qycyfjy
91894a2a5d
Fixing iterator invalidation
2023-10-20 22:13:46 +08:00
Rémi Verschelde
f333e4acf5
Merge pull request #83672 from mihe/6dof-suffixes
...
Fix unit suffixes for `Generic6DOFJoint`
2023-10-20 15:14:13 +02:00
Rémi Verschelde
78e47a4523
Merge pull request #83663 from jsjtxietian/prevent-invalid-gltf-crash-godot
...
Prevent godot crash from importing a certain kind of invalid gltf
2023-10-20 15:13:50 +02:00
Rémi Verschelde
365507fcf3
Merge pull request #83659 from aXu-AP/uv-edit-transform-points-undo
...
Fix Polygon2D undo on transforming vertices
2023-10-20 15:13:26 +02:00
Rémi Verschelde
dd6afa6609
Merge pull request #83656 from capnm/thorvg_0.11.2
...
ThorVG: update to v0.11.2
2023-10-20 15:13:03 +02:00
Rémi Verschelde
2a995c09ac
Merge pull request #83639 from stoofin/frustum-buffer-size
...
Fix shadow map debug visualization camera frustum index buffer size
2023-10-20 15:12:34 +02:00
Rémi Verschelde
68a183a2d9
Merge pull request #83626 from YuriSizov/control-less-is-more-as-in-less-excessive-notifications-is-more-performance
...
Add bulk change guards to successive theme overrides in Editor and GUI
2023-10-20 15:12:11 +02:00
Rémi Verschelde
55fc347efd
Merge pull request #83620 from clayjohn/particles-material-emission
...
Fix typo in particles process material when using emission color texture
2023-10-20 15:11:48 +02:00
Rémi Verschelde
a63bff4ce4
Merge pull request #83619 from YuriSizov/core-our-vessel-only-has-one-node-left
...
Fix StringName leaks in VariantParser
2023-10-20 15:11:24 +02:00
Rémi Verschelde
7065e2ea47
Merge pull request #83618 from akien-mga/scons-no-exceptions-CXXFLAGS
...
SCons: Use CXXFLAGS to disable exceptions, it's only for C++
2023-10-20 15:11:01 +02:00
Rémi Verschelde
d99285db6a
Merge pull request #83609 from k0T0z/fix-csharp-syntax-error-in-web-doc
...
Fix Object class C# syntax error
2023-10-20 15:10:38 +02:00
Rémi Verschelde
37d3cb1b04
Merge pull request #83604 from SaracenOne/orphaned_node_crashfix
...
Fix crash on recovered orphaned nodes.
2023-10-20 15:10:14 +02:00
Rémi Verschelde
34e3fa5ec7
Merge pull request #83602 from copytime/patch-1
...
Doc: Change return type of `_Set` method from `void` to `bool` in C# code example
2023-10-20 15:09:51 +02:00
Rémi Verschelde
01a8064760
Merge pull request #83583 from anrp/anrp/gdvirtboth
...
Allow coexistence of GDScript and GDExtension virtual methods in the same object
2023-10-20 15:09:27 +02:00
Rémi Verschelde
7270da76ba
Merge pull request #83540 from mattbork/get_shallow_script_fix
...
Fix `GDScriptCache::get_full_script` eating parsing errors because of early exit
2023-10-20 15:09:04 +02:00
Rémi Verschelde
15955e5d9e
Merge pull request #83512 from zaevi/fix_remove_from_floating_dock
...
Editor: Fix `remove_control_from_dock` fails when dock is floating.
2023-10-20 15:08:40 +02:00
Rémi Verschelde
db493ede00
Merge pull request #83284 from DarioSamo/lightmapper-grid-clusters
...
Optimize lightmapper using triangle clusters on the acceleration structure.
2023-10-20 15:08:17 +02:00
Rémi Verschelde
ecc2bd62f4
Merge pull request #83192 from DarioSamo/fsr2-shader-backbuffer-fix
...
Add an extra backbuffer color texture that can be used when an upscaler is in use.
2023-10-20 15:07:53 +02:00
Rémi Verschelde
a434062e2c
Merge pull request #81724 from jsjtxietian/fix-line-edit-secret-char-hard-to-change
...
Make LineEdit secret character easier to change and enter
2023-10-20 15:07:29 +02:00
Rémi Verschelde
aa3beb5f11
Merge pull request #81628 from rune-scape/rune-lambda-hotswap
...
GDScript: Fix lambda hot reloading
2023-10-20 15:07:05 +02:00
Rémi Verschelde
2f33c2b20e
Merge pull request #81439 from Setadokalo/clipboard_image
...
Implement `clipboard_get`/`has_image` for X11
2023-10-20 15:06:42 +02:00
Raul Santos
9750e49c57
Add `NOTIFICATION_PREDELETE_CLEANUP` notification
...
New notification sent after `NOTIFICATION_PREDELETE` to let Objects cleanup at the very end, it should be the last notification sent.
2023-10-20 13:43:42 +02:00
Mikael Hermansson
a977199a3c
Fix unit suffixes for `Generic6DOFJoint`
2023-10-20 13:33:34 +02:00
aXu-AP
76f81cfc21
Fix Polygon2D undo on transforming vertices
...
Fix: Action not committed to history when transforming all points in UV editor's Points mode.
2023-10-20 11:59:09 +03:00
jsjtxietian
1c70a7ae6a
Prevent godot crash from importing a certain kind of invalid gltf
...
invalid type: mistach interpolation CUBICSPLINE and value size
2023-10-20 16:58:11 +08:00
jsjtxietian
0099791fc0
Make translation importer skip not-supported lang tag
...
Also give better warning.
2023-10-20 16:17:29 +08:00
Setadokalo
3b5a9e31bb
Implement clipboard_get/has_image for X11
2023-10-20 02:59:10 -05:00
Martin Capitanio
2ed51e3bc2
ThorVG: update to v0.11.2
...
https://github.com/thorvg/thorvg/releases/tag/v0.11.2
Godot related:
+ [JPG] Fixed a regression bug that previously disrupted image decoding.
+ [SwEngine] Resolved a default alpha blending bug.
Fixes #83611 alpha blending.
2023-10-20 07:55:51 +02:00
Bastiaan Olij
425e943576
Skip 2D rendering if stereo enabled and fix MSAA2D with 3D issue.
2023-10-20 14:02:55 +11:00
stoofin
1a2b66d4fc
Fix shadow debug frustum index buffer size
2023-10-19 13:48:11 -07:00
A Thousand Ships
44f62a4f97
Clarify `NOTIFICATION_SCROLL_BEGIN/END` behavior
...
Documents that these notifications are only sent for touch events.
2023-10-19 22:33:57 +02:00
Yuri Sizov
215e036600
Add bulk change guards to successive theme overrides in Editor and GUI
2023-10-19 18:14:14 +02:00
clayjohn
1b80f21abf
Fix typo in particles process material when using emission color texture
2023-10-19 17:29:46 +02:00
Yuri Sizov
4952d37f4b
Fix StringName leaks in VariantParser
2023-10-19 17:13:15 +02:00
Rémi Verschelde
3bfcbe7946
SCons: Use CXXFLAGS to disable exceptions, it's only for C++
...
Following discussion in https://github.com/godotengine/godot-cpp/pull/1216 .
2023-10-19 16:28:07 +02:00
anrp
4c33c60500
Allow coexistance of GDScript and GDExtension virtual methods in the same object
...
Resolves https://github.com/godotengine/godot-cpp/issues/1224
2023-10-19 10:21:26 -04:00
jsjtxietian
6950aab078
Make LineEdit secret character easier to change and enter
...
1. Allow values longer than 1 character in the property,
but trim characters after the first one.
2. Allow empty strings, this acts like if a space was used as a secret character,
so that an error isn't printed when you erase all characters in the property.
2023-10-19 21:32:38 +08:00
CopyTIME
458cb99966
Change return type of "_Set" method in csharp code example
...
Add "return false" to GDScript code example of _Set method
2023-10-19 18:52:11 +08:00
Saif Kandil
74efbde7df
Fix Object class C# syntax error
...
Signed-off-by: Saif Kandil <74428638+k0T0z@users.noreply.github.com>
2023-10-19 13:43:54 +03:00
Saracen
a16cbf6869
Fix crash on recovered orphaned nodes.
2023-10-19 11:15:57 +01:00
Rémi Verschelde
f8818f85e6
Merge pull request #83568 from mrTag/navigationregion2d_fix
...
Fixing "Navigation map synchronization error" when using NavigationRegion2D
2023-10-19 00:27:25 +02:00
Matthew Borkowski
2d262c072b
Fix `GDScriptCache::get_full_script` eating parsing errors because of early exit
...
Fixes #75545 .
2023-10-18 18:21:59 -04:00
Rémi Verschelde
6761b647b2
Merge pull request #83574 from smix8/navregion_err_msg_4.x
...
Fix NavRegion sync error messages
2023-10-19 00:08:55 +02:00
Rémi Verschelde
beb8484259
Merge pull request #83563 from RandomShaper/vk_shader_hist
...
Bump version of Vulkan RD binary shader format
2023-10-18 21:33:40 +02:00
Rémi Verschelde
2714a738f8
Merge pull request #83562 from YuriSizov/core-our-vessel-is-not-seaworthy
...
Fix StringName leaks in GDExtension, core, and editor themes
2023-10-18 21:33:16 +02:00
Rémi Verschelde
c781694a82
Merge pull request #83488 from QbieShay/qbe/fix-particle-pause
...
Fixed multiple particle issues: division by zero, color ramp override, scale dependent on amount ratio
2023-10-18 21:32:50 +02:00
smix8
36146258de
Fix NavRegion sync error messages
...
Fixes NavRegion sync error messages
2023-10-18 21:09:48 +02:00
Raul Santos
7b34fa8dd2
Enable new addon after hiding ProjectSettings
...
- Enabling newly created addons can show a warning dialog, doing so before hiding the `ProjectSettingsEditor` dialog causes rendering glitches.
- Remove unused `PuginConfigDialog` in `EditorNode`. The one actually being used is an instance in `EditorPluginSettings`.
2023-10-18 20:20:46 +02:00
George Marques
08e3f30299
GDScript: Don't optimize division and modulo on debug
...
Since the validated operators don't have checks for division by zero,
use the regular evaluator in debug which has those checks.
2023-10-18 14:12:51 -03:00
Dominik
b915e788a4
Removed navigation_mesh instantiation from constructor of NavigationPolygon
2023-10-18 19:04:08 +02:00