..
audio
Style: Fix unnecessary semicolons that confused clang-format
2020-05-19 11:24:58 +02:00
camera
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
physics_2d
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
2020-05-27 14:28:34 +03:00
physics_3d
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
2020-05-27 14:28:34 +03:00
rendering
Light2D shadow mask construction fix
2020-06-02 10:37:01 +02:00
xr
Style: Fix unnecessary semicolons that confused clang-format
2020-05-19 11:24:58 +02:00
SCsub
Renaming all ARVR nodes to XR
2020-04-09 15:33:01 +10:00
audio_server.cpp
Move mix_rate, ouput_latency to AudioDriverManager
2020-05-18 13:02:06 +02:00
audio_server.h
Move mix_rate, ouput_latency to AudioDriverManager
2020-05-18 13:02:06 +02:00
camera_server.cpp
Replace NULL with nullptr
2020-04-02 13:38:00 +02:00
camera_server.h
Style: Set clang-format Standard to Cpp11
2020-03-17 07:36:24 +01:00
display_server.cpp
doc: Sync classref with current source
2020-05-20 15:29:37 +02:00
display_server.h
doc: Sync classref with current source
2020-05-20 15:29:37 +02:00
navigation_server_2d.cpp
Style: Enforce separation line between function definitions
2020-05-14 16:54:55 +02:00
navigation_server_2d.h
doc: Update classref with node renames
2020-03-30 18:23:02 +02:00
navigation_server_3d.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
navigation_server_3d.h
More server renames for consistency after #37361
2020-03-28 13:20:48 +01:00
physics_server_2d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
physics_server_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
physics_server_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
physics_server_3d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
register_server_types.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
register_server_types.h
Yay very basic 3D (only white) finally shows.
2020-02-11 11:59:27 +01:00
rendering_server.cpp
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
2020-05-27 14:28:34 +03:00
rendering_server.h
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
2020-05-27 14:28:34 +03:00
server_wrap_mt_common.h
Reimplement Mutex with C++'s <mutex>
2020-02-26 20:40:10 +01:00
xr_server.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
xr_server.h
Renaming all ARVR nodes to XR
2020-04-09 15:33:01 +10:00