Rémi Verschelde
e72a70de8e
Merge pull request #87150 from demolke/bones
...
Add per-bone meta to Skeleton3D
2024-09-17 09:17:35 +02:00
Rémi Verschelde
13064c4ac8
Merge pull request #65585 from SaracenOne/filesystem_dock_conversion
...
Add support for resource conversion plugins in filesystem dock
2024-09-17 09:17:32 +02:00
Rémi Verschelde
0c0336f704
thorvg: Update to 0.14.10
...
More fixes to rendering of SVG files with broken text tags.
Also backports upstream patch to fix #97078 .
2024-09-17 08:53:52 +02:00
Haoyu Qiu
818acb4290
Make editor use translation domains
...
How editor plugins use this feature:
1. Pick a unique translation domain name.
2. `_enter_tree()`: load translations into that translation domain.
3. Call `set_translation_domain()` for its root UI node.
4. `_exit_tree()`: remove that translation domain.
Plugins can also set the translation domain to `godot.editor` for
nested nodes that should use editor translations. `EditorFileDialog`
automatically does this.
2024-09-17 13:09:44 +08:00
Haoyu Qiu
c5d147b9b5
Allow configuring which translation domain Object.tr uses
2024-09-17 13:09:44 +08:00
Haoyu Qiu
68d494e24e
Add translation domain
2024-09-17 13:09:44 +08:00
Clay John
48403b5358
Merge pull request #96959 from RandomShaper/revamp_languages_exit
...
WorkerThreadPool: Revamp interaction with ScriptServer
2024-09-16 16:05:57 -07:00
David Snopek
b1871cdabf
Fix project manager stealing focus on i3
2024-09-16 16:55:57 -05:00
Hugo Locurcio
540ac86b60
Warn for potential performance issues with Auto Switch to Remote Scene Tree editor setting
2024-09-16 23:42:25 +02:00
Stuart Carnie
5b5dc00c52
2D: Remove redundant assignment
2024-09-17 06:32:49 +10:00
aaronp64
e2b6d92e27
Speed up lambda capture handling
...
Updated GDScriptLambdaCallable::call and GDScriptLambdaSelfCallable::call to use alloca instead of Vector when using captures, to avoid extra allocation/copy_on_write calls on each lambda function call.
2024-09-16 15:47:58 -04:00
Nikita Prianichnikov
c54e49cd9a
Clarify the coordinate space for the bounding rectangle returned by Label.get_character_bounds
2024-09-16 20:45:42 +02:00
Pedro J. Estébanez
5d371e3378
WorkerThreadPool: Add safety point between languages finished and pool termination
2024-09-16 18:20:10 +02:00
Adam Scott
a9b934b657
Add `JavaScriptBridge` buffer methods
2024-09-16 12:13:34 -04:00
Rémi Verschelde
99a7a9ccd6
Merge pull request #97077 from adamscott/fix-eslint-pre-commit
...
Fix eslint .pre-commit-config.yaml by removing commas
2024-09-16 18:11:00 +02:00
Pedro J. Estébanez
2a483fa9ba
WorkerThreadPool: Refactor running and exit-requested as runlevels
2024-09-16 18:06:22 +02:00
Pedro J. Estébanez
2640960706
WorkerThreadPool: Improve logic
...
- The main thread function and the collaborative wait functions have a much more similar structure than earlier, which yields (pun intended) better maintainability.
- Also, there are not assertions anymore about the reason for ending a wait being valid, because spurious awakes can happen and so the assert would fail without that indicating an issue.
2024-09-16 18:03:36 +02:00
Raul Santos
0aa46e19c5
C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails
...
Some platforms don't support hostfxr but we can use the coreclr/monosgen library directly to initialize the runtime.
Android exports now use the `android` runtime identifier instead of `linux-bionic`, this removes the restrictions we previously had:
- Adds support for all Android architectures (arm32, arm64, x32, and x64), previously only the 64-bit architectures were supported.
- Loads `System.Security.Cryptography.Native.Android` (the .NET library that binds to the Android OS crypto functions).
2024-09-16 17:07:03 +02:00
Adam Scott
89f9b0d908
Fix eslint .pre-commit-config.yaml by removing commas
2024-09-16 11:03:08 -04:00
demolke
0468bea899
Add per-bone meta to Skeleton3D
...
Individual bones are not represented as `Node`s in Godot, in order to support meta functionality for them the skeleton has to carry the information similarly to how other per-bone properties are handled.
- Also adds support for GLTF import/export
2024-09-16 16:26:15 +02:00
SaracenOne
f44bce2ee0
Add support for resource conversion plugins in filesystem dock.
2024-09-16 15:11:40 +01:00
Raffaele Picca
1df0159b36
Added a more detailed error message when instatiating a scene with missing export properties.
2024-09-16 16:08:55 +02:00
Rémi Verschelde
a75bacebef
Merge pull request #97072 from iscke/string-doc-not
...
Remove outdated note about `not` operator with String and StringName
2024-09-16 15:25:51 +02:00
Rémi Verschelde
ab55a40f0c
Merge pull request #97070 from KoBeWi/snaming_ur_inputs
...
Use `SNAME` for `ui` actions in Viewport
2024-09-16 15:25:47 +02:00
Rémi Verschelde
964a9ec03b
Merge pull request #96684 from HolonProduction/that-was-a-bit-too-smart
...
LSP: Don't use smart resolve for completion
2024-09-16 15:25:44 +02:00
Rémi Verschelde
6311dd2e4c
Merge pull request #94684 from Musicgun47/soft-body-overhaul-ui
...
Fix `SoftBody3D` pinned points interaction
2024-09-16 15:25:37 +02:00
elle
90aad071f5
Remove outdated note about `not` operator with String and StringName
2024-09-16 21:51:18 +09:30
kobewi
d805f38dba
Use SNAME for ui actions in Viewport
2024-09-16 14:09:26 +02:00
Joel Fortier
a58ae8e1c6
Fixed SoftBody3D handles not being clickable in 3D Editor Viewport
...
Fix erratic behaviour when modifying pinned_points via inspector
2024-09-16 21:30:31 +09:30
Rémi Verschelde
6daa6a8513
Merge pull request #97063 from rcadena/d97062-unexpected-debugger-line
...
Remove debug print from Android `DisplayServer.screen_get_scale` implementation
2024-09-16 13:36:09 +02:00
Rémi Verschelde
a6d84bc0ce
Merge pull request #97059 from Gaktan/fix_weird_msvc_compilation_error
...
Fix weird MSVC compilation error
2024-09-16 13:36:06 +02:00
Rémi Verschelde
b573994730
Merge pull request #97045 from Calinou/doc-scenemultiplayer-auth-timeout
...
Document SceneMultiplayer `auth_timeout` being in seconds
2024-09-16 13:36:02 +02:00
Rémi Verschelde
2b9ea12068
Merge pull request #97037 from aaronfranke/epnp-4d
...
Add "4D" to EditorPropertyNameProcessor
2024-09-16 13:35:58 +02:00
Rémi Verschelde
c86fcccf68
Merge pull request #97033 from Daylily-Zeleen/daylily-zeleen/fix_sort_custom_description
...
Fix description of `Array.sort_custom()`.
2024-09-16 13:35:54 +02:00
Rémi Verschelde
a90660f5e2
Merge pull request #97018 from TokageItLab/add-quart-anim-cap
...
Add missing "Quad" capture TransitionType enum hint
2024-09-16 13:35:51 +02:00
Rémi Verschelde
f91c1a7b88
Merge pull request #97000 from Hilderin/fix-editor-doc-cache-locked-on-editor-startup
...
Fix `editor_doc_cache` locked by `adb` process on editor startup
2024-09-16 13:35:46 +02:00
Rémi Verschelde
e516b059e0
Merge pull request #96996 from WhalesState/vslider
...
Fix `VSlider` grabber area.
2024-09-16 13:35:42 +02:00
Rémi Verschelde
903f15d0fb
Merge pull request #96975 from Kiisu-Master/fix-docs-typo-render-time-function
...
Fix typo in RenderingServer docs
2024-09-16 13:35:39 +02:00
Rémi Verschelde
4215dfdff7
Merge pull request #96973 from Riteo/pointing-the-obvious
...
Wayland: Simplify cursor code and fix custom cursors
2024-09-16 13:35:35 +02:00
Rémi Verschelde
ebe8f36458
Merge pull request #96970 from bruvzg/macos_lib_path
...
[macOS] Fix dynamic library lookup for system libraries.
2024-09-16 13:35:32 +02:00
Rémi Verschelde
7174e2192b
Merge pull request #96967 from m4gr3d/update_android_editor_flavors
...
[Android editor] Update the Android editor flavors
2024-09-16 13:35:28 +02:00
Rémi Verschelde
41066484ff
Merge pull request #96965 from Repiteo/style/gdscript-editorconfig
...
Style: Consolidate & migrate GDScript `.editorconfig`
2024-09-16 13:35:25 +02:00
Rémi Verschelde
46d9db565b
Merge pull request #96904 from RandomShaper/fix_previewer_deadlock
...
ResourceLoader: Fix deadlocks caused by the resource changed feature
2024-09-16 13:35:21 +02:00
Rémi Verschelde
86b40fe637
Merge pull request #96902 from SaracenOne/animation_selection_box
...
Fix selection box + scrolling in animation editor.
2024-09-16 13:35:18 +02:00
Rémi Verschelde
391849d232
Merge pull request #96867 from L2750558108/remove-gui-key-event-accepted-shit
...
Remove useless `Viewport::gui.key_input_accepted`
2024-09-16 13:35:13 +02:00
Rémi Verschelde
89cf031c94
Merge pull request #96866 from Mickeon/documentation-XRPose-name
...
Improve wording on XRPose's `name` description
2024-09-16 13:35:09 +02:00
Rémi Verschelde
f7daa0fb2f
Merge pull request #96856 from RandomShaper/selfdestruct_correctness
...
Object: Let debug lock handle callee destruction within call chain gracefully
2024-09-16 13:35:06 +02:00
Rémi Verschelde
08c5ce1d9c
Merge pull request #96797 from Repiteo/core/typed-dictionary-bracket-fix
...
Core: Fix `operator[]` for typed dictionaries
2024-09-16 13:35:02 +02:00
Rémi Verschelde
d4735ebd97
Merge pull request #96776 from aXu-AP/detach-script-undo
...
Make detach script non-destructive operation
2024-09-16 13:34:58 +02:00
Rémi Verschelde
6b67d440ce
Merge pull request #96731 from aXu-AP/uv-editor-no-texture
...
Allow opening of polygon editor without texture
2024-09-16 13:34:54 +02:00