Yuri Roubinsky
dc713e149f
Fix VisualShaderNode::set_output_port_connected
2020-10-02 09:06:13 +03:00
Rémi Verschelde
5e726d8d20
Merge pull request #42477 from bruvzg/macos_dpi
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[4.0] Fix `screen_get_dpi` on macOS.
2020-10-01 23:03:09 +02:00
bruvzg
b0152dcac5
Fix screen_get_dpi
on macOS for non fractional display scales and restore documentation.
2020-10-01 22:52:20 +03:00
Rémi Verschelde
25ca77c379
Merge pull request #42430 from Calinou/contributing-tests
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Document contributing tests to Godot's C++ codebase
2020-10-01 19:14:04 +02:00
Yuri Roubinsky
17d588f7b3
Merge pull request #42467 from Chaosus/vs_fix_bug
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Updates size of float constant in visual shader if empty is selected
2020-10-01 18:33:23 +03:00
Yuri Roubinsky
fa35733b4c
Updates size of float constant in visual shader if empty is selected
2020-10-01 18:19:36 +03:00
Rémi Verschelde
f3e557780f
Merge pull request #37194 from lolligerjoj/expose_val_interp
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Expose Animation::value_track_interpolate to GDscript
2020-10-01 15:27:32 +02:00
Rémi Verschelde
c646768ba2
Merge pull request #40473 from rcorre/gizmo-doc
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Fix return type on EditorNode3DGizmoPlugin::get_priority.
2020-10-01 14:28:38 +02:00
lolligerjoj
ff4af94414
Expose Animation::value_track_interpolate to GDscript
2020-10-01 14:27:09 +02:00
Rémi Verschelde
39ea52f36f
Merge pull request #41829 from RandomShaper/fix_40353
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Avoid warning about harmless unfulfilled yields
2020-10-01 14:17:34 +02:00
Rémi Verschelde
12091b39d2
Merge pull request #38743 from arrowinaknee/node-config-warnings
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Update all get_configuration_warning() to retrieve warnings from the parent
2020-10-01 14:03:29 +02:00
Rémi Verschelde
23ab8ea6f6
Merge pull request #40582 from PoqXert/game-center-4.0
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[4.0] iOS Game Center improvements
2020-10-01 13:54:03 +02:00
Rémi Verschelde
63d158ff62
Merge pull request #42442 from rcorre/file_doc
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Clarify store_string vs store_line.
2020-10-01 13:21:11 +02:00
Ryan Roden-Corrent
2762821c08
Clarify store_string vs store_line.
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While the behavior can be implied from the name, it seems worth stating
it explicitly.
2020-10-01 07:03:24 -04:00
Rémi Verschelde
42f2098509
Merge pull request #42435 from Calinou/doc-string-is-valid-ip-address
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Improve the `String.is_valid_ip_address()` documentation
2020-10-01 12:54:27 +02:00
Rémi Verschelde
56dee7015f
Merge pull request #42458 from groud/fix_cursor_rotation
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Fix scale cursor rotation and handle diagonal ones
2020-10-01 12:51:02 +02:00
Gilles Roudière
6dd19af439
Fix scale cursor rotation and handle diagonal ones
2020-10-01 12:19:45 +02:00
Rémi Verschelde
e46159ab4d
Merge pull request #42454 from naithar/feature/ios-delay-in-settings-master
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[4.0] [iOS] Add touch delay value to project settings
2020-10-01 12:16:01 +02:00
Sergey Minakov
1d9b6b01db
iOS: move touch delay to settings
2020-10-01 12:36:11 +03:00
Yuri Roubinsky
894b0a010b
Merge pull request #42452 from Chaosus/vs_constants
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Add an option to select a predifined constant in visual shader editor
2020-10-01 12:00:34 +03:00
Yuri Roubinsky
50a80db50f
Add an option to select a predifined constant in visual shader editor
2020-10-01 11:11:49 +03:00
Rémi Verschelde
cbcec0d056
Merge pull request #42448 from Duroxxigar/toplevel-as-property
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Made toplevel a property for Node3D and CanvasItem
2020-10-01 09:06:17 +02:00
Duroxxigar
85a8dbb7b6
Made toplevel a property for Node3D and CanvasItem
2020-10-01 02:43:30 -04:00
Rémi Verschelde
4a4be06260
Merge pull request #42434 from Calinou/doc-string-casecmp
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Improve the String comparison methods' documentation
2020-09-30 21:58:15 +02:00
Hugo Locurcio
00ade39389
Improve the String.is_valid_ip_address()
documentation
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This closes https://github.com/godotengine/godot-docs/issues/4097 .
2020-09-30 19:26:14 +02:00
Hugo Locurcio
a2271ba3bd
Improve the String comparison methods' documentation
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This closes https://github.com/godotengine/godot-docs/issues/4096 .
2020-09-30 19:08:20 +02:00
Rémi Verschelde
cc62eaf7be
Merge pull request #41910 from nekomatata/x11-inputs-lag-fix
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Fix issues related to delay when processing events on X11 display server
2020-09-30 16:37:44 +02:00
Hugo Locurcio
8a84b3cfd3
Document contributing tests to Godot's C++ codebase
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This partially addresses
https://github.com/godotengine/godot-proposals/issues/1586 .
2020-09-30 16:29:23 +02:00
Rémi Verschelde
3c441baf6c
Merge pull request #42369 from Rubonnek/document-funcref-get-function
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Make "function" a property of FuncRef
2020-09-30 13:34:52 +02:00
Wilson E. Alvarez
b4e7edabf3
Make "function" a property of FuncRef
2020-09-30 06:57:59 -04:00
Rémi Verschelde
39a93c007d
Merge pull request #42426 from timothyqiu/thumbnail-size
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Fix FileSystem tree preview icon size on HiDPI
2020-09-30 11:39:33 +02:00
Haoyu Qiu
b28fc2df07
Fixes FileSystem tree preview icon size on HiDPI
2020-09-30 15:46:52 +08:00
Rémi Verschelde
1b3d85e8bf
Merge pull request #42387 from KoBeWi/warp_no_mouse
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Don't warp mouse when selecting tracks
2020-09-30 09:35:13 +02:00
Rémi Verschelde
72a3759ae5
Merge pull request #42417 from Calinou/autokey-pressed-red-icon
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Make the pressed autokey icon red to emphasize its "recording" status
2020-09-30 01:27:52 +02:00
Hugo Locurcio
95773bb3c1
Make the pressed autokey icon red to emphasize its "recording" status
2020-09-29 23:22:21 +02:00
Rémi Verschelde
475f4faead
Merge pull request #42414 from eduardohmrodrigues/master
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Fix error message when exporting a write-only property without a setter
2020-09-29 21:14:06 +02:00
Eduardo Rodrigues
aca0cede67
Fix error message when exporting a write-only property without a setter
2020-09-29 15:48:56 -03:00
Yuri Roubinsky
1f73d122d8
Merge pull request #42407 from Chaosus/vs_drag_and_drop
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Drag & drop 3d/2d array/cubemap texture to visual shader
2020-09-29 15:45:17 +03:00
Yuri Roubinsky
2652debde0
Drag & drop 3d/2d array/cubemap texture to visual shader
2020-09-29 15:27:36 +03:00
Rémi Verschelde
10245fb21c
Merge pull request #42403 from dalexeev/tscn_connection_empty_line
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Improve appearance of [connection] and [editable] sections in .tscn files
2020-09-29 13:21:43 +02:00
Rémi Verschelde
74da12b1a2
Merge pull request #42402 from Calinou/assetlib-search-auto-debounce
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Automatically start searching in the asset library when entering text
2020-09-29 13:14:47 +02:00
Danil Alexeev
02c0edac60
Improve appearance of [connection] and [editable] sections in .tscn files
2020-09-29 14:01:01 +03:00
Hugo Locurcio
6055db2a72
Automatically start searching in the asset library when entering text
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Entering text will now start searching automatically after 0.25 seconds
have passed (debounce delay).
This removes the need for a separate Search button.
2020-09-29 12:46:49 +02:00
Rémi Verschelde
aed16c8f84
Merge pull request #42381 from timothyqiu/osx-hidden
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Hide special folders in FileDialog for macOS
2020-09-29 11:49:03 +02:00
Rémi Verschelde
22b3e9f76a
Merge pull request #42385 from Craig-Stoneham/patch-2
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Remove unnecessary keyword
2020-09-29 11:46:32 +02:00
Rémi Verschelde
8c72b15e51
Merge pull request #38579 from Megamega53/edit
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doc: Some improvements to KinematicBody docs
2020-09-29 11:13:10 +02:00
Rémi Verschelde
1bd2efdd46
Merge pull request #38683 from follower/patch-11
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Improve doc clarity/detail for extra spacing properties
2020-09-29 10:57:19 +02:00
Rémi Verschelde
7f72d92cb0
Merge pull request #36067 from jsl118/distancefadefix
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doc: Improve distance_fade documentation
2020-09-29 10:42:34 +02:00
Rémi Verschelde
c217498aa6
Merge pull request #41895 from 11thPenguin/master
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Fix minor typo, gui_hid -> gui_hide
2020-09-29 10:35:12 +02:00
Rémi Verschelde
bebf424c80
Merge pull request #42078 from Chaosus/vs_rename_type
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Renames Type to OpType in VisualShaderNodeMultiplyAdd
2020-09-29 10:34:22 +02:00