Rémi Verschelde
f6a78f83aa
Merge pull request #90207 from groud/fix_no_cached_rect
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Fix "no cached rect" errors in TileMapLayer editor
2024-04-04 17:09:26 +02:00
Rémi Verschelde
63135ac753
Merge pull request #89975 from AThousandShips/tile_fix_exit
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[TileMap] Fix forcing cleanup on exiting tree/canvas
2024-04-04 17:09:11 +02:00
Rémi Verschelde
0c71ba7801
Merge pull request #89880 from dsnopek/openxr-composition-layers-node3d-drs
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Add support for OpenXR composition layers
2024-04-04 17:09:07 +02:00
Gilles Roudière
c928273c6c
Fixes "no cached rect" errors in TileMapLayer editor
2024-04-04 16:28:31 +02:00
David Snopek
0f2b804059
Add support for OpenXR composition layers
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Co-authored-by: Bastiaan Olij <mux213@gmail.com>
2024-04-04 09:20:23 -05:00
Hendrik Brucker
a81561cbd9
Add GraphFrame and integrate it in VisualShader
2024-04-04 15:11:00 +02:00
A Thousand Ships
09edece17d
[TileMap] Fix forcing cleanup on exiting tree/canvas
2024-04-04 14:47:32 +02:00
Rémi Verschelde
ffa650f1d8
Merge pull request #90113 from smix8/draw_2d_outlines
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Make physics debug respect shape outline setting inside editor
2024-04-04 14:37:21 +02:00
Rémi Verschelde
7c6892662d
Merge pull request #90095 from QbieShay/qbe/fix-cpuparticle-instancew
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Fix `INSTANCE_CUSTOM.w` not being assigned correctly in CPUParticles 2D and 3D
2024-04-04 14:37:15 +02:00
Rémi Verschelde
0df9c16d81
Merge pull request #89993 from Sauermann/fix-textedit-clip-contents
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Make `TextEdit.clip_contents` more transparent to users
2024-04-04 14:35:54 +02:00
Rémi Verschelde
b345614adb
Merge pull request #89977 from aqfranco/master
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Fix TreeItem shows cell edit in the wrong column when `select_mode=Row` and TreeItem has multiple columns
2024-04-04 14:35:44 +02:00
Rémi Verschelde
b77ac0a2b3
Merge pull request #89933 from jsjtxietian/path3d-remove
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Support "clear points" function in Path3D topmenu bar
2024-04-04 14:35:27 +02:00
Rémi Verschelde
4abe9183e3
Merge pull request #89926 from Sauermann/fix-button-mask-special-case
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Fix a special case for button masks
2024-04-04 14:35:24 +02:00
Rémi Verschelde
32dcaa0659
Merge pull request #89920 from Sauermann/fix-event-order
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Prohibit execution of delayed input events by different means
2024-04-04 14:35:20 +02:00
Rémi Verschelde
27dec32699
Merge pull request #89735 from bruvzg/ed_native_fd2
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[Native File Dialog] Add support for using native dialogs in the editor.
2024-04-04 14:31:39 +02:00
Rémi Verschelde
2ac88339e4
Merge pull request #89721 from KoBeWi/position_who
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Rename some arguments called "position"
2024-04-04 14:31:35 +02:00
Rémi Verschelde
f69fab5bfd
Merge pull request #89575 from TokageItLab/move-loop-check-state
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Move the line of infinity loop checking in AnimationStateMachine
2024-04-04 14:31:28 +02:00
Rémi Verschelde
1dacd6a527
Merge pull request #89179 from groud/expose_tile_map_layer
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Expose TileMapLayer
2024-04-04 14:31:16 +02:00
Rémi Verschelde
734a2543ae
Merge pull request #87889 from smix8/heightmap_image
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Add HeightMapShape3D update with Image data
2024-04-04 14:30:45 +02:00
Rémi Verschelde
84b3d14c9a
Merge pull request #82852 from timothyqiu/property-context
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Add context support for editor property name i18n
2024-04-04 14:30:29 +02:00
Rémi Verschelde
f47f4a02c8
Merge pull request #89992 from ajreckof/fix-my-mistake-with-replace-in-update-scene
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Fix node duplication in update after external changes.
2024-04-04 02:53:57 +02:00
smix8
924a5c6573
Add HeightMapShape3D update with Image data
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Adds HeightMapShape3D update with Image data.
2024-04-04 02:10:00 +02:00
ajreckof
ae472865d0
fix node duplication in update after external changes.
2024-04-03 12:19:38 +02:00
Gilles Roudière
3cd4b2859c
Expose TileMapLayer
2024-04-03 11:02:34 +02:00
smix8
07bbaf267d
Make physics debug respect outline setting inside editor
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Make physics debug respect outline setting inside editor instead of always returning true no matter the actual setting.
2024-04-01 19:52:57 +02:00
QbieShay
1d81068be7
Fixed INSTANCE_CUSTOM.w not being assigned correctly in CPUParticles 2D and 3D
2024-04-01 14:00:40 +02:00
Haoyu Qiu
479b7afa8e
Add context support for editor property name i18n
2024-03-31 18:40:14 +08:00
Markus Sauermann
94e1943f02
Make `TextEdit.clip_contents` more transparent to users
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Instead of ignoring `TextEdit.clip_contents`, use it with a default
value `true`. in the same way as `RichTextLabel`.
2024-03-28 21:07:27 +01:00
Markus Sauermann
48ea019322
Fix a special case for button masks
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In certain situations it is possible that in a `Viewport` the same
mouse button is pressed twice in series without releasing it in
between.
In this case, focus stealing should happen to ensure, that the
mouse button is not sent unintentionally to the previously focused
Control node.
2024-03-28 20:22:49 +01:00
Andre Franco
5c19fcbd57
Fix #88892 : TreeItem shows cell edit in the wrong column when SelectMode=Row and TreeItem has multiple columns
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Editor would not be brought up when clicking on all but the last column on a TreeItem with SelectMode=Row with
multiple columns and when the editor was being brought up when clicking on the last column, it was editing the first column
Fixed draw_item, gui_input and edit_selected functions by setting set_meta parameter for each column
Fixed select_single_item function by changing selected_col depending on input
2024-03-28 15:31:42 +00:00
bruvzg
61f7145f43
[Native File Dialog] Add support for using native dialogs in the editor.
2024-03-28 11:53:03 +02:00
Rémi Verschelde
af08342fd8
Merge pull request #89957 from warriormaster12/regress-dup
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Fix regression when duplicating a node with a resource attached
2024-03-28 10:47:39 +01:00
Rémi Verschelde
4e4bc3b39a
Merge pull request #89911 from AThousandShips/peering_bit
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[TileSet] Expose `TileData.is_valid_terrain_peering_bit`
2024-03-28 10:47:18 +01:00
Markus Sauermann
945babc619
Prohibit execution of delayed input events by different means
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In some cases it can happen, that the order of input events and
window events is not followed, when input buffering or input accumulation
is active.
The display server order `InputEvent` => window-event gets changed to
window-event => `InputEvent` which becomes problematic in certain
situations.
This PR makes sure, that the order is adhered to by flushing input events
before a window event is sent.
Previously this problem was mitigated by discarding these delayed events.
But this solution was problematic in the setting of android input events.
2024-03-27 20:58:15 +01:00
warriormaster12
9533543aa5
Fix duplicating resources regression
2024-03-27 11:51:29 +02:00
jsjtxietian
34eff85014
Support “clear points” function in Path3D editor
2024-03-27 12:40:30 +08:00
kobewi
25f9f923a1
Rename some arguments called "position"
2024-03-27 01:28:24 +01:00
A Thousand Ships
d4fcca4545
[TileSet] Expose `TileData.is_valid_terrain_peering_bit`
2024-03-26 16:07:50 +01:00
bruvzg
dc01658ee9
[DisplayServer] Add separate feature flags for different native dialog types.
2024-03-26 15:18:06 +02:00
Rémi Verschelde
a0d464ae19
Merge pull request #89820 from rburing/concave_collision_polygon_2d
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Fix concave `CollisionPolygon2D` debug drawing and docs
2024-03-26 13:45:31 +01:00
Rémi Verschelde
37766c4ef8
Merge pull request #89625 from kitbdev/not-the-end-of-the-line
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Fix TextEdit selection end of line drawing for wrapped lines and gaps
2024-03-26 13:45:22 +01:00
Rémi Verschelde
19a50127e5
Merge pull request #88690 from MajorMcDoom/color-picker-fix
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Fix undo/redo behavior of ColorPicker and add ability to cancel/confirm color selection
2024-03-26 13:45:06 +01:00
Rémi Verschelde
d66539e485
Merge pull request #89673 from bruvzg/f_na_ed
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Do not apply `force_native` to the edited scene windows.
2024-03-25 13:16:03 +01:00
Rémi Verschelde
f371b7fb70
Merge pull request #87883 from TontonSancho/text-skip-occurence
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Add 'Skip to next (text) occurrence' feature to text editor
2024-03-25 13:15:56 +01:00
Rémi Verschelde
0acfb38376
Merge pull request #89875 from bruvzg/menu_use_rids
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[MenuBar] Use NativeMenu RIDs instead of indices to track items.
2024-03-25 11:19:01 +01:00
Rémi Verschelde
c41da69ed7
Merge pull request #89863 from ppphp/resource_format_override
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Add `override` mark to ResourceFormat class
2024-03-25 11:18:57 +01:00
Rémi Verschelde
17c66c0bea
Merge pull request #89805 from AThousandShips/viewport_report
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Add missing `RenderInfoType` enum to `Viewport`
2024-03-25 11:18:43 +01:00
Christophe Andral
c988bec4b3
Add 'Skip to next (text) occurrence' feature to text editor
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Adds `ui_text_skip_selection_for_next_occurrence` action and related implementation to text editor.
This action is bound `Ctrl+Alt+D` shorcut.
Used in conjonction with `ui_add_skip_selection_for_next_occurrence`, it gives the user the ability to select many occurrences of a selection
and avoid some of them.
Used without a previous selection, the action jumps to the next occurrence of the current word under the caret.
2024-03-25 11:12:28 +01:00
bruvzg
5851f1e2dd
[MenuBar] Use NativeMenu RIDs instead of indices to track items.
2024-03-25 10:58:05 +02:00
Zi Ye
d827b34ea8
Fixed undo/redo behaviour of color picker and added ability to cancel/confirm color selection.
2024-03-24 15:12:11 -05:00