volzhs
bee6b94b77
Add "Set as main scene" on context menu in FileSystem panel
2019-10-30 03:31:33 +09:00
Michael Alexsander Silva Dias
c5b45c9f09
Cleanup and minor changes in FileSystem Dock
2019-08-22 10:24:51 -03:00
iwek7
2b8d65761c
Improvements and fixes of filesystem dock
2019-08-21 11:13:50 +02:00
Tomasz Chabora
cedee8281b
Allow to create scene from FileSystem dock
2019-08-15 19:47:21 +02:00
qarmin
01cc7a996b
Use reference to constant in functions
2019-07-10 11:54:12 +02:00
qarmin
4e5310cc60
Some code changed with Clang-Tidy
2019-06-26 15:08:25 +02:00
Hein-Pieter van Braam-Stewart
0ac7715a27
Fix moving and renaming files
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This commit fixes several issues related to moving scenes and resources
in an open project.
* Don't try to reload scenes while not all scenes are updated yet.
* Don't use the UndoRedo system to update non-user initiated editor
state.
* Resave scenes after moving files and updating resource path(s).
2019-06-04 16:24:32 +02:00
Rémi Verschelde
8384582828
Merge pull request #27836 from turtletooth/right-click
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Allow Right Click in Empty Space on FileSystemDock
2019-05-28 12:07:06 +02:00
Michael Alexsander Silva Dias
dcf27c71b7
Make possible to create inherited scenes via the RMB menu in the FileSystem dock
2019-05-11 05:13:29 -03:00
Jeremy Bullock
36bdf78927
Allow Right Click in Empty Space on FileSystemDock
2019-04-09 11:22:14 -06:00
Rémi Verschelde
3da2894d82
FS dock: Allow deselecting items by clicking empty space
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Fixes #27546 .
2019-04-09 14:54:41 +02:00
Juan Linietsky
a20235aeb0
Add ability to edit editor feature profiles
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Allows enabling/disabling parts of the editor and storing/loading profiles for that.
2019-04-08 19:18:51 -03:00
Michael Alexsander Silva Dias
a292d1fefb
Fix general issues with filesystem-related UI components in the editor
2019-03-05 10:12:06 -03:00
Gilles Roudiere
04fb1069cd
Fixes layout loading
2019-02-27 21:36:12 +01:00
Gilles Roudiere
de95493de2
Move the FileSystem dock layout properties to the per-project layout file
2019-02-25 23:39:49 +01:00
groud
d4de7cf186
Fixes crash in the Filesystem dock
2019-01-17 20:48:46 +01:00
Rémi Verschelde
b16c309f82
Update copyright statements to 2019
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Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00
groud
c6329b4569
Add signals for files move/delete/rename to FileSystemDock
2018-12-06 21:35:21 +01:00
groud
a821de2275
Hide some RMB options in the filesystem dock when files are searched
2018-11-03 18:37:57 +01:00
Juan Linietsky
03563c8ddf
Merge pull request #23061 from groud/remove_thumbnail_view
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Remove the thumnail-only view from the filesystem dock
2018-11-02 13:09:09 -03:00
Chaosus
3af11ff3d8
Update filesystem dock when theme changed
2018-10-23 12:37:00 +03:00
groud
8f3becafeb
Remove the thumnail-only view from the filesystem dock
2018-10-16 22:08:00 +02:00
groud
0829fdafb0
Adds the display of the favorites into the file list
2018-09-30 15:32:57 +02:00
groud
7d59e05ae8
Add thumbnails to the FileSystem file list
2018-09-28 13:26:36 +02:00
groud
76b2ae8dc6
Fixes favorites not updating and rename favorite_dirs to favorites
2018-09-18 14:02:59 +02:00
groud
59536b98b9
Bugfixes on the filesystem dock
2018-09-14 13:59:19 +02:00
groud
028813fb9c
Add a display mode toggle button
2018-09-14 10:22:13 +02:00
groud
4ef4df54d0
Store tree collapse when searching
2018-09-14 10:22:13 +02:00
groud
a5fba2aa79
Allow dragging files into the favorites section
2018-09-14 10:22:13 +02:00
groud
4731745deb
Adds a filter in the tree view
2018-09-14 10:22:13 +02:00
groud
d7b638ed32
Replace the -show in filesystem- button by a RMB entry
2018-09-14 10:22:13 +02:00
groud
bc5dfdde78
Replace the favorite button by a RMB menu entry
2018-09-14 10:22:13 +02:00
groud
796418aa11
Merge the disable_split and show_files_in_tree settings
2018-09-14 10:22:07 +02:00
groud
b2633a97b9
Add thumnails to the tree view
2018-09-14 10:14:33 +02:00
groud
5f3bbbdc81
Add support for files in the tree view
2018-09-14 10:14:33 +02:00
Rémi Verschelde
277b24dfb7
Make core/ includes absolute, remove subfolders from include path
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This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
2018-09-12 09:52:22 +02:00
groud
b3f02d0840
Add a way to disable the split view
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Also add a parameter as the max height before split
2018-08-14 10:17:51 +02:00
steincodes
a1dee44e21
Ability to add Resource from FileSystem Dock
2018-07-22 21:23:40 +05:30
Max Hilbrunner
c41d322e11
Merge pull request #19183 from Nallebeorn/rename-main-scene
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Update resource file project settings after renaming/moving the files
2018-07-05 00:44:23 +02:00
Max Hilbrunner
4f39d330cf
Merge pull request #19245 from swarnimarun/overwrite_fix
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Fix overwrite of file/folder of same name without warning
2018-07-05 00:30:06 +02:00
Benjamin
4cd69e91fc
Update resource file project settings on rename
2018-07-03 18:08:41 +02:00
volzhs
a9acb95ef4
Show current scene file in FileSystem dock
2018-07-01 11:47:34 +09:00
steincodes
8ae652bd59
Fix for overwriting files and folders on move
2018-06-12 21:54:43 +05:30
Eoin O'Neill
af1e2c7b21
Basic 'new script' feature added to File System browser
2018-04-27 22:55:48 -07:00
Jason0214
bfae02c4ce
update favorite_dirs list after move or rename a dir
2018-02-28 15:14:12 -08:00
Rémi Verschelde
eb2b04c6eb
Merge pull request #15379 from ianb96/delete_key_fix
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Filesystem and Visual Script Members delete key fix
2018-02-14 17:06:31 +01:00
volzhs
127d1241bd
Expand project root directory on editor start
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close #16232
Option for expanding all directories on start up is a bit tricky and buggy.
2018-02-01 11:24:40 +09:00
Ian
bce2d2c297
Filesystem and Visual Script Members keyboard shortcuts fix
2018-01-06 15:46:32 -05:00
Rémi Verschelde
e4213e66b2
Add missing copyright headers and fix formatting
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Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
2018-01-05 01:22:23 +01:00
Rémi Verschelde
b50a9114b1
Update copyright statements to 2018
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Happy new year to the wonderful Godot community!
2018-01-01 14:40:47 +01:00
Juan Linietsky
57061413eb
Properly rename scenes and resources after renaming or moving files, should fix #13976
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It's not tested, so please test.
2017-12-26 16:32:12 -03:00
Rémi Verschelde
5b54690323
Merge pull request #13446 from gad-o/duplicate_file
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Add duplicate option to filesystem dock
2017-12-09 16:34:35 +01:00
Rémi Verschelde
13c2ff9320
Style: Apply new clang-format 5.0 style to all files
2017-12-07 08:02:00 +01:00
Orkun
3e50748972
Add duplice option to filesystem dock
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Add duplice option to filesystem dock based move option
2017-12-01 14:13:50 +03:00
Dmitry Koteroff
d67b602f2f
Add "New Folder.." to right mouse button click on project fileslist panel _WHEN_ no any file/folder is under mouse cursor.
2017-11-20 21:25:13 +03:00
Rémi Verschelde
b44cb4e3b9
Merge pull request #12583 from volzhs/select-multiple-files
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Not to be slow when select multiple files
2017-11-17 00:37:01 +01:00
MillionOstrich
9c65924b3d
Don't try to move if dragging a folder into itself
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If a folder would be moved to an invalid location disallow the drag
Don't treat dragging a file/folder to its current location as invalid
Allow dragging onto empty space / files in the files list
Fix dragging a folder onto "Favourites" starting an invalid move
2017-11-03 20:49:36 +00:00
volzhs
3babb19515
Not to be slow when select multiple files
2017-11-02 23:47:07 +09:00
Cradmon
2aef4ce0fe
Make file system dock more user friendly.
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Edited files:
editor/filesystem_dock.h
editor/filesystem_dock.cpp
2017-10-22 15:41:52 +01:00
MillionOstrich
0939c0a9ce
Add right click option to create folders.
2017-10-09 15:11:44 +01:00
MillionOstrich
40d1866b05
Rework DependencyRemoveDialog for deleting folders
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DependencyRemoveDialog now takes two lists (files and folders) to delete.
Sort the folders above files in DependencyRemoveDialog & use some more icons.
Stop files which will be deleted from also being listed as having broken dependencies.
Add right-click option for removing folder to filesystem folder tree.
2017-10-09 15:10:40 +01:00
MillionOstrich
716e5b2943
Reworked rename & move for files & folders.
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Move/rename don't depend on the path variable anymore.
Fixed dependencies not updating correctly when dragging folders in the folder tree.
Dependencies will only update for files which sucessfully moved.
Reduced code duplication between move & rename.
Added rename & move options to folders tree.
2017-10-09 15:07:36 +01:00
MillionOstrich
e1fb38e891
Can now right click folders in filesystem dock.
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Disallow selecting ".." in the file-system dock.
Show In Explorer just uses this->path rather than trying to work it out from the item.
Add support for copy to path to folders .
Removed old commented out code.
2017-10-09 14:59:48 +01:00
SaracenOne
cc6dce375f
Added missing file system display toggle button.
2017-09-12 18:30:16 +01:00
Juan Linietsky
181420f3b2
Added nice icon to show when a file is broken on import.
2017-08-29 20:17:59 -03:00
Rémi Verschelde
bd282ff43f
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
Wilson E. Alvarez
428f03cf06
Updated function argument names
2017-08-12 15:12:49 -04:00
Attilio Oliva
0af6c39f36
Right-clicking a folder in the FileSystem panel now gives the option Show in file manager
2017-04-24 22:18:24 +02:00
Rémi Verschelde
df61dc4b2b
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
Rémi Verschelde
5dbf1809c6
A Whole New World (clang-format edition)
...
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
2017-03-05 16:44:50 +01:00
Rémi Verschelde
49c065d29c
Refactoring: rename tools/editor/ to editor/
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The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
2017-03-05 14:21:25 +01:00