Commit Graph

53964 Commits

Author SHA1 Message Date
Rémi Verschelde
32fbba4bf6
Merge pull request #76472 from jmb462/multicarets_selection_popup
Fix right click in selection of additional caret
2023-05-08 12:20:25 +02:00
Rémi Verschelde
49ba2e0447
Merge pull request #76399 from RandomShaper/fix_android_input_anr
Allow concurrent buffering and dispatch of input events
2023-05-08 12:20:21 +02:00
Rémi Verschelde
00215ec904
Merge pull request #74930 from BastiaanOlij/fix_action_map_entries
Fix incorrect HTC action map entries
2023-05-08 12:20:17 +02:00
Rémi Verschelde
eebb1d8eff
Merge pull request #74369 from Dragoncraft89/master
Implement vertical icon alignment for buttons
2023-05-08 12:20:11 +02:00
Rémi Verschelde
e758164ba6
Merge pull request #72376 from MewPurPur/fix-color-button-popup
Fix popup position of color picker
2023-05-08 12:20:07 +02:00
Rémi Verschelde
e70777260d
Merge pull request #70911 from Chaosus/vs_custom_gdextension_support
Add handling of custom visual shader nodes from GDExtension
2023-05-08 12:20:00 +02:00
Rémi Verschelde
b639076e04
Merge pull request #68800 from KoBeWi/tinfo
Add info label to TileMap editor
2023-05-08 12:19:52 +02:00
Juan Linietsky
273a6eeb66 Redo how the remote filesystem works
Instead of reading files over the network, the new version uses a local file cache and only updates files when it changes.

The original remote filesystem was created 14 years ago, when ethernet was faster than hard drives or even flash. Also, mobile devices have a very small amount of storage.
Nowadays, this is no longer the case so the approach is changed to using a persistent cache in the target device.

Co-authored-by: m4gr3d
2023-05-08 11:57:54 +02:00
Rémi Verschelde
b226f7e587
CI: Make codespell checks blocking, but only check changed files 2023-05-08 11:50:55 +02:00
Pedro J. Estébanez
f369ed9223 Allow concurrent buffering and dispatch of input events 2023-05-08 09:15:16 +02:00
Hugo Locurcio
febc674f48
Document caveats related to exported project binary resource conversion 2023-05-08 07:02:00 +02:00
Michael Alexsander
6db12c5e50 Improve some descriptions in the OS docs 2023-05-07 23:28:56 -03:00
Fredia Huya-Kouadio
bd1bc68ba0
Merge pull request #75718 from m4gr3d/add_scale_editor_icons_main
Adds a `scale_gizmo_handles` entry to the `Touchscreen` editor settings
2023-05-07 17:05:12 -07:00
Fredia Huya-Kouadio
30824e9818 Adds a scale_gizmo_handles entry to the Touchscreen editor settings
When enabled, this scales the editor icons to improve usability on touchscreen devices.
In addition this commit fixes touch detection for the collision_shape_2d_editor_plugin so it scales with the icons size.
2023-05-07 15:55:28 -07:00
Jean-Michel Bernard
5c06c030f2 Fix right click in selection of additional caret 2023-05-08 00:02:56 +02:00
Max Hilbrunner
43bf0b5e04
Merge pull request #76008 from Calinou/doc-renderingserver-renderingdevice-2 2023-05-07 22:12:41 +02:00
kobewi
5e3a985c91 Don't refresh inspector when changing internal meta 2023-05-07 22:12:22 +02:00
Michael Alexsander
8118d0d2f5 Add more uses of appropriate cursors when resizing/moving some UI nodes 2023-05-07 11:14:57 -03:00
Davi
65236fe2d5 Fix building the Windows x86_32 target
In x86_32, `ULONG_PTR` and `SIZE_T` are defined as `unsigned long`, which is not a type supported by Variant without the `NEED_LONG_INT` define.
2023-05-07 11:01:20 -03:00
Paulb23
0b3fba45c6 Move convert_indent into CodeEdit 2023-05-07 13:08:37 +01:00
Ninni Pipping
46a7018e3c Add naturalcasecmp_to function to String
Functions as a complement to `naturalnocasecmp_to`
2023-05-07 10:17:53 +02:00
kobewi
01c32dffaf Fix another collision shape editor crash 2023-05-07 02:32:20 +02:00
Hugo Locurcio
5056c427d3
Improve RenderingServer, RenderingDevice, ShaderGlobalsOverride documentation
This brings the overall class reference completion percentage from 87% to 92%.
2023-05-06 22:40:32 +02:00
Александр Черник
5715d3eb59 LSP: don't send empty completion command 2023-05-06 20:56:15 +01:00
Max Hilbrunner
64eeb04d2c
Merge pull request #76373 from MewPurPur/add-AudioStreamGenerator-example 2023-05-06 15:44:04 +02:00
Max Hilbrunner
921d231ad6
Merge pull request #76664 from Xenoparrot/simple-typos 2023-05-06 15:41:55 +02:00
Max Hilbrunner
76599bed51
Merge pull request #76699 from MewPurPur/document-text-server-dummy 2023-05-06 15:39:50 +02:00
Max Hilbrunner
9d4e5eefb2
Merge pull request #76720 from aaronfranke/ancestortecedent 2023-05-06 15:31:57 +02:00
Max Hilbrunner
abd3de9a68
Merge pull request #76716 from brno32/venv-gitignore 2023-05-06 15:08:30 +02:00
Max Hilbrunner
862cbe2fc6
Merge pull request #76761 from KoBeWi/this_file_ain't_big_enough_for_both_of_us 2023-05-06 15:07:35 +02:00
Max Hilbrunner
115fa34cb4
Merge pull request #76743 from HotHead007/master 2023-05-06 14:44:16 +02:00
Yuri Rubinsky
998b48f722 Add handling of custom visual shader nodes from GDExtension 2023-05-06 08:19:12 +03:00
Clay John
9ce31941d9
Merge pull request #76765 from novalis/explain-why-invalid
Explain why an image would be invalid for a texture
2023-05-05 14:37:27 -07:00
ChibiDenDen
6441210177 Add ARB_get_program_binary to glad to support shader cache over desktop GL 2023-05-06 00:20:37 +03:00
kobewi
88ea3dd4db Remove erroneous signal connection 2023-05-05 22:26:19 +02:00
David Turner
43a7cb093c Explain why an image would be invalid for a texture 2023-05-05 14:33:01 -04:00
Pedro J. Estébanez
5a0c186bc0 Avoid redundant locking in CallQueue 2023-05-05 19:39:11 +02:00
Clay John
7a13cf9aeb
Merge pull request #75510 from SilicDev/string_erase
Reimplement `String.erase()` as immutable method
2023-05-05 10:03:49 -07:00
Clay John
610877e326
Merge pull request #72288 from MewPurPur/use-string-repeat
Use `String.repeat()` to optimize several String methods
2023-05-05 09:56:48 -07:00
Alex Drozd
a6fda19e85 add venv and .venv to the .gitignore 2023-05-05 18:32:20 +02:00
Clay John
214a848e0f
Merge pull request #76700 from dsnopek/dedicated-server-mark-inherited
Explicitly mark inherited export mode when making a dedicated server export
2023-05-05 09:23:32 -07:00
Clay John
12e4323f17
Merge pull request #75427 from Chaosus/shader_fix_groups_ordering
Fix shader uniform groups to prevent it sorting in alphabet order
2023-05-05 09:08:37 -07:00
Pedro J. Estébanez
8654e90759 Mend some checks in CallQueue 2023-05-05 17:37:44 +02:00
kobewi
30d0dd43c5 Cache feature list in OS.has_feature() 2023-05-05 17:34:49 +02:00
VolTer
4af3fc7e26 Overhaul the top sections of the class reference (Animation classes) 2023-05-05 17:17:22 +02:00
Max Hilbrunner
ce75c46331
Merge pull request #76650 from Koyper/gdscript_range_docs 2023-05-05 17:09:56 +02:00
Max Hilbrunner
f6bf51ca49
Merge pull request #75864 from KoBeWi/assassin_of_shaders 2023-05-05 14:37:54 +02:00
Max Hilbrunner
39d85308fd
Merge pull request #76109 from paddy-exe/fix-node-position-view 2023-05-05 14:35:41 +02:00
Max Hilbrunner
d481fca986
Merge pull request #75517 from BastiaanOlij/expose_render_target 2023-05-05 14:28:01 +02:00
Max Hilbrunner
fa451ead91
Merge pull request #74883 from dalexeev/fix-thin-multiline-colors 2023-05-05 14:26:37 +02:00