Rémi Verschelde
3ca87b9bef
Update AUTHORS and DONORS list
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New contributor added to AUTHORS:
@ericrybick, @MadEqua
Thanks to all contributors and donors for making Godot possible!
2020-01-27 12:20:18 +01:00
Yuri Roubinsky
38df7ebed3
Merge pull request #35616 from Chaosus/vs_fixbracket
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Added missed bracket to VisualShaderNodeCubeMap
2020-01-27 13:22:12 +03:00
Yuri Roubinsky
4912d4c6e4
Added missed bracket to VisualShaderNodeCubeMap
2020-01-27 13:09:15 +03:00
Rémi Verschelde
d1dcf8fdb8
Merge pull request #35615 from Chaosus/vs_fix_cubemap
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Fix VisualShaderNodeCubeMap generation
2020-01-27 11:00:16 +01:00
Yuri Roubinsky
4445f892d2
Fix VisualShaderNodeCubeMap generation
2020-01-27 12:17:06 +03:00
Rémi Verschelde
f76009bbcf
i18n: Sync translations with Weblate
2020-01-27 08:11:37 +01:00
Rémi Verschelde
4b54b62fff
Merge pull request #35604 from Calinou/editor-help-hide-tutorials-if-none
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Don't show an Online Tutorials section if the class has no tutorials
2020-01-27 08:09:14 +01:00
Rémi Verschelde
9178e8c678
Merge pull request #35602 from Calinou/add-bash-completion
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Add a Bash completion script for the Godot editor
2020-01-27 08:08:20 +01:00
Rémi Verschelde
5db45fbaf3
Merge pull request #35607 from KoBeWi/gotta_doc_them_all
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Document theme_items of multiple classes
2020-01-27 07:23:52 +01:00
Tomasz Chabora
21dd35b611
Document theme_items of multiple classes
2020-01-27 02:15:37 +01:00
Hugo Locurcio
ad49425bd8
Don't show an Online Tutorials section if the class has no tutorials
2020-01-27 01:01:11 +01:00
Hugo Locurcio
f5951e757d
Add a Bash completion script for the Godot editor
2020-01-27 00:53:03 +01:00
Rémi Verschelde
9daaa12bae
Merge pull request #35599 from Calinou/doc-remove-simulated-motion-mode
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doc: Remove mention of nonexistent StaticBody simulated motion mode
2020-01-26 20:38:42 +01:00
Hugo Locurcio
75185f87a3
doc: Remove mention of nonexistent StaticBody simulated motion mode
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The StaticBody2D documentation doesn't mention it, so it doesn't need
to be touched.
This closes #30560 .
2020-01-26 20:18:22 +01:00
Rémi Verschelde
f0f0f38d1a
Merge pull request #35516 from Faless/ws/fix_latency_32
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Lower WebSocket latency, fixes.
2020-01-26 19:03:00 +01:00
Rémi Verschelde
9ed14815d8
Linux: Sync man page with current --help output
2020-01-26 19:02:09 +01:00
Rémi Verschelde
53644df55d
Merge pull request #35596 from akien-mga/mbedtls-2.16.4
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mbedtls: Update to upstream version 2.16.4
2020-01-26 18:40:49 +01:00
Rémi Verschelde
724487b3c1
mbedtls: Update to upstream version 2.16.4
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Fixes CVE-2019-18222.
`include/mbedtls/version.h` was modified to include the forgotten
version bump to 2.16.4, fixed upstream by ARMmbed/mbedtls#2992 .
2020-01-26 18:19:29 +01:00
Rémi Verschelde
72c44bafac
Sync controller mappings DB with SDL2 community repo
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Synced with gabomdq/SDL_GameControllerDB@fed28b1bf9 .
2020-01-26 17:59:15 +01:00
Rémi Verschelde
c8d64de766
Merge pull request #35521 from Calinou/improve-error-macros
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Improve and document error macros
2020-01-26 16:39:11 +01:00
Rémi Verschelde
4cee1cda5e
Merge pull request #35589 from akien-mga/doc-drop-category-property
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doc: Drop unused 'category' property from header
2020-01-26 16:34:13 +01:00
Rémi Verschelde
5b3459bfc7
Merge pull request #35588 from akien-mga/doc-nil-longest-river-in-the-world
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doc: Do not expose Variant::NIL as a type in the class reference
2020-01-26 16:34:00 +01:00
Rémi Verschelde
58fac4c874
Merge pull request #35570 from markgarcia/fix-unconfigured-export-crash
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Fix crash when exporting improperly configured project.
2020-01-26 16:23:11 +01:00
Rémi Verschelde
09ced94dd4
doc: Do not expose Variant::NIL as a type in the class reference
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Fix signals Variant arguments incorrectly listed as Nil.
Fixes #12520 .
2020-01-26 16:08:11 +01:00
Rémi Verschelde
2d20fc39aa
doc: Drop unused 'category' property from header
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We already removed it from the online docs with #35132 .
Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.
We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00
Rémi Verschelde
689db68822
Merge pull request #35583 from akien-mga/doc-projectsettings
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doc: Document all remaining ProjectSettings
2020-01-26 14:30:20 +01:00
Rémi Verschelde
3697ea799c
doc: Document all remaining ProjectSettings
2020-01-26 13:37:21 +01:00
Rémi Verschelde
fe26e53065
Merge pull request #35581 from akien-mga/doc-color-constants
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doc: Document named color constants
2020-01-26 13:36:44 +01:00
Rémi Verschelde
baf5eaadb0
Merge pull request #35580 from akien-mga/doc-videostreams
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doc: Complete documentation for VideoStreams
2020-01-26 12:09:32 +01:00
Rémi Verschelde
cbdbfb00ca
doc: Document named color constants
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Busywork but it's good for our completion rate :)
2020-01-26 12:08:16 +01:00
Rémi Verschelde
bb6c0d3e8b
doc: Complete documentation for VideoStreams
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Also quick clean up of the matching C++ files.
2020-01-26 11:29:07 +01:00
Rémi Verschelde
55cc46a052
Merge pull request #35569 from timothyqiu/video-player-min-size
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Updates minimum size on VideoPlayer::set_stream
2020-01-26 10:24:38 +01:00
Rémi Verschelde
139ff35e76
Merge pull request #35567 from Xrayez/doc-noise-null-data
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Mention that `NoiseTexture` uses threads internally
2020-01-26 10:22:26 +01:00
Rémi Verschelde
bd605a5701
Merge pull request #35566 from Xrayez/doc-parse-property-return
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Document the return value of `EditorInspectorPlugin.parse_property`
2020-01-26 10:17:57 +01:00
Rémi Verschelde
6a5c8c8672
Merge pull request #35574 from clayjohn/DOCS-odds-n-ends
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Complete various class references
2020-01-26 10:08:55 +01:00
clayjohn
c5700f7464
Complete various class references
2020-01-26 00:27:51 -08:00
Rémi Verschelde
1b3eb41622
Merge pull request #35561 from clayjohn/GLES3-irradiance-max
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Add project setting for max irradiance size
2020-01-26 09:16:21 +01:00
Mark Wynn Garcia
141230192c
Check if can export before exporting; show error message if can't export.
2020-01-26 11:45:17 +08:00
Haoyu Qiu
71b1a1c7d9
Updates minimum size on VideoPlayer::set_stream
2020-01-26 10:24:56 +08:00
Andrii Doroshenko (Xrayez)
5b1c6656d3
Mention that NoiseTexture
uses threads internally
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Provided a snippet on how to properly retrieve the noise texture data
given that it's generated in a thread.
2020-01-26 02:40:09 +02:00
Andrii Doroshenko (Xrayez)
06933f5d80
Document the return value of EditorInspectorPlugin.parse_property
2020-01-26 02:04:33 +02:00
Rémi Verschelde
be1bc53d42
Merge pull request #35560 from clayjohn/DOCS-sky-radiance
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Add warning for radiance_size
2020-01-25 23:01:58 +01:00
clayjohn
7215019020
Add warning for radiance_size
2020-01-25 13:28:32 -08:00
clayjohn
eb5cb5d016
Add project setting for max irradiance size
2020-01-25 13:27:13 -08:00
Rémi Verschelde
8896ce1c0a
Merge pull request #35559 from Calinou/doc-inputeventkey-string
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Document how to get a human-readable string from an InputEventKey
2020-01-25 21:52:35 +01:00
Rémi Verschelde
a7f7c393ba
Merge pull request #35558 from Calinou/doc-styleboxflat-chamfered-corners
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Document how to get chamfered corners with StyleBoxFlat
2020-01-25 21:51:58 +01:00
Hugo Locurcio
7a0c37c3f5
Document how to get a human-readable string from an InputEventKey
2020-01-25 20:13:18 +01:00
Hugo Locurcio
33f37cfd19
Document how to get chamfered corners with StyleBoxFlat
2020-01-25 20:04:23 +01:00
Rémi Verschelde
a61f5a7520
Merge pull request #35535 from Calinou/doc-projectsettings-runtime-physics
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Document how to change the default gravity at runtime
2020-01-25 18:16:34 +01:00
Hugo Locurcio
1b9b07e658
Document how to change the default gravity at runtime
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Changing the default gravity at runtime isn't exactly obvious,
so it makes sense to add a code sample.
2020-01-25 16:28:28 +01:00