Ted Spikes
4356077153
Check for ios_simulator when building for x86_64
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(cherry picked from commit 21f7bd0723
)
2022-09-20 10:26:17 +02:00
Martin Liska
dd0077b963
Fix building VHACD with GCC 13.
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Fixes the following error:
thirdparty/vhacd/inc/vhacdICHull.h:46:31: error: 'uint32_t' does not name a type
46 | ICHullError Process(const uint32_t nPointsCH, const double minVolume = 0.0);
| ^~~~~~~~
Note the upstream version of the third party library is not affected.
(cherry picked from commit a648d831a9
)
2022-09-20 10:26:17 +02:00
Michael Alexsander
13fec0a237
Shrink shader editor's oversized borders
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(cherry picked from commit c2553f530b
)
2022-09-20 10:26:17 +02:00
dzil123
c86f4c7f58
Ignore node rename if already exited blend tree
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(cherry picked from commit f9bee90994
)
2022-09-20 10:26:17 +02:00
Rémi Verschelde
c8a748e7b6
VCS plugin: SSH key dialog defaults to HOME
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Fixes #65691 .
(cherry picked from commit fc227ea919
)
2022-09-20 10:26:17 +02:00
kobewi
577b562428
Add more clarifications about Tween processing
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(cherry picked from commit 038cb677cb
)
2022-09-20 10:26:17 +02:00
Rémi Verschelde
d5c1baa288
SCons: Refactor handling of `production` flag and per-platform LTO defaults
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Fixup to #63288 .
See #65583 for the bug report.
Co-authored-by: Cyberrebell <chainsaw75@web.de>
(cherry picked from commit 35a15e6191
)
2022-09-20 10:26:17 +02:00
Rémi Verschelde
713e83ecd7
Merge pull request #65974 from dzil123/highlight_types_incorrect
2022-09-20 10:20:51 +02:00
Rémi Verschelde
89e9c3d991
Merge pull request #66115 from lawnjelly/cpuparticles_set_amount
2022-09-20 08:43:59 +02:00
Matthew
485b2ab45e
Merge pull request #66140 from timothyqiu/in-the-the
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[3.x] Fix typo in `CollisionObject` documentation
2022-09-19 22:21:32 -04:00
Haoyu Qiu
4bc1ea0ac4
Fix typo in CollisionObject documentation
2022-09-20 08:55:18 +08:00
lawnjelly
fdd82f4754
CPUParticles initialize data on set_amount
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Fills particle data with zeroes on resize using set_amount(), to prevent garbage data including Nans being sent to VisualServer, which can corrupt the spatial partitioning.
2022-09-19 16:53:01 +01:00
kleonc
0a64c2eba5
`SpriteBase3D` Fix drawing AtlasTextures with vertical margins differently than in 2D
2022-09-18 20:27:23 +02:00
kleonc
0bf2b8e813
Move duplicated drawing code from `Sprite3D`/`AnimatedSprite3D` to `SpriteBase3D`
2022-09-18 20:27:09 +02:00
dzil123
1e4f47ffe0
Fix variables highlighting as types
2022-09-17 01:24:19 -07:00
Clay John
cf157a804f
Merge pull request #65826 from lawnjelly/multimesh2D_zero_amount
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Prevent drawing MultiMesh with zero instance count
2022-09-15 08:48:45 -07:00
lawnjelly
a300505066
Prevent drawing MultiMesh with zero instance count
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Issuing a driver drawcall for MultiMesh with zero instances crashes some drivers.
2022-09-15 13:20:12 +01:00
Rémi Verschelde
5600be9571
Merge pull request #63085 from m4gr3d/update_android_editor_menus_3x
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[3.x] Disable menus and functionality that are not relevant on the Android Editor port
2022-09-13 23:59:41 +02:00
Fredia Huya-Kouadio
1f23bac645
Disable menus and functionality that are not relevant on the Android Editor port
2022-09-13 07:38:07 -07:00
Rémi Verschelde
fd1af84bf5
Merge pull request #64358 from kleonc/sprite-frames-dialog-deselect-frame-lmb-3x
2022-09-13 10:41:41 +02:00
Rémi Verschelde
faafde7e83
Merge pull request #65683 from m4gr3d/update_editor_versioning_3x
2022-09-13 10:38:37 +02:00
Fredia Huya-Kouadio
da332d69c0
Exclude small screens from the set of supported devices.
2022-09-12 08:00:23 -07:00
Fredia Huya-Kouadio
f37390cbc5
Update the versioning logic for the Godot Android Editor
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This is necessary to separate subsequent uploads to the Google Play store as each upload needs to increment the version code.
2022-09-12 07:59:45 -07:00
Rémi Verschelde
a10c2d4a38
Merge pull request #65686 from lawnjelly/portals_show_raycast
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Portals - Show RayCast debug helper
2022-09-12 11:34:25 +02:00
Rémi Verschelde
f6d3a78921
Merge pull request #65684 from lawnjelly/portals_debug_helper_doc
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Portals - clarify docs VisualInstances only
2022-09-12 11:34:15 +02:00
Rémi Verschelde
5ff2c773aa
Merge pull request #65663 from lawnjelly/vital_updates_animated_sprite
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Low priority redraw request for AnimatedSprite
2022-09-12 11:33:14 +02:00
lawnjelly
09befec1ed
Portals - Show RayCast debug helper
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Switches the raycast helper to global portal_mode, allowing it to show when portals are active.
2022-09-12 06:46:48 +01:00
lawnjelly
dcf52103a6
Portals - clarify docs VisualInstances only
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Makes it more clear in the documentation that some debugger features are expected not to show when portals are active.
2022-09-12 06:29:55 +01:00
lawnjelly
54a939a029
Low priority redraw request for AnimatedSprite
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Prevents animated sprite from creating continuous redraws in vital_redraws_only mode.
2022-09-11 19:09:07 +01:00
Rémi Verschelde
13d99d1676
Merge pull request #65568 from YuriSizov/docs-theme-no-param-woes-3.x
2022-09-09 16:11:21 +02:00
Rémi Verschelde
46104d4886
i18n: Sync classref translations with Weblate (3.5 branch)
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(cherry picked from commit 26a28d6bbd
)
2022-09-09 14:51:33 +02:00
Rémi Verschelde
74097dc3ab
i18n: Sync editor translations with Weblate (3.5 branch)
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(cherry picked from commit 367ffd10c8
)
2022-09-09 14:51:14 +02:00
Rémi Verschelde
2aee09c6bc
Merge pull request #65428 from lawnjelly/input_uninit
2022-09-09 14:28:06 +02:00
Rémi Verschelde
d52a25fdec
CI: Downgrade Emscripten to 3.1.18
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Emscripten 3.1.19 and 3.1.20 have a showstopping regression that breaks
calling our main function for the editor build.
(cherry picked from commit b353336037
)
2022-09-09 14:25:26 +02:00
Micky
93943bc1b9
Prevent HTTPRequest from polling invalid client
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(cherry picked from commit 9e284f68ec
)
2022-09-09 14:17:24 +02:00
Rémi Verschelde
7957dc7755
SCons: Fix compilation database generation with MSVC
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Fixes #54434 .
Co-authored-by: Daniel Moody <daniel.moody@mongodb.com>
(cherry picked from commit 22381d9d07
)
2022-09-09 14:15:39 +02:00
Micky
b21a3418f4
Fix tool script button color overriding custom type color
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Also adds a small note on the tooltip noting the custom type.
(cherry picked from commit 65cc721eb9
)
2022-09-09 14:13:49 +02:00
Andres Hernandez
477c7f9b74
Updated gamecontrollerdb.txt to latest to include new mappings for various controllers, including Xbox One, Nintendo Switch, Steam Deck, and 8BitDo
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(cherry picked from commit 9054399900
)
2022-09-09 14:11:50 +02:00
volokh0x
36bda802e5
Fix typos in Dictionary.xml
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(cherry picked from commit ff23defaf8
)
2022-09-09 14:11:35 +02:00
kobewi
884f368c24
Improve the description of follow_viewport_enabled
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(cherry picked from commit 229e764290
)
2022-09-09 14:10:33 +02:00
Yuri Sizov
9496254737
Fix parameter references in Theme documentation
2022-09-09 14:52:24 +03:00
Rémi Verschelde
58d04399d4
Merge pull request #65556 from timothyqiu/xml-parser-fixes-3.x
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[3.x] Fix parsing of XML CDATA and add test cases
2022-09-09 07:53:08 +02:00
Haoyu Qiu
7ed2b09bc0
Fix parsing of XML CDATA and add test cases
2022-09-09 10:16:36 +08:00
Rémi Verschelde
5e3f403ddb
Merge pull request #65500 from migeran/fix-utf8-checks-3x
2022-09-08 13:30:33 +02:00
Rémi Verschelde
953dea1227
Merge pull request #63309 from akien-mga/3.x-scons-refactor-lto
2022-09-08 11:24:54 +02:00
Rémi Verschelde
05e7275fce
Merge pull request #65365 from akien-mga/3.x-html5-emsdk-3.1.20
2022-09-08 10:11:06 +02:00
Rémi Verschelde
dc5bf3b22e
Merge pull request #65459 from akien-mga/3.x-changelog-shader-1f-illegal
2022-09-08 09:51:26 +02:00
Rémi Verschelde
bfe60393f5
Merge pull request #65503 from m4gr3d/fix_invalid_project_manager_path_3x
2022-09-08 09:48:43 +02:00
Rémi Verschelde
973457e215
Merge pull request #65398 from m4gr3d/cleanup_input_logic_3x
2022-09-08 09:18:39 +02:00
Gergely Kis
13d9a8c88f
Fix UTF-8 validation in static checks
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Use isutf8 instead of recode to detect invalid UTF-8 sequences.
Also add the necessary dependencies to run the static checks locally
using act (https://github.com/nektos/act ) with the Medium size image.
2022-09-08 00:07:21 +02:00