Juan Linietsky
07c99e11f5
QOL, script buttons in scene tabs
2015-07-26 10:44:35 -03:00
Mariano Javier Suligoy
add0105c4e
Little fix: don't create an empty undo/redo command when trying to add a second Input GraphNode
2015-07-25 22:05:45 -03:00
Mariano Javier Suligoy
5ffd818fb1
Duplicate GraphNode(s) [Control+D]
2015-07-25 21:16:07 -03:00
Kostadin Damyanov
f5bfd497aa
Haiku: add sound support
2015-07-26 02:18:32 +03:00
Juan Linietsky
18cbcdafba
Merge pull request #2298 from ronchaine/ronchaine-devel
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Fix audio driver loading if the first tried driver fails (linux-x11).
2015-07-25 19:28:36 -03:00
Mariano Javier Suligoy
bdde79a3f4
Box selection for GraphNodes
2015-07-24 21:59:48 -03:00
PeaceSells
9983ceecf2
Fixes compile bug for Android template on Windows.
2015-07-24 13:12:23 -06:00
Juan Linietsky
d50ebbb441
-added icons for root node types on tabs
2015-07-24 14:18:02 -03:00
punto-
257dba9a4a
Merge pull request #2300 from leezh/nrex-port
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New RegEx library
2015-07-24 13:17:58 -03:00
Zher Huei Lee
69eff35cd5
Fixed incorrect failsafe return values
2015-07-24 16:15:04 +01:00
Zher Huei Lee
87c1e16834
Made RegEx API similar to old version
2015-07-24 14:09:39 +01:00
Zher Huei Lee
4ca0399ff6
Added a live-edit RegEx tester to the demos
2015-07-24 13:55:18 +01:00
Zher Huei Lee
d9f1a85948
More nrex fixes
2015-07-24 13:25:04 +01:00
Lee Zher Huei
732bfd0baf
Updated nrex fixes
2015-07-24 02:02:52 +01:00
Lee Zher Huei
ef005d4f64
Regex library Nrex initial port
2015-07-24 01:18:46 +01:00
Jari Ronkainen
983fd0dfc3
Use tabs instead of spaces.
2015-07-23 19:35:47 +03:00
Jari Ronkainen
8027a3f004
Fix audio driver setup if the first driver fails.
2015-07-23 19:32:10 +03:00
blackwc
31fa1bb8bd
Improve export validation
2015-07-22 12:51:17 -04:00
Mariano Javier Suligoy
2a43778793
Fix tab indent
2015-07-20 22:15:06 -03:00
Kostadin Damyanov
f8db8b7215
Haiku: update detect.py
2015-07-20 22:45:22 +03:00
Ovnuniarchos
43053e3a71
Added a proper name and an explanation to arg4 on CanvasItem.draw_texture_rect*.
2015-07-20 20:07:25 +02:00
Ovnuniarchos
dd09ae50e1
Added FLAGS to int hint to make an int a bitmask on the editor.
2015-07-20 20:02:46 +02:00
Mariano Javier Suligoy
bdd12744fe
Select and move multiple nodes at once
2015-07-19 01:48:46 -03:00
Mariano Javier Suligoy
5b71fc45b7
Use popup menu to add new nodes to the shader graph editor in the last clicked location.
2015-07-16 22:38:12 -03:00
MrGreenTea
ec11762006
added floor() and ceil() to Vector3
2015-07-15 01:59:35 +02:00
Kostadin Damyanov
07e76a3f2c
Haiku: add keyboard support
2015-07-12 00:52:47 +03:00
sheepandshepherd
db440a2a58
Fix List::move_before for front and back elements
2015-07-10 21:33:44 +02:00
Peace Sells
a009fadfff
Added GridMap settings which allows the user to enter a pick distance.
2015-07-09 20:51:49 -06:00
romulox_x
1efeb8b956
when copy images enabled, 'images' path prefix was only being written to file if the destination file didn't exist. so it only worked the first time.
2015-07-09 17:34:12 -07:00
Kostadin Damyanov
77e78cdb20
Haiku: gl context locking
2015-07-02 18:41:32 +03:00
punto-
f697ec2fe0
Merge pull request #2226 from romulox-x/xyzFixIos
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fixed ios compilation error
2015-07-02 09:19:34 -03:00
romulox_x
1d22b0265b
fixed ios compilation error
2015-07-01 23:07:01 -07:00
volzhs
f6668dc9db
Merge branch 'master' of https://github.com/okamstudio/godot into fix_android_payments
2015-07-01 15:13:10 +09:00
Juan Linietsky
b4d5f7e154
Merge branch 'master' of https://github.com/okamstudio/godot
2015-06-30 11:59:33 -03:00
Juan Linietsky
4613a3f2c0
small fixes
2015-06-30 11:59:00 -03:00
Juan Linietsky
55b34e05b3
-some changes by okam
2015-06-30 11:28:43 -03:00
Juan Linietsky
95047562d7
Several performance improvements, mainly in loading and instancing scenes and resources.
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A general speedup should be apparent, with even more peformance increase when compiling optimized.
WARNING: Tested and it seems to work, but if something breaks, please report.
2015-06-29 00:29:49 -03:00
volzhs
903e6b37c0
fix crash by payments when run on android 5.1.1 device.
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(http://stackoverflow.com/questions/24480069/google-in-app-billing-illegalargumentexception-service-intent-must-be-explicit )
2015-06-29 02:56:38 +09:00
volzhs
584dd4db87
Merge branch 'master' of https://github.com/okamstudio/godot
2015-06-28 22:28:02 +09:00
Juan Linietsky
2b64f73b04
more code completion improvements
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-calltip dissapears with more types of keypresses or when pressing ')'
-properly looks into autoloaded scripts or nodes with another script for
script functions/variables/etc.
2015-06-27 15:52:39 -03:00
Kostadin Damyanov
e0e54ea7d4
Merge remote-tracking branch 'upstream/master'
2015-06-26 21:35:47 +03:00
Kostadin Damyanov
f61eb5fd8e
Haiku: fix the glew.c hack
2015-06-26 21:32:57 +03:00
Juan Linietsky
a67486a39e
improved get_node(), connect(), etc code completion.
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-properly completes text arguments
-includes the "/root" autoloads
2015-06-26 01:14:49 -03:00
Juan Linietsky
71cc2561c6
Merge pull request #2187 from romulox-x/mirroredRepeat
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added support for mirrored repeat texture wrapping
2015-06-25 19:43:29 -03:00
romulox_x
acb5cdb574
forgot to add mirroredrepeat flag to flags file. fixed.
2015-06-25 15:41:12 -07:00
romulox_x
85e49d4e75
added support for mirrored repeat texture wrapping
2015-06-25 14:51:21 -07:00
Juan Linietsky
29b2e811f6
added a tiny bit more space to docks and script tab
2015-06-24 18:57:14 -03:00
Juan Linietsky
b4190ed2b9
compile fix
2015-06-24 18:34:31 -03:00
Juan Linietsky
e3f4fbc755
Merge pull request #2181 from ShadowKyogre/doc-help
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Add documentation for RayCast2D about is_colliding and get_collider quirks
2015-06-24 18:33:38 -03:00
Juan Linietsky
48ac03915a
Merge pull request #2182 from Kermer/patch-1
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Tiny typo
2015-06-24 18:29:37 -03:00