Commit Graph

67428 Commits

Author SHA1 Message Date
Rémi Verschelde fb3c7c8647
Merge pull request #94091 from Repiteo/style/format-yaml
Style: Format `.yaml`/`.yml` files
2024-09-16 13:34:19 +02:00
Rémi Verschelde ac80ba71e2
Merge pull request #93500 from anniryynanen/multi-press
Improve button behavior when multiple mouse buttons are used at the same time
2024-09-16 13:34:15 +02:00
Rémi Verschelde 5b2eececfd
Merge pull request #93372 from KoBeWi/instant_folders,_like_instant_noodles,_but_for_storing_files
Don't rescan filesystem when adding new directory
2024-09-16 13:34:09 +02:00
Rémi Verschelde 8c6210a3eb
Merge pull request #92290 from clayjohn/LOD-fixes
Use distance to AABB surface to calculate Mesh LOD instead of using supports
2024-09-16 13:34:04 +02:00
Rémi Verschelde b92fe32ae1
Merge pull request #67531 from Sauermann/fix-drag-n-drop
Enable Drag and Drop between SubViewports and Windows
2024-09-16 13:33:57 +02:00
Anni Ryynänen 2033510a65
Improve button behavior when multiple mouse buttons are used at the same time
- To emit `pressed`, buttons require that the press was initiated while hovering.
- Controls can't grab focus from a mouse click if they're not hovered.
- Hovers are updated both before and after a handled mouse button event.
2024-09-15 19:06:10 +03:00
Markus Sauermann 60aaa017ff Enable Drag and Drop for SubViewports and Windows
Make Drag and Drop an application-wide operation.
This allows do drop on Controls in other Viewports/Windows.

In order to achieve this, `Viewport::_update_mouse_over` is adjusted to
remember the Control, that the mouse is over (possibly within nested
viewports). This Control is used as a basis for the Drop-operation, which
replaces the previous algorithm, which was only aware of the topmost
Viewport.

Also now all nodes in the SceneTree are notified about the Drag and Drop
operation, with the exception of SubViewports that are not children of
SubViewportContainers.
2024-09-15 01:06:02 +02:00
Rémi Verschelde 6681f2563b
Merge pull request #96977 from stuartcarnie/96960_use_after_free
2D: Fix use-after-free in batch rendering; regression of #95574
2024-09-14 10:05:38 +02:00
Stuart Carnie c113e5b143
2D: Fix use-after-free in batch rendering
Closes #96960
Fixes regression of #95574 using fix from #95666
2024-09-14 07:50:39 +10:00
Thaddeus Crews 41a81f5360
Style: Format yaml files 2024-09-13 08:06:53 -05:00
Rémi Verschelde 74de05a01c
Merge pull request #96912 from Chaosus/shader_fix_sky
Fix broken sky shader
2024-09-13 11:49:05 +02:00
Rémi Verschelde d5d6c730bf
Merge pull request #96934 from smix8/planemesh_gizmo
Fix `MeshInstance3D` gizmo redraw performance for `PlaneMesh` with larger subdiv value
2024-09-13 11:22:08 +02:00
Rémi Verschelde 84f1fe781c
Merge pull request #96910 from zaevi/improve_GraphEdit_dot_grid
GraphEdit: Improve dotted pattern grid performance
2024-09-13 11:22:05 +02:00
Rémi Verschelde f2ce94fdde
Merge pull request #96885 from LuizZak/grow_mask_sqrt_fix
Avoid expensive sqrt operation in hot loop of `BitMap.grow_mask`
2024-09-13 11:22:01 +02:00
Rémi Verschelde 0f86f30cf0
Merge pull request #96860 from kroketio/from-ext-alloc-check
Vulkan: Account for externally backed textures
2024-09-13 11:21:58 +02:00
Rémi Verschelde 97843116f6
Merge pull request #96759 from Geometror/implement-autostart-profilers
Implement autostart for all profilers
2024-09-13 11:21:54 +02:00
Rémi Verschelde b60e16ff62
Merge pull request #96592 from bruvzg/alt_u
Add Control+Shift+U (rebindable) action for Unicode input, show hex as it is entered.
2024-09-13 11:21:51 +02:00
Rémi Verschelde 0d37bc4781
Merge pull request #96532 from AThousandShips/ref_delete_null
[Core] Optionally delete `Ref` `nullptr` comparisons
2024-09-13 11:21:48 +02:00
Rémi Verschelde 9a5d0be90f
Merge pull request #96466 from object71/fix-polygon-editor-losing-toolbar-96238
Fix polygon node losing its UV toolbar
2024-09-13 11:21:44 +02:00
Rémi Verschelde ac652cf2a0
Merge pull request #96386 from AThousandShips/enum_inspector_improve
[Editor] Merge duplicate entries in enum property inspector
2024-09-13 11:21:40 +02:00
Rémi Verschelde 40d8d82b85
Merge pull request #93779 from hayahane/fix_get_property_cs
[C#] Fix `get_property_list` get wrong order of properties
2024-09-13 11:21:37 +02:00
Rémi Verschelde 04456cf42d
Merge pull request #93427 from AThousandShips/editor_setting_doc
[Editor] Expose more editor settings to documentation
2024-09-13 11:21:32 +02:00
Rémi Verschelde 5a56d11ad1
Merge pull request #96915 from Faless/mp/rpc_sort_custom
[MP] Fix broken RPCs after dictionary keys type change
2024-09-13 11:21:29 +02:00
Chaosus 4a16a0d60c Fix broken sky shader 2024-09-13 08:53:26 +03:00
smix8 b8de7b72c6 Fix gizmo redraw performance for PlaneMesh with larger subdiv value
Fixes gizmo redraw performance for PlaneMesh with larger subdiv value.
2024-09-12 22:31:56 +02:00
Zae 84102af090 GraphEdit: Improve dotted pattern grid performance 2024-09-12 23:58:42 +08:00
Sander 41fdc55b05 Vulkan: account for externally backed textures (i.e., created via `texture_create_from_extension()`), as such textures lack ownership information.
More info: #96832
2024-09-12 18:15:23 +03:00
Fabio Alessandrelli 32e4ab91e8 [MP] Fix broken RPCs after dictionary keys type change
As part of RPCs processing, they need to be sorted reliably across all
peers, so that unique IDs can be assigned to greatly optimize the
network layer.

The RPC configuration nodes are stored in dictionaries which, until
recently, always casted StringName keys to String.

Since method names (keys) in the RPC configuration were StringName,
a side effect of the above change is that sorting the dictionary keys no
longer sort them alphabetically by default (StringName are compared
using their pointers).

This commit changes the RPC processing logic to use sort_custom to
provide a function that can handle the StringName comparison.
2024-09-12 16:38:14 +02:00
A Thousand Ships 7d8684fdb5
[Editor] Merge duplicate entries in enum property inspector
This helps with confusion over how selecting a key with a duplicate
value won't be selected as only the first entry with a particular value will
be selected.
2024-09-12 16:05:11 +02:00
Luiz Fernando Silva 293cc2126e Avoid expensive sqrt operation in hot loop of BitMap.grow_mask 2024-09-12 11:04:57 -03:00
A Thousand Ships dd6443193c
[Editor] Expose more editor settings to documentation
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-09-12 15:34:49 +02:00
A Thousand Ships df29cc696f
[Core] Optionally delete `Ref` `nullptr` comparisons
Adds an optional (default false) compile option to enable comparing
`Ref` to `nullptr` to ensure correct use, as well as future expandsion
for more general dev checks (enabled with `dev_mode`)
2024-09-12 11:26:49 +02:00
bruvzg b776f55bcb
Add Control+Shift+U (rebindabe) action for Unicode input, show hex as it is entered. 2024-09-12 11:47:24 +03:00
Rémi Verschelde 83d54ab2ad
Merge pull request #96708 from bruvzg/lbl3d_os
[Label3D] Fix updating labels in subvieports on oversampling change.
2024-09-12 10:28:52 +02:00
Rémi Verschelde cc52112144
Merge pull request #96643 from bruvzg/fs_links
[FileSystem Dock] Add symlink indicator and tooltip.
2024-09-12 10:28:44 +02:00
Rémi Verschelde 6b9f4418bb
Merge pull request #96900 from bruvzg/fd_startup
Fix native file dialog showing on loading project in editor.
2024-09-12 09:57:35 +02:00
Rémi Verschelde a8904b9622
Merge pull request #96753 from Dowsley/realtime-animation-player-bezier-property-changes
Update AnimationPlayer in real-time when bezier curve properties or bezier editor changes
2024-09-12 09:57:29 +02:00
bruvzg 0a3a483ca7 Fix native file dialog showing on loading project in editor. 2024-09-12 10:49:50 +03:00
Dowsley 9d0944b673
Update AnimationPlayer in real-time when bezier curve properties or bezier editor changes 2024-09-12 09:34:05 +02:00
Rémi Verschelde b214aa8faf
Merge pull request #96880 from zeux/fix-vcache-nontri
Fix a crash in `ImporterMesh::create_shadow_mesh` for non-triangle surfaces
2024-09-12 09:26:01 +02:00
Rémi Verschelde ae50e9ef7b
Merge pull request #96878 from bruvzg/rtl_font_reload
[RTL] Fix font not updated for some spans.
2024-09-12 09:25:57 +02:00
Rémi Verschelde 573badf150
Merge pull request #96875 from stuartcarnie/sgc/small_optimisations
[Editor, Servers] Minor optimizations
2024-09-12 09:25:53 +02:00
Rémi Verschelde f1742991dc
Merge pull request #96870 from IntangibleMatter/patch-1
Remove "default font" from `ResourceImporterDynamicFont` Documentation
2024-09-12 09:25:50 +02:00
Rémi Verschelde 55f1ae0d41
Merge pull request #96868 from dsnopek/android-editor-launching-xr-app-fix
Fix launching XR apps from the Android editor
2024-09-12 09:25:46 +02:00
Rémi Verschelde 60ffa9645a
Merge pull request #96864 from KoBeWi/dictionerrory
Fix `Dictionary.merge()` type validation
2024-09-12 09:25:42 +02:00
Rémi Verschelde f8b29d54a3
Merge pull request #96863 from BlueCube3310/gles-align-fix
Compatibility: Fix alignment of compressed textures when retrieving
2024-09-12 09:25:39 +02:00
Rémi Verschelde feb31176d4
Merge pull request #96830 from Hilderin/fix-popup-load-errors-showing-on-every-progress
Fix load error popup showing on every progress dialog
2024-09-12 09:25:35 +02:00
Rémi Verschelde b998cb1335
Merge pull request #96768 from DeeJayLSP/wav-end
WAV: Fix one frame overflow at the end
2024-09-12 09:25:31 +02:00
Rémi Verschelde cee14dbff2
Merge pull request #96301 from scgm0/Delete-old-C#-data
C#: Clear existing data directory extracted from PCK
2024-09-12 09:25:27 +02:00
Rémi Verschelde ea9ad8d6a1
Merge pull request #96185 from dsnopek/openxr-composition-layer-android-surface
OpenXR: Support composition layers based on Android surfaces
2024-09-12 09:25:23 +02:00