Commit Graph

34591 Commits

Author SHA1 Message Date
Michael Alexsander 13fec0a237 Shrink shader editor's oversized borders
(cherry picked from commit c2553f530b)
2022-09-20 10:26:17 +02:00
dzil123 c86f4c7f58 Ignore node rename if already exited blend tree
(cherry picked from commit f9bee90994)
2022-09-20 10:26:17 +02:00
Rémi Verschelde c8a748e7b6 VCS plugin: SSH key dialog defaults to HOME
Fixes #65691.

(cherry picked from commit fc227ea919)
2022-09-20 10:26:17 +02:00
kobewi 577b562428 Add more clarifications about Tween processing
(cherry picked from commit 038cb677cb)
2022-09-20 10:26:17 +02:00
Rémi Verschelde d5c1baa288 SCons: Refactor handling of `production` flag and per-platform LTO defaults
Fixup to #63288.
See #65583 for the bug report.

Co-authored-by: Cyberrebell <chainsaw75@web.de>
(cherry picked from commit 35a15e6191)
2022-09-20 10:26:17 +02:00
Rémi Verschelde 713e83ecd7
Merge pull request #65974 from dzil123/highlight_types_incorrect 2022-09-20 10:20:51 +02:00
Rémi Verschelde 89e9c3d991
Merge pull request #66115 from lawnjelly/cpuparticles_set_amount 2022-09-20 08:43:59 +02:00
Matthew 485b2ab45e
Merge pull request #66140 from timothyqiu/in-the-the
[3.x] Fix typo in `CollisionObject` documentation
2022-09-19 22:21:32 -04:00
Haoyu Qiu 4bc1ea0ac4 Fix typo in CollisionObject documentation 2022-09-20 08:55:18 +08:00
lawnjelly fdd82f4754 CPUParticles initialize data on set_amount
Fills particle data with zeroes on resize using set_amount(), to prevent garbage data including Nans being sent to VisualServer, which can corrupt the spatial partitioning.
2022-09-19 16:53:01 +01:00
kleonc 0a64c2eba5 `SpriteBase3D` Fix drawing AtlasTextures with vertical margins differently than in 2D 2022-09-18 20:27:23 +02:00
kleonc 0bf2b8e813 Move duplicated drawing code from `Sprite3D`/`AnimatedSprite3D` to `SpriteBase3D` 2022-09-18 20:27:09 +02:00
dzil123 1e4f47ffe0 Fix variables highlighting as types 2022-09-17 01:24:19 -07:00
Clay John cf157a804f
Merge pull request #65826 from lawnjelly/multimesh2D_zero_amount
Prevent drawing MultiMesh with zero instance count
2022-09-15 08:48:45 -07:00
lawnjelly a300505066 Prevent drawing MultiMesh with zero instance count
Issuing a driver drawcall for MultiMesh with zero instances crashes some drivers.
2022-09-15 13:20:12 +01:00
Rémi Verschelde 5600be9571
Merge pull request #63085 from m4gr3d/update_android_editor_menus_3x
[3.x] Disable menus and functionality that are not relevant on the Android Editor port
2022-09-13 23:59:41 +02:00
Fredia Huya-Kouadio 1f23bac645 Disable menus and functionality that are not relevant on the Android Editor port 2022-09-13 07:38:07 -07:00
Rémi Verschelde fd1af84bf5
Merge pull request #64358 from kleonc/sprite-frames-dialog-deselect-frame-lmb-3x 2022-09-13 10:41:41 +02:00
Rémi Verschelde faafde7e83
Merge pull request #65683 from m4gr3d/update_editor_versioning_3x 2022-09-13 10:38:37 +02:00
Fredia Huya-Kouadio da332d69c0 Exclude small screens from the set of supported devices. 2022-09-12 08:00:23 -07:00
Fredia Huya-Kouadio f37390cbc5 Update the versioning logic for the Godot Android Editor
This is necessary to separate subsequent uploads to the Google Play store as each upload needs to increment the version code.
2022-09-12 07:59:45 -07:00
Rémi Verschelde a10c2d4a38 Merge pull request #65686 from lawnjelly/portals_show_raycast
Portals - Show RayCast debug helper
2022-09-12 11:34:25 +02:00
Rémi Verschelde f6d3a78921 Merge pull request #65684 from lawnjelly/portals_debug_helper_doc
Portals - clarify docs VisualInstances only
2022-09-12 11:34:15 +02:00
Rémi Verschelde 5ff2c773aa Merge pull request #65663 from lawnjelly/vital_updates_animated_sprite
Low priority redraw request for AnimatedSprite
2022-09-12 11:33:14 +02:00
lawnjelly 09befec1ed Portals - Show RayCast debug helper
Switches the raycast helper to global portal_mode, allowing it to show when portals are active.
2022-09-12 06:46:48 +01:00
lawnjelly dcf52103a6 Portals - clarify docs VisualInstances only
Makes it more clear in the documentation that some debugger features are expected not to show when portals are active.
2022-09-12 06:29:55 +01:00
lawnjelly 54a939a029 Low priority redraw request for AnimatedSprite
Prevents animated sprite from creating continuous redraws in vital_redraws_only mode.
2022-09-11 19:09:07 +01:00
Rémi Verschelde 13d99d1676
Merge pull request #65568 from YuriSizov/docs-theme-no-param-woes-3.x 2022-09-09 16:11:21 +02:00
Rémi Verschelde 46104d4886 i18n: Sync classref translations with Weblate (3.5 branch)
(cherry picked from commit 26a28d6bbd)
2022-09-09 14:51:33 +02:00
Rémi Verschelde 74097dc3ab i18n: Sync editor translations with Weblate (3.5 branch)
(cherry picked from commit 367ffd10c8)
2022-09-09 14:51:14 +02:00
Rémi Verschelde 2aee09c6bc
Merge pull request #65428 from lawnjelly/input_uninit 2022-09-09 14:28:06 +02:00
Rémi Verschelde d52a25fdec CI: Downgrade Emscripten to 3.1.18
Emscripten 3.1.19 and 3.1.20 have a showstopping regression that breaks
calling our main function for the editor build.

(cherry picked from commit b353336037)
2022-09-09 14:25:26 +02:00
Micky 93943bc1b9 Prevent HTTPRequest from polling invalid client
(cherry picked from commit 9e284f68ec)
2022-09-09 14:17:24 +02:00
Rémi Verschelde 7957dc7755 SCons: Fix compilation database generation with MSVC
Fixes #54434.

Co-authored-by: Daniel Moody <daniel.moody@mongodb.com>
(cherry picked from commit 22381d9d07)
2022-09-09 14:15:39 +02:00
Micky b21a3418f4 Fix tool script button color overriding custom type color
Also adds a small note on the tooltip noting the custom type.

(cherry picked from commit 65cc721eb9)
2022-09-09 14:13:49 +02:00
Andres Hernandez 477c7f9b74 Updated gamecontrollerdb.txt to latest to include new mappings for various controllers, including Xbox One, Nintendo Switch, Steam Deck, and 8BitDo
(cherry picked from commit 9054399900)
2022-09-09 14:11:50 +02:00
volokh0x 36bda802e5 Fix typos in Dictionary.xml
(cherry picked from commit ff23defaf8)
2022-09-09 14:11:35 +02:00
kobewi 884f368c24 Improve the description of follow_viewport_enabled
(cherry picked from commit 229e764290)
2022-09-09 14:10:33 +02:00
Yuri Sizov 9496254737 Fix parameter references in Theme documentation 2022-09-09 14:52:24 +03:00
Rémi Verschelde 58d04399d4
Merge pull request #65556 from timothyqiu/xml-parser-fixes-3.x
[3.x] Fix parsing of XML CDATA and add test cases
2022-09-09 07:53:08 +02:00
Haoyu Qiu 7ed2b09bc0 Fix parsing of XML CDATA and add test cases 2022-09-09 10:16:36 +08:00
Rémi Verschelde 5e3f403ddb
Merge pull request #65500 from migeran/fix-utf8-checks-3x 2022-09-08 13:30:33 +02:00
Rémi Verschelde 953dea1227
Merge pull request #63309 from akien-mga/3.x-scons-refactor-lto 2022-09-08 11:24:54 +02:00
Rémi Verschelde 05e7275fce
Merge pull request #65365 from akien-mga/3.x-html5-emsdk-3.1.20 2022-09-08 10:11:06 +02:00
Rémi Verschelde dc5bf3b22e
Merge pull request #65459 from akien-mga/3.x-changelog-shader-1f-illegal 2022-09-08 09:51:26 +02:00
Rémi Verschelde bfe60393f5
Merge pull request #65503 from m4gr3d/fix_invalid_project_manager_path_3x 2022-09-08 09:48:43 +02:00
Rémi Verschelde 973457e215
Merge pull request #65398 from m4gr3d/cleanup_input_logic_3x 2022-09-08 09:18:39 +02:00
Gergely Kis 13d9a8c88f Fix UTF-8 validation in static checks
Use isutf8 instead of recode to detect invalid UTF-8 sequences.

Also add the necessary dependencies to run the static checks locally
using act (https://github.com/nektos/act) with the Medium size image.
2022-09-08 00:07:21 +02:00
Fredia Huya-Kouadio 4be7c91cd9 Fix issue causing the project manager to crash because of missing path argument
In the process, the initialization logic is updated to show an error message and gracefully close the engine when setup errors occur.
2022-09-07 14:25:22 -07:00
Fredia Huya-Kouadio 63df48a59c Enable long press, pan and scale gestures for the Godot Android Editor
Fix the bug causing the editor to crash when running the project.
2022-09-07 13:29:31 -07:00