Danil Alexeev
676013ce96
[4.1] GDScript: Fix POT generator crash on assignee with index
2023-09-20 22:12:10 +03:00
Septian
5360058d1c
Fix documentation for consistency
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(cherry picked from commit 377cbaba43
)
2023-08-31 20:19:31 +02:00
Geoffroy Warin
da5cf99a34
Add missing useModelFront parameter to GodotSharp Basis and Transform
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To LookAt methods.
Also adds Vector3 Model constants.
These were not added after #76082 was merged.
(cherry picked from commit 6c6e5c482c
)
2023-08-31 20:19:30 +02:00
Matt Diener
88f5f815e6
C# Fix deserialization of delegates that are 0-parameter overloads
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Co-authored-by: Raul Santos <raulsntos@gmail.com>
(cherry picked from commit 783facf60b
)
2023-08-31 20:19:30 +02:00
smix8
663f45ba4e
Add more hints to navigation map cell size errors
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Adds more hints to navigation map cell size errors.
(cherry picked from commit 90e2d9fa7e
)
2023-08-31 20:19:30 +02:00
Bastiaan Olij
ed9216d1d8
Fix issue with accessing hand tracking without timing info
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(cherry picked from commit 72bd997fe8
)
2023-08-31 20:19:30 +02:00
George Marques
01511caaf1
GDScript: Properly track extents of constants and patterns
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Even in the case of errors.
(cherry picked from commit cbfe2b61b6
)
2023-08-31 19:48:16 +02:00
Rémi Verschelde
fc63a8d349
libpng: Enable intrinsics on x86/SSE2, ppc64/VSX, and all arm/NEON
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(cherry picked from commit 2c9b7fc7a8
)
2023-08-31 19:26:49 +02:00
bruvzg
9ed12c884a
FreeType: Update to version 2.13.1
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(cherry picked from commit 008d3de1e9
)
2023-08-31 19:26:48 +02:00
Yuri Sizov
6884be6b17
Bump version to 4.1.2-rc
2023-07-17 15:36:23 +02:00
Rémi Verschelde
29b4ee3d97
Change explicit 'Godot 4.0' references to 'Godot 4'
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Fixes #79276 .
(cherry picked from commit 8a06ec979e
)
2023-07-10 18:09:58 +02:00
smix8
0d51fec22b
Fix closest possible navigation path position
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Fixes closest possible navigation path position.
(cherry picked from commit e5c24f7118
)
2023-07-10 18:09:57 +02:00
RedworkDE
3f334cb144
C#: Fix command line exporting
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(cherry picked from commit f3f3365abd
)
2023-07-10 17:46:09 +02:00
Ivan Shakhov
c9b1d99cae
Update the RiderPathLocator to support the JetBrains Toolbox 2.0
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(cherry picked from commit bf3af9fd48
)
2023-07-10 17:46:08 +02:00
RedworkDE
69948f7489
C#: Add null check before calling `UnregisterGodotObject`
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(cherry picked from commit 693e6e036b
)
2023-07-10 17:26:14 +02:00
ocean (they/them)
a0366f1cea
Fix regression with enum descriptions now showing up in documentation.
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(cherry picked from commit d48636c3bf
)
2023-07-10 17:26:14 +02:00
Raul Santos
80105226c2
C#: Compare symbol names without null flow state
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(cherry picked from commit 671a5b4ea5
)
2023-07-10 17:26:13 +02:00
RedworkDE
ce5c6151fc
C#: Automatically generate version defines
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(cherry picked from commit fe7c27b086
)
2023-07-05 22:16:02 +02:00
Rémi Verschelde
529a55bab2
Bump version to 4.1.1-rc
2023-07-05 22:14:15 +02:00
Ignacio Roldán Etcheverry
22aad32c69
C#: Fix NodePaths completion error for not calling from main thread
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The node API we use for code completion changed and no longer allows
being called from threads other than the main one.
2023-07-02 03:48:15 +02:00
Rémi Verschelde
d0c1dd16ee
Revert "Update RVO2 to git 2022.09"
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This reverts commit c920881105
.
Fixes #78826 .
2023-06-29 12:50:49 +02:00
RedworkDE
60b9eb169e
C# Fix reloading of non-tool scripts
2023-06-28 11:46:43 +02:00
Rémi Verschelde
5e2f03fc99
Merge pull request #78711 from groud/explain_rpc
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Explain a bit more RPCs options
2023-06-27 23:01:24 +02:00
Gilles Roudière
538c4b62b7
Explain a bit more RPCs options
2023-06-27 11:25:15 +02:00
Rémi Verschelde
8321e0355e
mbedtls: Improve X509 certificate load error handling
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Positive numbers shouldn't be treated as a hard failure:
> For CRTs in PEM encoding, the function parses permissively:
> if at least one certificate can be parsed, the function
> returns the number of certificates for which parsing failed
> (hence \c 0 if all certificates were parsed successfully).
> If no certificate could be parsed, the function returns
> the first (negative) error encountered during parsing.
Fixes #77994 .
2023-06-26 19:17:17 +02:00
Rémi Verschelde
3aaa787094
Merge pull request #78709 from Faless/mp/4.x_fix_delta_again
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[MP] Fix delta variables index decoding.
2023-06-26 14:57:12 +02:00
Fabio Alessandrelli
91004df875
[MP] Fix delta variables index decoding.
2023-06-26 12:33:30 +02:00
smix8
4ae5dcca45
Fix NavObjects map assignments
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Fixes NavObject map assignments.
2023-06-25 12:22:42 +02:00
Rémi Verschelde
731df52084
Merge pull request #77532 from dsnopek/text_server_adv_gdextension
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Fix text_server_adv compiling as a GDExtension
2023-06-23 17:23:29 +02:00
Rémi Verschelde
fa7f8e34f2
Merge pull request #78135 from BastiaanOlij/fix_openxr_passthrough
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Fix OpenXR Passthrough mode
2023-06-23 11:59:16 +02:00
Ninni Pipping
982ca52e4c
Fix `MultiplayerSpawner` documentation
2023-06-23 10:26:33 +02:00
Fabio Alessandrelli
2d19cec174
Merge pull request #78409 from AThousandShips/spawn_func_fix
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Do not serialize `MultiplayerSpawner.spawn_function`
2023-06-23 10:13:11 +02:00
Rémi Verschelde
fee49f4f9d
Merge pull request #78596 from smix8/navmes_old_poly_clear_4.x
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Fix NavigationMesh not clearing old polygons
2023-06-23 08:49:06 +02:00
Rémi Verschelde
1d41ce76ca
Merge pull request #78550 from BastiaanOlij/fix_openxr_depth_buffer
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Fix incorrect depth buffer option in OpenXR
2023-06-23 08:47:32 +02:00
smix8
ea96f5259f
Fix NavigationMesh not clearing old polygons
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Fixes NavigationMesh not clearing old polygons.
2023-06-23 02:53:09 +02:00
Rémi Verschelde
f9fc77bbe4
Merge pull request #77545 from aaronfranke/gltf-no-skeleton
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Fix exporting MeshInstances without a Skeleton in the GLTF module
2023-06-23 00:10:00 +02:00
Rémi Verschelde
af16013905
Merge pull request #78571 from MewPurPur/include-extension-info
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Document file extensions of GDScript, CSharpScript, and Shader
2023-06-22 18:32:25 +02:00
MewPurPur
8848c395b6
Add information about file extension to GDScript, CSharpScript, and Shader
2023-06-22 18:56:08 +02:00
Rémi Verschelde
18bc912bc0
Merge pull request #78543 from 3dnikita/fix-svg-in-ot-tag-closing
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Fix SVG tag closing for OT font glyphs
2023-06-22 18:31:14 +02:00
Ninni Pipping
9159208ed1
Ensure `RID`, `Callable`, and `Signal` are stored as strings
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Prevents parser errors in `.tscn` and `.tres` files where the assignment
would otherwise be empty.
2023-06-22 17:01:08 +02:00
3dnikita
1247c9e64f
Fix SVG tag closing for OT font glyphs
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Prevent ThorVG "Failed to create SVG canvas" errors
by self-closing empty SVG tags in OpenType fonts,
so the glyphs are renderred correctly in Controls.
Fixes #78374
2023-06-22 17:50:24 +03:00
Yuri Sizov
e74bf831c2
Merge pull request #78549 from dalexeev/gds-fix-prop-list-name-check
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GDScript: Remove unnecessary name check in `_get_property_list()`
2023-06-22 12:51:03 +02:00
Yuri Sizov
57e61db115
Merge pull request #75533 from RedworkDE/net-no-reload-noncollectible
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C#: Fix editor integration breaking and causing error spam when reloading assemblies fails
2023-06-22 12:45:02 +02:00
Danil Alexeev
84c8946565
GDScript: Remove unnecessary name check in `_get_property_list()`
2023-06-22 12:41:44 +03:00
Bastiaan Olij
2bc85f9ac6
Fix incorrect depth buffer option in OpenXR
2023-06-22 19:03:08 +10:00
Rémi Verschelde
f2ce0b6741
Merge pull request #78521 from jpcerrone/fix_static_vars_refs
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Fix errors destroying script with static variables
2023-06-21 21:52:15 +02:00
Rémi Verschelde
e68270cace
Merge pull request #78488 from paulloz/dotnet-check-projectpath-not-solutionpath
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Fix condition blocking .NET project build
2023-06-21 21:51:29 +02:00
Rémi Verschelde
faf3faa8c8
Merge pull request #77744 from dalexeev/gds-reset-block-locals-on-exit
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GDScript: Reset local variables on exit from block
2023-06-21 21:51:05 +02:00
ocean (they/them)
6c28b8edd3
GDScript: fix regression when checking for virtual function implementation.
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Unfortunately it appears the virtual function checks in #77324 are not
trustworthy at runtime, because objects can have scripts attached, but
this information is not always available at compile-time. These checks
need to be removed.
The rest of the PR is still useful, making all method flags available to
the analyzer, so a full revert isn't necessary/desirable.
This reopens #76938 , which will need another solution.
2023-06-21 15:13:45 -04:00
Paul Joannon
dbdbe5b042
Fix condition blocking .NET project build
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Since #73015 , the build commands are called on project files instead of solution ones.
2023-06-21 20:13:32 +02:00