Marcel Admiraal
|
5b937d493f
|
Rename empty() to is_empty()
|
2020-12-28 10:39:56 +00:00 |
|
Tomasz Chabora
|
2c048ea164
|
Cleanup unused engine code
|
2020-12-09 12:12:36 +01:00 |
|
Aaron Franke
|
1b348b3c17
|
Remove connect *_compat methods
|
2020-12-05 17:56:47 -05:00 |
|
Rafał Mikrut
|
03f89a4481
|
Fix crash when printing leaked nodes
|
2020-11-17 22:10:05 +01:00 |
|
Hugo Locurcio
|
5770e08c2a
|
Remove property groups for Pause Mode and Script
Each of those only grouped 1 property, making them useless.
This closes https://github.com/godotengine/godot-proposals/issues/1840.
|
2020-11-15 16:01:10 +01:00 |
|
reduz
|
221a2a1742
|
Refactored variant constructor logic
|
2020-11-09 08:54:43 -03:00 |
|
reduz
|
127458ed17
|
Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
|
2020-11-07 20:17:12 -03:00 |
|