Commit Graph

42410 Commits

Author SHA1 Message Date
Hugo Locurcio a30e5805af
Improve documentation related to physics collision shapes
- Document using convex decomposition in the editor.
- Mention that "trimesh" is synonymous with a concave collision shape.
- Add performance hints for each collision shape.
2022-03-02 20:28:43 +01:00
miremrie a5e30c0228 Allow absolute file paths in file dialogs 2022-03-02 19:42:39 +01:00
Ing. Petr Jindra c4770e1605 fix of reading property list from custom nodes imported from GDExtension when inheritance between custom nodes is used 2022-03-02 18:50:00 +01:00
Hugo Locurcio 4219485a82
Always register the Smooth Trimesh Collision project setting
This ensures the project setting never disappears from the editor,
even if the current physics engine is GodotPhysics.

This also adds documentation for the Smooth Trimesh Collision
project setting.
2022-03-02 18:49:34 +01:00
Rémi Verschelde e6f00a0f73
Merge pull request #58659 from IgorKordiukiewicz/set_tile_alternative_tile_default_param 2022-03-02 17:59:20 +01:00
kobewi 98dd04c38c Fix debugger not opening built-in scripts 2022-03-02 17:57:56 +01:00
Igor Kordiukiewicz 8f49150b10 Changed TileMap::set_cell alternative_tile default value to 0 2022-03-02 12:13:45 +01:00
Rémi Verschelde 2d210fecf0
Merge pull request #58680 from timothyqiu/duplicated-msgid 2022-03-02 11:10:43 +01:00
Rémi Verschelde 52b3add881
Merge pull request #58679 from bruvzg/hb400 2022-03-02 11:10:00 +01:00
Haoyu Qiu d1ca29cd8c Remove `TTRC()` with empty string
Fixes "duplicate message definition" when extracting messages.
2022-03-02 17:02:10 +08:00
bruvzg 9b0fbfa06d
HarfBuzz: Update to version 4.0.0 2022-03-02 10:48:37 +02:00
Rémi Verschelde b7a852a05d
Merge pull request #58671 from KoBeWi/set_noclip_1
Remove unimplemented GridMap set_clip() method
2022-03-02 08:18:53 +01:00
Ellen Poe 1c91d09797
Merge pull request #58668 from godotengine/revert-57985-pitchshift-tweaks
Revert "PitchShift effect quality and performance tweaks for different pitch scale values"
2022-03-01 20:09:32 -08:00
kobewi cd6bd04cba Remove unimplemented set_clip() method 2022-03-02 00:44:30 +01:00
Rémi Verschelde dae0135ae5
Revert "PitchShift effect quality and performance tweaks for different pitch scale values" 2022-03-02 00:11:33 +01:00
Rémi Verschelde 62765fb7ca
Merge pull request #58660 from godotengine/revert-58549-fix-particle-trail
Revert "Fix particle trail glitch"
2022-03-01 22:22:37 +01:00
Rémi Verschelde 0036a41a10
Revert "Fix particle trail glitch" 2022-03-01 20:16:10 +01:00
Rémi Verschelde 3f9a6011fe
Merge pull request #58632 from IgorKordiukiewicz/camera-preview-toggle-crash
Fixes camera preview toggle in additional editor viewports not disappearing corectly causing a crash
2022-03-01 19:59:17 +01:00
Rémi Verschelde 3827b4ffdf
Merge pull request #58652 from timothyqiu/undo-crash
Fix `UndoRedo::create_action()` invalid memory usage
2022-03-01 12:51:21 +01:00
Haoyu Qiu b00b7f9b7c Fix `UndoRedo::create_action()` invalid memory usage 2022-03-01 18:20:46 +08:00
Rémi Verschelde 97e5367fe8
Merge pull request #58641 from rburing/joints_fix_signals 2022-03-01 11:00:59 +01:00
JFonS 73f92a6e4d
Merge pull request #58548 from V-Sekai/lod_lightmaps
Allow automatic lod when importing 3D scenes with Static Lightmaps
2022-03-01 10:23:25 +01:00
Rémi Verschelde 1b446ebcd4
Merge pull request #58559 from fazil47/scene-tree-icon-focus
Double clicking scene tree icon focuses that node
2022-03-01 08:46:14 +01:00
Rémi Verschelde 32209e4ebd
Merge pull request #58586 from naithar/fix/ios-multitouch
[iOS] Fix multitouch not working correctly
2022-03-01 08:45:29 +01:00
Rémi Verschelde a09814e4f8
Merge pull request #58644 from KoBeWi/ 2022-03-01 02:01:35 +01:00
Rémi Verschelde feee9d0aa5
Merge pull request #58629 from groud/fix_native_extion_init_order 2022-03-01 01:33:48 +01:00
Rémi Verschelde c8e62555f6
Merge pull request #58477 from AlbertFay/text-under-scrollbar 2022-03-01 01:32:36 +01:00
Rémi Verschelde de9446186d
Merge pull request #58488 from lawnjelly/float_literals_casts 2022-03-01 01:32:07 +01:00
Rémi Verschelde 9458a8f742
Merge pull request #58640 from Paulb23/caret-changed 2022-03-01 01:30:16 +01:00
kobewi f653107764 Fix scripts not saving when closing 2022-03-01 01:23:26 +01:00
kobewi c49cd80ab8 Update some docs regarding SubViewports 2022-03-01 01:11:23 +01:00
Ricardo Buring cb5bc58e81 Joint2D and Joint3D: make set_exclude_nodes_from_collision respect signals 2022-02-28 22:25:45 +01:00
Ricardo Buring 9e100c3e7a Joint2D and Joint3D: update joint on NOTIFICATION_POST_ENTER_TREE
This allows reparenting, etc.
2022-02-28 22:21:32 +01:00
Paulb23 7f5782047e Fixed caret change signal emission 2022-02-28 19:01:44 +00:00
Gilles Roudière ce512b35c1 Reorder native extension types initialization, initializing editor last 2022-02-28 16:03:26 +01:00
Igor Kordiukiewicz ffa4a02808 Fixes camera preview toggle in additional editor viewports not disappearing corectly causing a crash 2022-02-28 15:47:35 +01:00
Rémi Verschelde 039ffda991
Merge pull request #58628 from BastiaanOlij/fix_parsing_specialisation_constants
Fixing retrospective code for specialisation constants
2022-02-28 15:43:47 +01:00
Rémi Verschelde 54a777b523
Merge pull request #58554 from KoBeWi/MIA
Don't abort loading scene on missing dependency
2022-02-28 15:42:09 +01:00
Bastiaan Olij fe5bb06df9 Fixing retrospective code for specialisation constants 2022-03-01 00:10:33 +11:00
Rémi Verschelde 345b4bb86a
Merge pull request #58282 from keptsecret/filedialog_visibility_unresponsive
Fix to prevent AcceptDialog and children class taking over main window
2022-02-28 12:48:59 +01:00
Gilles Roudière 7ae988ce5e Fix a crash in GDScriptAnalyzer when a script class's file is not found 2022-02-28 12:20:00 +01:00
Rémi Verschelde 9b7aeaf88f
Merge pull request #58413 from Sauermann/fix-canvas-item-visibility
Fix invisible CanvasItem visibility issue
2022-02-28 11:24:19 +01:00
Rémi Verschelde 0b7bc3fd90
Merge pull request #58619 from BastiaanOlij/openxr_fix_color_issue
Fix color issues with OpenXR
2022-02-28 11:01:28 +01:00
Rémi Verschelde f968c11b86
Merge pull request #58596 from rburing/joints_disconnect_connected_signals
`Joint2D` and `Joint3D`: disconnect only connected signals
2022-02-28 11:00:14 +01:00
Rémi Verschelde e7176e6c85
Merge pull request #58614 from Calinou/ssr-roughness-quality-enum-fix-typo
Fix typo in SSR roughness quality enum value names
2022-02-28 10:51:20 +01:00
Rémi Verschelde 2e45884252
Merge pull request #58623 from timothyqiu/animated-sprite
Fix `AnimatedSprite` infinite loop
2022-02-28 10:48:16 +01:00
Rémi Verschelde 6716af9f83
Merge pull request #58597 from IgorKordiukiewicz/remove-files-dropped-signal-from-scene-tree
Remove files_dropped signal from SceneTree
2022-02-28 10:17:54 +01:00
Haoyu Qiu 3a439a9c03 Fix AnimatedSprite infinite loop 2022-02-28 16:00:45 +08:00
Igor Kordiukiewicz b870b40d79 Remove files_dropped signal from SceneTree 2022-02-28 07:51:50 +01:00
Rémi Verschelde 353be6261f
Merge pull request #58603 from Calinou/doc-fogvolume-thin-flicker
Document how to fix thin FogVolumes flickering when the camera moves
2022-02-28 07:41:35 +01:00