IAmActuallyCthulhu
82b9557803
Remove redundant author doc comments
2019-08-12 04:26:38 -05:00
Tomasz Chabora
af5e0fff66
Remove ERR_EXPLAIN from scene/* code
2019-08-09 13:54:52 +02:00
Rémi Verschelde
4d7439adaa
Merge pull request #31185 from mitchcurtis/get_path
...
Improve error message in Node::get_path()
2019-08-08 14:05:49 +02:00
Rémi Verschelde
f0ad034a1d
Merge pull request #31182 from mitchcurtis/remove_child
...
Improve error message in Node::remove_child()
2019-08-08 11:20:50 +02:00
Mitch Curtis
ae4a382dd2
Improve error message in Node::remove_child()
2019-08-08 09:38:32 +02:00
Mitch Curtis
c332eab864
Improve error message in Node::get_path()
2019-08-07 21:16:54 +02:00
Rémi Verschelde
05d58a4e6a
Merge pull request #31122 from Muller-Castro/enhancement
...
Unnecessary reassignments
2019-08-07 15:23:38 +02:00
Rémi Verschelde
ba541bceca
Merge pull request #31077 from qarmin/coverity_bugs
...
Change some code proposed by Coverity and Cppcheck
2019-08-07 13:49:33 +02:00
qarmin
e0b5b21863
Add some code changes/fixes proposed by Coverity and Clang Tidy
2019-08-07 12:54:30 +02:00
Muller-Castro
ffacd0a148
Removed unnecessary reassigns
...
Those assignments are duplicated since add_to_group() or remove_from_group() aren't changing the state of those members.
2019-08-06 17:40:47 -03:00
merumelu
dcd551bf78
Remove Editor dependency from SceneTree
2019-08-05 19:46:23 +02:00
qarmin
aab8da25ad
Fix some code found by Coverity Scan and PVS Studio
2019-07-23 09:14:31 +02:00
Rémi Verschelde
d15cf7b672
Merge pull request #30576 from qarmin/lgtm_coverage
...
Changed some code reported by LGTM and Coverity
2019-07-20 12:00:13 +02:00
qarmin
6cbaf7662f
Changed some code showed in LGTM and Coverage
2019-07-20 08:09:57 +02:00
Rémi Verschelde
21a2cd1a04
Merge pull request #23270 from silvanocerza/remote_scene_tree_filter
...
Implemented remote scene tree filtering
2019-07-19 15:38:07 +02:00
Rémi Verschelde
7a643acb1f
Merge pull request #30517 from kawa-yoiko/modal-freeze
...
Fix multiple popup freezing
2019-07-12 10:18:02 +02:00
Rémi Verschelde
111154a4a5
Merge pull request #30498 from bojidar-bg/30495-cannot-insert-key
...
Fix inability to insert keys via Insert Key context menu
2019-07-11 19:36:33 +02:00
Shiqing
c16e764bb2
Fix #29478 multiple modals possibly freeze
2019-07-11 17:40:42 +08:00
Bojidar Marinov
8ecbb6a20d
Fix inability to insert keys via Insert Key context menu
...
Fixes #30495
2019-07-10 21:03:04 +03:00
Rémi Verschelde
34d7484039
Merge pull request #30455 from qarmin/const_reference
...
Pass by reference to const
2019-07-10 15:43:15 +02:00
Rémi Verschelde
670e88c749
Merge pull request #30462 from sparkart/master
...
Fix issue with displaying empty tooltip hint
2019-07-10 13:33:30 +02:00
qarmin
01cc7a996b
Use reference to constant in functions
2019-07-10 11:54:12 +02:00
Emmanuel Barroga
1eb9abd4c5
Fix issue with displaying empty tooltip hint
...
Closes #30448
2019-07-09 07:01:38 -07:00
Fabio Alessandrelli
7f80c1dca8
Merge pull request #30315 from zaksnet/httprequest-add-timeout
...
Add optional timeout to HTTPRequest
2019-07-09 14:50:12 +02:00
Zak
5fe5c4e8f1
Adds timeout property for httprequest
2019-07-09 12:30:22 +03:00
Michael Alexsander Silva Dias
8255b88d11
Make 'size_override_stretch' a property in 'Viewport'
2019-07-05 22:57:03 -03:00
Bojidar Marinov
f7dad789e9
Fix various memory leaks and errors
2019-07-02 17:23:54 +03:00
Rémi Verschelde
6b30f284a0
Merge pull request #29980 from Dentrax/directed-by-qarmin
...
Fix some editor crashes
2019-07-01 14:59:29 +02:00
Furkan Türkal
7d8d337b2c
fix some crashes
2019-07-01 14:28:29 +03:00
Fabio Alessandrelli
2eac1a64f7
Fix HTTPRequest status checks.
...
HTTPRequest used to have its own `status` variable but it would never be
updated since the status of the client would be used instead.
This caused potential crashes in some edge cases.
The `status` variable is now removed, and the client status is used in
checks instead.
2019-07-01 09:15:35 +02:00
Bojidar Marinov
0c4c36d823
Add default values to the editor help, docs, and generated RST
...
Also, make spacing of "=" in the editor help a bit more consistent.
Closes #16086
2019-06-27 18:29:35 +03:00
Rémi Verschelde
eaaff9da31
Merge pull request #29941 from qarmin/redundant_code_and_others
...
Remove redundant code, possible NULL pointers and others
2019-06-27 01:05:18 +02:00
Rémi Verschelde
6e9272eea8
Node: Fix logic of has/get_node_and_resource and document it
...
Also document NodePath.
2019-06-26 15:46:32 +02:00
qarmin
4e5310cc60
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
Rémi Verschelde
5c66771e3e
Merge pull request #29283 from qarmin/fix_some_always_same_values
...
Remove always true/false values
2019-06-20 21:10:10 +02:00
qarmin
072e40368e
Fix always true/false values
2019-06-20 16:59:48 +02:00
JohnJLight
38d3bfe971
Made use of semicolons more consitent, fixed formatting
2019-06-19 15:24:31 +02:00
Rémi Verschelde
6d16f2f053
Fix error macro calls not ending with semicolon
...
It's not necessary, but the vast majority of calls of error macros
do have an ending semicolon, so it's best to be consistent.
Most WARN_DEPRECATED calls did *not* have a semicolon, but there's
no reason for them to be treated differently.
2019-06-11 14:49:34 +02:00
Rémi Verschelde
62b868fd37
Merge pull request #26942 from RandomShaper/fix-vp-issues
...
Fix Viewport and Camera issues
2019-05-30 18:31:15 +02:00
Rémi Verschelde
0823ae7ae4
Node::duplicate: Don't set name if original node is nameless
...
In practice this only happens when duplicating a node which is not in
the scene tree yet, as nameless nodes get assigned a generated name
when added to the scene tree.
Fixes #27319 .
2019-05-28 12:40:44 +02:00
Silvano Cerza
f23e1aab34
Implemented remote scene tree filtering
...
User can now filter the remote scene tree, like the local one is filtered, while
the game is running
2019-05-27 17:46:57 +02:00
Rémi Verschelde
25d2ee677f
Merge pull request #29152 from nekomatata/fix-node-rename-tool-script
...
Fixed scene tree update after changing node name in tool script
2019-05-24 22:41:37 +02:00
PouleyKetchoupp
3f174c86d0
Fixed scene tree update after changing node name in tool script
2019-05-24 15:27:22 +02:00
clayjohn
65c211d303
Implement ability to render viewports directly to screen
2019-05-13 15:20:15 -07:00
Rémi Verschelde
9dc9434b1b
Merge pull request #24437 from mateusfccp/single_quotes_option
...
Add settings for single-quotes on completion
2019-04-30 14:58:33 +02:00
Rémi Verschelde
79040656e1
Merge pull request #27869 from jean-dao/scenetree_call_group
...
Fix: use function in SceneTree::call_group
2019-04-30 10:55:05 +02:00
Rémi Verschelde
18e88c8563
Merge pull request #18992 from aaronfranke/mono-equal-approx
...
[Core] [Mono] Improve and use approximate equality methods
2019-04-29 10:16:46 +02:00
Aaron Franke
b659e1eb2b
Use approximate equallity methods in many places
2019-04-25 13:20:29 -04:00
James Buck
bc7863775c
Cancel tooltip when hiding the node it belongs to
2019-04-25 11:19:31 -05:00
Rémi Verschelde
a342131eba
Merge pull request #27673 from qarmin/small_fixes
...
Small fixes, mostly duplicated code
2019-04-22 12:00:34 +02:00