Commit Graph

52788 Commits

Author SHA1 Message Date
Aaron Franke 84658b47ca
Remove unused joint boolean in GLTFNode 2023-02-21 00:48:02 -06:00
bruvzg 6f418a3441
[macOS] Fix Input.warp_mouse shifted by one screen pixel. 2023-02-21 08:30:28 +02:00
Rémi Verschelde 8af679da82
Merge pull request #73661 from mashumafi/external-class-ref
Add test for const class references
2023-02-21 07:29:14 +01:00
Rémi Verschelde d68cfb43ef
Merge pull request #73662 from BastiaanOlij/fix_opengl_wobbly_sky
Fix wobbly sky in stereoscopic OpenGL
2023-02-21 07:16:21 +01:00
Rémi Verschelde c71fea4467
Merge pull request #73659 from BastiaanOlij/fix_opengl_clearscreen
Fix issue with clearing screen after part has been drawn
2023-02-21 07:16:00 +01:00
bruvzg 64ba999eb1
Fix shortcut reset. 2023-02-21 08:08:53 +02:00
Bastiaan Olij 2852c9c319 Fix wobbly sky in stereoscopic OpenGL 2023-02-21 16:11:57 +11:00
mashumafi 8eb837dc3d Add test for const class references 2023-02-20 23:01:32 -05:00
Bastiaan Olij 67cb660532 Fix issue with clearing screen after part has been drawn 2023-02-21 14:18:23 +11:00
Lyuma 1c090d37b4 fbx: Set base_dir correctly in append_from_scene 2023-02-20 16:32:27 -08:00
kobewi d76356c4d5 Clarify rotation degrees 2023-02-20 23:26:02 +01:00
Rémi Verschelde 62d4d8bfc6
Merge pull request #73634 from KoBeWi/merged_into_error
Fix tile atlas merging crash
2023-02-20 22:46:31 +01:00
Rémi Verschelde 0851debf45
Merge pull request #73639 from vnen/gdscript-limit-completion-recursion-depth
GDScript: Limit recursion depth for completion functions
2023-02-20 22:36:07 +01:00
Rémi Verschelde e693a3debb
Merge pull request #73422 from bruvzg/no_alt
[macOS] Replace all `Alt/Option+Letter/Number` default shortcuts to avoid conflicts with special character input.
2023-02-20 22:31:11 +01:00
Aaron Franke c551d7489c
Explicitly cast to Variant's int type in Time tests 2023-02-20 14:46:21 -06:00
Pedro J. Estébanez b862fc8c9b Fix cases of resource load tasks not being awaitable 2023-02-20 21:20:05 +01:00
Pedro J. Estébanez 618bb173ba Fix race condition in resource loader when a load task is reused 2023-02-20 21:20:05 +01:00
bruvzg b3c64675cc
[macOS] Replace all `Alt/Option+Letter/Number` default shortcuts to avoid conflicts with special character input. 2023-02-20 22:02:47 +02:00
Pedro J. Estébanez daa29d1007 Implement ConditionVariable 2023-02-20 20:43:31 +01:00
George Marques c9e49c487d
GDScript: Limit recursion depth for completion functions
Avoid crashing if the completion gets stuck in infinite recursion while
trying to guess the expression type.
2023-02-20 14:55:13 -03:00
kobewi 56251cf08c Fix tile atlas merging crash 2023-02-20 18:22:44 +01:00
kobewi ff42cb0d1e Fix missing directories when exporting from cmd 2023-02-20 17:39:38 +01:00
Rémi Verschelde 9c960a8c24
Merge pull request #73628 from lawnjelly/bvh_mutex_fix
BVH - fix lockguards for multithread mode
2023-02-20 17:34:38 +01:00
lawnjelly f42a837e92 BVH - fix lockguards for multithread mode
Due to a lack of variable name, the BVH lock guards lifetimes previously did not cover the whole function call.

This is fixed, and the warning message for contention is removed as multithread mode seems to be desired in production in 4.x.
2023-02-20 15:15:18 +00:00
Rémi Verschelde dfdda96294
Merge pull request #73626 from Faless/mp/4.x_synced_signal
[MP] Add a "synchronized" signal to MultiplayerSynchronized.
2023-02-20 15:41:55 +01:00
Rémi Verschelde 2bb3c8f205
Merge pull request #73621 from ChibiDenDen/patch-1
Fix bufSize parameter for glGetSynciv
2023-02-20 15:41:52 +01:00
Rémi Verschelde 410360ef04
Merge pull request #73592 from pattlebass/conversion-popup-cutoff
Increase minsize for some Project Conversion dialogs
2023-02-20 15:41:48 +01:00
Rémi Verschelde 2057d7344e
Merge pull request #73590 from vnen/gdscript-global-scope-enums
Make global scope enums accessible as types in GDScript
2023-02-20 15:41:45 +01:00
Rémi Verschelde ea2bc9795c
Merge pull request #73544 from mashumafi/fix-func-arg-null
Fix: Func with typed args error when arg is null
2023-02-20 15:41:40 +01:00
Rémi Verschelde 561d949739
Merge pull request #73489 from vonagam/type-check-node
GDScript: Rework type check
2023-02-20 15:41:36 +01:00
Rémi Verschelde 6bf63a3542
Merge pull request #73291 from vonagam/fix-unsafe-weak-binop
GDScript: Fix missing unsafety mark for binary op with weak variables
2023-02-20 15:41:32 +01:00
Rémi Verschelde 3e0a989bd1
Merge pull request #73237 from KoBeWi/did_you_know_that_the_maximum_branch_name_length_is_250_bytes_this_means_that_this_branch's_diff_could_probably_fit_into_its_name,_because_it's_so_ridiculously_small._Why_are_you_reading_this_btw
Fix corrupt undo after making sub-resources unique
2023-02-20 15:41:00 +01:00
Rémi Verschelde 02e5da2cc5
Merge pull request #72917 from rburing/fix_trimesh_ccd
Fix CCD in case of multiple supports in motion direction
2023-02-20 15:40:56 +01:00
Rémi Verschelde 86cb65b5af
Merge pull request #71824 from PrecisionRender/fix-softbody-crash
Fix crash when reparenting `SoftBody3D` with pinned points
2023-02-20 15:40:50 +01:00
pattlebass a16dfaa39c
Increase minsize for some Project Conversion dialogs
This is more of a workaround than a fix.
The underlying issue is that `ConfirmationDialog` doesn't always update its size
if you change its text. (or it updates it AFTER it had already popped up).
`wrap_controls` doesn't help here.
2023-02-20 15:20:55 +01:00
Fabio Alessandrelli 522bddf63d [MP] Add a "synchronized" signal to MultiplayerSynchronized.
Emitted upon receiving a valid sync packet after setting the variables
state.
2023-02-20 14:46:39 +01:00
PrecisionRender e713c270ea Fix crash when reparenting SoftBody3D with pinned points 2023-02-20 12:12:58 +01:00
Rémi Verschelde 6f64349bfe
i18n: Sync translations with Weblate 2023-02-20 12:09:15 +01:00
Rémi Verschelde 32a29977fb
Merge pull request #73616 from voidedWarranties/resourcecache_thread_safe
Make `ResourceCache::get_cached_resources` thread-safe
2023-02-20 11:29:08 +01:00
Rémi Verschelde 4cd2aec2f0
Merge pull request #73604 from KoBeWi/make_read_only_only_if_not_already_read_only_and_make_not_read_only_only_when_is_read_only
Apply inspector read_only only when changed
2023-02-20 11:29:05 +01:00
Rémi Verschelde e10ab0c8c3
Merge pull request #73610 from timothyqiu/classref-typos
Various classref typo fixes
2023-02-20 11:29:01 +01:00
Rémi Verschelde 2d064c743f
Merge pull request #73608 from YeldhamDev/that_was_stupid
Revert `Input.get_vector()` back to checking raw strength
2023-02-20 11:28:41 +01:00
Rémi Verschelde dcad6fbf9c
Merge pull request #73408 from nightblade9/patch-1
Elaborate text-to-speech requirements on Linux
2023-02-20 11:28:29 +01:00
Rémi Verschelde 69b99730e0
Merge pull request #73597 from MewPurPur/add-missing-queue-redraw--oh-wait-that-barely-narrows-it-down
Fix Indent/Unindent without a selection not causing a redraw
2023-02-20 11:28:18 +01:00
Rémi Verschelde 898bb2cd91
Merge pull request #73593 from KoBeWi/hard-boiled_code
Remove path hard-coding in editor_build_profile
2023-02-20 11:28:11 +01:00
ChibiDenDen d104d8447b
Fix use-after-free for VkAttachmentReference
In the flow where VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME does not exist
VkAttachmentReference are created inside a loop and their backing buffer is referenced in the subpass object.
the VkAttachmentReference vectors are freed once the loop exists, causing the subpass to point to freed data.

Add all the VkAttachmentReference to a vector in the scope of the entire function, to ensure they are not freed until vkCreateRenderPass is called
2023-02-20 11:54:52 +02:00
ChibiDenDen aeab31b13a
Fix bufSize parameter for glGetSynciv
According to the docs:
https://registry.khronos.org/OpenGL-Refpages/es3.0/html/glGetSynciv.xhtml
Bufsize is in integers, not bytes.
The current code overflows data unto other stack variables.
2023-02-20 11:35:28 +02:00
voidedWarranties c586835541 Make `ResourceCache::get_cached_resources` thread-safe 2023-02-20 01:02:08 -08:00
kobewi 860da7bc77 Apply inspector read_only only when changed 2023-02-20 09:55:06 +01:00
Haoyu Qiu 0c92c92891 Various classref typo fixes 2023-02-20 14:47:37 +08:00