Juan Linietsky
a6f3bc7c69
Renaming of servers for coherency.
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VisualServer -> RenderingServer
PhysicsServer -> PhysicsServer3D
Physics2DServer -> PhysicsServer2D
NavigationServer -> NavigationServer3D
Navigation2DServer -> NavigationServer2D
Also renamed corresponding files.
2020-03-27 15:21:27 -03:00
Juan Linietsky
307b1b3a58
Merge pull request #37340 from reduz/rename-3d-nodes
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Make 2D and 3D node names more explicit
2020-03-27 13:47:15 -03:00
Rémi Verschelde
d1acbbce7f
Rename more 2D and 3D nodes to follow convention
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Rename editor plugins to match the new node names.
2020-03-27 16:26:34 +01:00
Rémi Verschelde
92d25e62f7
Merge pull request #37353 from bruvzg/fix_editor_font
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Fix default editor font.
2020-03-27 15:45:31 +01:00
Rémi Verschelde
c3a760c507
Fix build with disable_3d=yes, remove dependency on WorldEnvironment
2020-03-27 14:55:14 +01:00
Juan Linietsky
eaae4b6408
Renamed 2D and 3D nodes to make their types explicit
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Fixes #30736 .
2020-03-27 14:54:04 +01:00
Martin Liska
c554677c95
Fix various -Wmaybe-uninitialized ( #37352 ).
2020-03-27 13:57:20 +01:00
bruvzg
21c2116744
Fix default editor font.
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Fix popup_centered_clamped definition typo.
2020-03-27 14:13:01 +02:00
bruvzg
15a9f94346
Add macOS DisplayServer implementation.
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Change global menu to use Callable, add support for check items and submenus.
2020-03-26 16:24:05 +01:00
Juan Linietsky
197cb4e771
Fixes to X11, still pretty broken
2020-03-26 15:50:00 +01:00
Mateo Kuruk Miccino
f387b9b4f4
Multiple changes to DisplayServerX11
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- Travis: Change x11 to linuxbsd
- SCons: Change x11 plataform to linuxbsd
- Plugins: Remove ; to avoid fallthrough warning
- DisplayServerX11: Implement set_icon
- DisplayServerX11: Fix X11 bug when a window was erased from windows
map, all the changes from that erased windows are sending to the main
window
- DisplayServerX11: Reorder create_window commands
- DisplayServerX11: Change every Size2 to Size2i and Rect2 to Rect2i
where it belongs
+ More X11 fixes which have been integrated directly back into reduz's
original commits while rebasing the branch.
2020-03-26 15:49:54 +01:00
Juan Linietsky
9a5d15a2dc
Implemented drag and drop across windows, both OS and embedded.
2020-03-26 15:49:46 +01:00
Juan Linietsky
047e0b7de5
Reworked tooltips to use the popup system.
2020-03-26 15:49:45 +01:00
Juan Linietsky
b3080bc2f4
Popups have also been converted to windows
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Controls using the old modal API have been replaced to use popups.
2020-03-26 15:49:44 +01:00
Juan Linietsky
c7b4dcae2f
Open sub-windows as embedded if the OS does not support them
2020-03-26 15:49:43 +01:00
Juan Linietsky
441f1a5fe9
Popups are now windows also (broken!)
2020-03-26 15:49:42 +01:00
Juan Linietsky
4758057f20
Working multiple window support, including editor
2020-03-26 15:49:40 +01:00
Juan Linietsky
f51fdc6eef
Support for transient windows
2020-03-26 15:49:39 +01:00
Juan Linietsky
8e6960a69e
Refactored input, goes all via windows now.
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Also renamed Input to InputFilter because all it does is filter events.
2020-03-26 15:49:39 +01:00
Juan Linietsky
9e08742de8
Added a Window node, and made it the scene root.
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Still a lot of work to do.
2020-03-26 15:49:38 +01:00
Juan Linietsky
f8a79a97c7
Effective DisplayServer separation, rename X11 -> LinuxBSD
2020-03-26 15:49:34 +01:00
Juan Linietsky
4396e98834
Refactored Input, create DisplayServer and DisplayServerX11
2020-03-26 15:49:32 +01:00
Rémi Verschelde
4d5705eefa
Merge pull request #37274 from Janglee123/corrected-text-selection-in-color-picker
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Corrected text selection in color picker
2020-03-26 09:29:18 +01:00
Rémi Verschelde
4507d0cd2b
Merge pull request #37279 from Waridley/fix_22016
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Fix volume interpolation in positional audio nodes
2020-03-26 09:28:50 +01:00
Yuri Roubinsky
1358febfa1
Merge pull request #37287 from Chaosus/vs_sky
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Added sky shader mode to visual shaders
2020-03-26 08:38:19 +03:00
Yuri Roubinsky
898b843718
Added sky shader mode to visual shaders
2020-03-25 19:04:42 +03:00
janglee
77b70aa79d
Corrected text selection in color picker
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Fixes #35603
2020-03-25 08:13:31 +00:00
Waridley
ff1fbd2bc5
Fix volume interpolation in positional audio nodes
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Fixes #22016
2020-03-25 02:37:35 -05:00
Rémi Verschelde
5fede4a81c
Merge pull request #37272 from AndreaCatania/fix_ik_rot
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Fixed IK rotation issue
2020-03-25 08:25:44 +01:00
Rémi Verschelde
4d7ab010db
Merge pull request #37281 from ThakeeNathees/fix-project-manager-don't-consume-Enter
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Fix: project manager don't consume Enter key #17620
2020-03-25 08:13:04 +01:00
Thakee Nathees
b98153886f
fix project manager don't consume Enter key #17620
2020-03-25 07:09:36 +05:30
Rémi Verschelde
e9ecb06cf3
Merge pull request #37280 from KoBeWi/n
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Make search in RichTextLabel case-insensitive
2020-03-24 21:31:57 +01:00
Rémi Verschelde
b587f98fcc
Merge pull request #37176 from dkaste/line-edit-secret-fix-2
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Use LineEdit secret character width everywhere
2020-03-24 21:27:44 +01:00
Tomasz Chabora
b3f83ac115
Make search in RichTextLabel case-insensitive
2020-03-24 20:03:09 +01:00
Rémi Verschelde
641c85a54f
Merge pull request #37268 from clayjohn/VULKAN-sky-color
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Replace subpass textures with color in sky shader
2020-03-24 19:22:55 +01:00
clayjohn
61c67cd5e1
Replace subpass textures with color in sky shader
2020-03-24 10:11:00 -07:00
Andrea Catania
277696d6c5
Fixed IK rotation issue
2020-03-24 10:06:24 +01:00
Rémi Verschelde
9d24541597
Remove unused classes and stray headers
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Found by reviewing headers with 1 or less matching includes:
```
find -name thirdparty -prune -o -name "*.h" -exec basename {} \; | sort -u > headers
for header in $(cat headers); do echo "$header: "; rg -l "#include \"(.*/)?$header\"" | wc -l; done > list-includes
```
2020-03-24 09:50:51 +01:00
Dominik 'dreamsComeTrue' Jasiński
f530c38174
Remove unreferenced & undocumented class Space2D
2020-03-24 01:30:28 +01:00
Rémi Verschelde
ed9a0d0484
Merge pull request #37179 from clayjohn/VULKAN-sky-shader
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Implement Sky Shaders
2020-03-22 20:03:35 +01:00
clayjohn
61a74739ca
Working sky shader implementation
2020-03-21 20:43:44 -07:00
Rémi Verschelde
ca4e4506db
Fix potential divisions by 0 reported by MSVC
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The `TextEdit` one was indeed a potential bug.
The `PCKPacker` one seems to be a false positive, it's already in a
`for` loop that depends on `files.size()`.
2020-03-21 11:54:08 +01:00
Rémi Verschelde
87404bda8a
Merge pull request #37169 from AndreaCatania/AndreaCatania-patch-2
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Fixes navigation path reset
2020-03-20 09:34:53 +01:00
Bastiaan Olij
c3fee7ba6c
Add shader based background mode
2020-03-19 18:30:39 -07:00
Darren Kaste
c7c47410aa
Use LineEdit secret character width everywhere
2020-03-19 19:06:14 -04:00
Andrea Catania
c7cf624836
Fixes navigation path reset
2020-03-19 18:05:31 +01:00
Rémi Verschelde
cf50ee4fa4
Merge pull request #37094 from dkaste/line-edit-secret-select
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Calculate LineEdit selection with secret character
2020-03-18 21:50:14 +01:00
Rémi Verschelde
ae68c33570
Merge pull request #37123 from simpuid/placeholder-fix
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Remove update condition from LineEdit::update_placeholder_width
2020-03-18 21:49:43 +01:00
Rémi Verschelde
87118ac39e
Merge pull request #37113 from KoBeWi/to_enable_or_not_to_enable
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Fix visibility enabler flag toggling
2020-03-18 20:27:30 +01:00
Rasmus Vermeulen
760095e28d
Clarify the Viewport size warning message
2020-03-17 22:47:20 +01:00