Commit Graph

61745 Commits

Author SHA1 Message Date
A Thousand Ships 97b469c46d
[Editor] Add `EditorPlugin::scene_saved` signal
Matches the `EditorNode` one for parity with the exposed
`resource_saved` signal
2024-01-22 17:51:12 +01:00
A Thousand Ships 3b7b484300
Fix selection regression in `EditorHelpSearch` 2024-01-22 17:06:42 +01:00
风青山 0c6b6fe749 Fix issue where `set_global_position(global_position)` in `Control` resulted in a different result than `global_position`
Previously, the case where the pivot point was not at the origin was ignored.
2024-01-23 00:05:11 +08:00
风青山 567e76f935 Fix forgetting `h_separation` when internal elements exist 2024-01-22 22:20:01 +08:00
A Thousand Ships 552594ffdc
Redraw `TreeItem` on more changes
* Custom font changes
* Custom draw changes
* Custom as button
2024-01-22 13:51:20 +01:00
A Thousand Ships dbcd82ba67
[Editor] Fix threading problems with `TileMap` preview 2024-01-22 13:44:36 +01:00
bruvzg 7e5bce7090
[macOS] Update window visible state on deminiaturize. 2024-01-22 11:35:37 +02:00
jsjtxietian 3c596094ab Fix pass int to tween's from with float property will be forced to interpolate as int 2024-01-22 10:47:52 +08:00
Alberto Vilches 692412562d C#: Fix to allow usage of [MustBeVariant] in generic typed attributes 2024-01-21 22:29:29 +01:00
Nông Văn Tình 7676e389a7 Fixes C# script loader does not work reliably 2024-01-22 04:20:27 +07:00
Danil Alexeev 5e7cda3405
GDScript: Use autoload singleton name in `GDScriptDocGen` 2024-01-21 11:28:23 +03:00
CardboardCarl 6dfec4f70d Clarified behavior of RayCast objects when get_collision_point() is used inside a collision shape 2024-01-21 01:16:42 -05:00
Stuart Carnie e28b31ec96
Use `os_unfair_lock` on Apple platforms 2024-01-21 06:23:09 +11:00
Micky d2ab1b60c4 Document bone list for SkeletonProfileHumanoid
Co-Authored-By: K. S. Ernest (iFire) Lee <fire@users.noreply.github.com>
2024-01-20 16:34:15 +01:00
A Thousand Ships c2627d24ad
Use latest doc version in issue template 2024-01-20 14:20:45 +01:00
Marcel Offermans 25f573ca63 Add a reflection mask to the reflection probes.
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2024-01-20 08:07:31 +01:00
nikitalita bcad569ed9 Skeleton3D: Convert 3.x skeletons 2024-01-19 17:43:09 -08:00
clayjohn ed2b3d358d Add basic multimesh data needed for headless export to the Dummy rendering server 2024-01-19 17:21:55 -08:00
Markus Sauermann 7b00c136a1 Fix SubViewport physics picking
Apply the logic of `handle_input_locally` for physics picking.
2024-01-19 21:42:41 +01:00
Aaron Franke b00e5cef63
GLTF: Update OMI_physics_body, add OMI_physics_shape, keep OMI_collider 2024-01-19 14:35:49 -06:00
kobewi 2c14c0885f Add PropertyListHelper 2024-01-19 20:32:04 +01:00
Hugo Locurcio 6e5e7b8cb7
Add `--log-file` command line argument to write output log to a file
This works even if file logging is disabled in the project settings,
or for the editor/project manager.

`--log-file`'s value can be an absolute path or relative to the project
directory (similar to existing arguments like `--write-movie`).
2024-01-19 20:30:04 +01:00
nlupugla 558c2763e7 EditorInterface can popup SceneTreeDialog and PropertySelector. 2024-01-19 14:16:29 -05:00
Rémi Verschelde 0bcc0e92b3
Merge pull request #86730 from reduz/64-bit-cowdata
Promote CowData to 64 bits
2024-01-19 18:46:11 +01:00
Juan Linietsky 24fe0715b5 Promote CowData to 64 bits
Fixes a lot of bugs, please help me fill the list.
2024-01-19 17:41:10 +01:00
smix8 d6c31017a6 Add NavigationMesh border_size property for tile baking
Adds NavigationMesh border_size property for tile baking.
2024-01-19 17:31:36 +01:00
A Thousand Ships 2a372186ec
Null check improvements 2024-01-19 12:50:21 +01:00
Hendrik Brucker f59419bfe0 Add connection-related VisualShader operations
- Insert a node in a connection
- Drop an unconnected node on a connection to insert it
- Delete a connection
2024-01-19 11:38:59 +01:00
Rémi Verschelde 7827c8e370
Merge pull request #87358 from bruvzg/ios_xc1520_4
[iOS] Update linker flags for Xcode 15.2.
2024-01-19 10:20:16 +01:00
Rémi Verschelde 02f871ad55
Merge pull request #87349 from DarioSamo/render_graph_leak_fix
Fix memory leak from not clearing the buffer barrier vector properly on the render graph.
2024-01-19 10:19:53 +01:00
Rémi Verschelde bf5b877636
Merge pull request #87345 from ryevdokimov/removed-unused-prev-rot-variable
Remove unused `prev_rot` variable
2024-01-19 10:19:29 +01:00
Rémi Verschelde 6acd4e8ebd
Merge pull request #87190 from Faless/mp/fix_cache_cleanup
[MP] Handle cleanup of "scene cache" nodes
2024-01-19 10:19:02 +01:00
bruvzg ac57f10f82
[iOS] Update linker flags for Xcode 15.2. 2024-01-19 08:05:42 +02:00
Fabio Alessandrelli 853df2895a [MP] Handle cleanup of "scene cache" nodes
Make sure we delete the relevant ObjectID from the cache when the nodes
are removed from tree.
2024-01-18 21:18:54 +01:00
Fredia Huya-Kouadio e04a38775b Update Android dependencies for the project
- Update Android gradle plugin version from 7.2.1 to 8.2.0
- Update gradle version from 7.4.2 to 8.2
- Update target SDK from 33 to 34
- Update build tools version from 33.0.2 to 34.0.0
- Update kotlin version from 1.7.0 to 1.9.20
- Update Android fragment version from 1.3.6 to 1.6.2
- Update AndroidX window version from 1.0.0 to 1.2.0
2024-01-18 10:35:32 -08:00
Yuri Sizov 2ababdcc06 Merge pull request #87324 from jsjtxietian/action-exist
Check action exists in `Input.action_press` and `action_release`
2024-01-18 19:27:06 +01:00
Yuri Sizov 6fa577cada Merge pull request #86383 from m4gr3d/editor_export_specify_java_sdk_path_main
Specify the path to the Java SDK used for the Android gradle build
2024-01-18 19:27:01 +01:00
Yuri Sizov 66b0bd9203 Merge pull request #86158 from Geometror/ge-connection-rework
Rework `GraphEdit` connections (drawing, API, optimizations)
2024-01-18 19:26:56 +01:00
Yuri Sizov de95a3effe Merge pull request #85117 from BastiaanOlij/openxr_runtime_select
OpenXR: Add runtime selection dropdown
2024-01-18 19:26:52 +01:00
Yuri Sizov bc88d771e6 Merge pull request #64351 from Rindbee/fix-button-draw
Make the drawing logic clearer in `Button`
2024-01-18 19:26:48 +01:00
Dario 5624b8f5c6 Fix memory leak from not clearing the buffer barrier vector properly on the render graph. 2024-01-18 15:23:13 -03:00
Fredia Huya-Kouadio 85e98ef009 Specify the path to the Java SDK used for the Android gradle build
Introduce an editor setting to allow users the ability to specify the path to the Java SDK used for the Android gradle build.
2024-01-18 09:19:37 -08:00
Robert Yevdokimov ecc8493e17 Remove unused prev_rot variable 2024-01-18 11:24:22 -05:00
Hendrik Brucker 9d7c2978f4 Rework GraphEdit connections (drawing, API, optimizations)
- GraphEdit now uses Line2D nodes to draw connection lines and uses a dedicated canvas item shader for them
2024-01-18 16:53:15 +01:00
Rémi Verschelde b6577ec5c7
Merge pull request #87335 from bruvzg/ts_round
[TextServer] Fix precision loss in the string drawing methods.
2024-01-18 16:36:01 +01:00
Rémi Verschelde 266ae93291
Merge pull request #87331 from KoBeWi/you_can_ref_count_on_that
Simplify RefCounted check in `free()`
2024-01-18 16:35:38 +01:00
Rémi Verschelde baf87e2717
Merge pull request #87294 from vnen/allow-free-callable
Allow `free()` to be used as Callable
2024-01-18 16:35:14 +01:00
Rémi Verschelde 33f3511241
Merge pull request #87293 from YuriSizov/editor-theme-a-rehashed-follow-up
Improve editor theme generation after the refactor
2024-01-18 16:34:50 +01:00
Rémi Verschelde f3fd668a02
Merge pull request #87266 from YuriSizov/pm-gets-a-chris-hemsworth-treatment
Reorganize project manager code
2024-01-18 16:34:26 +01:00
Rémi Verschelde 17163886c2
Merge pull request #86671 from dsnopek/i3-focus-steal
[X11] Don't re-set input focus if the given window already has it (fixes Godot stealing input focus on i3)
2024-01-18 16:34:03 +01:00