Daniel J. Ramirez
e8a972197c
Partial documentation for Particles2D
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(cherry picked from commit 3cd58fe0ba
)
2016-05-06 11:06:56 +02:00
Bojidar Marinov
047767b824
Document Popup, PopupDialog, PopupMenu, and PopupPanel
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(cherry picked from commit 5cdf4a6379
)
2016-05-06 11:06:49 +02:00
Rémi Verschelde
ef2f1ae811
Tabs: Fix align issue with right/close buttons
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The stylebox around the close button was badly centered.
There were also bad margins applied when using right buttons.
(cherry picked from commit 21c181bd3c
)
2016-05-06 11:06:42 +02:00
Rémi Verschelde
7c419032c7
Tabs: cleanup code, no functional change
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Some dead code removed, a few cosmetic changes.
(cherry picked from commit 8b32c80529
)
2016-05-06 11:06:35 +02:00
Rémi Verschelde
9bdcc97e56
Tabs: Fix navigation buttons overlap when resizing
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It was not taking into account the minimum width of the stylebox.
Fixed by factorizing some duplicate code.
(cherry picked from commit 8574489dd2
)
2016-05-06 11:06:29 +02:00
Rémi Verschelde
7f80fce464
Tabs: Fix icon size not taken into account for offset
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Fixes #4107 .
(cherry picked from commit bbaf296948
)
2016-05-06 11:06:22 +02:00
Rémi Verschelde
ea9b552e27
Variant: readd Dict.has_all
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Erroneously removed in 4bc494ae2e
.
2016-05-06 10:56:39 +02:00
Juan Linietsky
21ab3a030e
missing default value
2016-05-05 18:44:29 -03:00
Juan Linietsky
a14ff27337
fix to avoid video texture scaling
2016-05-05 18:44:20 -03:00
Juan Linietsky
d6e30256ad
ability to shrink all images x2 on load
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this is for extreme cases when running on devices with very low video
memory, so you can still retain compatibility.
2016-05-05 18:43:47 -03:00
Ariel Manzur
4bc494ae2e
export fix_alpha_edges
2016-05-05 18:42:55 -03:00
Rémi Verschelde
d49fff6246
FileDialog: reset mkdir label after use ( #4500 )
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Closes #1686 .
(cherry picked from commit ab7886ffc4
)
2016-05-01 12:28:27 +02:00
Rémi Verschelde
d29087cc53
OSX: Fix lib suffix for Android lib ( #4499 )
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Fixes #1452 .
(cherry picked from commit 94274b9ab5
)
2016-05-01 12:28:20 +02:00
Rémi Verschelde
27461a79dc
GridMap: Fix backwards rotate hotkeys ( #4498 )
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Fixes #1237
(cherry picked from commit 8259c46707
)
2016-05-01 12:28:14 +02:00
Rémi Verschelde
a86cfc258e
AnimationPlayer: Prevent resetting timeline when pinned ( #4497 )
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Fixes #1019
(cherry picked from commit 0b4f277184
)
2016-05-01 12:28:07 +02:00
Rémi Verschelde
26c2e0d09d
math: Fix rounding error for 0 in Math::round ( #4495 )
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Thus revert the previous workaround in commit b123bc4a2a
.
Fixes #3221 .
(cherry picked from commit 6883325f92
)
2016-05-01 12:28:01 +02:00
Rémi Verschelde
0b49d78a3f
Project manager: unescape project names ( #4494 )
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Fixes #3609
(cherry picked from commit 78adbf4790
)
2016-05-01 12:27:54 +02:00
volzhs
40b546fb83
Allow any directory for custom character set and gradient image file when import font
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fix #4486
(cherry picked from commit b172cb524d
)
2016-05-01 12:27:43 +02:00
Rémi Verschelde
3c453b7bd2
Ignore invalid folders in `platform`
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Fixes #4479
(cherry picked from commit f938793e78
)
2016-05-01 12:27:14 +02:00
George Marques
f033763700
Implement OS.get_process_ID for Windows
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Based on code by @ratsdiov.
Closes #1733
(cherry picked from commit 2cd8e86aa0
)
2016-05-01 12:27:04 +02:00
Rémi Verschelde
944ac2500a
classref: Sync with source
2016-04-29 18:12:33 +02:00
Geequlim
b4adb0d338
Add more documentations for this classes:
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* BoxContainer
* CenterContainer
* ScrollContainer
* SplitContainer
* Vector2
* StringArray
* FileDiloags
(cherry picked from commit a518792d89
)
2016-04-29 18:06:09 +02:00
Ariel Manzur
227604a566
Fix launching from .app on OSX
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(cherry picked from commit 6962fd91c6
)
2016-04-29 18:05:39 +02:00
Bojidar Marinov
70644301dd
Allow dragging on only one (global) axis when holding down shift
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Closes #1723
(cherry picked from commit d82ff4ed09
)
2016-04-29 18:02:27 +02:00
Paulb23
4228505cf0
Shader editor now uses text editor settings
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(cherry picked from commit 64751e0a75
)
2016-04-29 18:02:19 +02:00
Rémi Verschelde
9086a929b2
Specify the demos license
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It was already under the MIT as the rest of the engine,
but some users seemed not convinced about it.
(cherry picked from commit fa3240a8e9
)
2016-04-29 18:02:10 +02:00
Geequlim
5365ae9212
Add more documentations and fix AcceptDialog::add_cancel
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(cherry picked from commit 5c61e17c10
)
2016-04-29 18:02:03 +02:00
Geequlim
a3fd381a4f
Fill in the blank in the Array, CenterContainer and Dictionary class reference ( #4476 )
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(cherry picked from commit 4de3f8944e
)
2016-04-29 07:44:23 +02:00
Daniel J. Ramirez
d81ffaf2ab
Documentation for Canvas Modulate, ColorPicker, ColorPickerButton
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(cherry picked from commit faf21b81e8
)
2016-04-29 07:43:43 +02:00
Paulb23
c77a5f910e
Fixed shader editor syntax coloring
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(cherry picked from commit bda5ea0871
)
2016-04-29 07:43:30 +02:00
eska
91461b588d
Move export GUI debug toggle to export settings window
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(cherry picked from commit ab4caa7953
)
2016-04-29 07:43:23 +02:00
Hinsbart
3a3f56689e
More precise InputMap Axis descriptions in project settings.
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Now it's "Left Stick {Up, Down, Left, Right}" instead of just "Left Stick" repeated 4x.
(cherry picked from commit 418049b741
)
2016-04-29 07:43:16 +02:00
Daniel Ramirez
35e05b092c
Partial documentation for Polygon2D and Raycast2D ( #4467 )
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(cherry picked from commit 9f29b4b26a
)
2016-04-29 07:43:09 +02:00
Rémi Verschelde
238bbb6539
Classref: Document Button and ButtonArray
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Also bind relevant constants and define some object types and better
argument names for the docs.
(cherry picked from commit 3a4ec88b37
)
2016-04-29 07:42:59 +02:00
Daniel J. Ramirez
946ef8d478
GridContainer, CheckBox documentation, descriptions for Vector2 and CenterContainer.set_use_top_left
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(cherry picked from commit a5b4c1d64f
)
2016-04-29 07:42:48 +02:00
Alexander Holland
d3ee8de754
fix - HTTPClient connection keep-alive duplicate Headers #4208
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(cherry picked from commit 6ad226ac38
)
2016-04-29 07:42:40 +02:00
Paulb23
517518ae9a
Added scroll lines, issue 4243
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(cherry picked from commit 54244e0e1d
)
2016-04-29 07:42:08 +02:00
Rémi Verschelde
084ce221d7
NACL removal: fix leftover
2016-04-27 23:17:18 +02:00
Jan Heemstra
e38666b76a
fixed some mistakes in WeakRef documentation
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(cherry picked from commit e301ca3544
)
2016-04-27 20:19:52 +02:00
Jan Heemstra
6f76eca883
Documented WeakRef and member functions
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(cherry picked from commit edff81c214
)
2016-04-27 20:19:46 +02:00
Julian Murgia - StraToN
d183a5361f
Documented Node2D
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(cherry picked from commit 87aa128228
)
2016-04-27 20:19:37 +02:00
Rémi Verschelde
11aa0d1405
Various improvements to doc_status.py
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- Make comments opt-in (smaller table in width)
- Reduce length of Brief Description and Description (also smaller table as output)
- Make names cyan (blue is too dark on black terminal)
- Drop some redundant synonyms for the flags
(cherry picked from commit 034d6e811f
)
2016-04-27 20:19:30 +02:00
Julian Murgia
6efe8818a7
Edited classes.xml : GraphEdit finished ( #4450 )
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(cherry picked from commit 81e405545b
)
2016-04-27 20:19:20 +02:00
Rémi Verschelde
9023a84a93
Remove last NACL references
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(cherry picked from commit d3811b490d
)
2016-04-27 20:19:12 +02:00
Rémi Verschelde
1bd2145e34
Drop NACL platform
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It's no longer maintained and Chrome-specific, so it's not a viable solution
to deploy Godot games in browsers. The current prefered alternative is asm.js
(platform/javascript), and we're looking forward to WebAssembly.
(cherry picked from commit ec606f94dc
)
2016-04-27 20:18:59 +02:00
Rémi Verschelde
382a8250ba
Drop obsolete WIP for Flash platform
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It was apparently never fully functional and has not been maintained.
Flash itself is nowadays clearly a deprecated technology, so there will
not be further work on it. platform/javascript and the upcoming
WebAssembly technologies should have a brighter future.
(cherry picked from commit f368d380e7
)
2016-04-27 20:17:37 +02:00
Paulb23
73296a9a6d
Trim trailing white space on save, issue 4383
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(cherry picked from commit f3e6569e00
)
2016-04-27 20:17:25 +02:00
Hinsbart
93b1f60ca2
Encode axis_value in Variant for InputEvent::JOYSTICK_MOTION.
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Fixes a bug that caused InputMap actions which have been set to joystick axes
not to work correctly on exported builds as the axis_value property wouldn't be serialized into engine.cfb.
See recent discussion in #49 (Post 121+)
(cherry picked from commit 9201b5a27c
)
2016-04-27 20:17:13 +02:00
Bojidar Marinov
7f4387d21e
Fix continious update with Camera2D
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Closes #4406
(cherry picked from commit b2e0cedbf0
)
2016-04-27 20:17:07 +02:00
Bojidar Marinov
c0748bad06
Add a python script to check the current doc status
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(cherry picked from commit c9340cdcc6
)
2016-04-27 20:17:00 +02:00