18:31:23 -03:00
Rémi Verschelde 092f84642c Rename voice_set_volume argument to p_volume to avoid confusion
This argument is indeed expected to be a volume on a linear scale (not dB),
typically from 0.0 to 1.0, though it can go higher than 1.0.
2015-09-26 22:43:34 +02:00
Rémi Verschelde 3d7740ba17 Fix default/filter/* parsing in _get
Closes #2542. The actual flaw was identified by @reduz.
Also fix a typo.
2015-09-26 21:06:12 +02:00
Rémi Verschelde 1e147c4945 Fix some copy-paste mistakes in linear/db volume functions 2015-09-26 21:06:12 +02:00
Rémi Verschelde 3bf24eeb6b Rename _voice_count to _polyphony in SamplePlayer to be consistent with SamplePlayer2D 2015-09-26 21:06:12 +02:00
Juan Linietsky c858515785 Fixed theora playback. Removed theoraplayer.
Still need to get proper audio output latency in some platforms.
2015-09-26 14:50:42 -03:00
Juan Linietsky d5579b1506 Merge pull request #2458 from TheHX/text_edit_hscroll
Fix HScrollBar of TextEdit
2015-09-26 08:49:47 -03:00
Juan Linietsky 10e7871091 Merge pull request #2533 from eska014/fix-visibility-notification-propagation
Fix propagation of `NOTIFICATION_VISIBILITY_CHANGED`
2015-09-26 00:59:19 -03:00
Juan Linietsky 6f0df4e80c Merge pull request #2534 from eska014/unpress-hidden-buttons
Fix BaseButtons remaining pressed when hiding while pressed down
2015-09-26 00:53:38 -03:00
eska 6ee2a84e8a Clarify `BaseButton::is_pressed()` documentation 2015-09-26 05:48:51 +02:00
eska ce2faae2c5 Fix BaseButtons remaining pressed when hiding them while pressing them down 2015-09-26 03:06:42 +02:00
eska b9bb2ab9c0 Fix propagation of NOTIFICATION_VISIBILITY_CHANGED 2015-09-26 02:23:19 +02:00
Juan Linietsky 875eb7fe51 Merge pull request #2532 from akien-mga/documentation-update
Documentation update: TileSet and Timer
2015-09-25 15:56:26 -03:00
Rémi Verschelde 4abc7f5740 Update documentation for TileSet and Timer 2015-09-25 20:45:00 +02:00
Rémi Verschelde c69ea708fa Sync classes reference template with current code base 2015-09-25 17:54:24 +02:00
Bojidar Marinov a0dffc2942 Update mi.name 2015-09-25 18:51:04 +03:00
Bojidar Marinov 721d9a58c7 Removed a badly listed parameter from funcRef::call_func... 2015-09-25 18:41:42 +03:00
Juan Linietsky 52eebdc001 Merge pull request #2449 from leezh/label-valign-fix
reworked Label class
2015-09-25 11:29:49 -03:00
Juan Linietsky 447c319f2c Merge pull request #2502 from vnen/fix-itemlist-typo
Fix ItemList typo in binding
2015-09-25 11:27:50 -03:00
Juan Linietsky 9962518ffd Merge branch 'master' of https://github.com/okamstudio/godot 2015-09-24 18:07:13 -03:00
Juan Linietsky 82a3304458 Added ability to set custom mouse cursors. Not hardware accelerated yet. 2015-09-24 18:06:15 -03:00
Juan Linietsky f6957eb154 Merge pull request #2514 from akien-mga/reference-edition
Document TileMap class
2015-09-24 18:05:10 -03:00
Juan Linietsky 06d21dfafa Merge pull request #2523 from leezh/boxcontainer-align
added alignment to BoxContainer
2015-09-24 10:16:31 -03:00
Zher Huei Lee c38808b5b1 added alignment to BoxContainer
Allows aligning contents of VBoxContainer and HBoxcontainer without
having to insert expanding spacers.
2015-09-24 14:07:53 +01:00
Ricardo Pérez 2a90186a8e Disable filters for tilemap in 2D Platformer demo
Fixes #2452
2015-09-24 12:03:06 +02:00
Bojidar Marinov d9583f8a72 Add missing \n to world_wrap. Close #2516
The issue was that world_wrap would skip over newlines, without adding them to the output.
2015-09-24 10:17:06 +03:00
Rémi Verschelde d55274b5b0 Document TileMap class 2015-09-23 23:05:47 +02:00
Juan Linietsky 20a1c765db Merge pull request #2512 from bojidar-bg/patch-2
Flip < and > in String::xml_escape.
2015-09-23 15:43:37 -03:00
Bojidar Marinov ca11b2fa4b Fix _xml_unescape, as suggested by @reduz 2015-09-23 21:40:24 +03:00
Bojidar Marinov a7f0846a6b Flip < and > in String::xml_escape. Close #2511
Before > referred to &lt; and < to &gt;, which is incorrect...
2015-09-23 21:33:31 +03:00
Juan Linietsky eea52d44c7 Merge pull request #2504 from vnen/fix-collisionshape-add-bug
Check if shape is valid before referencing it
2015-09-23 12:46:15 -03:00
Juan Linietsky 52ad0b0b2a Merge pull request #2509 from bojidar-bg/reference-update
Update descriptions for Vector2 and Vector2Array
2015-09-23 11:50:34 -03:00
Juan Linietsky a3ed71806d Merge pull request #2508 from bojidar-bg/patch-1
Fix a bug with doctool
2015-09-23 11:43:03 -03:00
Bojidar Marinov f41ed99df2 Update descriptions for Vector2 and Vector2Array 2015-09-23 17:41:02 +03:00