Hugo Locurcio
4a745aa0b8
Improve documentation for Engine.get_process_frames/get_physics_frames()
2021-09-12 23:07:40 +02:00
SaracenOne
dace12082b
Fix custom multiplayer sync commands
2021-09-12 21:20:10 +01:00
kobewi
6b68445e4d
Fix multiple definitions of Listener2D
2021-09-12 21:19:37 +02:00
Paul Joannon
19f25b6847
Improve C# method listing
...
- implement CSharpInstance::get_method_list
- loop through parent classes in CSharpInstance::get_method_list and CSharpScript::get_script_method_list (#46408 )
2021-09-12 19:54:54 +02:00
Fabio Alessandrelli
4c6845c095
[HTML5] Fix input not working when buffered.
...
After input buffering was reworked, input accumulation is now handled
outside of OS, and the JavaScript plaform never implemented that.
Additionally, the JavaScript platform is quite obnoxious about calling
specific APIs outside specific user triggered events.
This commit adds event flushing during the main iteration, and forces it
during keydown/keyup/mousedown/mouseup/touchstart/touchend/touchcanel
events (effectively only accumulating only "move" events).
2021-09-12 19:07:44 +02:00
Fabio Alessandrelli
490511fcfe
[HTML5] Fix build error due to missing string cast.
2021-09-12 19:07:18 +02:00
Raul Santos
2962a440ea
Fix autoloads iteration
...
Removes the range iterator usage in the autoloads map since `OrderedHashMap`
does not implement range iterators.
2021-09-12 13:22:18 +02:00
Jummit
a6108f8a3d
clarify what duplicate does and its limitations
2021-09-12 09:18:52 +02:00
zacryol
b587c77cb2
Change example used for StringName call methods
...
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2021-09-11 19:11:57 -06:00
JFonS
5f69218edc
Merge pull request #51604 from TechnoPorg/fix-vulkan-parent-material
...
Vulkan: Fix CanvasItem::use_parent_material
2021-09-12 01:00:30 +02:00
Clay John
80aba79706
Merge pull request #52570 from williamd67/GPULightmapper-improvements
...
GPULightmapper's triangles and their bounding box will be in-sync
2021-09-11 14:52:43 -07:00
Juan Linietsky
8aedcfced7
Merge pull request #52504 from V-Sekai/gltf_8_uv
...
8 uvs for glTF2, URI decode and Vertex Custom api
2021-09-11 16:42:35 -03:00
jmb462
b9219bedf7
Prevent non explicit inferring parameter from null
2021-09-11 21:11:10 +02:00
ThreeRhinosInAnElephantCostume
e99730340b
Fix error on parsing statement-less GDScript files,
...
add an empty file warning,
add relevant tests.
2021-09-11 20:38:15 +02:00
Max Hilbrunner
9d629fa7fb
Merge pull request #52574 from Calinou/doc-configfile-extension
...
Document that ConfigFiles can use any file extension
2021-09-11 20:28:44 +02:00
Hugo Locurcio
1513aa9b26
Add logo attribution for Android, HTML5 and Linux platform icons
...
- Tweak the Android platform logo to remove the Android wordmark,
as it can't be used without explicit permission.
2021-09-11 19:34:10 +02:00
Hugo Locurcio
9c6ae95cb2
Document that ConfigFiles can use any file extension
...
The file extension given to a ConfigFile has no impact on its
formatting or behavior.
2021-09-11 16:08:11 +02:00
Haoyu Qiu
d2aef4c439
Expose enum related methods in ClassDB
2021-09-11 20:33:05 +08:00
Juan Linietsky
60ed3fbf65
Merge pull request #52538 from mhilbrunner/cleanup-viewport
...
Clean up Viewport, remove dead code.
2021-09-11 09:03:31 -03:00
William Deurwaarder
e11dd6500a
GPULightmapper's triangles and their bounding box will be in-sync
...
Previously the bounding boxes and triangles were maintained in two separate
arrays (Vectors). As the triangle vector was sorted and the bounding-box array
was not , the order of both arrays differed. This meant that the index in one
was different than the other, which caused lookup issues.
To prevent this, the bounding-box is now part of the triangle structure so that
there is a single structure that cannot become out-of-sync anymore.
2021-09-11 14:02:37 +02:00
ZuBsPaCe
1d1aa7a02f
GDScript: Removed spurious UNASSIGNED_VARIABLE warning for locals
...
Variable->assignment needs to be incremented when assigned a value.
Also fixed and improved unit test 'variable_declaration.gd'.
Fixes #52551
2021-09-10 22:26:50 +02:00
Hugo Locurcio
c03e7c2dde
Enable Pixel Snap by default in the 2D editor
...
Since this avoids accidentally placing 2D nodes at subpixel positions,
this results in more crisp visuals by default, even when pixel snapping
is disabled in the project settings.
2021-09-10 22:13:06 +02:00
Juan Linietsky
43e96e0c65
Merge pull request #52536 from mhilbrunner/display-be-clean
...
Clean DisplayServerWindows and add missing guards
2021-09-10 16:25:11 -03:00
Juan Linietsky
6679790fac
Merge pull request #52406 from ellenhp/libvorbis
...
Replace stb_vorbis with libvorbis
2021-09-10 16:24:59 -03:00
Lyuma
aca4b737f1
8 uvs for glTF2, URI decode and Vertex Custom api.
...
Add glTF2 uri decode for paths.
Add vertex custom apis.
Add scene importer api.
Change Color to float; add support for float-based custom channels in SurfaceTool and EditorSceneImporterMesh
Co-authored-by: darth negative hunter
<thenegativehunter2@users.noreply.github.com>
2021-09-10 09:16:48 -07:00
K. S. Ernest (iFire) Lee
c30cffe1b0
Merge pull request #52531 from V-Sekai/remove-gltf-packed-scene
...
Remove packed scene gltf.
2021-09-10 09:13:33 -07:00
K. S. Ernest (iFire) Lee
523b2d9199
Remove packed scene gltf
...
We determined through discussion that composing the packed scene from a node tree was a better design because it removed duplication of code.
2021-09-10 08:39:17 -07:00
Max Hilbrunner
06e2a02253
Clean up Viewport, remove dead code.
2021-09-10 16:58:33 +02:00
Max Hilbrunner
68563b5760
Merge pull request #52431 from dozingpip/patch-1
...
Remove dead code from Viewport::_gui_input_event
2021-09-10 16:34:28 +02:00
Max Hilbrunner
8f8744a563
Merge pull request #52433 from groud/document_tiles
...
Tiles renames and documentation
2021-09-10 16:32:19 +02:00
George Marques
6423e891a6
Merge pull request #52063 from KoBeWi/double_comma_of_doom
...
Fix crash with consecutive commas in Dictionary
2021-09-10 11:24:51 -03:00
Max Hilbrunner
7ca6a0e849
Clean DisplayServerWindows and add missing guards
2021-09-10 15:56:46 +02:00
George Marques
6da061faf5
Merge pull request #49897 from Blackiris/fix-dollar-point-crash-on-editor
...
Fix crash when writing $. in the editor
2021-09-10 10:55:11 -03:00
George Marques
0b484c5f5f
Merge pull request #51456 from SaracenOne/super_init_fix
...
Call _init on base class if one does not exist.
2021-09-10 10:40:32 -03:00
kobewi
c7452a9940
Fix crash with consecutive commas in Dictionary
2021-09-10 15:38:24 +02:00
George Marques
11e457e594
Merge pull request #51593 from KoBeWi/if
...
Prevent crash when awaiting in a getter/setter
2021-09-10 10:36:25 -03:00
George Marques
1234c2bdd9
Merge pull request #52081 from ThreeRhinosInAnElephantCostume/fixmatchfreeze
...
Fix gdscript pattern matching expressions
2021-09-10 09:28:18 -03:00
Max Hilbrunner
744d5829b7
Merge pull request #52229 from lawnjelly/basis_quat_warning
...
Improve Basis::get_quaternion error message
2021-09-10 13:21:00 +02:00
Max Hilbrunner
cf08fadbad
Merge pull request #52503 from KoBeWi/DROPNODESTOFOLDERRRR
...
Save branch as scene by dropping to filesystem
2021-09-10 12:58:03 +02:00
Ellen Poe
f5d9c7b487
Replace stb_vorbis with libogg+libvorbis
2021-09-09 19:39:04 -07:00
Juan Linietsky
729461b2a4
Merge pull request #51158 from YeldhamDev/potgen_enhancements
...
Make some enhancements to the POT generation
2021-09-09 20:21:29 -03:00
Juan Linietsky
d0a7eeaaff
Merge pull request #44844 from KoBeWi/hey_listen!_but_2d
...
Add Listener2D
2021-09-09 19:19:10 -03:00
Juan Linietsky
7c9cdea836
Merge pull request #52476 from Lauson1ex/master
...
Replace current ACES tonemapper with a high quality one
2021-09-09 19:13:44 -03:00
Juan Linietsky
5e585eafe6
Merge pull request #50383 from Calinou/standardmaterial3d-improve-simple-parallax
...
Improve the appearance of simple parallax in StandardMaterial3D
2021-09-09 17:24:07 -03:00
Juan Linietsky
3c554f09ea
Merge pull request #52252 from Calinou/sdfgi-use-light-indirect-energy
...
Use the Light3D Indirect Energy property in SDFGI
2021-09-09 17:17:48 -03:00
Juan Linietsky
be5c75b007
Merge pull request #52284 from Calinou/tscn-groups-write-single-line
...
Write node groups on a single line when saving a `.tscn` file
2021-09-09 17:17:02 -03:00
Ignacio Roldán Etcheverry
6679be45aa
Merge pull request #52492 from raulsntos/fix-csharp-array-properties
...
Fix properties arrays in C# bindings generator
2021-09-09 20:38:58 +02:00
Paulb23
d647ba3540
Fix block deliminator not-folding at end of file
2021-09-09 19:04:08 +01:00
Vincent
70108fd850
implement individual mesh transform for meshlibrary items
2021-09-09 16:40:16 +02:00
Juan Linietsky
3174e2782c
Merge pull request #52203 from BastiaanOlij/expose_vulkan_info_to_extensions
...
Expose Vulkan internal values for access from extensions
2021-09-09 10:51:20 -03:00