..
SCsub
…
forward_id_storage.cpp
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
forward_id_storage.h
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
light_storage.cpp
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
light_storage.h
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
material_storage.cpp
Fix incorrect offset for vec3 datatypes in `_fill_std140_ubo_empty`
2022-10-09 06:32:50 +03:00
material_storage.h
Merge pull request #66683 from clayjohn/SRGB-canvasitem
2022-10-05 11:44:52 +02:00
mesh_storage.cpp
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
mesh_storage.h
Fix EXE_BAD_ACCESS caused by optional argument
2022-10-26 19:33:35 +01:00
particles_storage.cpp
SCons: Re-enable treating `#warning` as error with `werror`
2022-10-10 16:12:26 +02:00
particles_storage.h
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
2022-10-04 11:03:32 +11:00
render_buffer_custom_data_rd.h
Extracting render buffers and changing it to a more generic solution
2022-09-01 20:01:45 +10:00
render_scene_buffers_rd.cpp
Adding getters to RenderTarget and implementing override functionality for XR
2022-10-05 11:37:49 +11:00
render_scene_buffers_rd.h
Adding getters to RenderTarget and implementing override functionality for XR
2022-10-05 11:37:49 +11:00
render_scene_data_rd.cpp
Emulate double precision for regular rendering operation.
2022-09-20 23:40:01 -07:00
render_scene_data_rd.h
Use radial distance for making LOD decisions.
2022-10-12 07:21:42 -06:00
texture_storage.cpp
Make some Image methods static
2022-10-14 14:34:15 +02:00
texture_storage.h
Adding getters to RenderTarget and implementing override functionality for XR
2022-10-05 11:37:49 +11:00
utilities.cpp
Moving SSEffects settings into class
2022-10-04 11:03:36 +11:00
utilities.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00