Commit Graph

6800 Commits

Author SHA1 Message Date
Juan Linietsky 426909e26b Merge pull request #2594 from Biliogadafr/PinSoftness
Expose softness parameter of pin joint to the editor.
2015-10-17 09:45:16 -03:00
Juan Linietsky 782444d366 Merge pull request #2602 from sanikoyes/Pr-REUSE_ADDR_WIN32
Pr-REUSE_ADDR_WIN32
2015-10-17 09:44:07 -03:00
Juan Linietsky 7e2c798aa1 Merge pull request #2607 from StraToN/doc-update
GraphEdit and GraphNode documentation
2015-10-17 09:43:44 -03:00
Juan Linietsky eb607b39df Merge pull request #2608 from didier-v/OSX_get_locale
Added specific get_locale to OSX platform
2015-10-17 09:43:14 -03:00
Kostadin Damyanov c925fbce2d Haiku: fix build 2015-10-17 15:41:01 +03:00
Juan Linietsky f44d15e4fc Merge pull request #2609 from eska014/export-hints
GDScript export hints: Add float w/ ease, remove duplicate, adapt multiline to established format
2015-10-17 09:40:46 -03:00
MarianoGNU a5ebb52500 Merge branch 'master' of https://github.com/okamstudio/godot
# Solved Conflicts:
#	tools/editor/property_editor.cpp
2015-10-16 23:21:39 -03:00
reduz 17a90ddc08 Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts:
	scene/resources/packed_scene.h
2015-10-16 19:13:09 -03:00
reduz 078a474135 -fixes and more fixes to new scene system, seems stable now..
BUT DONT TRUST ME IT MAY STILL BREAK, USE WITH CARE!!
2015-10-16 19:11:23 -03:00
eska eb9621624f Add GDScript export hint for real numbers with easing `export(float, EASE)` 2015-10-16 20:37:13 +02:00
Didier Vandekerckhove d48a1bd22d Added specific get_locale to OSX platform
The default unix get_locale didn’t work. OS X requires a specific one.
2015-10-16 19:42:26 +02:00
eska 57b2c4b0c6 Add multiline string GDScript export hint `export(String, MULTILINE)` 2015-10-16 18:48:54 +02:00
Julian Murgia - StraToN 2975064c4d GraphEdit and GraphNode documentation 2015-10-16 17:56:03 +02:00
eska e18c1ba05b Revert "add flag and multiline hits in GDScript"
This reverts commit 7843ec6633.
2015-10-16 16:18:46 +02:00
Juan Linietsky 79e5ced7e6 -A little More control about pixel snapping in 2D 2015-10-13 15:53:34 -03:00
sanikoyes 15f6991064 REUSE_ADDR under windows platform 2015-10-13 13:11:33 +08:00
Juan Linietsky b3cda43a0f Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts:
	platform/windows/detect.py
2015-10-13 01:19:32 -03:00
Juan Linietsky 52e756752e ability to change audio track in theora video 2015-10-13 01:17:54 -03:00
Kostadin Damyanov 29caf2bb5b Merge remote-tracking branch 'upstream/master' 2015-10-13 05:01:54 +03:00
firefly2442 692216b86a ran cppcheck, fixed cases where array index is used before limits check 2015-10-12 09:45:44 -05:00
Biliogadafr 2ffc90d8b4 Expose softness parameter of pin joint to the editor. 2015-10-10 23:28:05 +03:00
reduz 6b20ee4324 Merge branch 'master' of https://github.com/okamstudio/godot 2015-10-10 09:09:59 -03:00
reduz 422929e87f Large improvements on scene packing and management
-Ability to edit and keep changes of instanced scenes and sub-scenes
-Ability to inherit from other scenes
2015-10-10 09:09:09 -03:00
eska 793c53122a Add type mask property to RayCast2D 2015-10-10 05:46:47 +02:00
eska 375a7a727f Fix 3D Area mask matching 2015-10-10 02:33:26 +02:00
eska 13ff4bde65 Fix Area2D type mask matching 2015-10-09 21:54:16 +02:00
近藤 直人 bbca86577d fix parentheses-equality warnings of osx clang 2015-10-09 21:39:50 +09:00
reduz aad2bbdb6f newline fixes 2015-10-08 15:00:40 -03:00
reduz 3514a87b37 fixed uninitialized memory issues in audio code 2015-10-08 14:50:18 -03:00
Ariel Manzur c2532bffb3 Please enter the commit message for your changes. Lines starting
removed locks
2015-10-08 12:59:12 -03:00
punto- a9e68df493 Merge pull request #2564 from ZuBsPaCe/opus-support-vs2013
Fixes Visual Studio 2013 compile errors due to Opus
2015-10-08 12:22:25 -03:00
Jorge Araya Navarro 613962d48a Minor changes: Organizing imports 2015-10-07 13:24:52 -06:00
Jorge Araya Navarro 0fb91ef95b Minor changes 2015-10-07 13:15:28 -06:00
Jorge Araya Navarro 68d005760b Internationalization implemented
Specify which language you want the templates translate to with the
`--language` option and any choice language available. By default
English is used. When class_list.xml is translated to different language
than English this option will be useful to make the template language
match.
2015-10-07 13:11:17 -06:00
Jorge Araya Navarro 7c843fbc04 Refactoring some strings and ordering imports 2015-10-06 19:50:55 -06:00
Zher Huei Lee 7f001a2c76 nested clipping of canvas items now works 2015-10-05 11:50:16 +01:00
Franklin Sobrinho a609a567ea Fix bug in EditorPlugin::add_custom_control, fixes #2567 2015-10-04 08:29:19 -03:00
ZuBsPaCe d99727d099 Fixes following Visual Studio 2013 compile error on windows:
drivers\opus\celt\bands.c(555) : error C2057: expected constant expression
drivers\opus\celt\bands.c(555) : error C2466: cannot allocate an array of constant size 0
drivers\opus\celt\bands.c(555) : error C2133: 'tmp' : unknown size
2015-10-03 00:42:40 +02:00
ZuBsPaCe c69afe4948 Fixes following Visual Studio 2013 compile error on windows:
audio_stream_opus.h(57) : error C2864: 'AudioStreamPlaybackOpus::osrate' : a static data member with an in-class initializer must have non-volatile const integral type

See: http://stackoverflow.com/questions/2454019/why-arent-static-const-floats-allowed
2015-10-03 00:38:43 +02:00
Juan Linietsky 5ddbef1351 Merge pull request #2563 from vnen/opus-support
Add support for Opus audio format
2015-10-02 14:31:29 -03:00
George Marques 6e87314d83
Add support for Opus audio format 2015-10-02 14:25:38 -03:00
Juan Linietsky 2c45ee5e1c Merge pull request #2562 from romulox-x/clear_fix
removed extra viewport clear
2015-10-01 17:33:45 -03:00
romulox_x 187c000ab5 removed unnecessary clear, which prevented root viewport from working right when told not to clear 2015-10-01 13:30:10 -07:00
Juan Linietsky e055247b17 -Added ability to use cubic interpolation on image resize (little more quality on non-po2 resizing)
-Added ability for exporter to shrink images to non-integer values. Helps if you want to convert your game artwork from 1080->720 or similar
2015-10-01 16:25:36 -03:00
volzhs 1630f0ad35 fix miss bind for Node::find_node 2015-09-30 21:55:31 +09:00
Jack Gold f36d0fe4c5 Small readability fixes for the in-game class reference - fixes #2515 and #2393 (text spacing and top/left padding for the text area, respectively). 2015-09-29 22:38:23 -04:00
punto- 0840303a9c Merge pull request #2548 from romulox-x/iCloud
Initial iCloud implementation
2015-09-28 17:20:16 +02:00
Juan Linietsky 8154dff3d0 Merge pull request #2528 from MarianoGnu/sprite-edit
SpriteRegionEditor
2015-09-28 09:32:42 -03:00
MarianoGNU 3e6aaec193 Add SpriteRegionEditor and update Polygon2DUVEditor
Both with snap and grid support
2015-09-28 00:06:06 -03:00
Jorge Araya Navarro 7a008afc67 XML to Open Project Wiki implemented 2015-09-27 19:25:13 -06:00