Juan Linietsky
623f7b64ae
Updat polygons when skeleton setup changes, fixes #25949
2019-02-16 20:08:17 -03:00
Juan Linietsky
be9b938398
Fix skeleton not being updated in shader, closes #25911
2019-02-16 19:39:35 -03:00
Rémi Verschelde
f6fcbcfe9e
Merge pull request #25680 from Chaosus/random_fix
...
Fix random generation, to not always retrieve 0 after seed()
2019-02-16 23:24:02 +01:00
Rémi Verschelde
9402d2f9fe
Merge pull request #25954 from AlexHolly/fix-android-jarsigner-duplicate-file
...
Fix Android jarsigner error duplicate file
2019-02-16 23:17:54 +01:00
Rémi Verschelde
6201159a47
Merge pull request #25958 from YeldhamDev/poly2d_edit_disable_fix
...
Fix Polygon2D Editor interacting with its buttons too soon
2019-02-16 23:16:53 +01:00
Michael Alexsander Silva Dias
637f41e833
Fix Polygon2D Editor interacting with its buttons too soon
2019-02-16 20:13:02 -02:00
Rémi Verschelde
4f6dd779a3
Merge pull request #25913 from Chaosus/fix_gizmo_icons
...
Fix icon color for gizmos menu when theme changed
2019-02-16 23:06:46 +01:00
Rémi Verschelde
a034cac583
Merge pull request #25953 from nekomatata/fix-radial-texture-progress
...
Fixed TextureProgress in Radial Mode when using center offset
2019-02-16 22:26:06 +01:00
Rémi Verschelde
44d24e8b78
Merge pull request #25952 from pbrunet/fix/rand
...
Fix typo for randd and randf
2019-02-16 22:05:23 +01:00
Alexander Holland
c28da89879
Fix Android jarsigner error duplicate file
...
Exports same file only once.
2019-02-16 21:58:52 +01:00
Juan Linietsky
1f9c54bd55
Make resource loader cycle checker work on a per-thread basis.
...
This removes editor errors saying cycles existed when the thumbnailer was running.
2019-02-16 17:39:06 -03:00
Pierrick Brunet
3b6d05db3e
Fix typo for randd and randf
...
* And improve documentation according to issue #25938
2019-02-16 21:05:18 +01:00
PouleyKetchoupp
1974f6995f
Fixed radial progress with center offset by taking distance to edge into account in uv calculation
2019-02-16 21:02:29 +01:00
Rémi Verschelde
0a563bfab1
Merge pull request #25943 from YeldhamDev/better_poly2d_edit_disable
...
Better and non-buggy Polygon2D editing disabling
2019-02-16 20:34:08 +01:00
Juan Linietsky
81e15358c0
Skip disabled shape when getting rest info. Fixes #25941
2019-02-16 16:32:30 -03:00
Juan Linietsky
6d4eaebe1e
Support multiple ray shapes in kinematicbody, fixes #25050
2019-02-16 16:15:22 -03:00
Rémi Verschelde
bf53132217
Merge pull request #25931 from qarmin/fix_copy_readonly
...
Fix copy text when TextEdit is readonly
2019-02-16 20:00:24 +01:00
Juan Linietsky
0cee7ab4c9
Change snapping to only happen when the floor normal remains as floor, fixes #22312
2019-02-16 15:50:31 -03:00
Michael Alexsander Silva Dias
8bef68fe6f
Better and non-buggy Polygon2D editing disabling
2019-02-16 16:46:09 -02:00
Michael Alexsander Silva Dias
aca756fce8
Revert "Disallow polygon2D editing if internal vertices exists, as suggested in #24853 "
...
This reverts commit 419fb45a3e
.
2019-02-16 16:43:51 -02:00
Rémi Verschelde
1aadb9f454
Merge pull request #24574 from SeleckyErik/issue-21814
...
Made clone (CTRL+B) in code editor clone only the selection.
2019-02-16 19:24:28 +01:00
Rémi Verschelde
ca5ec803fc
Merge pull request #25944 from Faless/net/http_editor_fixes
...
Fix keep-alive without header in HTTP client
2019-02-16 17:58:48 +01:00
Juan Linietsky
ee464f56c4
Add a minimum treshold for acquiring rest contacts to avoid numerical precision issues. Fixes #25074
2019-02-16 13:45:01 -03:00
Fabio Alessandrelli
673caa5f46
Fix keep-alive without header in HTTP client
2019-02-16 17:05:13 +01:00
Fabio Alessandrelli
1aa1f42963
Fix uninitialized value
2019-02-16 16:01:20 +01:00
Juan Linietsky
c54330c6b0
Make sure stop on slope can have a tiny bit of precision edge.
2019-02-16 11:19:47 -03:00
Juan Linietsky
f439b786ea
Allow kinematic bodies without shapes to still move, fixes #24775
2019-02-16 11:06:44 -03:00
Rémi Verschelde
9ae86e90f9
Merge pull request #25940 from akien-mga/os-get_current_video_driver
...
Expose OS::get_current_video_driver to scripting languages
2019-02-16 15:02:43 +01:00
Rémi Verschelde
7a79eee523
Expose OS::get_current_video_driver to scripting languages
2019-02-16 14:41:07 +01:00
Rémi Verschelde
fd60724c3d
Merge pull request #25715 from hpvb/fix-25598
...
Add a maximum recusion depth to _guess_expression_type
2019-02-16 14:39:57 +01:00
Rémi Verschelde
2374af9e22
Merge pull request #25851 from BastiaanOlij/ios_export_capabilities
...
New export options in iOS
2019-02-16 14:23:02 +01:00
Rémi Verschelde
a57960cf06
Merge pull request #25910 from Chaosus/fix_solarized_dark_theme
...
Increased contrast of solarized dark theme
2019-02-16 14:20:12 +01:00
Rémi Verschelde
8c27673dc0
Merge pull request #25932 from qarmin/fix_text_edit_issue
...
Fix big text window in TextEdit
2019-02-16 14:19:47 +01:00
Rémi Verschelde
29359c169b
Merge pull request #25924 from Calinou/add-gamepad-button-shortcut
...
Make Button shortcuts triggerable by gamepads
2019-02-16 14:17:26 +01:00
Juan Linietsky
2e6c98058f
Make ray shapes not work with OWC. They don't make practical sense together. Closes #25532
2019-02-16 10:07:27 -03:00
Rémi Verschelde
274d7cd632
Merge pull request #25927 from hpvb/fix-21725
...
Fix alignment and locking issues with CommandQueueMT
2019-02-16 12:51:17 +01:00
Rémi Verschelde
2293559c9f
Merge pull request #25888 from marxin/fix-25217-part-2
...
Fix 2 more UBSAN issues (#25217 ).
2019-02-16 12:45:18 +01:00
qarmin
fa629cdd2c
Fix big text window in TextEdit
2019-02-16 10:48:23 +01:00
qarmin
7a254b303b
Fix copy text when TextEdit is readonly
2019-02-16 07:56:24 +01:00
Hein-Pieter van Braam
24e7a54cd0
Fix alignment and locking issues with CommandQueueMT
...
The allocations of commands in CommandQueueMT weren't aligned. This
commit aligns all accesses on 64bit boundaries regardless of target
platform. This ensures that all types are aligned.
Lock-wise the semaphores were maked as usable when the command had ran
but not when the synchronous stub had finished with it. This lead to a
race condition where sometimes the semaphore got reused before it was
waited on. We now mark the semaphore as free only once we're done
waiting on it.
2019-02-16 04:00:19 +01:00
Bastiaan Olij
0f03ad379c
New export options iOS
2019-02-16 12:11:53 +11:00
Hugo Locurcio
b54910eb05
Make Button shortcuts triggerable by gamepads
...
This closes #25741 .
2019-02-16 00:29:23 +01:00
Ignacio Etcheverry
f5477ee36f
Merge pull request #25917 from neikeq/zz
...
Mono: Get rid of irrelevant error and fix export template build errors
2019-02-15 20:08:41 +01:00
Ignacio Etcheverry
a8dfe9ff7f
Don't print 'Cannot find Mono in the registry' if bundled with Godot
...
Closes #24753
2019-02-15 19:52:32 +01:00
Ignacio Etcheverry
d17ba9a140
Mono: Fix export template build errors
...
Fixes #25903
2019-02-15 19:52:22 +01:00
Chaosus
a51088a7f9
Fix icon color for gizmos menu when theme changed
2019-02-15 20:32:38 +03:00
Chaosus
9d73cdd05d
Increased contrast of solarized dark theme
2019-02-15 19:00:19 +03:00
Rémi Verschelde
962c14278f
Merge pull request #25901 from godotengine/revert-25841-menubutton-fix
...
Revert "Fix MenuButton item label disappearing when setting shortcut."
2019-02-15 12:16:14 +01:00
Rémi Verschelde
fe7d2dc4d3
Revert "Fix MenuButton item label disappearing when setting shortcut."
2019-02-15 11:44:27 +01:00
Rémi Verschelde
3f74a54cd4
Merge pull request #25894 from marcelofg55/last_mouse_focus_crash
...
Fix possible crash with an invalid last_mouse_focus pointer
2019-02-15 09:27:32 +01:00